KillzXGaming
|
f1439db314
|
Save compressed bytes properly and save data within archives for pak
|
2019-08-05 17:04:24 -04:00 |
|
KillzXGaming
|
1357627e2d
|
Add pak saving
|
2019-08-05 16:47:40 -04:00 |
|
KillzXGaming
|
a655ea24d7
|
Rework IGZ reading and add writing back (for textures)
|
2019-08-05 15:38:03 -04:00 |
|
KillzXGaming
|
aa92482f15
|
Fix some dialog issues and paste the full data size for IGZ to prevent size issues
|
2019-08-04 21:12:36 -04:00 |
|
KillzXGaming
|
15ab766a56
|
Load IGZ textures
|
2019-08-04 20:29:37 -04:00 |
|
KillzXGaming
|
4eeb05e3d2
|
Remove libwii sharp as it's not used anymore
|
2019-08-04 19:57:38 -04:00 |
|
KillzXGaming
|
0e65b17e48
|
Disable IGZ because it keeps breaking
|
2019-08-04 19:40:28 -04:00 |
|
KillzXGaming
|
dceb4a93cd
|
Adjust license for lzma
|
2019-08-04 19:39:08 -04:00 |
|
KillzXGaming
|
badfde22e5
|
Quick fix some weird issue on boot
|
2019-08-04 19:32:14 -04:00 |
|
KillzXGaming
|
bd0953477a
|
Decompress IGA Pak and start parsing IGZ textures
|
2019-08-04 19:28:32 -04:00 |
|
KillzXGaming
|
575dfe521c
|
Fix TPL width/height mixed up
|
2019-08-04 13:46:54 -04:00 |
|
KillzXGaming
|
51e96ec1a5
|
Support the other normal TPL formats
|
2019-08-04 13:45:11 -04:00 |
|
KillzXGaming
|
10a3aa5017
|
Add suoport for SMB TPL
|
2019-08-04 13:31:16 -04:00 |
|
KillzXGaming
|
ea2b941b93
|
Parse TPL
|
2019-08-04 12:21:28 -04:00 |
|
KillzXGaming
|
5729b20c43
|
Add the latest bflyt files
|
2019-08-04 11:50:57 -04:00 |
|
KillzXGaming
|
248fed502e
|
Try to fix build
|
2019-08-04 11:50:04 -04:00 |
|
JohnFiddleystein
|
1f9cb7e46d
|
Fix appveyor issues by removing _ =
|
2019-08-04 16:05:12 +01:00 |
|
JohnFiddleystein
|
9ae15ee63c
|
Remove redundant skip padding function
|
2019-08-04 15:38:21 +01:00 |
|
JohnFiddleystein
|
3011a153aa
|
Cleanup BTI, Finalize TXE with the help of KILLZ
|
2019-08-04 15:27:00 +01:00 |
|
JohnFiddleystein
|
7a4a443b5c
|
Try and fix up TXE.cs a bit
|
2019-08-04 14:44:05 +01:00 |
|
JohnFiddleystein
|
dd33b5e6c5
|
Add support for basic BTI and TXE
|
2019-08-04 14:15:34 +01:00 |
|
KillzXGaming
|
1f8bd2e19e
|
Parse the skeletal animation format CSAB
|
2019-08-03 19:33:29 -04:00 |
|
KillzXGaming
|
89aecaec34
|
Add proper audio exporting in player
|
2019-08-03 18:18:26 -04:00 |
|
KillzXGaming
|
61ede33e29
|
Auto set the audio device to an active one
|
2019-08-03 18:00:51 -04:00 |
|
KillzXGaming
|
602594aa3a
|
Fix cmb full modes
|
2019-08-03 17:12:09 -04:00 |
|
KillzXGaming
|
61cd136c41
|
Fix loading ZAR files
|
2019-08-03 16:07:52 -04:00 |
|
KillzXGaming
|
1540f86a88
|
Texturemap material fixes for cmb
|
2019-08-03 15:57:23 -04:00 |
|
KillzXGaming
|
1ab2164339
|
Rewrite all the texture modes to use proper enums
|
2019-08-03 15:23:05 -04:00 |
|
KillzXGaming
|
db065e1c57
|
Some texture map fixes
|
2019-08-03 13:57:30 -04:00 |
|
KillzXGaming
|
231a6ee9c6
|
Add support for LM3DS GAR
|
2019-08-03 13:33:02 -04:00 |
|
KillzXGaming
|
11ebded46b
|
More material improvements
|
2019-08-02 22:06:45 -04:00 |
|
KillzXGaming
|
e0b8ca5e27
|
Parse cmb materials almost completely
|
2019-08-02 21:24:13 -04:00 |
|
KillzXGaming
|
9e5e8d72b5
|
ZSI progress
|
2019-08-02 20:08:51 -04:00 |
|
KillzXGaming
|
9308bfd565
|
Some buffer check fixes and adjust sarc description
|
2019-08-02 17:31:27 -04:00 |
|
KillzXGaming
|
f06cfbd053
|
CMB model previewing and parsing
|
