bnnm
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6381858c2f
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Added optional FFMPEG support in text.exe/winamp
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2016-11-15 00:05:19 +01:00 |
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bnnm
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ae5d71e377
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Allow FFMPEG and MAIATRAC3PLUS to coexist
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2016-11-14 22:20:00 +01:00 |
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Christopher Snowhill
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841755eb8b
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Merge pull request #40 from bnnm/minor-fixes
Minor fixes
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2016-11-13 16:02:46 -08:00 |
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bnnm
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13e641b431
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Merge branch 'master' of https://github.com/kode54/vgmstream into minor-fixes
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2016-11-13 22:04:28 +01:00 |
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bnnm
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2832c7f0a1
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Added missing SGX (Genji)
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2016-11-13 21:19:59 +01:00 |
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bnnm
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b0f6bb9fb8
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Fixed not working when git not in path + CLRF
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2016-11-13 21:08:11 +01:00 |
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bnnm
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ec2a652b29
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Document AINF header
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2016-11-13 21:08:11 +01:00 |
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bnnm
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eddd789222
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Add loop support for Zero Time Dilemma (PC)
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2016-11-13 21:08:11 +01:00 |
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bnnm
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bc350eab0d
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Ignore output generated by makefiles
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2016-11-13 21:08:11 +01:00 |
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bnnm
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cc9b21bd48
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Check if there are samples to play so it won't generate empty files
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2016-11-13 21:08:10 +01:00 |
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Christopher Snowhill
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4f6c59b848
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Merge pull request #38 from bnnm/format-ps2-2pfs-v2
PS2 2PFS: looping and V2 format (GANTZ)
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2016-10-31 22:18:20 -07:00 |
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bnnm
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fd5f3d7efe
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support for looping and v2 format (GANTZ)
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2016-10-31 00:45:56 +01:00 |
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bnnm
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5cd11594e2
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Merge remote-tracking branch 'upstream/master'
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2016-10-31 00:37:17 +01:00 |
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Chris Moeller
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e449722e93
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Update MSVC project files.
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2016-10-30 15:12:09 -07:00 |
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Christopher Snowhill
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82609f8cf6
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Merge pull request #37 from bnnm/format-ps2-svag-snk
Support for PS2 SNK SVAG
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2016-10-30 15:07:32 -07:00 |
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bnnm
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3c96211b06
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LF was actually ok (they where CRLF previously but this is a unix file)
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2016-10-30 18:59:09 +01:00 |
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bnnm
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ef8653569b
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attemp to fix LF
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2016-10-30 12:53:34 +01:00 |
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bnnm
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5d9b186625
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Less C99
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2016-10-30 10:36:29 +01:00 |
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bnnm
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5ff5f8adf9
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support for looping and v2 format (GANTZ)
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2016-10-29 10:20:45 +02:00 |
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Chris Moeller
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94309292d9
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Remove C99-isms for MSVC 2010.
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2016-10-28 16:50:39 -07:00 |
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Chris Moeller
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3f813fad09
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Revert to MSVC 2010.
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2016-10-28 16:49:44 -07:00 |
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bnnm
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79863300e8
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Merge remote-tracking branch 'upstream/master'
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2016-10-29 01:02:12 +02:00 |
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bnnm
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b5a9db8ae2
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support for PS2 SNK SVAG
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2016-10-27 23:21:12 +02:00 |
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Christopher Snowhill
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62a578dea9
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Merge pull request #36 from bnnm/master
Fixed AT3plus sample count (needed for non-looped files)
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2016-10-26 20:54:53 -07:00 |
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bnnm
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f1b0b0ea82
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fixed AT3plus sample count (needed for non-looped files)
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2016-10-26 23:53:58 +02:00 |
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Christopher Snowhill
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713883d9bc
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Merge branch 'master' of github.com:kode54/vgmstream
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2016-08-24 17:34:13 -07:00 |
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Christopher Snowhill
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59b49aa99c
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Updated PS2 MTAF decoder for features in the format that had yet to be discovered.
