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mirror of synced 2024-11-27 23:40:48 +01:00

Update readme to reflect v1.0.1

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This commit is contained in:
Fluto 2022-01-30 23:26:29 +11:00 committed by Fluto
parent 7cf522d577
commit 4cc0df9831
2 changed files with 2 additions and 8 deletions

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@ -62,14 +62,8 @@ data.json Format
// Music Info // Music Info
int uniqueId; (This has to be a unique int, the mod will handle clashes, but it's best to generate a random int) int uniqueId; (This has to be a unique int, the mod will handle clashes, but it's best to generate a random int)
string id; (This is the MUSIC_ID, this also has to be unique, because it's the same as the folder structure this file is in) string id; (This is the MUSIC_ID, this also has to be unique, because it's the same as the folder structure this file is in)
string songFileName; (This is "song_[MUSIC_ID]", might remove this as it's redundant)
int order; (default sorting order) int order; (default sorting order)
int genreNo; (Genre enum [Pops 0, Anime 1, Vocalo 2, Variety 3, Children 4, Classic 5, Game 6, Namco 7]) int genreNo; (Genre enum [Pops 0, Anime 1, Vocalo 2, Variety 3, Children 4, Classic 5, Game 6, Namco 7])
bool isDLC; (should be set true)
bool debug; (???)
int price; (set to 0 )
bool isCap; (set to false)
int rankmatchNeedHasPlayer; (??? set to 0)
bool branchEasy; (does this difficulty have a branch?, this will need to align with the fumen files) bool branchEasy; (does this difficulty have a branch?, this will need to align with the fumen files)
bool branchNormal; (does this difficulty have a branch?, this will need to align with the fumen files) bool branchNormal; (does this difficulty have a branch?, this will need to align with the fumen files)
bool branchHard; (does this difficulty have a branch?, this will need to align with the fumen files) bool branchHard; (does this difficulty have a branch?, this will need to align with the fumen files)
@ -79,7 +73,7 @@ data.json Format
int starNormal; (star difficulty) int starNormal; (star difficulty)
int starHard; (star difficulty) int starHard; (star difficulty)
int starMania; (star difficulty) int starMania; (star difficulty)
int starUra; (star difficulty) int starUra; (star difficulty, set to 0 for unused)
int shinutiEasy; int shinutiEasy;
int shinutiNormal; int shinutiNormal;
int shinutiHard; int shinutiHard;

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@ -9,7 +9,7 @@
<LangVersion>latest</LangVersion> <LangVersion>latest</LangVersion>
<RootNamespace>TaikoMods</RootNamespace> <RootNamespace>TaikoMods</RootNamespace>
<PackageId>com.fluto.taikomods</PackageId> <PackageId>com.fluto.taikomods</PackageId>
<PackageVersion>1.0.0</PackageVersion> <PackageVersion>1.0.1</PackageVersion>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>