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Commit Graph

  • 8058f37856
    fix wrong roll speed in non-1x play speed [0auBSQ/OpenTaiko#677] Wei-Cheng Yeh (IID) 2024-10-27 22:05:37 +0800
  • 3038a5d887
    fix crash due to undefined mob, dancer, & runner, introduced in 4eb7c80f07 Wei-Cheng Yeh (IID) 2024-10-27 20:00:42 +0800
  • 5609c9226c feat: update xresloader/upload-to-github-release to 1.6.0 Julian Holfeld 2024-10-27 10:02:37 +0100
  • 4648cf7f13 feat: update checkout to v4 Julian Holfeld 2024-10-27 10:01:33 +0100
  • 6ff073f42b fix: deprecated ::set-output name Julian Holfeld 2024-10-27 09:58:30 +0100
  • e9ca2c3996 Update changelog for version 0.6.0.1 github-actions 2024-10-27 00:03:54 +0000
  • 4eb7c80f07 0.6.0.1 - Nameplates additions, minor fix 0.6.0.1 0auBSQ 2024-10-27 09:02:21 +0900
  • a6af600cb9 chore: forgor to remove the characters/puchi from this repo 0auBSQ 2024-10-26 17:54:48 +0900
  • 88a4e92e69 Update changelog for version 0.6.0.0 github-actions 2024-10-26 08:01:48 +0000
  • a67972cf57 0.6.0.0 - Wrong version number 0.6.0.0 0auBSQ 2024-10-26 17:00:49 +0900
  • f71d44d667 Update changelog for version 0.6.0 github-actions 2024-10-26 07:57:28 +0000
  • 6e5718027f Time to try the thing 0auBSQ 2024-10-26 16:56:14 +0900
  • 9e4889e695 ch3 0auBSQ 2024-10-26 14:58:38 +0900
  • 599bf979d0 a bit of cool stuff 0auBSQ 2024-10-26 12:28:17 +0900
  • 60d47e3471
    Fix default keybinds being wiped if new Config file is created (#722) DragonRatTiger / リュウコ 2024-10-24 10:06:20 -0500
  • 8d8645f250 Fix default keybinds being wiped when creating new Config DragonRatTiger 2024-10-24 06:11:18 -0400
  • ca2e8c155c Update ImGuiDebugWindow.cs DragonRatTiger 2024-10-24 06:11:03 -0400
  • ad2d5f4cb9
    Follow README Update just now (#721) Expédic Habbet 2024-10-24 12:43:42 +0800
  • 13d4867395 Minor revisions Expédic Habbet 2024-10-24 11:43:18 +0800
  • d0c98d36b1 Follow README Update just now Expédic Habbet 2024-10-24 11:01:25 +0800
  • 57674c2770 Merge branch 'main' of https://github.com/0auBSQ/OpenTaiko 0auBSQ 2024-10-24 09:26:28 +0900
  • c04a3ccfc8 Update CSongListNodeComparerUnlockStatus.cs 0auBSQ 2024-10-24 09:24:09 +0900
  • d5f62b9bf1
    Fix Calibration Mode returning opposite value (#720) DragonRatTiger / リュウコ 2024-10-23 19:11:54 -0500
  • 8d1f3c55fc Fix Calibration Mode returning opposite value DragonRatTiger 2024-10-23 20:08:25 -0400
  • b41875591b remove assets from the main repo as they got moved on separate repos for 0.6 release 0auBSQ 2024-10-24 08:26:39 +0900
  • b144ede418 memory by taichenko 0auBSQ 2024-10-24 07:22:54 +0900
  • cf8e228871 englishify CSongListNode 0auBSQ 2024-10-24 05:29:57 +0900
  • d7ea86cd86 translate comparer codes and add unlockable check on it 0auBSQ 2024-10-24 05:11:08 +0900
  • 3b2cef2636 fix a crash DRT didnt notice 👀 0auBSQ 2024-10-24 01:02:03 +0900
  • fcf4f80b34
    File Scoped Namespace Declarations (#716) Julian Holfeld 2024-10-23 17:37:21 +0200
  • 6e381d5d72 Merge branch 'main' into feat/namespace-declarations Julian Holfeld 2024-10-23 17:15:46 +0200
  • e87212ea60
    More stuff and also imgui (#717) DragonRatTiger / リュウコ 2024-10-23 10:10:43 -0500
