0aubsq
db8d0f9ea2
Added Characters within the Heya menu
2021-11-19 23:59:47 +01:00
0aubsq
9a73ba72b7
Multi character support in-game including multiple CharaConfig.txt files
2021-11-19 23:11:09 +01:00
0aubsq
bbf108c1cf
Feature request #48 (Random song select button) base implementation, currently set automatically difficulty to oni but will allow others later, + small bug fixes
2021-11-18 23:36:55 +01:00
0aubsq
094bcd5f0b
Pressing esc ingame now launches the pause menu instead of quitting directly the level (Feature voted on discord)
2021-11-18 15:41:28 +01:00
0aubsq
c2ee5e7066
Integrate basket's Clang_jp file, add english translations, put shinuchi ON by default and add renren credit on the readme, french translations will come soon
2021-11-18 13:23:47 +01:00
0aubsq
245c4d4707
Fixed a missing reference for clang_jp
2021-11-18 00:17:28 +01:00
basketballsmash-yt
f3b4313ccc
CLang_jp.cs Settings menu added ( #60 )
...
* Delete README.old.md
Deleted old version of README, there's already a new version
* Delete Readme.txt
This guide is outdated, there's README.md already
* Update README.md
Edited for grammar and added credits down below
* Update CLang_en.cs
Fixed grammar
* Update CLang_jp.cs
Fixed grammar
* Update README.md
Fix grammar on my side
* Update CLang_jp.cs
Fixed mistake on my side when fetching upstream
* Update README.md
* Update README.md
* Update README.md
Just a test commit
* Update CLang_jp.cs
stopping at 34, will do afterwards
* Update CLang_jp.cs
next 56
* Update CLang_jp.cs
removed unfinished 56
* Update CLang_jp.cs
Did until 99, continue on
this.iKeyAssignTaikoLRed = new CItemBase( "LeftRed",
"左側の面へのキーの割り当てを設\n定します。",
"Drums key assign:\nTo assign key/pads for LeftRed\n button.");
this.list項目リスト.Add(this.iKeyAssignTaikoLRed);
line 931 of cactconfiglist.cs
* Update CLang_jp.cs
Finished 10000 to 10014, done. Will add dictionary later.
* Update DictionnaryIndexes.md
until 40
* Update DictionnaryIndexes.md
next start off from 74
* Update DictionnaryIndexes.md
next is 91
* Update DictionnaryIndexes.md
Finally done
* Update DictionnaryIndexes.md
Changed
2021-11-18 00:14:18 +01:00
0aubsq
56b1baf49c
Implemented the Feature Request #58 you wanted so much =)
2021-11-17 19:57:14 +01:00
Funnym0th
be0db4cb29
Add new translations according to CLang_en latest commits ( #63 )
2021-11-17 16:53:40 +01:00
0aubsq
413114750b
Fix #64
2021-11-17 16:48:05 +01:00
0aubsq
3c6a4549fb
Fix a small bug with async score plate refresh
2021-11-16 21:51:24 +01:00
0aubsq
76779fa804
Add score plate base for 2P (still empty yet), coin display for 2P and small fix
2021-11-16 21:18:18 +01:00
0aubsq
1880c3b229
Add separate score plates for each difficulties, Fix #43 and fix smaller bugs related to the plate
2021-11-16 20:24:29 +01:00
0aubsq
f4636004db
Titles on the Taiko Heya menu, titles within the save file
2021-11-16 15:00:09 +01:00
0aubsq
780d98d58b
Add border to nameplates to make them look cleaner
2021-11-16 11:45:38 +01:00
0aubsq
cf99b6c67d
Add custom shines for title plates
2021-11-15 08:57:48 +01:00
0aubsq
e863905c36
Fix #42
2021-11-13 18:35:26 +01:00
0aubsq
2634d58648
PuchiCharas changeable within the Heya menu
2021-11-13 17:39:08 +01:00
0aubsq
0e4d505317
1st Heya update (base menu and Dan title change implementation)
2021-11-13 16:39:23 +01:00
0aubsq
d709065cfa
NamePlate titles customization update (Now supports animated nameplates) + Fix #34
2021-11-13 07:53:03 +01:00
0aubsq
71db9acb94
Translated return and recently played songs buttons (Note : you need to reload the songs each time you change the language to update those buttons)
2021-11-12 19:47:38 +01:00
0aubsq
529d76e2c5
Heya button connection and Heya base elements
2021-11-12 18:32:04 +01:00
0aubsq
86b272d1f3
Reimplemented #22 and fixed for 2P
2021-11-12 15:50:06 +01:00
0aubsq
504f27b0cd
(Finally) Fix #4 (2P Branch score bug)
2021-11-12 15:20:29 +01:00
0aubsq
4a0ad01d80
Fix 2P branch display bug ( #21 ) although it's not linked with the branch 2P score bug
2021-11-12 14:52:09 +01:00
0aubsq
f5229b6a81
Dan customisation update part 1
2021-11-12 09:55:57 +01:00
0aubsq
7dd0651be3
Update cien credit on the readme
2021-11-10 04:54:38 +01:00
0aubsq
3e78a026bf
Add unlocked dan titles to save file
2021-11-09 16:33:47 +01:00
0aubsq
f6e7e239ef
Integrate funnym0th spanish CLang file
2021-11-09 13:45:21 +01:00
Funnym0th
33259ad04b
Add Spanish translation ( #53 )
...