2019-08-02 17:27:44 -04:00 |
|
KillzXGaming
|
b445590961
|
Add preview to single textures (ie NUTEXB)
|
2019-08-01 19:28:37 -04:00 |
|
KillzXGaming
|
e2edd2e923
|
Load texture icons via before expand event
|
2019-08-01 19:16:50 -04:00 |
|
KillzXGaming
|
a9b92e42e2
|
Some platform swizzle fixes and preview textures for bmd
|
2019-08-01 18:11:56 -04:00 |
|
KillzXGaming
|
f4e4afa2f7
|
Cleanup. Start to impliment texture preview icons in tree
|
2019-08-01 17:47:35 -04:00 |
|
KillzXGaming
|
d244ceab0a
|
Add proper file remove dialog and update the menus
|
2019-07-31 20:27:46 -04:00 |
|
KillzXGaming
|
2340d6a7a4
|
Improve file removing from object editor
|
2019-07-31 20:11:10 -04:00 |
|
KillzXGaming
|
25bc66e505
|
Support loading multiple IArchive and node types from a single format within an archive file
|
2019-07-31 19:45:03 -04:00 |
|
KillzXGaming
|
2df6d35d17
|
Add interface to not dispose data (for NSP, NCA, XCI, etc)
|
2019-07-31 19:33:45 -04:00 |
|
KillzXGaming
|
d19aa09c32
|
More improvements for searching
|
2019-07-31 17:25:41 -04:00 |
|
KillzXGaming
|
8afae95e2c
|
Fix vertex increase from assimp's tans/bitans (calculate with ST)
|
2019-07-30 15:38:42 -04:00 |
|
KillzXGaming
|
c4ac54acd0
|
Default botw normal map blue component to always 1 if bc5 unorm
|
2019-07-29 18:55:06 -04:00 |
|
KillzXGaming
|
1d71983f1d
|
Fix some skin count issues
|
2019-07-29 18:40:40 -04:00 |
|
KillzXGaming
|
3a7cd6cb4c
|
Apply the same weight handling for all formats
|
2019-07-29 18:22:21 -04:00 |
|
KillzXGaming
|
857e34fce7
|
Fix Format_8 encoding for weights
|
2019-07-29 18:09:53 -04:00 |
|
KillzXGaming
|
030f9effc2
|
Fix null parameters
|
2019-07-29 16:48:24 -04:00 |
|
KillzXGaming
|
7bed6627fe
|
Add all the new archive stuff to narc
|
2019-07-29 16:13:21 -04:00 |
|
KillzXGaming
|
b7e55f2769
|
check gzip magic for narc
|
2019-07-29 15:55:18 -04:00 |
|
KillzXGaming
|
326b11aef6
|
More format fixes. Add custom parameters for not swapping red and green channels
|
2019-07-29 15:48:36 -04:00 |
|
KillzXGaming
|
e1d9dff336
|
Force ptcl for wii u to generate mip offsets
|
2019-07-29 15:05:50 -04:00 |
|
KillzXGaming
|
f58efacbef
|
Automatically generate GX2 mipoffsets if null or empty
|
2019-07-29 14:55:43 -04:00 |
|
KillzXGaming
|
691d4c7d35
|
Decompress hyrule warriors (Wii U) gz files
|
2019-07-29 14:40:12 -04:00 |
|
KillzXGaming
|
4ef0025fe2
|
Add color/alpha preview combo as a control
|
2019-07-29 12:23:15 -04:00 |
|
KillzXGaming
|
dd273d88ed
|
Rework ptcl color handling so it works better
|
2019-07-29 11:19:34 -04:00 |
|
KillzXGaming
|
f70a18c3f8
|
Add option to export all GT1 textures
|
2019-07-29 10:54:19 -04:00 |
|
KillzXGaming
|
994557b3b4
|
More GT1 format fixes
|
2019-07-29 10:47:05 -04:00 |
|
KillzXGaming
|
8f140ab6ef
|
Fix GT1 files getting invalid data positions and sizes
|
2019-07-29 10:40:12 -04:00 |
|
KillzXGaming
|
ce85ad3835
|
Add GT1/G1T support
|
2019-07-28 21:58:28 -04:00 |
|
KillzXGaming
|
dc20d5eac3
|
Add xml editor tab for byaml
|
2019-07-28 17:10:40 -04:00 |
|
KillzXGaming
|
9011f2a4c7
|
Try to dispose rarc properly
|
2019-07-28 12:45:39 -04:00 |
|
KillzXGaming
|
83e1911f3c
|
Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox
|
2019-07-28 11:22:36 -04:00 |
|
KillzXGaming
|
8b2a89c93c
|
Prevent opengl from erroring out from unsupported wrap modes
|
2019-07-28 11:22:19 -04:00 |
|
