Commit Graph

2590 Commits

Author SHA1 Message Date
bnnm
4dee040632 Fix some LRMD [LocoRoco 2 (PSP)] 2020-02-22 10:14:32 +01:00
bnnm
64442ab788 Add SGDX PCM [LocoRoco Cocoreccho! (PS3)] 2020-02-22 10:13:52 +01:00
bnnm
22f8c1eb99 Fix .nlsd 2020-02-11 00:49:16 +01:00
bnnm
9fd679e57c Add BNSF decryption [The Idolmaster 2 (X360/PS3)] 2020-02-09 10:15:17 +01:00
bnnm
6a7e55f8cc Add lrmh+lrmb [LocoRoco 2 (PSP), LocoRoco: Midnight Carnival (PSP)] 2020-02-03 00:23:07 +01:00
bnnm
48f7e163e6 Fix .xwc v4 XMA2 [Syndicate (X360)] 2020-02-03 00:19:47 +01:00
bnnm
6803c939e4 Clean some IO streamfile code 2020-02-02 21:20:51 +01:00
bnnm
667f9f31a7 Add IO streamfile helper 2020-02-02 21:16:58 +01:00
bnnm
a22defe1a9 Clean some IO streamfile code 2020-02-02 21:13:16 +01:00
bnnm
9b4769c3ad CRLF to LF 2020-02-02 19:58:09 +01:00
bnnm
657202380b Fix some ZSND .zsd [X-Men: The Official Game (Xbox), BMX XXX (Xbox)] 2020-02-02 18:45:45 +01:00
bnnm
92c3a9ec94 Add N1 .at9 NXOpus [void tRrLM(); //Void Terrarium (Switch)] 2020-02-02 18:45:34 +01:00
bnnm
cf53f38c53 Fix looping .bgm Ogg Opus [Utawarerumono: Mask of Truth (PC)] 2020-02-02 18:45:21 +01:00
bnnm
cf7ef5067a CRLF to LF 2020-02-02 18:42:00 +01:00
bnnm
eea1c3b489
Merge pull request #552 from AnonBaiter/patch-1
new patch
2020-01-24 22:59:31 +01:00
bnnm
2d13e7d116 Fix CRI UTF signed/unsigned types 2020-01-24 22:52:04 +01:00
bnnm
3ae88b5345 Fix .ktss with VBR Opus [Warriors Orochi 4 Ultimate DLC (Switch)] 2020-01-24 20:47:03 +01:00
bnnm
bc4c5809d0 Fix some ZSND .zsd [Aggresive Inline (Xbox), BMX XXX (Xbox)] 2020-01-24 20:13:32 +01:00
bnnm
6b42ab3e74 CRLF to LF 2020-01-24 20:12:12 +01:00
bnnm
34089ff359 Add Koei wbh+wbd/sed [Dissidia NT (PC/PS4), Fire Emblem Warriors] 2020-01-24 20:10:29 +01:00
Detective
59ffcbb41f
ea_eaac.c
add "Eop0" fourCC, possibly related to EAOpus.
seen through Windows executables of The Sims 4 and Need for Speed Heat.
