Commit Graph

194 Commits

Author SHA1 Message Date
bnnm
08a1a50ccb Fixed regression/segfault in multistream .mtaf [MGS3]; cleanup
Apparently some MTAF ripped with an old tool contain block data, and a
previous change attempted to support them. This broke multistream MTAF
(block header starts with 0x01, and frame header starts with 0x00, but
also 0x01 in multistreams).
Those MTAF should be re-ripped without blocks.
2016-12-27 14:35:23 +01:00
bnnm
ea7b8d2570 Added short VAG variation (SGXD type 5 found in PS3 Afrika) 2016-12-21 23:00:34 +01:00
bnnm
0b3050cf0a Added PSVita HEVAG (original algorithm by daemon1) 2016-12-21 20:44:16 +01:00
bnnm
cdfd47eb7b FFmpeg: expose block/frame size, rename totalFrames for clarity 2016-12-10 15:53:29 +01:00
bnnm
c5c97c4027 Fixed discard in edge cases 2016-12-03 18:17:37 +01:00
bnnm
0faa3286aa Don't manually check framesRead and rely on FFmpeg's EOFs
FFmpeg's duration isn't always reliable (ie. bad headers) and the
decoder detects EOFs already, extra decoding attempts should be ignored.
This way vgmstream can use other values without modifying
ffmpeg_codec_data's state.
2016-12-03 11:42:38 +01:00
bnnm
609bfb5d61 Minor fixes and cleanup 2016-12-01 23:49:00 +01:00
bnnm
f5da8281e2 Move FFmpeg reset to ffmpeg_decoder (cleanup) 2016-12-01 19:58:51 +01:00
bnnm
2754f05b11 Move FFmpeg looping to ffmpeg_decoder for further changes (cleanup) 2016-11-30 23:48:49 +01:00
bnnm
b9db20283d FFmpeg: keep block size constant (for edge loops), don't write on EOF 2016-11-29 20:22:20 +01:00
Christopher Snowhill
537dc454a5 Merge pull request #41 from bnnm/build-fixes
Build fixes: FFMPEG support in test/winamp
2016-11-20 11:36:37 -08:00
bnnm
cda61c3eeb simplify slightly discarding 2016-11-20 18:55:00 +01:00
bnnm
729658a19c fix discard samples (looping works now) + document 2016-11-20 15:39:21 +01:00
bnnm
81d1f410a1 Fix missing decode_hca 2016-11-15 23:45:02 +01:00
Christopher Snowhill
59b49aa99c Updated PS2 MTAF decoder for features in the format that had yet to be discovered. 2016-08-24 17:33:18 -07:00
Christopher Snowhill
42c00f304b Add rollback to FFmpeg loop seeking, since FFmpeg doesn't seem to institute any rollback of its own. 2016-08-14 15:18:34 -07:00
Chris Moeller
cbe9bc3d6b Added FFmpeg support, and fixed a long standing issue with broken loops locking up the decoder. 2016-07-16 23:02:27 -07:00
Chris Moeller
33563f4e7c Add HCA support. 2016-06-28 00:20:37 -07:00
Chris Moeller
4bfa73f31a Replace references to long with int32_t, fixing several sample decoders on 64 bit platforms 2015-08-02 00:20:57 -07:00
libertyernie
346d18cce4 Ensure that Ogg Vorbis output is in host endian 2015-05-13 13:11:24 -05:00
Chris Moeller
1ad884287b Added G.719 decoding support to BNSF input 2015-01-24 21:08:25 -08:00
Brandon
85325442ba Fixes compile error if VGM_USE_MP4V2 and VGM_USE_FDKAAC are not defined 2014-08-05 00:59:58 -07:00
halleyscometsw
44075c4e91 clean up some warning-causing ugliness 2014-06-26 21:12:48 -07:00
soneek
a2af756764 hcs's update for IMA decoder 2014-06-01 20:19:05 -04:00
Chris Moeller
bd85ad76e8 Fixed mono AT3 decoding, and simplified n-channel decoding 2013-06-26 11:13:44 -07:00
Chris Moeller
ae4863b0bf Clarified AT3plus as such 2013-06-26 04:36:57 -07:00
Chris Moeller
27f5a4c7fe Fixed AT3 looping 2013-06-26 03:46:31 -07:00
Chris Moeller
98e90f8a25 Implemented ATRAC3plus support 2013-06-26 02:54:15 -07:00
Chris Moeller
634845b1ce Added preprocessor blocking around MP4/AAC parts 2013-06-13 17:42:24 -07:00
Chris Moeller
b3f81260f5 Fixed MP4 handler passing the end of the stream 2012-08-30 19:33:56 -07:00
Chris Moeller
52a645d2e5 Modified to support fdk-aac sample sizes larger than 16 bits 2012-08-30 17:56:57 -07:00
Chris Moeller
460aeceb6f Implemented MP4 AAC support for iOS AKB format 2012-08-30 05:35:12 -07:00
halleyscometsw
b070e7d038 remove an extraneous free(), thanks to Lioncash for spotting it
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@995 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-08-28 14:00:20 +00:00
halleyscometsw
8f7faebedd support an improved form of ADX encryption
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@967 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-08-20 12:00:01 +00:00
halleyscometsw
69f4a4445f proper credits for MTAF
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@949 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-05-15 00:40:17 +00:00
halleyscometsw
d321549532 accurate MTAF decoding
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@948 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-05-14 08:00:40 +00:00
halleyscometsw
efe54a554e a few fixes for audacious
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@942 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-05-07 11:27:40 +00:00
halleyscometsw
262d5a98c9 Metal Gear Solid 3 MTAF. What a thrill.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@941 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-05-07 11:05:05 +00:00
halleyscometsw
4e8688a9dd fix snds channel order and sample rate
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@914 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-02-06 18:47:48 +00:00
halleyscometsw
bf8a32fefd .snds from Incredibles PC
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@913 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-02-06 09:49:57 +00:00
halleyscometsw
7b78a5262d MPEG fixes from kode54, get the right freq and srate even with MPG123_NEED_MORE, avoid locking up with too little data
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@911 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-01-19 13:54:59 +00:00
halleyscometsw
040a5a0648 lsf meta and decoder, Fastlane Street Racing (iPhone)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@906 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-01-13 08:11:58 +00:00
halleyscometsw
0541b579cb handle > 2 channels in .baf, don't call it "Blur" anymore
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@905 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-01-12 01:50:45 +00:00
halleyscometsw
cabea09cca make declaration at top of block
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@844 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-11 21:07:40 +00:00
halleyscometsw
0bdad0b6ce Blur .baf
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@843 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-11 20:57:39 +00:00
halleyscometsw
cbaa24729b need longer ints for length calculation
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@835 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-11 00:18:42 +00:00
halleyscometsw
e98bb44bb5 .scd (FFXIII and FFXIV, MPEG, MS ADPCM, and PCM)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@834 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-10 23:56:39 +00:00
halleyscometsw
617ee5cdff make MPEG detection accessible to anyone, add MPEG support for XVAG (though it seems that the sample count is wrong)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@831 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-10 21:49:56 +00:00
halleyscometsw
5df5090fdd JSTM (.stm) from Tantei Jinguji Saburo - Kind of Blue. Includes a simple XOR obfuscation.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@821 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-08-28 01:43:40 +00:00
halleyscometsw
ca679e3fd4 CBD2, a variation on the SDX2 theme, from the unreleased 3DO M2
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@813 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-07-27 12:24:03 +00:00
halleyscometsw
789c231044 remove some unused vars, update Makefile and various supported extension lists and readme
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@783 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-04-20 21:07:45 +00:00
halleyscometsw
a6ba5fbf67 Ghostbusters .smp mono support, MS ADPCM mono decoder
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@779 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-04-12 03:35:58 +00:00
halleyscometsw
94dca9a32b P3D (Prototype)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@773 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-04-10 12:06:25 +00:00
halleyscometsw
e5ddad3b1f G.722.1 support for mingw32 and MSVC (needs testing) build.
.s14 and .sss support.
Other builds will probably not build correctly, I'll follow up with something to disable G.722.1 there in a bit.