KillzXGaming
|
8b4ce2e9c6
|
Fix typo
|
2019-07-27 22:23:35 -04:00 |
|
KillzXGaming
|
2da0d605fe
|
Fix loading 3ds bflim
|
2019-07-27 21:05:12 -04:00 |
|
KillzXGaming
|
f599ea9b41
|
Add parameters class to textures to configure how to display the texture
|
2019-07-27 18:25:35 -04:00 |
|
KillzXGaming
|
c0e40462cc
|
Fix bffnt for wii u applying invalid widths on replacing
|
2019-07-27 15:43:14 -04:00 |
|
KillzXGaming
|
64be5b2408
|
More buffer and exploding fixes for LM2
|
2019-07-27 14:48:55 -04:00 |
|
KillzXGaming
|
9c7494ce9e
|
Flip uvs for LM2 automatically
|
2019-07-27 12:53:44 -04:00 |
|
KillzXGaming
|
e9d9634bb4
|
Normalize the normals and some shader improvements
|
2019-07-27 12:41:38 -04:00 |
|
KillzXGaming
|
5b55e210ed
|
Fix normals. Load vertex colors for some types
|
2019-07-27 12:29:38 -04:00 |
|
KillzXGaming
|
1885319061
|
Some buffer fixes for LM2
|
2019-07-27 11:49:47 -04:00 |
|
KillzXGaming
|
ded4dae5c1
|
Make it so a game preset must be set for KCL
|
2019-07-26 20:16:31 -04:00 |
|
KillzXGaming
|
df9641faab
|
Bfres library fixes, and some form fixes
|
2019-07-26 15:35:15 -04:00 |
|
KillzXGaming
|
6e87f9b2d3
|
Apply saving opened file fomrats for rarc
|
2019-07-25 21:02:15 -04:00 |
|
KillzXGaming
|
76c0b560ad
|
restet saved lists for rarc on save
|
2019-07-25 20:56:28 -04:00 |
|
KillzXGaming
|
ffafe66ee4
|
Include saved nodes for the total node count for rarc
|
2019-07-25 20:14:33 -04:00 |
|
KillzXGaming
|
ee6ed0461e
|
More rarc fixes
|
2019-07-25 20:07:08 -04:00 |
|
KillzXGaming
|
128045ecb5
|
Apply the ftex instace on converted texture pattern animations
|
2019-07-25 19:28:52 -04:00 |
|
KillzXGaming
|
a03a852867
|
Fix saving step curve frames
|
2019-07-25 19:02:51 -04:00 |
|
KillzXGaming
|
eb288d36b9
|
More rarc fixes
|
2019-07-25 18:54:58 -04:00 |
|
KillzXGaming
|
e0df03cc26
|
Wip zar, gar,, and more rarc saving progress
|
2019-07-25 16:49:04 -04:00 |
|
KillzXGaming
|
d5b084e4e4
|
Fix reading frames for some animations on wii u bfres
|
2019-07-25 10:00:31 -04:00 |
|
KillzXGaming
|
ab00bcd09a
|
Add batch export for lm2 textures
|
2019-07-25 09:43:34 -04:00 |
|
KillzXGaming
|
5582f31c38
|
Add option to export lm2 dark moon models
|
2019-07-25 09:36:49 -04:00 |
|
KillzXGaming
|
1fb66d4490
|
Always dispose file streams once everything is loaded
|
2019-07-24 21:15:21 -04:00 |
|
KillzXGaming
|
4e6fc6270a
|
Try to fix ptcl not saving from being active
|
2019-07-24 17:21:00 -04:00 |
|
KillzXGaming
|
cd0e3377b4
|
Sarc fixes and more windows 7 fixes
|
2019-07-24 15:10:05 -04:00 |
|
KillzXGaming
|
300b7597c2
|
Ops update project file
|
2019-07-23 19:04:06 -04:00 |
|
KillzXGaming
|
f9395b2144
|
Fix build issues
|
2019-07-23 19:03:52 -04:00 |
|
KillzXGaming
|
337de8a8be
|
Support sonic forces pac archives
|
2019-07-22 21:16:52 -04:00 |
|
KillzXGaming
|
eac9022938
|
Fix files in archives not compressing back
|
2019-07-22 21:01:05 -04:00 |
|
KillzXGaming
|
73056fa735
|
Try to fix build errors
|
2019-07-22 19:03:41 -04:00 |
|
KillzXGaming
|
8be02596e6
|
More adjustments
|
2019-07-22 19:01:29 -04:00 |
|
KillzXGaming
|
667ec7c752
|
rgba8 channel fix for non direct x tex
|
2019-07-22 18:26:23 -04:00 |
|
KillzXGaming
|
2dbee751b2
|
A few more LM2 model fixes
|
2019-07-22 17:17:07 -04:00 |
|
KillzXGaming
|
68a3933362
|
Draw LM2 models. Extreemly glitchy atm
|
2019-07-22 16:44:03 -04:00 |
|