  • 08ce174169 Further simplify lyric sandwich DragonRatTiger 2024-10-23 06:04:12 -0400
  • 7e0bd77e6e
    Update OpenTaiko/src/Common/ImGuiDebugWindow.cs DragonRatTiger / リュウコ 2024-10-23 05:55:24 -0400
  • 8b33f5bf78 Update ImGuiDebugWindow.cs DragonRatTiger 2024-10-23 05:03:31 -0400
  • add2f3ab68 Remove unused input methods for now DragonRatTiger 2024-10-23 04:57:44 -0400
  • aa124aaee8 actually let's not put that in a tree DragonRatTiger 2024-10-23 04:51:36 -0400
  • f5f3313ed1 ImGui debugging - track Kusudama textures DragonRatTiger 2024-10-23 04:47:52 -0400
  • 6d4c9a42f2 ImGui debugging - track Module textures DragonRatTiger 2024-10-23 04:34:52 -0400
  • 4faaa809d6 ImGui debugging - track Script.lua textures DragonRatTiger 2024-10-23 03:57:32 -0400
  • 9807884c2e Deprecate unused textures DragonRatTiger 2024-10-23 03:57:03 -0400
  • e2b9d921e9 Add names to input devices DragonRatTiger 2024-10-23 03:56:41 -0400
  • e9288165ce refactor: dotnet format Julian Holfeld 2024-10-23 08:08:32 +0200
  • 0a995b8927 refactor: file-scoped namespace FDK Julian Holfeld 2024-10-23 08:02:18 +0200
  • dbdb6ebf8a refactor: file-scoped namespace OpenTaiko Julian Holfeld 2024-10-23 08:01:57 +0200
  • 1950e37c53
    Merge e17e54938f into e64462809b mdondonr 2024-10-23 07:51:38 +0200
  • e64462809b deprecate stuff 0auBSQ 2024-10-23 05:23:14 +0900
  • 1314118073 deprecate old calibration method (calibration tja) that got replaced by input calibration on the regular menu 0auBSQ 2024-10-23 03:04:09 +0900
  • 12eec18ab9
    Early returns and Switch Expressions (#715) Julian Holfeld 2024-10-22 17:57:25 +0200
  • 59914e44d3 Merge branch 'main' into feat/minor-refactors Julian Holfeld 2024-10-22 16:57:02 +0200
  • f3d4d1982c refactor: CTextConsole Julian Holfeld 2024-10-22 16:49:12 +0200
  • 97bf32f5ce refactor: CPad early return & shortened bool returns Julian Holfeld 2024-10-22 16:47:31 +0200
  • 73f7a0fbb7 refactor: use switch expression Julian Holfeld 2024-10-22 16:42:16 +0200
  • 50d6ecfdd6 refactor: shorten getGamePad- getJoystickId Julian Holfeld 2024-10-22 16:40:51 +0200
  • a38003bdb2
    Translate japanese variables and code (part 3) (#714) Julian Holfeld 2024-10-22 16:40:48 +0200
  • 1253f4c034 refactor: remove unused CVersionList.cs Julian Holfeld 2024-10-22 16:23:26 +0200
  • bd0ec0913e refactor: translate CTextConsole Julian Holfeld 2024-10-22 16:20:12 +0200
  • 963047df4f refactor: translate CPad.cs Julian Holfeld 2024-10-22 16:13:20 +0200
  • d6c3cd8c15 refactor: ConfigManager Julian Holfeld 2024-10-22 16:09:39 +0200
  • b492b7f5ff refactor: remove unused CDTXVersion.cs Julian Holfeld 2024-10-22 16:06:59 +0200
  • d656be224c refactor: translate CConfigIni Julian Holfeld 2024-10-22 16:05:40 +0200
  • fe31f0d8f2 don't read deprecated tower textures 0auBSQ 2024-10-22 07:57:51 +0900
  • 6e8be10105
    ImGui debugging - view CTextures & Inputs (#713) DragonRatTiger / リュウコ 2024-10-21 17:28:22 -0500
  • af4c0932d7 Update CDTX.cs DragonRatTiger 2024-10-21 18:27:09 -0400
  • 58d24ac8e8 ImGui debugging - view CTextures & Inputs DragonRatTiger 2024-10-21 18:23:14 -0400