git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@760 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-03-23 20:57:12 +00:00
halleyscometsw
b29738d9df initial BNSF support, with placeholder Siren 14 support (disabled for now)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@758 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-03-21 04:23:18 +00:00
halleyscometsw
5b0525fed5 .musx support for Dead Space: Extraction (rename from .sfx)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@718 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-12-16 06:12:53 +00:00
halleyscometsw
cc6912b2d5 RSD6RADP .rsd support, added "Radical ADPCM" decoder (IMA)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@698 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-12 04:51:39 +00:00
halleyscometsw
3f318927da add SC meta and Activision / EXAKT SASSC 8-bit DPCM for Supercar Street Challenge (PS2)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@687 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-04 04:19:39 +00:00
jurassicpieter
5a51cfbf0d fixed sim city 3000 xa decoding
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@684 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-02 14:25:42 +00:00
fastelbja
5d0e2a4fb6 fix maxis xa
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@682 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-01 21:28:55 +00:00
halleyscometsw
81d4cbf919 .caf (Apple Core Audio Format file), as seen on iPhone, using Apple's IMA
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@677 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-08-30 02:16:54 +00:00
fastelbja
ce7dd88f50 fixed xbox ADS format (used real interleave IMA)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@665 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-06-29 21:58:40 +00:00
halleyscometsw
5a7e89be6a 8-bit unsigned pcm with no interleave assumption
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@639 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-04-28 16:52:49 +00:00
halleyscometsw
8963ee3eed Microsoft IMA for riff and genh
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@590 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-03-09 12:48:53 +00:00
halleyscometsw
713b70ae6d back out double in psx decoder (r583)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@586 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-03-05 20:10:24 +00:00
fastelbja
ea3c289d30 update psx decoder to use double value
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@583 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-03-05 16:05:25 +00:00
halleyscometsw
fd6ca93047 enhanced bmdx decryption (determine key from initial frame, which ought to be all zeroes)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@559 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-01-10 00:07:12 +00:00
halleyscometsw
485cc53129 BMDX "decryption"
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@557 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-01-07 12:38:46 +00:00
halleyscometsw
ac3fef6f7e .mwv, RIFF with Level-5 "0x555" ADPCM (new decoder)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@551 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-01-04 15:36:06 +00:00
halleyscometsw
a9ee80dc59 Procyon Studio Digital Sound Elements NDS ADPCM (as seen in .sad) decoder added
extended .sad support


