b5d9488df6
Changed logging level for Init functions ( #15 )
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* Fixed card insert log message
* Fixed waitForTouch not being set after card insert
You could spam cards insert
* Changed logging level for init functions
2024-11-25 15:42:21 +01:00
4bf913cd3a
Rollback to minhook for hooking
2024-11-25 15:11:28 +01:00
d0374dca1b
Added Logger to TAL ( #13 )
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* Added Logger for TAL with __VA_ARGS__ support
* Added Tatacon entries in SDL DB
* Added comments to exported config file
* Included keys for LayeredFS
* Cleaned up a bit of code in JPN39 patches
* Formatted all files using clang-format
* Force invalid cards on original readers
You can now use any cards with the original namco readers.
* Move helper functions to cpp file
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Co-authored-by: ptmaster <lty2008one@163.com>
2024-11-24 17:44:03 +01:00
ptmaster
3933ecab00
Add multiple new feature & update config/readme
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累积更新
文档与配置更新
去掉多余的配置项读取
2024-11-24 17:44:03 +01:00
esuo1198
fb2c5c117d
Add instant result patch for JPN39
2024-11-12 22:26:20 +09:00
esuo1198
f6440fd501
Merge pull request #11 from AkaiiKitsune/Refactor
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Fixed LayeredFS not always encrypting 08.18 Fumens
2024-11-12 00:18:47 +09:00
87b6044e53
Added extra security for detecting fumen files
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Making sure the file ends with .bin to avoid false positives
2024-11-11 16:16:16 +01:00
2cf94175c5
Turns out some files still weren't being encrypted
2024-11-11 16:04:04 +01:00
407d818ee3
Merge branch 'esuo1198:Refactor' into Refactor
2024-11-11 15:48:58 +01:00
c7bf9e540f
Fixed LayeredFS not always encrypting 08.18 Fumens
2024-11-11 15:46:07 +01:00
esuo1198
03a137e0ab
Merge pull request #10 from AkaiiKitsune/Refactor
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Added compilation details in README
2024-11-07 21:23:11 +09:00
esuo1198
b14c0871dc
Fix
2024-11-07 21:21:00 +09:00
esuo1198
cbb0128894
Little change
2024-11-07 21:18:33 +09:00
164027eb13
Added compilation details in README
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Added a clean target in the makefile
2024-11-06 16:54:37 +01:00
esuo1198
d1fca5e78a
Disable sorting includes
2024-11-03 22:09:40 +09:00
esuo1198
c3c43c5bff
Maybe fix build error
2024-11-03 21:52:16 +09:00
esuo1198
c1d3bdf1ba
Migrate hooking library to safetyhook
2024-11-01 23:04:15 +09:00
esuo1198
a57bf3049e
Fix VSync
2024-11-01 18:26:41 +09:00
esuo1198
a6c6efc2a4
Merge pull request #9 from ryumiyax/Refactor
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Add freeze_timer / nus3bank id patch / chs_patch (voice part) for JPN39
2024-11-01 18:05:14 +09:00
RyuMiya
817cf6a34e
Fix originalPlaySoundMulti
2024-10-30 20:15:17 +08:00
RyuMiya
8391a1cd2f
Use Hook instead of MidHook for PlaySoundSpecial
2024-10-30 20:13:10 +08:00
RyuMiya
e91ca95d2f
Fix PlaySoundMulti
2024-10-30 02:42:06 +08:00
RyuMiya
2633b24978
fix PlaySoundEnso & PlaySoundSpecial for JPN39
2024-10-30 00:55:07 +08:00
RyuMiya
2f1d9ec141
Add PlaySoundInAiEnso hook for JPN39
2024-10-27 23:02:35 +08:00
RyuMiya
64e328c359
optimize PlaySoundInGame
2024-10-25 23:37:59 +08:00
ptmaster
b21320d3f5
Merge branch 'Refactor' into Refactor
2024-10-25 02:50:55 +08:00
RyuMiya
72aae3848d
Add chs_patch sound for JPN39 & Clean up Code
2024-10-25 02:37:19 +08:00
RyuMiya
31964c8c55
Add chs_patch sound for JPN39
2024-10-25 02:37:19 +08:00
RyuMiya
b189ffb84f
Add Silent Fix for JPN39
2024-10-25 02:37:19 +08:00
RyuMiya
5c40178515
Add Freeze Timer for JPN39
2024-10-25 02:37:05 +08:00
esuo1198
557b1f10a9
Clean up code and fixes
2024-10-18 01:15:37 +09:00
esuo1198
5b5cc34f3e
Merge pull request #8 from lty2008one/Refactor
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Add fix_language / mode_unlock / chs_patch For JPN39 (Thanks to @CottonGuard)
2024-10-17 19:10:09 +09:00
esuo1198
db0fe9acce
Clean up code
2024-10-17 19:07:21 +09:00
esuo1198
78f4dd8a1f
Update original usio hook
2024-10-17 18:59:04 +09:00
ptmaster
0b94cd8ed4
Merge branch 'Refactor' into Refactor
2024-10-17 16:06:17 +08:00
RyuMiya
e2f2bda014
Add Mode Unlock
2024-10-17 15:57:05 +08:00
RyuMiya
036f68b06d
Add FixLanguage
2024-10-17 15:57:05 +08:00
RyuMiya
db6df724cb
Add chs_patch for 3906
2024-10-17 15:55:59 +08:00
esuo1198
cd6261bc3d
Add option to use original usio functions
2024-10-17 01:37:55 +09:00
esuo1198
f07574ac3f
Add fps limit patch and movable window mode patch
2024-10-14 02:52:31 +09:00
esuo1198
40ab2372bb
Merge pull request #7 from AkaiiKitsune/LayeredFS
2024-09-09 22:09:34 +09:00
f77702f7fe
Merge branch 'esuo1198:Refactor' into LayeredFS
2024-09-09 14:56:01 +02:00
a5200b11de
Fixed compile error
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Now compiling with --allow-multiple-definition. This is FAR from ideal but i don't have enough experience in C to fix this differently.
2024-09-09 14:54:47 +02:00
esuo1198
bc4f9ca7ee
Merge pull request #6 from AkaiiKitsune/LayeredFS
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Added LayeredFS Hook
2024-07-19 00:43:13 +09:00
c9f962d9cb
Forgot to edit the libtomcrypt patch file
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This should now compile properly.
2024-06-11 11:32:03 +02:00
29712e7d2e
Made libtomcrypt static
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Without this the game would crash at launch asking for libtomcrypt's dll.
2024-06-11 11:24:25 +02:00
9f16d480aa
Merge pull request #1 from AkaiiKitsune/AES
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Working Libtomcrypt Implementation
2024-06-11 10:11:24 +02:00
15c01fbe7c
Working Libtomcrypt Implementation
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LayeredFS now allows for encrypting game files dynamically
2024-06-11 10:10:06 +02:00
8214d961a9
Added LayeredFS Hook
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You can now edit non destructively your game files using a layered file system.
2024-06-08 21:09:39 +02:00
esuo1198
d91dc023e7
Change drum hit value processing
2024-04-27 23:42:58 +09:00