bnnm
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c7b2fed324
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Cleanup
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2020-05-24 16:28:07 +02:00 |
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bnnm
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98c450c4b9
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Move sadf from ngc_dsp_std.c to sadf.c since it's not very standard
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2020-05-24 16:22:40 +02:00 |
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bnnm
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45cda9b0ca
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Rename nds_sad.c to sadl.c
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2020-05-24 16:18:43 +02:00 |
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bnnm
|
b45afd57f4
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Doc
|
2020-05-24 16:14:51 +02:00 |
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bnnm
|
bd0b240a3a
|
Cleanup
|
2020-05-24 16:14:19 +02:00 |
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bnnm
|
5452b3893e
|
Fix some Ubi .bnm [Jungle Book Rhythm N'Groove (PC), F1 Racing Sim (PC)]
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2020-05-24 15:55:21 +02:00 |
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bnnm
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2a6babc70a
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Add .mups [Pier Solar (PC), Ghost Blade HD (PC/Switch)]
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2020-05-24 15:50:41 +02:00 |
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bnnm
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66d3e14fe5
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Workaround for some FSB5 .bank [Guacamelee 2 (Switch)]
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2020-05-24 00:16:10 +02:00 |
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bnnm
|
907016fead
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Fix some memleaks
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2020-05-23 23:27:52 +02:00 |
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bnnm
|
3e52b1dd0b
|
Cleanup
|
2020-05-23 23:23:17 +02:00 |
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bnnm
|
71bee18a06
|
Add .ktsl2asbin KTSR [Atelier Ryza (PC/Sw), Attack on Titan (PC/Vita)]
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2020-05-23 23:12:45 +02:00 |
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bnnm
|
f65c2b5c00
|
Fix some AIX with many segments [Sega Ages 2500 Vol 28 (PS2)]
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2020-05-23 23:01:26 +02:00 |
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NicknineTheEagle
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726e907379
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Ubi SB: Fixed section3 parsing in SMx format
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2020-05-23 05:38:41 +03:00 |
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NicknineTheEagle
|
e93691046c
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Ubi SB: Fixed sequence parsing for BLK
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2020-05-23 02:43:22 +03:00 |
|
NicknineTheEagle
|
ecc8a4b0b4
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Ubi SB: Added PS2 v00000003
|
2020-05-23 02:43:22 +03:00 |
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NicknineTheEagle
|
682da5ddf5
|
Added Ubi BLK format [Donald Duck: Goin' Quackers (PS2)]
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2020-05-23 02:43:22 +03:00 |
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NicknineTheEagle
|
b227c450d3
|
Minor doc
|
2020-05-22 19:20:32 +03:00 |
|
NicknineTheEagle
|
ac7de48a48
|
EA BNK: Removed a hack for MUS files belonging to MPF
|
2020-05-22 19:17:48 +03:00 |
|
NicknineTheEagle
|
4871498bd0
|
Ubi BAO: Fixed prefetched sounds with 0 streamed size
|
2020-05-17 17:54:13 +03:00 |
