bnnm
|
2d13e7d116
|
Fix CRI UTF signed/unsigned types
|
2020-01-24 22:52:04 +01:00 |
|
bnnm
|
3ae88b5345
|
Fix .ktss with VBR Opus [Warriors Orochi 4 Ultimate DLC (Switch)]
|
2020-01-24 20:47:03 +01:00 |
|
bnnm
|
bc4c5809d0
|
Fix some ZSND .zsd [Aggresive Inline (Xbox), BMX XXX (Xbox)]
|
2020-01-24 20:13:32 +01:00 |
|
bnnm
|
6b42ab3e74
|
CRLF to LF
|
2020-01-24 20:12:12 +01:00 |
|
bnnm
|
34089ff359
|
Add Koei wbh+wbd/sed [Dissidia NT (PC/PS4), Fire Emblem Warriors]
|
2020-01-24 20:10:29 +01:00 |
|
Detective
|
59ffcbb41f
|
ea_eaac.c
add "Eop0" fourCC, possibly related to EAOpus.
seen through Windows executables of The Sims 4 and Need for Speed Heat.
|
2020-01-23 22:56:23 -03:00 |
|
bnnm
|
49f197c715
|
Fix stereo .fwse [Ace Attourney 5 (Android)]
|
2020-01-13 21:18:57 +01:00 |
|
bnnm
|
37f270eb2b
|
Fix NXAP ADPCM [Time Crisis 4 (PS3)]
|
2020-01-13 21:16:09 +01:00 |
|
bnnm
|
b6d6293c69
|
CRLF to LF
|
2020-01-13 21:14:04 +01:00 |
|
bnnm
|
0531202a7b
|
Add HCA key [Inazuma Eleven SD (Android)]
|
2020-01-12 22:34:27 +01:00 |
|
bnnm
|
e3cbb0b24b
|
Tweak doc
|
2020-01-12 20:35:18 +01:00 |
|
bnnm
|
e4164e6656
|
Fix some Sony .bnk [Ratchet & Clank (PS3)]
|
2020-01-12 20:17:59 +01:00 |
|
bnnm
|
a90259ca50
|
Add PASX .sgb extension [Death By Cube (X360)]
|
2020-01-12 12:52:03 +01:00 |
|
bnnm
|
9fdf2dbf1a
|
CRLF to LF
|
2020-01-12 12:37:17 +01:00 |
|
bnnm
|
4afa42bee6
|
Compiler warnings
|
2020-01-12 12:34:44 +01:00 |
|
bnnm
|
d7bd19cc6d
|
Add ADX keys
|
2020-01-12 12:34:13 +01:00 |
|
Simon Aarons
|
0e5e83fa8a
|
Fix signedness bug in Game.com parsing
|
2020-01-12 18:00:44 +11:00 |
|
bnnm
|
a980a3cec6
|
Merge pull request #545 from simontime/tgc
Implement Tiger Game.com ADPCM
|
2020-01-11 23:24:13 +01:00 |
|
Simon Aarons
|
d46be84643
|
Yeet
|
2020-01-12 01:40:05 +11:00 |
|
Simon Aarons
|
49c1a0d985
|
Fix formatting
|
2020-01-11 22:33:27 +11:00 |
|
Simon Aarons
|
5106ccba68
|
Implement Tiger Game.com ADPCM
|
2020-01-11 21:52:24 +11:00 |
|
Lukas Cone
|
10ab263092
|
Added FWSE format
|
2020-01-07 18:44:20 +01:00 |
|
NicknineTheEagle
|
0f4c9d0eae
|
VAG: Added a variation [Garfield: Saving Arlene (PS2)]
|
2020-01-04 15:45:04 +03:00 |
|
NicknineTheEagle
|
b848525876
|
RIFF: Tweaked cue chunk parsing
|
2020-01-03 23:16:22 +03:00 |
|
NicknineTheEagle
|
38a1896432
|