* Update CLang_en.cs
* Update CLang_en.cs
* Update CLang_en.cs
* Update CLang_en.cs
* Update CLang_en.cs
* Update CLang_en.cs
* Add files via upload
* Update CLang_es.cs
Co-authored-by: Nukecat <52089905+MrKotorrowo@users.noreply.github.com>
2021-11-09 13:14:57 +01:00
0aubsq
9701841803
Update discord info
2021-11-08 07:15:04 +01:00
0aubsq
d957d4c991
Fix comment handling within the parsing
2021-11-07 10:06:27 +01:00
0aubsq
9a6a86fd7d
Dan song select screen small ui improvements
2021-11-07 09:43:42 +01:00
0aubsq
b13bdee08d
Small UI fix for number position for medals on the ensou song select screen
2021-11-06 19:54:29 +01:00
0aubsq
5977e845f1
Medals lol
2021-11-06 19:21:22 +01:00
0aubsq
82ce9f0fe3
fix readme
2021-11-06 10:43:29 +01:00
0aubsq
aba78ba99a
Added new icon (made by AkiraChln)
2021-11-06 10:37:39 +01:00
0auBSQ
f7a72c91d6
Edited readme and added logo (made by cien) on it
2021-11-06 07:38:52 +01:00
0aubsq
f35cfa382c
(Pre. v0.5.2) Formulas for medal earning for both players in every game mode
2021-11-06 06:48:39 +01:00
0aubsq
9f1ec9dede
(Pre v0.5.2) Parsing optimisations, removed an almost-useless regex (Maybe here for error fixing, but excessively costly for no impact if no corrupted tja), replaced regex for comments by contains, map fetching is currently ~50% faster than og
2021-11-04 17:43:04 +01:00
0aubsq
654772f193
Set Oni timings (25 75 108) by default, if you want to play with og TJAP3 timings (30 100 130) or futsuu timings (42, 108, 125) please change the settings directly on the config.ini file
2021-11-04 14:54:44 +01:00
0aubsq
2f59fd8fe9
v0.5.1 release, will be uploaded in few mins.
2021-11-04 10:49:02 +01:00
0aubsq
6892da53aa
Un-gray number for mini bars
2021-11-04 10:09:45 +01:00
0aubsq
0813833cc3
Grayish dan exam count number if 0, fix small bug with Jauge and Accuracy exams that prevented them to go back from gold value to red
2021-11-04 10:07:43 +01:00
0aubsq
9ac1ec665b
Added few documentation for newest tja parameters
2021-11-04 09:24:45 +01:00
0aubsq
b070ecee9c
(Pre. v0.5.1) Fixed a small UI bug where score rank remained semi transparent if a lag spike occurs within the result screen, and renamed the project and program OpenTaiko
2021-11-04 07:10:36 +01:00
0aubsq
cdbb935913
Test for webhook
2021-11-04 05:36:06 +01:00
0aubsq
3d3ccd7dad
Merge branch 'main' of github.com:0auBSQ/TJAPlayer3-Develop-BSQ into main
2021-11-04 04:56:03 +01:00
0aubsq
fab9df8bf0
(Seemingly) Fix #36
2021-11-04 04:55:45 +01:00
あきら Ch
a57d5b73fa
Minor Grammar changes ( #41 )
...
* Update CLang_en.cs
* Update CLang_en.cs
2021-11-04 04:34:24 +01:00