bnnm
|
b3ca092b6a
|
Add AKB support for OGG/alt AAC [SQEX iOS: Dragon Quest 2-6, FF6, TWEWY]
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2017-02-12 14:42:02 +01:00 |
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bnnm
|
9317ce9cc2
|
Add ffmpeg_set_skip_samples to manually fix encoder delay in some cases
|
2017-02-12 13:17:01 +01:00 |
|
bnnm
|
8d973f4eb9
|
Allow negative start time in init_seek (for Ogg)
|
2017-02-12 12:18:44 +01:00 |
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bnnm
|
5040b4746e
|
Fix minor bugs; cleanup
- loop flag parsed from the spec [TTT HD]
- add joint stereo ATRAC3 [Silent Hill HD]
- fix MSFv1 ATRAC3 sample rate [Digi World SP]
- use "fake RIFF" ATRAC3 for flexibility (sample rate fix)
|
2017-02-04 23:26:13 +01:00 |
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bnnm
|
3d9ce4c15e
|
Fixed FSB5 sample rate and channels, multichannel IMA ADPCM; cleanup
|
2017-02-04 23:20:11 +01:00 |
|
bnnm
|
b44cd87a7b
|
Fix multichannel IMA FSB
|
2017-02-04 19:37:48 +01:00 |
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bnnm
|
13bec0d5be
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Add check in free_ffmpeg to avoid segfault if data is NULL
free() accepts NULL so free_ffmpeg should too, I guess
|
2017-02-04 17:54:43 +01:00 |
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bnnm
|
2aa025f245
|
Added BIK/BIKa 1/2 [various game movies]
|
2017-02-04 13:00:13 +01:00 |
|
bnnm
|
bc49757f20
|
Added/finished looping MP4 (.lmp4) [FFDimensions, Tales of Hearts R iOS]
|
2017-02-04 11:10:02 +01:00 |
|
bnnm
|
d8df47e080
|
Simplify SGXD code
|
2017-01-28 00:41:51 +01:00 |
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bnnm
|
a468e9b1b1
|
Fix stream and interleave sizes in some cases
|
2017-01-27 23:39:52 +01:00 |
|
bnnm
|
c3490f99d9
|
Fix a rare FFmpeg bug when reading "fake" filesizes
|
2017-01-27 23:16:00 +01:00 |
|
bnnm
|
685c7bafad
|
Fix MSA sample count [Psyvariar (PS2)]
|
2017-01-27 19:32:40 +01:00 |
|
bnnm
|
7e106d6a33
|
Add basic multistream FSB support
|
2017-01-27 18:01:40 +01:00 |
|
bnnm
|
45bd8a37cb
|
Allow looping in IDSPs with loop_end over num_samples
|
2017-01-27 16:19:08 +01:00 |
|
bnnm
|
802e414bdc
|
Fix mono Xbox decoding, mono DSP start_offset; code cleanup
|
2017-01-26 23:31:02 +01:00 |
|
bnnm
|
35a3d44c89
|
Move Xenoblade 3D DSP .adx from CRI .adx to its own meta (cleanup)
The CRI .adx code is now like before it was added (44075c4 )
|
2017-01-25 22:28:15 +01:00 |
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bnnm
|
195958b20a
|
Move Xenoblade 3D DSP .adx from CRI .adx to its own meta (cleanup)
|
2017-01-25 22:23:45 +01:00 |
|
bnnm
|
9ae63e470b
|
Add .str extension for Ben 10: Galactic Racing
|
2017-01-25 20:36:57 +01:00 |
|
bnnm
|
a809a7c628
|
Add Omikron: The Nomad Soul IMA ADPCM coding and meta
|
2017-01-25 20:25:39 +01:00 |
|
bnnm
|
28dc316f95
|
Add NPS extension (Beautiful Katamari)
|
2017-01-22 11:40:01 +01:00 |
|
bnnm
|
b726349ece
|
Fix multistream count offset [Dragon Quest X SFX]
|
2017-01-19 00:33:12 +01:00 |
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bnnm
|
78349c3c8f
|
Move "skip chunks" to OGG, only FFXIV needs it and breaks some DQ10 DSPs
|
2017-01-19 00:29:55 +01:00 |
|
bnnm
|