MPF: Added more filename combos [SSX On Tour (multi)]
|
2020-01-03 23:16:00 +03:00 |
|
NicknineTheEagle
|
4bb51c57a5
|
XMV: Minor tweaks
|
2020-01-03 22:50:56 +03:00 |
|
NicknineTheEagle
|
e37e593316
|
XA: Added PXA extension [Mortal Kombat 4 (PS1)]
|
2020-01-03 22:50:56 +03:00 |
|
NicknineTheEagle
|
72480efdcb
|
MSF: Added MSA extension [Sonic & Sega All-Stars Racing (PS3)]
|
2020-01-03 22:50:55 +03:00 |
|
bnnm
|
c6aab61776
|
Fix some FSB5 looping jingles
|
2020-01-02 22:18:35 +01:00 |
|
bnnm
|
e3c1792d65
|
Minor doc
|
2019-12-27 01:48:45 +01:00 |
|
bnnm
|
8bd3e018e5
|
Adjust some EA SWVR blocks
|
2019-12-27 01:48:29 +01:00 |
|
bnnm
|
05747c7a74
|
Add .fda Relic Codec FDA [Warhammer 40000 (PC)]
|
2019-12-27 01:33:37 +01:00 |
|
bnnm
|
e4e367daf0
|
Add .fda Relic Codec AIFC [Homeworld 2 (PC)]
|
2019-12-27 01:29:56 +01:00 |
|
bnnm
|
3006065341
|
Fix some Ubi HX [Rayman Arena (Xbox)]
|
2019-12-27 01:25:09 +01:00 |
|
bnnm
|
43c6446728
|
CRLF to LF
|
2019-12-27 01:24:06 +01:00 |
|
bnnm
|
53ecd82617
|
Fix EA SWVR raw movies missing some samples
|
2019-12-16 20:32:46 +01:00 |
|
bnnm
|
3fa41fe161
|
CRLF to LF
|
2019-12-16 20:31:03 +01:00 |
|
bnnm
|
c63172fa65
|
Fix compilation without MPEG
|
2019-12-15 23:26:59 +01:00 |
|
bnnm
|
c7ba8b0460
|
Add non-stream CRI .csb [PES 2013 (PC), NiGHTS: Journey of Dreams (Wii)]
|
2019-12-15 22:24:54 +01:00 |
|
bnnm
|
5e45cd60ef
|
Update code with cri_utf and fix ADPCM_WII looping
|
2019-12-15 20:24:03 +01:00 |
|
bnnm
|
b9baa48b91
|
Move acb_utf.h to cri_utf.c/h for common use
|
2019-12-15 20:23:02 +01:00 |
|
bnnm
|
a3442d5966
|
Update CRI UTF
|
2019-12-15 19:37:52 +01:00 |
|
bnnm
|
9303aaddb7
|
Add XMA from UE3 [The Last Remnant (X360), Shadows of the Damned (X360)]
|
2019-12-15 18:21:31 +01:00 |
|
bnnm
|
f98372ab2f
|
Fix some .vsf issues
|
2019-12-15 01:37:56 +01:00 |
|
bnnm
|
227f4b5950
|
Add .wav RIFF variation [Chrono Magia (Android)]
|
2019-12-14 19:54:22 +01:00 |
|
bnnm
|
907ffb22ac
|
Clean CRI UTF, allow 0 rows and fix s8 values
|
2019-12-14 19:53:08 +01:00 |
|
bnnm
|
2f74bf8f69
|
CRLF to LF
|
2019-12-14 19:50:56 +01:00 |
|
Christopher Snowhill
|
260a0d0e73
|
Update vsf.c
Declare variable
|
2019-12-09 16:50:36 -08:00 |
|
Detective
|
2e7a3d26af
|
refresh vsf.c info
sample rate is handled in much the same case as vs_square.c and svs.c, this is by design.
