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Commit Graph

23 Commits

Author SHA1 Message Date
KillzXGaming
d50379879f BFRES : Fix long lasting bug where tangents load/create wrong from 1 skin count or less. 2023-10-26 20:20:58 -04:00
KillzXGaming
934a430e89 Add support for loading decompressed TOTK bfres files 2023-05-28 15:06:34 -04:00
KillzXGaming
d0fc51c57d BFRES : Fix loading bone attributes from 4 byte format when 3 byte stride 2023-05-27 19:26:32 -04:00
KillzXGaming
f1da5060d0 BFRES : Cleanup how indices are checked and updated fixing some skinning bugs on import. 2021-04-26 20:35:44 -04:00
KillzXGaming
7331a268bf BFRES : Display scaling rule for non animated skeletons. 2021-04-17 19:21:42 -04:00
KillzXGaming
edb3b986cd
BFRES : Improve Switch sampler handling. 2020-10-08 18:55:13 -04:00
KillzXGaming
4e23dcf91f BFRES : Quick fix to support Rune Factory 4 samplers. 2020-09-15 14:36:05 -04:00
KillzXGaming
f227f30e04 Fixup BOTW switch samplers 2020-09-12 15:44:38 -04:00
KillzXGaming
aee94a3b2b BFRES : Fix botw switch samplers 2020-09-05 20:30:41 -04:00
KillzXGaming
4f39fdf62e Another adjustment to texture mapping 2020-07-10 17:49:24 -04:00
KillzXGaming
6c4afefdd5 Adjustments to texture mapping. 2020-07-10 17:27:31 -04:00
KillzXGaming
134b8e295c Automatically open ctex files for narc if a bfres is opened. Fix aces texture mapping 2020-04-14 16:31:36 -04:00
KillzXGaming
f345e5ec59 BFRES : Add option to create dummy LODs that point to first level. 2020-04-01 15:23:55 -04:00
KillzXGaming
d991a23980 Add support for G1M model files. Rewrite some bone properties. 2020-02-06 19:47:32 -05:00
KillzXGaming
030ee7f176 Add support for APAK archives and improve bfres sampler detection. 2020-01-15 16:02:09 -05:00
KillzXGaming
e2cd3ff150 Fix typos 2019-11-16 16:41:16 -05:00
KillzXGaming
6cbe123a8c Fix converting bfres primitive types to gl 2019-11-16 16:38:07 -05:00
KillzXGaming
f8a1e1f82d Fix build issues 2019-11-15 20:07:46 -05:00
KillzXGaming
c78251aab3 A few additions
Update primative type for meshes. This will allow custom primative types for rendering.
Add strikers and punch out wii model/texture support (older formats of LM2/LM3).
Add LM2 Arcade model support (updated format of MKAGPDX)
Add support for LM2/LM3 pck audio archives.
Add support for LM2 message/localization data.
2019-11-10 08:41:17 -05:00
KillzXGaming
a6c691bd82 Some shader and sampler fixes 2019-08-21 17:08:24 -04:00
KillzXGaming
e5bb9fa9d5 Use file streams for non archive based writing. Allow giant file saving from opened streams. 2019-08-06 17:35:18 -04:00
KillzXGaming
1ab2164339 Rewrite all the texture modes to use proper enums 2019-08-03 15:23:05 -04:00
KillzXGaming
7cf2e9c571 Cleanup 2019-07-16 17:45:10 -04:00