2020-01-23 22:56:23 -03:00
bnnm
49f197c715 Fix stereo .fwse [Ace Attourney 5 (Android)] 2020-01-13 21:18:57 +01:00
bnnm
37f270eb2b Fix NXAP ADPCM [Time Crisis 4 (PS3)] 2020-01-13 21:16:09 +01:00
bnnm
b6d6293c69 CRLF to LF 2020-01-13 21:14:04 +01:00
bnnm
0531202a7b Add HCA key [Inazuma Eleven SD (Android)] 2020-01-12 22:34:27 +01:00
bnnm
e3cbb0b24b Tweak doc 2020-01-12 20:35:18 +01:00
bnnm
e4164e6656 Fix some Sony .bnk [Ratchet & Clank (PS3)] 2020-01-12 20:17:59 +01:00
bnnm
a90259ca50 Add PASX .sgb extension [Death By Cube (X360)] 2020-01-12 12:52:03 +01:00
bnnm
9fdf2dbf1a CRLF to LF 2020-01-12 12:37:17 +01:00
bnnm
4afa42bee6 Compiler warnings 2020-01-12 12:34:44 +01:00
bnnm
d7bd19cc6d Add ADX keys 2020-01-12 12:34:13 +01:00
Simon Aarons
0e5e83fa8a
Fix signedness bug in Game.com parsing 2020-01-12 18:00:44 +11:00
bnnm
a980a3cec6
Merge pull request #545 from simontime/tgc
Implement Tiger Game.com ADPCM
2020-01-11 23:24:13 +01:00
Simon Aarons
d46be84643 Yeet 2020-01-12 01:40:05 +11:00
Simon Aarons
49c1a0d985 Fix formatting 2020-01-11 22:33:27 +11:00
Simon Aarons
5106ccba68 Implement Tiger Game.com ADPCM 2020-01-11 21:52:24 +11:00
Lukas Cone
10ab263092 Added FWSE format 2020-01-07 18:44:20 +01:00
NicknineTheEagle
0f4c9d0eae VAG: Added a variation [Garfield: Saving Arlene (PS2)] 2020-01-04 15:45:04 +03:00
NicknineTheEagle
b848525876 RIFF: Tweaked cue chunk parsing 2020-01-03 23:16:22 +03:00
NicknineTheEagle
38a1896432 MPF: Added more filename combos [SSX On Tour (multi)] 2020-01-03 23:16:00 +03:00
NicknineTheEagle
4bb51c57a5 XMV: Minor tweaks 2020-01-03 22:50:56 +03:00
NicknineTheEagle
e37e593316 XA: Added PXA extension [Mortal Kombat 4 (PS1)] 2020-01-03 22:50:56 +03:00
NicknineTheEagle
72480efdcb MSF: Added MSA extension [Sonic & Sega All-Stars Racing (PS3)] 2020-01-03 22:50:55 +03:00
bnnm
c6aab61776 Fix some FSB5 looping jingles 2020-01-02 22:18:35 +01:00
bnnm
e3c1792d65 Minor doc 2019-12-27 01:48:45 +01:00
bnnm
8bd3e018e5 Adjust some EA SWVR blocks 2019-12-27 01:48:29 +01:00
bnnm
05747c7a74 Add .fda Relic Codec FDA [Warhammer 40000 (PC)] 2019-12-27 01:33:37 +01:00
bnnm
e4e367daf0 Add .fda Relic Codec AIFC [Homeworld 2 (PC)] 2019-12-27 01:29:56 +01:00
bnnm
3006065341 Fix some Ubi HX [Rayman Arena (Xbox)] 2019-12-27 01:25:09 +01:00
bnnm
43c6446728 CRLF to LF 2019-12-27 01:24:06 +01:00
bnnm
53ecd82617 Fix EA SWVR raw movies missing some samples 2019-12-16 20:32:46 +01:00
bnnm
3fa41fe161 CRLF to LF 2019-12-16 20:31:03 +01:00
bnnm
c63172fa65 Fix compilation without MPEG 2019-12-15 23:26:59 +01:00
bnnm
c7ba8b0460 Add non-stream CRI .csb [PES 2013 (PC), NiGHTS: Journey of Dreams (Wii)] 2019-12-15 22:24:54 +01:00
bnnm
5e45cd60ef Update code with cri_utf and fix ADPCM_WII looping 2019-12-15 20:24:03 +01:00
bnnm
b9baa48b91 Move acb_utf.h to cri_utf.c/h for common use 2019-12-15 20:23:02 +01:00
bnnm
a3442d5966 Update CRI UTF 2019-12-15 19:37:52 +01:00
bnnm
9303aaddb7 Add XMA from UE3 [The Last Remnant (X360), Shadows of the Damned (X360)] 2019-12-15 18:21:31 +01:00
bnnm
f98372ab2f Fix some .vsf issues 2019-12-15 01:37:56 +01:00
bnnm
227f4b5950 Add .wav RIFF variation [Chrono Magia (Android)] 2019-12-14 19:54:22 +01:00
bnnm
907ffb22ac Clean CRI UTF, allow 0 rows and fix s8 values 2019-12-14 19:53:08 +01:00
bnnm
2f74bf8f69 CRLF to LF 2019-12-14 19:50:56 +01:00
Christopher Snowhill
260a0d0e73
Update vsf.c
Declare variable
2019-12-09 16:50:36 -08:00
Detective
2e7a3d26af
refresh vsf.c info
sample rate is handled in much the same case as vs_square.c and svs.c, this is by design.