|
2019-12-09 20:03:22 -03:00 |
|
bnnm
|
cca2a64a20
|
Fix some MP3 num_samples [Marc Ecko's Getting Up (PC)]
|
2019-12-08 00:00:04 +01:00 |
|
bnnm
|
ce5bdedd2a
|
Adjusted VAG full loops
|
2019-12-07 23:58:30 +01:00 |
|
bnnm
|
9de018338e
|
Add Wwise OPUS [Girl Cafe Gun (Mobile)]
|
2019-12-07 23:58:13 +01:00 |
|
bnnm
|
e87b6473a0
|
Add HCA keys
|
2019-12-07 23:57:45 +01:00 |
|
bnnm
|
e085affa9c
|
Add HCA key [Dankira!!! (Android)]
|
2019-12-05 23:30:43 +01:00 |
|
bnnm
|
8b73941b09
|
Minor compiler warn and doc
|
2019-12-05 23:20:38 +01:00 |
|
bnnm
|
30ee4129d1
|
Improve MUSX padding detector performance
|
2019-12-05 23:17:40 +01:00 |
|
bnnm
|
bccce006f6
|
Add HCA key [IDOLiSH7 (Android), Phantom of the Kill (Android)]
|
2019-12-05 22:42:06 +01:00 |
|
bnnm
|
337e2d3922
|
Add TXTP "loop_mode = auto" to simplify looping last segment
|
2019-12-05 22:41:29 +01:00 |
|
bnnm
|
1a7891828f
|
Fix TXTP times with leading 0s
|
2019-12-05 22:30:06 +01:00 |
|
bnnm
|
2c68123738
|
CRLF to LF
|
2019-12-05 22:20:06 +01:00 |
|
NicknineTheEagle
|
23fa661f4a
|
MUSX: Added support for a v10 variation [Spider-Man 4 (Wii)]
|
2019-12-03 22:20:03 +03:00 |
|
NicknineTheEagle
|
d4f688ec3e
|
EAAC: Fixed a memory leak
|
2019-12-02 00:17:29 +03:00 |
|
NicknineTheEagle
|
74001e74ba
|
VAG: Added extra checks
|
2019-12-01 23:15:08 +03:00 |
|
NicknineTheEagle
|
57140367d0
|
EAAC: Fixed EATrax
|
2019-12-01 21:35:09 +03:00 |
|
NicknineTheEagle
|
0e39b49936
|
EAAC: Fixes
|
2019-12-01 17:15:56 +03:00 |
|
NicknineTheEagle
|
2386019adb
|
Ubi SB: Minor tweaks
|
2019-11-30 21:32:58 +03:00 |
|
NicknineTheEagle
|
3f7c7eee07
|
EAAC: Implemented gigasample type
|
2019-11-30 21:30:59 +03:00 |
|
bnnm
|
fcc8cddc62
|
Add encrypted NUS3BANK xma [THE iDOLM@STER 2 (X360)]
|
2019-11-26 20:32:49 +01:00 |
|
bnnm
|
c597f4e3f3
|
Add ADX key [Lucky Star: RAvish Romance (PS2)]
|
2019-11-26 20:32:07 +01:00 |
|
NicknineTheEagle
|
2f598e3d1b
|
Merge pull request #517 from NicknineTheEagle/musx
Musx
|
2019-11-25 11:39:00 +03:00 |
|
NicknineTheEagle
|
15d3ba52b1
|
Minor doc
|
2019-11-24 23:45:36 +03:00 |
|
bnnm
|
e0a33c6503
|
Fix some NUS3BANK .nub2 [THE iDOLM@STER 2 (PS3)]
|
2019-11-24 20:39:22 +01:00 |
|
bnnm
|
81758532e8
|
Clean ivag meta
|
2019-11-24 20:38:16 +01:00 |
|
bnnm
|
7b7e3b5ba2
|
CRLF to LF
|
2019-11-24 20:18:01 +01:00 |
|
bnnm
|
b1327376ab
|
Rename ps3_ivag.c to ivag.c
|
2019-11-24 20:17:18 +01:00 |
|
bnnm
|
b0988dfc87
|
Fix compiler warning
|
2019-11-24 14:25:33 +01:00 |
|
bnnm
|
d4615aaeed
|
Fix some .nub sample/loop/LE/IDSP bugs [Wangan Midnight 5 (AC)]
|
2019-11-24 10:47:54 +01:00 |
|
bnnm
|
1008171d91
|
CRLF to LF
|
2019-11-24 10:28:33 +01:00 |
|
NicknineTheEagle
|
4c58881343
|
MUSX: Added PC support [Ice Age 2 (PC)]
|
