Commit Graph

3240 Commits

Author SHA1 Message Date
Alex Barney
cd63388631 Properly loop mono HPS files 2017-05-20 18:45:49 -05:00
Christopher Snowhill
3103029cca Merge pull request #93 from bnnm/mta2-xau-etc
MTA2, XAU, etc
2017-05-20 15:58:23 -07:00
bnnm
25bc0f29fd Remove duplicate foobar #include 2017-05-20 18:18:27 +02:00
bnnm
0c7ff41c11 Add new -F test.exe option to the readme 2017-05-20 18:07:06 +02:00
bnnm
6a922be613 Fix encoder delay/skip samples in: SCD/SGXD/RIFF/MSF ATRAC3/p, SGXD AC3 2017-05-20 18:00:27 +02:00
bnnm
94b3854a87 Fixed some PS2 .AST [Naval Ops Warship Gunner (PS2)] 2017-05-20 01:26:57 +02:00
bnnm
2f21b83074 Add number of streams/block size description tags 2017-05-19 17:44:15 +02:00
bnnm
4263533ba9 Move FFmpeg code from ffmpeg.c to ffmpeg_decoder.c for consistency 2017-05-19 17:21:22 +02:00
bnnm
25e9d1bcde Move file types registers to foo_filetypes.h to clarify/simplify 2017-05-18 23:03:55 +02:00
bnnm
860156be79 Update file types to match formats.c 2017-05-18 22:35:48 +02:00
bnnm
8368a0d301 Merge branch 'master' of https://github.com/kode54/vgmstream into mta2-xau-etc 2017-05-18 22:32:12 +02:00
bnnm
0bab6ddf50 Fixed Crackdown X360 XWB variation; adjusted XWB XMA looping 2017-05-18 22:14:32 +02:00
bnnm
30afc09255 Rename ps2_xau.c to xau.c 2017-05-18 21:03:14 +02:00
bnnm
a903072a11 Added XPEC's .XAU IMA-ADPCM support [Beat Down (Xbox)] + looping (PS2) 2017-05-18 21:00:42 +02:00
bnnm
9488ba32c7 test.exe: add "-F" option to loop + play stream's end instead of fading 2017-05-18 19:55:00 +02:00
bnnm
2c1dafa1a0 Add missing exts 2017-05-18 19:17:19 +02:00
bnnm
625c18a87e Add MTA2 decoder/meta support [Metal Gear Solid 4 (PS3)] 2017-05-18 19:16:44 +02:00
bnnm
08a01fec1f Fixed .str XMA [Sonic & Sega All Stars Racing with Banjo X360] 2017-05-18 19:11:21 +02:00
bnnm
661ed2da20 Fix GTD #ifdef issue 2017-05-18 19:06:58 +02:00
bnnm
2d5fece2af Added simple MTAF block skip; meta cleanup [Metal Gear Solid 3 HD] 2017-05-18 19:06:22 +02:00
Christopher Snowhill
3624cb06b3 Fix namespace duplication error. 2017-05-16 15:55:18 -07:00
Christopher Snowhill
187c161409 Merge pull request #90 from Thealexbarney/mdsp
Add support for multi-channel Nintendo dsp files
2017-05-13 18:14:03 -07:00
Alex Barney
3e2b4e3735 Add support for multi-channel Nintendo .dsp files 2017-05-13 19:38:28 -05:00
Christopher Snowhill
70ea05cec2 We're sticking with C89 for now. 2017-05-13 16:48:35 -07:00
Christopher Snowhill
4e54a82900 Merge pull request #89 from Thealexbarney/adx
Improve ADX support
2017-05-13 16:42:23 -07:00
Christopher Snowhill
c3cfe98ced Merge pull request #88 from bnnm/xwh-xwb-gtd-mss-ace
XWH/XWB, GTD, MSS, ACE
2017-05-13 16:17:06 -07:00
Alex Barney
5d43080167 ADX decoding accuracy improvements
Can't factor out a bit shift like you can division because of negative numbers.
Coefficients should be rounded toward 0, not negative infinity
2017-05-13 18:16:32 -05:00
Alex Barney
89cdaa83e9 Add support for encoding type 4 ADX 2017-05-13 17:37:24 -05:00
bnnm
3527dbcdb0 Add RXWS (.XWB+XWH/.XWS) with ADPCM/PCM/ATRAC3 [Sony/SCEI PS2 games] 2017-05-13 23:54:09 +02:00
Alex Barney
ab647cc155 Add support for type 2 ADX files 2017-05-13 16:04:30 -05:00
Alex Barney
ef1499f480 Add support for varying ADX frame sizes 2017-05-13 15:17:27 -05:00
bnnm
21c9f44273 Rename ps2_rxw to ps2_rxws and do some cleanup 2017-05-13 13:01:16 +02:00
bnnm
8759d42928 Add .ace (fake) for tri-Ace games 2017-05-13 11:30:30 +02:00
bnnm
a79b874f82 Add RSD6XMA and tri-Ace's PS3/X360 support (by bxaimc) 2017-05-13 02:22:15 +02:00
bnnm
e2cc352238 Add GTD support [Knights Contract X360] 2017-05-13 01:55:31 +02:00
bnnm
64b4631ded Add some missing #ifdef VGM_USE_VORBIS 2017-05-12 19:25:20 +02:00
bnnm
1cd259a010 Rename ps2_mss.c to mss.c 2017-05-12 19:16:46 +02:00
bnnm
b8f2efadc4 Add partial support for Xbox MSS [Shellshock Nam 67], update names
Needs a new "stereo interleave" layout so it only plays as a 2ch stream
for now.
2017-05-12 19:15:18 +02:00
Christopher Snowhill
121226c66a Merge pull request #87 from bnnm/plugins
Plugin cleanup
2017-05-01 21:36:34 -07:00
bnnm
95ccac3f3d Actually remove xmplay gitignore, base gitignore does everything 2017-05-01 17:37:40 +02:00
bnnm
5eac052f7c Add gitignore 2017-05-01 17:36:56 +02:00
bnnm
6763744597 Update readme 2017-05-01 17:33:50 +02:00
bnnm
24d8e228c7 Update audacious build instructions 2017-05-01 17:33:22 +02:00
bnnm
f62e6b8b0f Rename xmp-vgmstream to xmplay 2017-05-01 17:22:36 +02:00
bnnm
8c39ad62cb Rename unix to audacious (folder and makefiles) 2017-05-01 17:08:52 +02:00
bnnm
1e793e577e Move HEVAG decoder to its own file 2017-05-01 16:58:33 +02:00
bnnm
56f68dd089 Rename ngc_waa_wac_wad_wam.c to waa_wac_wad_wam.c 2017-05-01 16:37:30 +02:00
bnnm
244adbeeae Rename foobar and xmplay files for consistence 2017-05-01 16:32:00 +02:00
bnnm
2e02545ad1 Remove xmp-vgmstream.sln as XMPlay can be built with vgmstream_full.sln 2017-05-01 14:59:04 +02:00
bnnm
a0777c65f0 Unify plugin descriptions 2017-05-01 14:18:33 +02:00