2019-12-09 20:03:22 -03:00
bnnm
cca2a64a20 Fix some MP3 num_samples [Marc Ecko's Getting Up (PC)] 2019-12-08 00:00:04 +01:00
bnnm
ce5bdedd2a Adjusted VAG full loops 2019-12-07 23:58:30 +01:00
bnnm
9de018338e Add Wwise OPUS [Girl Cafe Gun (Mobile)] 2019-12-07 23:58:13 +01:00
bnnm
e87b6473a0 Add HCA keys 2019-12-07 23:57:45 +01:00
bnnm
e085affa9c Add HCA key [Dankira!!! (Android)] 2019-12-05 23:30:43 +01:00
bnnm
8b73941b09 Minor compiler warn and doc 2019-12-05 23:20:38 +01:00
bnnm
30ee4129d1 Improve MUSX padding detector performance 2019-12-05 23:17:40 +01:00
bnnm
bccce006f6 Add HCA key [IDOLiSH7 (Android), Phantom of the Kill (Android)] 2019-12-05 22:42:06 +01:00
bnnm
337e2d3922 Add TXTP "loop_mode = auto" to simplify looping last segment 2019-12-05 22:41:29 +01:00
bnnm
1a7891828f Fix TXTP times with leading 0s 2019-12-05 22:30:06 +01:00
bnnm
2c68123738 CRLF to LF 2019-12-05 22:20:06 +01:00
NicknineTheEagle
23fa661f4a MUSX: Added support for a v10 variation [Spider-Man 4 (Wii)] 2019-12-03 22:20:03 +03:00
NicknineTheEagle
d4f688ec3e EAAC: Fixed a memory leak 2019-12-02 00:17:29 +03:00
NicknineTheEagle
74001e74ba VAG: Added extra checks 2019-12-01 23:15:08 +03:00
NicknineTheEagle
57140367d0 EAAC: Fixed EATrax 2019-12-01 21:35:09 +03:00
NicknineTheEagle
0e39b49936 EAAC: Fixes 2019-12-01 17:15:56 +03:00
NicknineTheEagle
2386019adb Ubi SB: Minor tweaks 2019-11-30 21:32:58 +03:00
NicknineTheEagle
3f7c7eee07 EAAC: Implemented gigasample type 2019-11-30 21:30:59 +03:00
bnnm
fcc8cddc62 Add encrypted NUS3BANK xma [THE iDOLM@STER 2 (X360)] 2019-11-26 20:32:49 +01:00
bnnm
c597f4e3f3 Add ADX key [Lucky Star: RAvish Romance (PS2)] 2019-11-26 20:32:07 +01:00
NicknineTheEagle
2f598e3d1b
Merge pull request #517 from NicknineTheEagle/musx
Musx
2019-11-25 11:39:00 +03:00
NicknineTheEagle
15d3ba52b1 Minor doc 2019-11-24 23:45:36 +03:00
bnnm
e0a33c6503 Fix some NUS3BANK .nub2 [THE iDOLM@STER 2 (PS3)] 2019-11-24 20:39:22 +01:00
bnnm
81758532e8 Clean ivag meta 2019-11-24 20:38:16 +01:00
bnnm
7b7e3b5ba2 CRLF to LF 2019-11-24 20:18:01 +01:00
bnnm
b1327376ab Rename ps3_ivag.c to ivag.c 2019-11-24 20:17:18 +01:00
bnnm
b0988dfc87 Fix compiler warning 2019-11-24 14:25:33 +01:00
bnnm
d4615aaeed Fix some .nub sample/loop/LE/IDSP bugs [Wangan Midnight 5 (AC)] 2019-11-24 10:47:54 +01:00
bnnm
1008171d91 CRLF to LF 2019-11-24 10:28:33 +01:00
NicknineTheEagle
4c58881343 MUSX: Added PC support [Ice Age 2 (PC)] 2019-11-23 23:36:57 +03:00
bnnm
3d127412dd Fix some .sab names 2019-11-23 20:58:03 +01:00
