KillzXGaming
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2088200479
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Add batch exporting textures for some additional formats
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2020-04-11 10:23:39 -04:00 |
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KillzXGaming
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65532046c0
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Quick implimentation so bfres models can be batched exported
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2020-04-10 17:22:45 -04:00 |
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KillzXGaming
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ab37acc60c
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Add LZ77 Wii support for type 0x11 (Paper Mario Color Splash)
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2020-04-09 21:02:46 -04:00 |
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KillzXGaming
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be9f7928d8
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BFRES : fix loading R8 SNORM for wii u
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2020-04-09 19:34:54 -04:00 |
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KillzXGaming
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c035b7e9c2
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Fix nutexb padding for smaller images
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2020-04-09 16:44:22 -04:00 |
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KillzXGaming
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5c68d2d14a
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Fix errors
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2020-04-05 11:23:01 -04:00 |
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KillzXGaming
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259f681940
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NUTEXB : Also pad image data for images edited in tool
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2020-04-02 14:48:25 -04:00 |
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KillzXGaming
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da32466f53
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Quick fix
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2020-04-02 14:36:34 -04:00 |
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KillzXGaming
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4ff5e83ba3
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NUTEXB : Automatically pad smaller image sizes if restrictions are used
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2020-04-02 14:34:18 -04:00 |
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KillzXGaming
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1cf45c4f5a
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Adjust nutexb name handling
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2020-04-02 14:25:08 -04:00 |
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KillzXGaming
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1d899747d7
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Regenerate indices after it's removed
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2020-04-02 14:14:19 -04:00 |
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KillzXGaming
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32093a1822
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GFPAK : Fix deleting file entries from improper folder indices
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2020-04-02 14:12:59 -04:00 |
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KillzXGaming
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e636da8d19
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BFRES : Add import setting to create dummy LODs
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2020-04-01 15:31:08 -04:00 |
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KillzXGaming
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f345e5ec59
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BFRES : Add option to create dummy LODs that point to first level.
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2020-04-01 15:23:55 -04:00 |
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KillzXGaming
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7c75bb3a47
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BFRES : Create new bounding nodes for regenerated bounding boxes
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2020-04-01 14:39:11 -04:00 |
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KillzXGaming
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66f429a555
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BFRES : Fix clearing shape LODs from the menu
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2020-04-01 13:15:51 -04:00 |
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KillzXGaming
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9c9c9126a5
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DA4E : Fix a bug with material mapping on export
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2020-04-01 11:45:08 -04:00 |
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KillzXGaming
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06abad5d4a
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BFRES : Fix updating bone transforms in bone editor for wii u
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2020-03-29 14:46:33 -04:00 |
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KillzXGaming
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ed945a5f5e
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One more fix
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2020-03-23 21:35:39 -04:00 |
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KillzXGaming
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0900170038
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Fix errors
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2020-03-23 21:32:57 -04:00 |
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KillzXGaming
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5240021dea
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Update ftex replace method
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2020-03-23 21:16:55 -04:00 |
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KillzXGaming
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0096dd95c2
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Some fixes to texture importer and auto flip bffnt bitmaps on import
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2020-03-23 21:13:58 -04:00 |
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KillzXGaming
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446568f641
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Some more bfxfnt fixes with gx2. Also fix the character selector
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2020-03-23 20:38:39 -04:00 |
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KillzXGaming
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c9ea004446
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Force swizzle pattern for bffnt GX2 sheets when replacing
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2020-03-23 20:24:19 -04:00 |
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KillzXGaming
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42304f5687
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Some bxfnt adjustments with columns
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2020-03-23 20:21:47 -04:00 |
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KillzXGaming
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8c6b547900
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Fix PCK bugs with streams
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2020-03-23 19:17:50 -04:00 |
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KillzXGaming
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5a1e4281c1
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Reload tree and file for saved file streams that are kept open
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2020-03-22 20:18:21 -04:00 |
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KillzXGaming
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814321e41b
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Add support for PCK audio archives
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2020-03-22 20:02:32 -04:00 |
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KillzXGaming
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2fa03c724a
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Fix BRLYT tex coord gens for newly made texture maps
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2020-03-22 17:51:01 -04:00 |
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KillzXGaming
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efca9faee9
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Fix errors
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2020-03-22 13:18:14 -04:00 |
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KillzXGaming
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5a86fe16de
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BNTX : Fix R16_UINT textures
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2020-03-22 13:13:53 -04:00 |
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KillzXGaming
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3f90854914
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Fix material mapping for BCH/BCMDL DAE exporting
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2020-03-21 20:40:52 -04:00 |
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KillzXGaming
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032db2a0d0
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Auto hide vtx colors for certain games
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2020-03-21 20:05:21 -04:00 |
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KillzXGaming
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35c94a8d8b
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Fix errors
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2020-03-21 13:34:19 -04:00 |
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KillzXGaming
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b0edf476e9
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Byaml : fix path index types with no paths
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2020-03-18 20:36:08 -04:00 |
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KillzXGaming
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dc96965440
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Fix adjusting vertex attribute buffer indices when one is removed.
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2020-03-18 19:21:52 -04:00 |
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KillzXGaming
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c36eb67acf
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BCSV : Add check for float values
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2020-03-18 17:09:33 -04:00 |
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KillzXGaming
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241833ca8f
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Add option to export BCSV as CSV
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2020-03-18 16:53:26 -04:00 |
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KillzXGaming
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f44b2ed920
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Some more bcsv fixes
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2020-03-18 14:10:37 -04:00 |
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KillzXGaming
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6afdd0e10f
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Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox
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2020-03-18 13:42:41 -04:00 |
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KillzXGaming
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b9803d5e94
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BCSV fix
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2020-03-18 13:42:16 -04:00 |
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KillzXGaming
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3bd4daf584
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Fix errors
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2020-03-18 12:36:46 -04:00 |
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KillzXGaming
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83c940aeff
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Add BCSV support
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2020-03-18 12:30:45 -04:00 |
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KillzXGaming
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be11a08a65
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Some fixes to batch exporting. Add batch compression
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2020-03-18 11:42:17 -04:00 |
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KillzXGaming
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b11e913240
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Adjust tex2 loading to prevent altered images loading from it
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2020-03-16 16:15:12 -04:00 |
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KillzXGaming
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371e4d37f9
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Fix BCLYT/BRLYT material editor loading for material tree nodes.
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2020-03-16 15:38:24 -04:00 |
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KillzXGaming
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5b2f6effc7
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Fix errors
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2020-03-12 21:21:45 -04:00 |
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KillzXGaming
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0fef9aac31
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Improve KCL context menu handling
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2020-03-12 19:23:00 -04:00 |
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KillzXGaming
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17b2eeae0d
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Error fixes
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2020-03-10 21:20:48 -04:00 |
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KillzXGaming
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fadcd2e412
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Merge pull request #198 from M-1-RLG/master
CMB: Update Materials/Fix Material Reading
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2020-03-10 20:47:31 -04:00 |
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