2019-11-23 23:36:57 +03:00 |
|
bnnm
|
3d127412dd
|
Fix some .sab names
|
2019-11-23 20:58:03 +01:00 |
|
bnnm
|
7bc17a0550
|
Clean THP
|
2019-11-23 20:56:57 +01:00 |
|
bnnm
|
eb320585d5
|
Add ADX/HCA key [NogiFes (Android)]
|
2019-11-23 20:56:30 +01:00 |
|
bnnm
|
d6f1a52b15
|
CRLF to LF
|
2019-11-23 20:53:59 +01:00 |
|
NicknineTheEagle
|
f3eafd725d
|
EA MPF: Fixed SSX 3
|
2019-11-23 01:10:11 +03:00 |
|
NicknineTheEagle
|
df9b7ea8c5
|
EA MPF: Fixed MPF/MUS pair finder function
|
2019-11-21 20:39:17 +03:00 |
|
NicknineTheEagle
|
ea73c05242
|
Ubi SB: Fixed Ubi SB header parsing (again)
|
2019-11-21 10:21:43 +03:00 |
|
NicknineTheEagle
|
ecdf33be25
|
Ubi SB: Fixed SB header parsing
|
2019-11-21 10:09:15 +03:00 |
|
NicknineTheEagle
|
df046f9821
|
Ubi SB: Set encoder delay for raw Atrac3
|
2019-11-20 21:06:54 +03:00 |
|
NicknineTheEagle
|
a89651ef92
|
Ubi SB: Added a new version [Rainbow Six 3 (PC)]
|
2019-11-20 19:51:01 +03:00 |
|
NicknineTheEagle
|
c96a7a34c5
|
Merge pull request #511 from NicknineTheEagle/mih-valve
Mih valve
|
2019-11-19 10:44:02 +03:00 |
|
NicknineTheEagle
|
8764b054d9
|
Minor tweaks
|
2019-11-18 23:10:37 +03:00 |
|
NicknineTheEagle
|
1b3ad0af47
|
HLWAV: Reworked the parser, removed fake "hlwav" extension
|
2019-11-18 20:49:04 +03:00 |
|
NicknineTheEagle
|
68f1184da7
|
MIH: Added a new variation [Marc Ecko's Getting Up (PS2)]
|
2019-11-18 17:03:04 +03:00 |
|
bnnm
|
647e45143f
|
Fix assert compilation and some compiler warnings
|
2019-11-18 00:37:45 +01:00 |
|
NicknineTheEagle
|
5d90ffb7b9
|
RIFF: Added .str extension [Harry Potter and the Philosopher's Stone (Xbox)]
|
2019-11-16 23:31:22 +03:00 |
|
NicknineTheEagle
|
0273739cfe
|
XMA: Added missing header magic check
|
2019-11-16 23:29:45 +03:00 |
|
NicknineTheEagle
|
fb70b177e2
|
EA MPF: Added Need for Speed Nitro MPF/MUS names
|
2019-11-16 15:50:56 +03:00 |
|
NicknineTheEagle
|
07bd62a4b5
|
EA MPF: Added support for empty tracks [Need for Speed: Nitro (Wii)]
|
2019-11-16 15:50:54 +03:00 |
|
NicknineTheEagle
|
b4cc120e4c
|
Merge remote-tracking branch 'upstream/master' into ea-mpf
# Conflicts:
# src/meta/ea_schl.c
|
2019-11-15 22:36:29 +03:00 |
|
NicknineTheEagle
|
e8f033dd65
|
Added multi-track EA MPF support
|
2019-11-15 22:32:03 +03:00 |
|
bnnm
|
533e787cf6
|
Fix FSB5 bank loops in some subsongs
|
2019-11-11 22:35:45 +01:00 |
|
bnnm
|
66e1a00a6a
|
Add EAAC .sps multistream Opus [FIFA 19 (Switch)]
|
2019-11-10 22:22:22 +01:00 |
|
bnnm
|
f0f05bdb56
|
Comment
|
2019-11-10 22:20:07 +01:00 |
|
bnnm
|
d803349f6b
|
Add XSSB .bin/lbin [Blinx 2 (Xbox)]
|
2019-11-10 22:17:21 +01:00 |
|
bnnm
|
829b8892ec
|
Improve old .xsb name reading [Psychonauts (Xbox)]
|
2019-11-10 21:29:34 +01:00 |
|
bnnm
|
cc4f70806f
|
Fix CRLF<>LF for some files
|