bnnm
7bc17a0550 Clean THP 2019-11-23 20:56:57 +01:00
bnnm
eb320585d5 Add ADX/HCA key [NogiFes (Android)] 2019-11-23 20:56:30 +01:00
bnnm
d6f1a52b15 CRLF to LF 2019-11-23 20:53:59 +01:00
NicknineTheEagle
f3eafd725d EA MPF: Fixed SSX 3 2019-11-23 01:10:11 +03:00
NicknineTheEagle
df9b7ea8c5 EA MPF: Fixed MPF/MUS pair finder function 2019-11-21 20:39:17 +03:00
NicknineTheEagle
ea73c05242 Ubi SB: Fixed Ubi SB header parsing (again) 2019-11-21 10:21:43 +03:00
NicknineTheEagle
ecdf33be25 Ubi SB: Fixed SB header parsing 2019-11-21 10:09:15 +03:00
NicknineTheEagle
df046f9821 Ubi SB: Set encoder delay for raw Atrac3 2019-11-20 21:06:54 +03:00
NicknineTheEagle
a89651ef92 Ubi SB: Added a new version [Rainbow Six 3 (PC)] 2019-11-20 19:51:01 +03:00
NicknineTheEagle
c96a7a34c5
Merge pull request #511 from NicknineTheEagle/mih-valve
Mih valve
2019-11-19 10:44:02 +03:00
NicknineTheEagle
8764b054d9 Minor tweaks 2019-11-18 23:10:37 +03:00
NicknineTheEagle
1b3ad0af47 HLWAV: Reworked the parser, removed fake "hlwav" extension 2019-11-18 20:49:04 +03:00
NicknineTheEagle
68f1184da7 MIH: Added a new variation [Marc Ecko's Getting Up (PS2)] 2019-11-18 17:03:04 +03:00
bnnm
647e45143f Fix assert compilation and some compiler warnings 2019-11-18 00:37:45 +01:00
NicknineTheEagle
5d90ffb7b9 RIFF: Added .str extension [Harry Potter and the Philosopher's Stone (Xbox)] 2019-11-16 23:31:22 +03:00
NicknineTheEagle
0273739cfe XMA: Added missing header magic check 2019-11-16 23:29:45 +03:00
NicknineTheEagle
fb70b177e2 EA MPF: Added Need for Speed Nitro MPF/MUS names 2019-11-16 15:50:56 +03:00
NicknineTheEagle
07bd62a4b5 EA MPF: Added support for empty tracks [Need for Speed: Nitro (Wii)] 2019-11-16 15:50:54 +03:00
NicknineTheEagle
b4cc120e4c Merge remote-tracking branch 'upstream/master' into ea-mpf
# Conflicts:
#	src/meta/ea_schl.c
2019-11-15 22:36:29 +03:00
NicknineTheEagle
e8f033dd65 Added multi-track EA MPF support 2019-11-15 22:32:03 +03:00
bnnm
533e787cf6 Fix FSB5 bank loops in some subsongs 2019-11-11 22:35:45 +01:00
bnnm
66e1a00a6a Add EAAC .sps multistream Opus [FIFA 19 (Switch)] 2019-11-10 22:22:22 +01:00
bnnm
f0f05bdb56 Comment 2019-11-10 22:20:07 +01:00
bnnm
d803349f6b Add XSSB .bin/lbin [Blinx 2 (Xbox)] 2019-11-10 22:17:21 +01:00
bnnm
829b8892ec Improve old .xsb name reading [Psychonauts (Xbox)] 2019-11-10 21:29:34 +01:00
bnnm
cc4f70806f Fix CRLF<>LF for some files 2019-11-10 21:26:31 +01:00
NicknineTheEagle
9420470eca EA 1SNh: Tweaked loop handling 2019-11-10 21:03:02 +03:00