11968a5593
|
Add support for WiiBGM demuxed from G1L [Romance of Three Kingdoms 12]
|
2017-01-18 21:28:14 +01:00 |
|
bnnm
|
ef44b5b5cc
|
SCD DSP: validate size/offset and don't crash when failing to open
|
2017-01-18 21:19:43 +01:00 |
|
bnnm
|
85e63743b7
|
Added SCD DSP Wii U [Dragon Quest X (Wii U)]
|
2017-01-15 20:42:26 +01:00 |
|
Christopher Snowhill
|
efdbf8c331
|
Merge pull request #61 from bnnm/formats-stuff
Formats and stuff
|
2017-01-14 14:16:16 -08:00 |
|
bnnm
|
72f252327f
|
Added SCD ATRAC3plus [Lord of Arcana (PSP)]
|
2017-01-14 23:00:19 +01:00 |
|
bnnm
|
07c179e51c
|
Remove unused init_ffmpeg_faux_riff
Superseded by init_ffmpeg_header_offset and various ffmpeg_make_riff_x
|
2017-01-14 22:29:47 +01:00 |
|
bnnm
|
d3ba419aa9
|
Fixed SCD XMA [Final Fantasy XIII (X360)]
|
2017-01-14 22:27:52 +01:00 |
|
bnnm
|
376b4acbb2
|
Minor func rename (ffmpeg_make_riff_xma2_from_fmt)
|
2017-01-14 22:25:15 +01:00 |
|
bnnm
|
7f02c9951d
|
Fixed 6ch "multi" IDSP [Tekken Tag Tournament 2 (Wii U)]
|
2017-01-14 21:21:39 +01:00 |
|
bnnm
|
a1f8407ab1
|
Fixed GSP+GSB DSP total samples [Super Swing Golf GC]
|
2017-01-14 03:05:07 +01:00 |
|
bnnm
|
b96e7d7bbf
|
Added ATRAC3/XMA in GSP/GSB [Quantum Theory PS3/X360]
|
2017-01-14 01:39:21 +01:00 |
|
bnnm
|
c68608149c
|
Moved check_extensions/open_stream to streamfile.c/vgmstream.c
|
2017-01-14 00:59:54 +01:00 |
|
bnnm
|
14d2363670
|
Moved dsp_read_coefs_be to ngc_dsp_decoder.c
|
2017-01-13 23:56:48 +01:00 |
|
bnnm
|
f5750ba2cc
|
Moved make_riff_x to ffmpeg_decoder.c (only actually used by FFmpeg)
Also added make_riff_xma2_from_fmt_be
|
2017-01-13 23:47:52 +01:00 |
|
Christopher Snowhill
|
72f3e3555b
|
Added sanity check to MCA decoder, fixes some odd rips I've just encountered.
|
2017-01-09 09:29:08 -08:00 |
|
bnnm
|
2467f9afdc
|
Added CXS [Eternal Sonata (Xbox 360)]
|
2017-01-08 14:19:32 +01:00 |
|
bnnm
|
01981a6686
|
Added PS2 VDS/VDM [Graffiti Kingdom]
|
2017-01-08 12:59:04 +01:00 |
|
bnnm
|
4e6ce8747d
|
Added .swag [Frantix PSP]
|
2017-01-08 12:03:31 +01:00 |
|
bnnm
|
86ba7a6a23
|
Remove some old DEBUG code
|
2017-01-08 02:58:52 +01:00 |
|
bnnm
|
c7c1564d9f
|
Minor cleanups (no functionality changes)
- added comments, code alignment for clarity
- renamed some decoders for consistency (ex. eaxa > ea_xa, invert_psx >
psx_bmdx, vgm_adpcm_cfg > psx_cfg)
- removed layout_dkt_interleave (same as nolayout)
- removed skip_last_channel (not used anymore)
- removed meta_DSP_HALP (not used anymore)
|
2017-01-08 01:09:20 +01:00 |
|
bnnm
|
3e4299b373
|
Added ATRAC3/XMA in VAWX (.xwv) [Moon Diver, No More Heroes X360]
|
2017-01-07 17:04:21 +01:00 |
|
bnnm
|
2557074ceb
|
Added .nps extension [Venus & Braves PS2]
|
2017-01-07 14:33:10 +01:00 |
|
bnnm
|
8b8a9ecd4e
|
Basic support for multi-stream SCD (FF XIV sfx)
|
2017-01-03 21:13:36 +01:00 |
|
bnnm
|
8913ccdd47
|
Add SCD OGG v3 decryption (FF XIV Heavensward)
Original code by ShadowRoze and algorithm by Ioncannon.
|
2017-01-03 19:03:08 +01:00 |
|
bnnm
|
aaf137817c
|
IMA tweaks
|
2017-01-02 17:03:49 +01:00 |
|
bnnm
|
a77d4d21ce
|
Manually setting layout_none was not needed in mono PCM files
|
2017-01-02 15:42:26 +01:00 |
|
bnnm
|
9d33b42584
|
Improved SPW (PCM, sample rate)
|
2017-01-02 15:24:10 +01:00 |
|