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2016-08-24 17:33:18 -07:00 |
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Christopher Snowhill
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42c00f304b
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Add rollback to FFmpeg loop seeking, since FFmpeg doesn't seem to institute any rollback of its own.
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2016-08-14 15:18:34 -07:00 |
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Christopher Snowhill
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c4c7ec55bf
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Tab normalization.
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2016-08-10 18:34:13 -07:00 |
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Christopher Snowhill
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36aa6bf9cd
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Add .sgb extension for RIFF WAV parser.
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2016-08-10 18:31:06 -07:00 |
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Christopher Snowhill
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8337395ba9
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Fix bitrate reporting for FFmpeg.
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2016-08-10 18:30:48 -07:00 |
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Christopher Snowhill
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32ca1e646f
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Merge pull request #34 from notspiff/fix_ifdefery
Fix some ifdef issues
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2016-07-31 14:10:43 -07:00 |
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Arne Morten Kvarving
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e6a8e8890d
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fixed: coding_FFmeg is conditionally defined
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2016-07-31 14:54:57 +02:00 |
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Arne Morten Kvarving
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e3666934c1
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fixed: move #endif into proper position
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2016-07-31 14:51:47 +02:00 |
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Christopher Snowhill
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add0dba4eb
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Fix for compiling without FFmpeg.
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2016-07-25 20:41:26 -07:00 |
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Chris Moeller
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cbe9bc3d6b
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Added FFmpeg support, and fixed a long standing issue with broken loops locking up the decoder.
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2016-07-16 23:02:27 -07:00 |
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Chris Moeller
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b31ee39a95
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Merge branch 'master' of gitlab.kode54.net:kode54/vgmstream
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2016-06-30 15:48:12 -07:00 |
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Christopher Snowhill
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ecff4c7a28
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Merge branch 'dbzdokkan_key' into 'master'
Add Dragon Ball Z: Dokkan Battle ADX key
See merge request !2
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2016-06-30 18:47:48 -04:00 |
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Chris Moeller
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800a3da0da
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Undo an erroneous change to MP4 and HCA meta handlers that could crash.
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2016-06-30 15:34:40 -07:00 |
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Chris Moeller
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e67642db30
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Ignore relative volume adjustment, as criware seems to only pass it on to the user of the library.
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2016-06-29 23:08:27 -07:00 |
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Chris Moeller
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4c75e6a5bc
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Updated HCA decoder.
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2016-06-29 19:56:20 -07:00 |
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Chris Moeller
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5200ed4a91
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Fixed file handle leak in HCA and MP4 decoders. Minor casting fixes.
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2016-06-28 19:27:30 -07:00 |
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Chris Moeller
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355ed06781
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Made HCA decoder endian safe.
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2016-06-28 16:25:08 -07:00 |
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Chris Moeller
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be6437bb45
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And add a few missing things.
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2016-06-28 00:28:29 -07:00 |
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Chris Moeller
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33563f4e7c
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Add HCA support.
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2016-06-28 00:20:37 -07:00 |
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Chris Moeller
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f55a23f2e0
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Update XMPlay plugin with slight fix.
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2016-06-28 00:20:22 -07:00 |
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Chris Moeller
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d53030faf8
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And back to 2015 again.
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2016-06-26 13:28:42 -07:00 |
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Adam Gashlin
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d3b3b9623d
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Add Dragon Ball Z: Dokkan Battle ADX key
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2016-05-03 02:25:43 -04:00 |
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Christopher Snowhill
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62ba01904f
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Merge branch 'cwav_flex' into 'master'
Accept 0x00010102 in header for CWAV
This is supposedly in files from Fire Emblem Fates and
Hyrule Warriors Legends.
See https://hcs64.com/mboard/forum.php?showthread=45018
See merge request !1
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2016-05-03 01:38:41 -04:00 |
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Adam Gashlin
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fa6c98696b
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Accept 0x00010102 in header for CWAV
This is supposedly in files from Fire Emblem Fates and
Hyrule Warriors Legends.
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2016-04-26 11:02:11 -04:00 |
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