2019-11-10 21:26:31 +01:00 |
|
NicknineTheEagle
|
9420470eca
|
EA 1SNh: Tweaked loop handling
|
2019-11-10 21:03:02 +03:00 |
|
NicknineTheEagle
|
c47a37daba
|
Fixes and tweaks
|
2019-11-10 16:19:44 +03:00 |
|
NicknineTheEagle
|
1f356cde5e
|
Improved EA videos support
|
2019-11-09 23:16:13 +03:00 |
|
bnnm
|
302b264b13
|
Add base_offset to coef_offset in TXTH
|
2019-11-06 23:06:38 +01:00 |
|
bnnm
|
aa62f671a9
|
Tweak EAAC Opus init
|
2019-11-04 23:32:27 +01:00 |
|
bnnm
|
bf14fccc97
|
Small detection tweaks
|
2019-11-04 23:31:23 +01:00 |
|
bnnm
|
7ec90cc400
|
Add HCA key [Blackstar (Mobile)]
|
2019-11-04 23:29:15 +01:00 |
|
bnnm
|
8f86c30fe0
|
Allow coef_offset to work with subsongs in TXTH
|
2019-11-03 22:59:10 +01:00 |
|
bnnm
|
3208863d75
|
Minor cleanup/comments
|
2019-11-03 22:58:33 +01:00 |
|
bnnm
|
e0eaffbf3f
|
Add ISACT .isb [Psychonauts (PC)]
|
2019-11-03 22:56:37 +01:00 |
|
bnnm
|
65a96502fa
|
Add extra MPF+MUS pair and missing .hdr check
|
2019-11-03 17:54:34 +01:00 |
|
bnnm
|
eb753846c8
|
Tweak ADX meta code
|
2019-11-03 17:54:01 +01:00 |
|
bnnm
|
0dfe352c7b
|
Improve streamfile float reading
|
2019-11-02 20:12:12 +01:00 |
|
bnnm
|
42dad8d605
|
Remove stx parser since it's a repeat of afc
|
2019-11-02 16:15:18 +01:00 |
|
bnnm
|
f6b4df6680
|
Tweak EALayer3 comment
|
2019-11-02 16:10:54 +01:00 |
|
bnnm
|
73e60d64b1
|
Improve AFC/DTK/FADPCM/PROCYON/LSF/ASF/DSF/XMD/MTAF/MTA2 performance
|
2019-11-02 16:10:23 +01:00 |
|
bnnm
|
b98f9c36ab
|
Add sfx/str/zic CWAV extensions
|
2019-11-02 15:49:41 +01:00 |
|
NicknineTheEagle
|
320f1434ee
|
Added Acclaim Austin AAAp VAG header [The Red Star (PS2)]
|
2019-11-01 10:29:37 +03:00 |
|
NicknineTheEagle
|
30c087ee99
|
Added interleave detection for VAG variant [Need for Speed: Hot Pursuit 2 (PS2)]
|
2019-11-01 10:28:40 +03:00 |
|
NicknineTheEagle
|
0e9686ffc0
|
Merge pull request #495 from NicknineTheEagle/vag
Added VAG variant [Need for Speed: Hot Pursuit 2 (PS2)]
|
2019-10-29 21:39:11 +03:00 |
|
NicknineTheEagle
|
613300b7bc
|
Added VAG variant [Need for Speed: Hot Pursuit 2 (PS2)]
|
2019-10-29 20:01:26 +03:00 |
|
bnnm
|
2e509b8fff
|
Improve EALayer3 reads in SPS to avoid rebuffering
|
2019-10-27 23:55:02 +01:00 |
|
bnnm
|
abd281e7c8
|
Add raw interleaved XA subsong handling
|
2019-10-27 23:50:48 +01:00 |
|
bnnm
|
58b2d193f3
|
Add .bwav with PCM16 [Ring Fit Adventure (Switch)]
|
2019-10-20 23:48:45 +02:00 |
|
bnnm
|
790730222f
|
Add partial support for interleaved .XA/STR
|
2019-10-20 23:48:12 +02:00 |
|
bnnm
|
abbe2ae80f
|
Use libvorbis instead of FFmpeg
|
2019-10-20 19:50:35 +02:00 |
|
bnnm
|
c4b259f5d8
|
Clean MSADPCM frame size and add extra check
|
2019-10-20 16:35:52 +02:00 |
|
bnnm
|
1768e55a1c
|
Rename get_streamfile_text_line to read_line and minor cleanup