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NicknineTheEagle
|
5f77ca2660
|
Ubi BAO: Added a new version [Splinter Cell: Conviction (X360)]
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2020-05-17 17:23:13 +03:00 |
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bnnm
|
fca817317e
|
Add HCA key
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2020-05-10 14:05:45 +02:00 |
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bnnm
|
7a1cc9651f
|
Fix some .vxn [Asphalt Injection (Vita)]
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2020-05-10 14:04:15 +02:00 |
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bnnm
|
3f424dc92e
|
CRLF to LF, cleanup
|
2020-05-10 14:02:56 +02:00 |
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NicknineTheEagle
|
a418b6eb32
|
EA SCHl: Fixed some EA MicroTalk samples
|
2020-05-05 20:10:33 +03:00 |
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bnnm
|
de850d4259
|
Improve EA SCHl bnk performance
|
2020-05-01 16:32:33 +02:00 |
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bnnm
|
a8f00f0a40
|
Clean some EA SCHl code
|
2020-05-01 16:11:20 +02:00 |
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bnnm
|
475ef226f0
|
Add VADPCM for EA SCHl [FIFA 99 (N64)]
|
2020-05-01 16:06:08 +02:00 |
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bnnm
|
60b2ecc21d
|
Add VADPCM for AIFC + .n64 SDK/src samples
|
2020-05-01 16:04:23 +02:00 |
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bnnm
|
12c0908667
|
Add LucasArts VIMA + .IMX/IMS [Curse of Monkey Island, Grim Fandango]
|
2020-05-01 09:15:01 +02:00 |
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bnnm
|
1ff6bcebed
|
Fix broken FSB5 ajurika loops
|
2020-05-01 09:12:39 +02:00 |
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bnnm
|
f4d9ebfe47
|
Clean AIFF code
|
2020-05-01 09:12:20 +02:00 |
|
boringhexi
|
8b7cfe59bf
|
Gitaroo Man IMC fix allowed sample rates, won't fail on ST10 unused subsongs now
|
2020-04-24 07:18:56 -04:00 |
|
boringhexi
|
950508967b
|
Gitaroo Man IMC more specific sample rates, fixes #606
|
2020-04-24 07:17:19 -04:00 |
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bnnm
|
894df45850
|
Fix interleave bug in mono
|
2020-04-23 17:42:57 +02:00 |
|
bnnm
|
b24116b0c7
|
Fix Wwise DSP memory interleave + renames [Punch Out!! (Wii)]
|
2020-04-22 00:34:49 +02:00 |
|
bnnm
|
4e55391be1
|
Fix full loops in EAAC ATRAC9 + renames [NFS Most Wanted (Vita)]
|
2020-04-22 00:26:19 +02:00 |
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bnnm
|
943ab00766
|
Add ADX key [428 (PS3)]
|
2020-04-22 00:21:13 +02:00 |
|
bnnm
|
22bec282bb
|
Fix some NUS3AUDIO [Gundam Versus (PS4)]
|
2020-04-19 00:39:00 +02:00 |
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bnnm
|
ffba9892e4
|
Fix some ZSND [X-Men Legends 2 (PS2)]
|
2020-04-19 00:38:39 +02:00 |
|
M&M
|
969f19d937
|
Fix random init with .diva looping
|
2020-04-15 15:16:50 -07:00 |
|
M&M
|
df94b272b3
|
Add looping support to .diva
|
2020-04-15 13:20:37 -07:00 |
|
bnnm
|
033e3e890b
|
Fix Persona5 The Royal (PS4) adxkey (verified)
|
2020-04-15 18:19:08 +02:00 |
|
bnnm
|
4cdc039200
|
Fix XBOX-IMA GENH with bad interleave
|
2020-04-15 18:18:57 +02:00 |
|
bnnm
|
6d18e40177
|
Enable Wwise PTADPCM for all platforms [Genshin Impact (PC)]
|
2020-04-15 18:18:47 +02:00 |
|
M&M
|
55072211cb
|
Add .diva [Hatsune Miku: Project DIVA Arcade Future Tone (AC)]
|
2020-04-14 20:42:55 -07:00 |
|
bnnm
|
530a04eca4
|
Fix minor compiler warnings
|
2020-04-12 20:36:46 +02:00 |
|
bnnm
|
b2f06707a8
|
Fix BE/old/empty Wwise .bnk [Too Human (X360)]
|
2020-04-12 20:35:38 +02:00 |
|
bnnm
|
35b708df94
|
Fix old Wwise .xma, loop end +1, truncated DSP [Too Human (X360)]
|
2020-04-12 20:34:40 +02:00 |
|
NicknineTheEagle
|
b5d6d8b366
|
EAAC: Fixed looped RAM sounds
|
2020-04-11 20:12:50 +03:00 |
|
NicknineTheEagle
|
7a9aa6c857
|
EA Harmony: Fixed dset handling, added stream name for clarity
|
2020-04-10 17:36:27 +03:00 |
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