vgmstream/src/layout
2018-10-20 15:30:46 +02:00
..
aix_layout.c aix_layout.c fixed (for compiling in MS VC++) 2008-12-27 22:51:12 +00:00
blocked_adm.c Fix some .ADM glitches [Dragon Quest V (PS2)] 2018-03-11 01:06:31 +01:00
blocked_ast.c Clean AST meta 2018-08-26 13:48:14 +02:00
blocked_awc.c Improve Guitar Hero II multi-streams with block layout 2017-08-28 20:05:03 +02:00
blocked_bdsp.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
blocked_caf.c Rename caf files for consistency 2018-03-08 23:31:07 +01:00
blocked_dec.c Rename *_DE2 to _*DEC for consistency and since it was first 2017-11-23 22:48:11 +01:00
blocked_ea_1snh.c Cast off_t to off64_t when printf'ing for future 4GB file support 2018-09-23 03:01:13 +02:00
blocked_ea_schl.c Rename codec_version to codec_config to clarify 2018-08-23 18:07:45 +02:00
blocked_ea_sns.c Add EA SNS/SPS DSP [Need for Speed Nitro sfx (Wii)] 2018-02-03 17:19:38 +01:00
blocked_ea_swvr.c Fix some EA SWVR [Freekstyle (PS2/GC)] 2018-05-05 23:02:22 +02:00
blocked_ea_wve_ad10.c Simplify WVE block parsing by ignoring empty blocks 2018-04-13 16:46:24 +02:00
blocked_ea_wve_au00.c Simplify WVE block parsing by ignoring empty blocks 2018-04-13 16:46:24 +02:00
blocked_emff.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
blocked_filp.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
blocked_gsb.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
blocked_h4m.c Cast off_t to off64_t when printf'ing for future 4GB file support 2018-09-23 03:01:13 +02:00
blocked_halpst.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
blocked_hwas.c Rename some blocked layouts files for clarity 2018-02-25 16:58:21 +01:00
blocked_ivaud.c Fix various music .ivaud [GTA IV (PC)] 2018-07-06 21:04:06 +02:00
blocked_matx.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
blocked_mxch.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
blocked_ps2_iab.c Minor cleanup 2018-04-13 16:40:50 +02:00
blocked_ps2_strlr.c Fix The Bouncer .vs (.str) 2018-06-30 16:01:29 +02:00
blocked_rws.c Rename some blocked layouts files for clarity 2018-02-25 16:58:21 +01:00
blocked_sthd.c Add .stx STHD [Kakuto Chojin (Xbox)] 2018-03-29 17:01:46 +02:00
blocked_str_snds.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
blocked_thp.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
blocked_tra.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
blocked_vawx.c Fix some VAWX multichannel files 2017-12-09 19:01:36 +01:00
blocked_vgs.c Improve Guitar Hero II multi-streams with block layout 2017-08-28 20:05:03 +02:00
blocked_vs_ffx.c Add blocked VS [Final Fantasy X (PS2)] 2018-10-20 15:30:46 +02:00
blocked_vs.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
blocked_ws_aud.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
blocked_wsi.c Move wsi to its own file, since it's not very standard 2018-08-26 17:40:40 +02:00
blocked_xa_aiff.c Add AIFF with XA ADPCM [Crusader: No Remorse (SAT), Road Rash (3DO)] 2018-07-22 23:13:03 +02:00
blocked_xa.c Cast off_t to off64_t when printf'ing for future 4GB file support 2018-09-23 03:01:13 +02:00
blocked_xvag.c Fix some XVAG interleave/subsongs/multichannel [God of War 3 (PS4)] 2018-01-13 11:36:35 +01:00
blocked_xvas.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
blocked.c Add blocked VS [Final Fantasy X (PS2)] 2018-10-20 15:30:46 +02:00
flat.c Minor layout cleanup + doc 2018-08-25 20:46:54 +02:00
interleave.c Fix interleave layout hanging when no interleave size set 2018-08-25 21:15:10 +02:00
layered.c Minor layout cleanup + doc 2018-08-25 20:46:54 +02:00
layout.h Add blocked VS [Final Fantasy X (PS2)] 2018-10-20 15:30:46 +02:00
Makefile.autotools.am Make libvorbis/libmpg123 optional in autotools 2018-08-20 19:21:51 +02:00
segmented.c Optimize segmented layout decode samples 2018-08-26 01:05:07 +02:00