|
2019-10-20 11:55:05 +02:00 |
|
bnnm
|
d0ff9e1f5b
|
Add UE4 ADPCM v2 interleaved mono MSADPCM [Fornite (PC)]
|
2019-10-20 01:25:42 +02:00 |
|
bnnm
|
7593da7422
|
Add frame_size for MSADPCM
|
2019-10-20 01:24:59 +02:00 |
|
bnnm
|
8e2196a514
|
Clean RIFF Ogg code
|
2019-10-19 11:13:02 +02:00 |
|
bnnm
|
2969db25de
|
Clean some streamfile code
|
2019-10-19 11:11:09 +02:00 |
|
bnnm
|
6f76abf39a
|
Add .spt+.spd subsongs
|
2019-10-18 19:36:01 +02:00 |
|
bnnm
|
833d0b9fdb
|
Add SGXD with Ogg [Ni no Kuni Remastered (PC)]
|
2019-10-18 19:35:14 +02:00 |
|
bnnm
|
15d794bbe2
|
Allow Ogg decoder to be used like other codecs
|
2019-10-18 19:34:15 +02:00 |
|
bnnm
|
f3c3d4563e
|
Add .wbh names for .xwb
|
2019-10-14 00:29:40 +02:00 |
|
bnnm
|
d64f85a02e
|
Fix MPC missing start samples
|
2019-10-13 20:13:15 +02:00 |
|
bxaimc
|
a75dadd7f3
|
AAC fixes for Star Ocean TLH Intl. (PS3)
|
2019-10-09 11:02:53 -04:00 |
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M&M
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50ad0eac33
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Fix Touhou Cannonball key
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2019-10-06 20:46:58 -07:00 |
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bnnm
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122622252a
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Add TXTH logical AND (&) operator for bitmasks
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2019-10-06 23:47:25 +02:00 |
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bnnm
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786c75aa73
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Fix TXTH default subfile size
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2019-10-06 23:32:41 +02:00 |
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bnnm
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2ed3d8c00d
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Add HCA keys
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2019-10-06 23:31:54 +02:00 |
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bnnm
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421cefbdd7
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Improve .acb performance for bigger files
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2019-10-06 17:54:54 +02:00 |
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bnnm
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8ae9fff5e7
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Read .bnh names in Ubi HX if no internal name is found
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2019-10-05 14:55:08 +02:00 |
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