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1 SDFV
Dniel97 edited this page 2024-08-20 14:16:48 +02:00

SDFV

Some instructions how to get SDFV up and running

Setup Instructions

  1. Get the game data and extract it somewhere (E:/ drive won't work!)
  2. Get the Option data (OP01) and extract it preferable inside Package/option/
  3. Grab the segatools below and extract it in Package/:

segatools

Name Link Details
segatools Download tokyo.zip - Open-Source
- LED emulation working
- Working option loading
  1. Read the segatools Documentation and configure at least those values in your segatools.ini:

[vfs]

Key Value Documentation
amfs Empty string (causes a startup error) Configure the location of the SEGA AMFS volume. Stored on the E partition on real hardware.
appdata Empty string (causes a startup error) Configure the location of the SEGA "APPDATA" volume (nothing to do with the Windows user's %APPDATA% directory). Stored on the Y partition on real hardware.
option Default: Empty string Configure the location of the "Option" data mount point. This mount point is optional (hence the name, probably) and contains directories which contain minor over-the-air content updates.

[dns]

Key Value Documentation
default Default: localhost Controls hostname of all of the common network services servers, unless overriden by a specific setting below. Most users will only need to change this setting. Also, loopback addresses are specifically checked for and rejected by the games themselves; this needs to be a LAN or WAN IP (or a hostname that resolves to one). Use your local IPv4 PC address if unsure.

[keychip]

Key Value Documentation
region Default: 1 Override the keychip's region code.
1: JAPAN (ALL.Net, Japanese language, Option support enabled)
4: EXPORT (Local networking only, English language, No option support)
8: CHINA
NOTE: Changing this setting causes a factory reset. The language can be changed in the game settings, so it's possible to run the JAPAN region with English language.

[system]

Key Value Documentation
dipsw1 Default: 1 LAN Install: If multiple machines are present on the same LAN then set this to 1 on exactly one machine and set this to 0 on all others.
dipsw2 Default: 0 Cabinet ID setting.
dipsw3 Default: 0 Cabinet ID setting.

Make sure to set the DipSw accoring to the Cabinet ID:

Cabinet ID Role IP Address Notes
1 Server 192.168.149.205 DipSw/2/3: 1 0 0
2 Client 192.168.149.206 DipSw/2/3: 0 1 0
3 Client 192.168.149.207 DipSw/2/3: 0 0 1
4 Client 192.168.149.208 DipSw/2/3: 0 1 1

[io4]

Key Default Value Documentation
mode xinput Input API selection for IO4 input emulator: Set "xinput" to use a gamepad and "keyboard" to use a keyboard.

[keyboard]

Key Default Value Documentation
leftBlue A Button mapping for the PUSH LEFT (BLUE) button.
centerYellow S Button mapping for the PUSH CENTER (YELLOW) button.
rightRed D Button mapping for the PUSH RIGHT (RED) button.
footLeft 0x25 Button mapping for the FOOT SENSE L (LEFT) button. Default is the Left Arrow key.
footRight 0x27 Button mapping for the FOOT SENSE R (RIGHT) button. Default is the right arrow key.
jump1 Z Button mapping for the JUMP SENSOR 1 sensor.
jump2 X Button mapping for the JUMP SENSOR 2 sensor.
jump3 C Button mapping for the JUMP SENSOR 3 sensor.
jump4 B Button mapping for the JUMP SENSOR 4 sensor.
jump5 N Button mapping for the JUMP SENSOR 5 sensor.
jump6 M Button mapping for the JUMP SENSOR 6 sensor.
jumpAll 0x20 Button mapping for all jump sesors. Default is the space key.
  1. Grab the unpacked files according to your game version:

Packages

Version Link Details
3.00 Download - ICF1/ICF2 with opt OP01 included
- Unpacked amdaemon.exe (from FGO AC 4.50) and app.exe included
  1. Unpack the files and overwrite everything (Optional: Make a Backup of just the files in Package/)
  2. DONE! Launch start.bat twice (first launch cannot set DipSw settings so you will get an error 3003) and have fun

(c) Instructions written by Dniel97