git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@541 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-12-28 06:29:43 +00:00
halleyscometsw
c70680a1e6 Encrypted ADX playback, currently assumed Clover Stuios key without any checking
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@533 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-12-24 07:19:15 +00:00
halleyscometsw
8ee5f1b89d 8-bit unsigned pcm, for RIFF
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@486 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-11-23 12:21:36 +00:00
halleyscometsw
35409b1c40 FFXI (PC) .bgw
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@462 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-11-06 23:30:33 +00:00
fastelbja
591c60c6c9 some modifications on xbox decoder to handle multi channels streams
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@445 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-09-29 21:06:12 +00:00
fastelbja
7a12a632cf git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@435 51a99a44-fe44-0410-b1ba-c3e57ba2b86b 2008-09-21 14:58:50 +00:00
paladine
a318e21879 Fix broken UNIX build
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@427 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-08-22 03:28:33 +00:00
fastelbja
306849ec81 fixing xbox mono files on ima_decoder.c
fixing ea_block.c for overdumped files and pc glitch
adding xbox xmu support

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@412 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-08-18 17:51:22 +00:00
halleyscometsw
e580858ca3 Yamaha AICA decoder, and Dreamcast .str (Sega Stream Asset Builder)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@408 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-08-13 06:11:05 +00:00
halleyscometsw
7315f6fabc fix unix build, update readme
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@407 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-08-11 08:31:51 +00:00
halleyscometsw
a397d17741 add nonworking de2 (uses msadpcm), clean up some warnings
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@405 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-08-11 07:19:44 +00:00
fastelbja
a32c10afca added meta ims from matrix
convert coding_xbox from interleave to none

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@403 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-08-10 20:08:03 +00:00
halleyscometsw
ae33b01762 don't declare variables in the middle of a block (so MSVC works)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@395 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-08-04 17:03:11 +00:00
halleyscometsw
9f1f8df949 compressed NWA looping
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@391 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-08-03 15:21:05 +00:00
halleyscometsw
98d11bd9f2 compressed NWA decoding, no looping yet
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@389 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-08-03 14:58:03 +00:00
halleyscometsw
dbc3512276 adding 8-bit pcm with sign bit (and interleave) support
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@377 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-30 20:58:50 +00:00
halleyscometsw
5c3a47c720 add coding_PSX_badflags
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@374 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-25 19:02:29 +00:00
halleyscometsw
422aa45563 rename layout/mus_acm.c to layout_mus_acm_layout.c for MSVC doesn't get confused
rearrange unix makefiles to my liking


git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@369 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-22 06:37:22 +00:00
halleyscometsw
3a47ef576b bitstream reading was majorly broken for edge cases (of which there are a lot in a MUS playlist!)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@368 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-22 04:47:37 +00:00
halleyscometsw
6a0fd32833 libacm 1.0
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@367 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-22 03:15:57 +00:00
halleyscometsw
21236c753a force channels to 2 to avoid sounding like crap
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@355 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-21 00:14:45 +00:00
halleyscometsw
941b4d49cb ACM-related revisions, hopefully get things ready for MUS
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@350 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-20 07:28:17 +00:00
halleyscometsw
01d7dbd326 fixed acm decoding
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@349 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-20 06:04:48 +00:00
halleyscometsw
a14cd4082d acm that at least builds
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@348 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-20 05:41:41 +00:00
halleyscometsw
8dbd3b160c dvi and bg00 fo runixland, clean up a few warnings, update readme
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@337 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-18 20:12:52 +00:00
fastelbja
40b3a1e136 adding interleaved dvi format (SOTN)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@335 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-18 19:35:29 +00:00
fastelbja
0a0387bf91 fix ea bug for multi channels
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@334 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-18 19:33:56 +00:00
halleyscometsw
1eba859222 some naming changes and such to make hcs happy, hopefully didn't break anything
changed _noninterleaved functions to _int and changed related descriptions appropriately
added an _int version of SDX2 and reverted to pre-322 behavior for normal deocder
made the various get_high_nibble globals all be the same vgmstream->get_high_nibble for thread safety and code consolidation (this required some changes to make decode functions take VGMSTREAM rather than VGMSTREAMCHANNEL)


git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@323 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-14 20:42:49 +00:00
fastelbja
8a5d2b6429 a lot of ea new formats supported
fixed stereo sdr2 decoder

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@322 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-14 19:21:45 +00:00
halleyscometsw
ec94c0d3c5 add support for Wii fsb from Metroid Prime 2, required a new layout type
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@316 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-14 13:30:26 +00:00
halleyscometsw
97ebe328c8 support for mpeg audio in genh
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@292 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-06 15:33:38 +00:00