NicknineTheEagle
c47a37daba Fixes and tweaks 2019-11-10 16:19:44 +03:00
NicknineTheEagle
1f356cde5e Improved EA videos support 2019-11-09 23:16:13 +03:00
bnnm
302b264b13 Add base_offset to coef_offset in TXTH 2019-11-06 23:06:38 +01:00
bnnm
aa62f671a9 Tweak EAAC Opus init 2019-11-04 23:32:27 +01:00
bnnm
bf14fccc97 Small detection tweaks 2019-11-04 23:31:23 +01:00
bnnm
7ec90cc400 Add HCA key [Blackstar (Mobile)] 2019-11-04 23:29:15 +01:00
bnnm
8f86c30fe0 Allow coef_offset to work with subsongs in TXTH 2019-11-03 22:59:10 +01:00
bnnm
3208863d75 Minor cleanup/comments 2019-11-03 22:58:33 +01:00
bnnm
e0eaffbf3f Add ISACT .isb [Psychonauts (PC)] 2019-11-03 22:56:37 +01:00
bnnm
65a96502fa Add extra MPF+MUS pair and missing .hdr check 2019-11-03 17:54:34 +01:00
bnnm
eb753846c8 Tweak ADX meta code 2019-11-03 17:54:01 +01:00
bnnm
0dfe352c7b Improve streamfile float reading 2019-11-02 20:12:12 +01:00
bnnm
42dad8d605 Remove stx parser since it's a repeat of afc 2019-11-02 16:15:18 +01:00
bnnm
f6b4df6680 Tweak EALayer3 comment 2019-11-02 16:10:54 +01:00
bnnm
73e60d64b1 Improve AFC/DTK/FADPCM/PROCYON/LSF/ASF/DSF/XMD/MTAF/MTA2 performance 2019-11-02 16:10:23 +01:00
bnnm
b98f9c36ab Add sfx/str/zic CWAV extensions 2019-11-02 15:49:41 +01:00
NicknineTheEagle
320f1434ee Added Acclaim Austin AAAp VAG header [The Red Star (PS2)] 2019-11-01 10:29:37 +03:00
NicknineTheEagle
30c087ee99 Added interleave detection for VAG variant [Need for Speed: Hot Pursuit 2 (PS2)] 2019-11-01 10:28:40 +03:00
NicknineTheEagle
0e9686ffc0
Merge pull request #495 from NicknineTheEagle/vag
Added VAG variant [Need for Speed: Hot Pursuit 2 (PS2)]
2019-10-29 21:39:11 +03:00
NicknineTheEagle
613300b7bc Added VAG variant [Need for Speed: Hot Pursuit 2 (PS2)] 2019-10-29 20:01:26 +03:00
bnnm
2e509b8fff Improve EALayer3 reads in SPS to avoid rebuffering 2019-10-27 23:55:02 +01:00
bnnm
abd281e7c8 Add raw interleaved XA subsong handling 2019-10-27 23:50:48 +01:00
bnnm
58b2d193f3 Add .bwav with PCM16 [Ring Fit Adventure (Switch)] 2019-10-20 23:48:45 +02:00
bnnm
790730222f Add partial support for interleaved .XA/STR 2019-10-20 23:48:12 +02:00
bnnm
abbe2ae80f Use libvorbis instead of FFmpeg 2019-10-20 19:50:35 +02:00
bnnm
c4b259f5d8 Clean MSADPCM frame size and add extra check 2019-10-20 16:35:52 +02:00
bnnm
1768e55a1c Rename get_streamfile_text_line to read_line and minor cleanup 2019-10-20 11:55:05 +02:00
bnnm
d0ff9e1f5b Add UE4 ADPCM v2 interleaved mono MSADPCM [Fornite (PC)] 2019-10-20 01:25:42 +02:00