  • 6f85e8fa86 remove old openencyclopedia references 0auBSQ 2024-10-22 05:39:39 +0900
  • 4957d54710 remove deprecated DTX plugin references 0auBSQ 2024-10-22 05:33:49 +0900
  • b28c2f6c56 delete CDTXVmode references 0auBSQ 2024-10-22 05:16:30 +0900
  • b20302627f remove compact mode unused references 0auBSQ 2024-10-22 05:04:45 +0900
  • d19654e3c0
    Refactor CConfigIni (#710) Julian Holfeld 2024-10-21 21:33:40 +0200
  • d8f54135aa revert: switch expression ProcessDebug Julian Holfeld 2024-10-21 19:37:40 +0200
  • 3e69f6ec0d refactor: RemoveDuplicateKeyAssignments Julian Holfeld 2024-10-21 19:34:02 +0200
  • baf40fc453 refactor: TrimStart on next line Julian Holfeld 2024-10-21 14:36:20 +0200
  • a16ba706eb refactor: merge isMenu into logical pattern Julian Holfeld 2024-10-21 13:25:36 +0200
  • 0daa0ff74a refactor: wrap suggestions Julian Holfeld 2024-10-21 13:24:43 +0200
  • e17e54938f 桁数に応じて座標を設定できるように変更 totoa553 2024-10-21 19:24:15 +0900
  • 9f6e5becb5 refactor: early return to avoid nesting Julian Holfeld 2024-10-21 08:10:52 +0200
  • 28a38a41de refactor: make key-value local Julian Holfeld 2024-10-21 08:10:41 +0200
  • 22509df93e refactor: rename vars for clear context Julian Holfeld 2024-10-21 07:59:01 +0200
  • daec886aa6 refactor: section process dict Julian Holfeld 2024-10-21 07:57:10 +0200
  • b243bf9862 refactor: remaining process sections Julian Holfeld 2024-10-21 07:35:18 +0200
  • f88cd1d676 unlockables and minor fixes 0auBSQ 2024-10-21 06:07:10 +0900
  • 45eaf4450a refactor: ProcessPlayOptionSection Julian Holfeld 2024-10-20 19:53:04 +0200
  • ae1bd717e9 refactor: HitRange- and LogSection Julian Holfeld 2024-10-20 19:49:21 +0200
  • 86650d28e7 refactor: ProcessAutoPlaySection Julian Holfeld 2024-10-20 19:48:22 +0200
  • 96b6eb6b3d refactor: ProcessSystemSection Julian Holfeld 2024-10-20 19:34:43 +0200
  • 0d2f793c2d refactor: use early-return to avoid nesting Julian Holfeld 2024-10-20 19:25:17 +0200
  • f109e48d96 refactor: use switch Statements Julian Holfeld 2024-10-20 19:25:01 +0200
  • 49737ea36d
    fix: use this. qualifier (#709) Julian Holfeld 2024-10-20 18:54:26 +0200
  • c610b3ad93
    Translate japanese variables and code (part 2) (#708) Julian Holfeld 2024-10-20 18:54:08 +0200
  • 9a8b6994e0 fix: use this. qualifier Julian Holfeld 2024-10-20 18:51:27 +0200
  • 46d6e527d6 feat: CConfigIni part 3 Julian Holfeld 2024-10-20 18:31:39 +0200
  • 8e3d92bb8a feat: CConfigIni part 2 Julian Holfeld 2024-10-20 18:29:36 +0200
  • 4bded815e5 feat: CConfigIni part 1 Julian Holfeld 2024-10-20 18:24:01 +0200
  • e8b2d6728f feat: translate CConversion Julian Holfeld 2024-10-20 18:19:16 +0200
  • 92b096c159
    oops, that change breaks towers (#707) DragonRatTiger / リュウコ 2024-10-19 13:16:33 -0500
  • fd48c9abc1 oops, that change breaks towers DragonRatTiger 2024-10-19 14:14:47 -0400
  • c0fea95c59
    DE translation and missing translation keys (#706) Julian Holfeld 2024-10-19 19:29:27 +0200
  • d51961e263 fix: missing version and translation keys Julian Holfeld 2024-10-19 17:15:48 +0200
  • 63fd53d1ef feat(de): translate HEYA and unlocks Julian Holfeld 2024-10-19 17:13:46 +0200