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Commit Graph

732 Commits

Author SHA1 Message Date
KillzXGaming
2088200479 Add batch exporting textures for some additional formats 2020-04-11 10:23:39 -04:00
KillzXGaming
65532046c0 Quick implimentation so bfres models can be batched exported 2020-04-10 17:22:45 -04:00
KillzXGaming
ab37acc60c Add LZ77 Wii support for type 0x11 (Paper Mario Color Splash) 2020-04-09 21:02:46 -04:00
KillzXGaming
be9f7928d8 BFRES : fix loading R8 SNORM for wii u 2020-04-09 19:34:54 -04:00
KillzXGaming
c035b7e9c2 Fix nutexb padding for smaller images 2020-04-09 16:44:22 -04:00
KillzXGaming
5c68d2d14a Fix errors 2020-04-05 11:23:01 -04:00
KillzXGaming
259f681940 NUTEXB : Also pad image data for images edited in tool 2020-04-02 14:48:25 -04:00
KillzXGaming
da32466f53 Quick fix 2020-04-02 14:36:34 -04:00
KillzXGaming
4ff5e83ba3 NUTEXB : Automatically pad smaller image sizes if restrictions are used 2020-04-02 14:34:18 -04:00
KillzXGaming
1cf45c4f5a Adjust nutexb name handling 2020-04-02 14:25:08 -04:00
KillzXGaming
1d899747d7 Regenerate indices after it's removed 2020-04-02 14:14:19 -04:00
KillzXGaming
32093a1822 GFPAK : Fix deleting file entries from improper folder indices 2020-04-02 14:12:59 -04:00
KillzXGaming
e636da8d19 BFRES : Add import setting to create dummy LODs 2020-04-01 15:31:08 -04:00
KillzXGaming
f345e5ec59 BFRES : Add option to create dummy LODs that point to first level. 2020-04-01 15:23:55 -04:00
KillzXGaming
7c75bb3a47 BFRES : Create new bounding nodes for regenerated bounding boxes 2020-04-01 14:39:11 -04:00
KillzXGaming
66f429a555 BFRES : Fix clearing shape LODs from the menu 2020-04-01 13:15:51 -04:00
KillzXGaming
9c9c9126a5 DA4E : Fix a bug with material mapping on export 2020-04-01 11:45:08 -04:00
KillzXGaming
06abad5d4a BFRES : Fix updating bone transforms in bone editor for wii u 2020-03-29 14:46:33 -04:00
KillzXGaming
ed945a5f5e One more fix 2020-03-23 21:35:39 -04:00
KillzXGaming
0900170038 Fix errors 2020-03-23 21:32:57 -04:00
KillzXGaming
5240021dea Update ftex replace method 2020-03-23 21:16:55 -04:00
KillzXGaming
0096dd95c2 Some fixes to texture importer and auto flip bffnt bitmaps on import 2020-03-23 21:13:58 -04:00
KillzXGaming
446568f641 Some more bfxfnt fixes with gx2. Also fix the character selector 2020-03-23 20:38:39 -04:00
KillzXGaming
c9ea004446 Force swizzle pattern for bffnt GX2 sheets when replacing 2020-03-23 20:24:19 -04:00
KillzXGaming
42304f5687 Some bxfnt adjustments with columns 2020-03-23 20:21:47 -04:00
KillzXGaming
8c6b547900 Fix PCK bugs with streams 2020-03-23 19:17:50 -04:00
KillzXGaming
5a1e4281c1 Reload tree and file for saved file streams that are kept open 2020-03-22 20:18:21 -04:00
KillzXGaming
814321e41b Add support for PCK audio archives 2020-03-22 20:02:32 -04:00
KillzXGaming
2fa03c724a Fix BRLYT tex coord gens for newly made texture maps 2020-03-22 17:51:01 -04:00
KillzXGaming
efca9faee9 Fix errors 2020-03-22 13:18:14 -04:00
KillzXGaming
5a86fe16de BNTX : Fix R16_UINT textures 2020-03-22 13:13:53 -04:00
KillzXGaming
3f90854914 Fix material mapping for BCH/BCMDL DAE exporting 2020-03-21 20:40:52 -04:00
KillzXGaming
032db2a0d0 Auto hide vtx colors for certain games 2020-03-21 20:05:21 -04:00
KillzXGaming
35c94a8d8b Fix errors 2020-03-21 13:34:19 -04:00
KillzXGaming
b0edf476e9 Byaml : fix path index types with no paths 2020-03-18 20:36:08 -04:00
KillzXGaming
dc96965440 Fix adjusting vertex attribute buffer indices when one is removed. 2020-03-18 19:21:52 -04:00
KillzXGaming
c36eb67acf BCSV : Add check for float values 2020-03-18 17:09:33 -04:00
KillzXGaming
241833ca8f Add option to export BCSV as CSV 2020-03-18 16:53:26 -04:00
KillzXGaming
f44b2ed920 Some more bcsv fixes 2020-03-18 14:10:37 -04:00
KillzXGaming
6afdd0e10f Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox 2020-03-18 13:42:41 -04:00
KillzXGaming
b9803d5e94 BCSV fix 2020-03-18 13:42:16 -04:00
KillzXGaming
3bd4daf584
Fix errors 2020-03-18 12:36:46 -04:00
KillzXGaming
83c940aeff Add BCSV support 2020-03-18 12:30:45 -04:00
KillzXGaming
be11a08a65 Some fixes to batch exporting. Add batch compression 2020-03-18 11:42:17 -04:00
KillzXGaming
b11e913240 Adjust tex2 loading to prevent altered images loading from it 2020-03-16 16:15:12 -04:00
KillzXGaming
371e4d37f9 Fix BCLYT/BRLYT material editor loading for material tree nodes. 2020-03-16 15:38:24 -04:00
KillzXGaming
5b2f6effc7 Fix errors 2020-03-12 21:21:45 -04:00
KillzXGaming
0fef9aac31 Improve KCL context menu handling 2020-03-12 19:23:00 -04:00
KillzXGaming
17b2eeae0d Error fixes 2020-03-10 21:20:48 -04:00
KillzXGaming
fadcd2e412
Merge pull request #198 from M-1-RLG/master
CMB: Update Materials/Fix Material Reading
2020-03-10 20:47:31 -04:00