0auBSQ
dd02096637
Auto difficulty auto adjust for AI battle mode, fix section count bugs to avoid 1-section and ties, reset status when a section is finished
2023-01-25 02:19:58 +09:00
Takkkom
32f3d81474
AIバトル演奏の本格実装1 ( #352 )
2023-01-24 17:30:22 +09:00
0auBSQ
725f99bf2c
Fit WindowWidth and WindowHeight to skin's resolution at each game launch or skin change
...
In order to prevent the need to edit Config.ini each time the window is resized by mistake, it's still possible to resize the window, but it will no longer be saved between instances, also window is now automatically resized when switching between 2 skins with different resolutions
2022-11-05 04:43:12 +09:00
0auBSQ
bbce3134a2
Fix #263 (x64 build is now playable)
2022-11-05 04:34:21 +09:00
Takkkom
f6d8f78331
x64に対応 ( #289 )
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* x64に対応 x64のビルドではDirectSoundには非対応
* 少し修正
* 不具合の修正
2022-08-15 13:54:04 +02:00
0aubsq
5ea819e59d
Attach OpenEncyclopedia Menu base functionalities, a text allocation bug to fix
2022-06-27 22:57:23 +02:00
Takkkom
0a3b393ba1
FullHDに対応するための下準備 ( #270 )
2022-06-25 10:03:38 +02:00
0aubsq
3526df5cea
Fix #211
2022-06-05 08:44:32 +02:00
Takkkom
1e03fa7867
WASAPI排他にも関わらず共有になる問題の修正とWASPI共有の対応 ( #201 )
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* WASAPI排他にも関わらず共有になる問題の修正とWASPI共有の対応
* Inversed WASAPI_Exclusive and WASAPI_Shared on ESoundDeviceTypeForConfig
(To keep WASAPI_Exclusive as 2 and WASAPI_Shared as 3 uniformely everywhere on the code)
Co-authored-by: 0auBSQ <58159635+0auBSQ@users.noreply.github.com>
2022-05-26 09:05:18 +02:00
0aubsq
5d87d2994f
Link Online Lounge menu binds with main menu (contents not implemented yet)
2022-05-05 00:14:50 +02:00
0aubsq
3041f6604b
Permanant Recently played songs folder
2022-03-14 23:47:03 +01:00
0aubsq
26e700c288
Coins modal text and SFXs + fix Dan and Tower result screen BGMs not being looped
2022-03-07 16:05:35 +01:00
0aubsq
7a37f669ff
Add CSongUniqueID class (not integrated yet)
2022-03-02 08:00:37 +01:00
Mr-Ojii
c6d1b8f443
Remove dependency on SlimDX ( #140 )
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* Use the using directive for SlimDX namespace
* Remove dependency on SlimDX
* Remove dependency on SlimDX
2022-02-08 16:23:41 +01:00
0aubsq
e8a3f28579
Add a file where you can set names for puchicharas which are now displayed in Heya
2022-02-05 16:25:58 +01:00
0aubsq
6c1700612c
Fix Discord RPC
2022-02-05 04:42:33 +01:00
L1m0n3
b20cb7f2fe
Fix preview volume being ignored ( #128 )
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* Fix preview volume being ignored
・Now the game actually applies the volume setting.
* Add preview volume to config list
2022-01-16 08:23:51 +01:00
0aubsq
8e271667e1
Fixed redirection bug for dan charts when played from ensou song select screen, add fugoukaku badge when failing a dan chart
2022-01-06 08:30:21 +01:00
0aubsq
07ea72af5c
Fix gauges for 2P side, blue gauge for dan if right, blue explosion if right
2021-12-14 06:45:13 +01:00
0aubsq
df8384be9d
2P update part 1
2021-12-10 02:08:35 +01:00
0aubsq
f60e435916
Add 2P side support (only for ensou currently), quitting a submenu return directly to the main menu's menu selection screen (taping esc in this menu go back to the base screen), clean dead code, apply meows 1st traduction fixes
2021-12-09 07:08:32 +01:00
0aubsq
e75b1c58ee
Remove dead/unused code
2021-11-29 09:03:36 +01:00
0aubsq
9a058527f6
Remove useless menu options, improve config menu japanese translations, regroup file format calls into a single variable
2021-11-23 01:29:44 +01:00
0aubsq
fe4d34df06
Fix #68 + A crash that occured with Ballon_Break animation with characters having a different count of animation frames, fixed a UI bug with characters having different animation frames count, 5_Game/1_Chara folder is now obsolete
2021-11-22 01:07:50 +01:00
0aubsq
415ae1f923
Fix #66 , Fix Branch accuracy calculation, remove dead code
2021-11-20 22:01:34 +01:00
0aubsq
529d76e2c5
Heya button connection and Heya base elements
2021-11-12 18:32:04 +01:00
0aubsq
ba160497af
(Pre 0.4.2) Issue #6 fixed (song issues within the song select menu), however song select menu code is extremely bloaty and might need a complete rewrite
2021-10-13 04:18:11 +02:00
0aubsq
1035db6506
First commit
2021-09-21 00:16:38 +02:00