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Commit Graph

597 Commits

Author SHA1 Message Date
KillzXGaming
74dc1c132c More bone transform fixes 2019-06-12 19:21:05 -04:00
KillzXGaming
c86a7b23ca Ignore rigid indices on rigid bodies, only check if rigiid skinning. 2019-06-12 19:15:54 -04:00
KillzXGaming
19f3811a46 Fix zlib decompression for NARC 2019-06-12 18:25:41 -04:00
KillzXGaming
26de867fa9 Update image editor properly in archive previewer 2019-06-12 17:55:03 -04:00
KillzXGaming
0384191687 Fix file name for tphd table 2019-06-12 17:41:03 -04:00
KillzXGaming
376657825c Dispose reader streams for file tables once finsihed 2019-06-12 17:40:15 -04:00
KillzXGaming
ef1550facc Save the file first incase the table fails 2019-06-12 17:28:06 -04:00
KillzXGaming
4280728647 Update image editor properly for wii u bfres 2019-06-12 17:04:54 -04:00
KillzXGaming
18120fa028 Some sampler fixes for odyssey 2019-06-12 16:18:30 -04:00
KillzXGaming
05516ed3df Gamma fix pbr diffuse color 2019-06-12 15:57:24 -04:00
KillzXGaming
656ff9d0d0 Add support for cull modes 2019-06-12 15:39:25 -04:00
KillzXGaming
4045581579 Fix any more issues with tphd file table 2019-06-11 21:20:50 -04:00
KillzXGaming
0b87737eac Now twilight princess file table works 2019-06-11 20:59:53 -04:00
KillzXGaming
35f547e9a7 Nearly working now 2019-06-11 19:51:27 -04:00
KillzXGaming
bd7a173876 Progress on twilight princess hd file table 2019-06-11 19:35:02 -04:00
KillzXGaming
9e132a68d3 More RSTB fixes 2019-06-11 18:05:07 -04:00
KillzXGaming
41adcfffc1 Tons more RSTB progress (Note file in archives don't work yet) 2019-06-11 15:39:23 -04:00
KillzXGaming
e22005bbea Start to impliment RSTB table. 2019-06-10 20:54:23 -04:00
KillzXGaming
b2f48fa8e9 Add support for channel components for bfres shaders, 2019-06-10 18:06:31 -04:00
KillzXGaming
cce69d12e2 Some more fixes and optmizations. 2019-06-10 16:30:06 -04:00
KillzXGaming
ea626cac07 Try to fix windows scaling again on 4k monitors 2019-06-09 21:21:03 -04:00
KillzXGaming
afe0fc2e3f Update editor properly. 2019-06-09 20:16:11 -04:00
KillzXGaming
bb691dcd0b Start to add multiple editor switching for archive files 2019-06-09 20:03:56 -04:00
KillzXGaming
7176063af3 Fix Texture SRT/shader param animation playing in viewport. 2019-06-09 18:41:33 -04:00
KillzXGaming
8b052bf4b4 Fix font scaling on title bar 2019-06-09 17:27:07 -04:00
KillzXGaming
e4e58a3bfb Fix last frame display in param animation viewer 2019-06-09 14:43:51 -04:00
KillzXGaming
7bd1abf12a More cleanup 2019-06-09 14:23:44 -04:00
KillzXGaming
a336e711f1 Some fixes and cleanup for textures 2019-06-09 14:17:10 -04:00
KillzXGaming
5546d0da24 Add preview archive option to sarc 2019-06-09 13:51:04 -04:00
KillzXGaming
e36173ce1e Improve updating the image list 2019-06-09 12:19:23 -04:00
KillzXGaming
80f0c765aa Add event for replacing textures after edits are applied. 2019-06-09 11:59:41 -04:00
KillzXGaming
33e886e546 More GTX file texture replacing fixes 2019-06-08 21:48:30 -04:00
KillzXGaming
62f35684ed More preview archive fixes and additions 2019-06-08 21:41:09 -04:00
KillzXGaming
e724fdc66b Update images in preview editor 2019-06-08 20:36:21 -04:00
KillzXGaming
f6fdae96f6 A few fixes to archives 2019-06-08 20:19:55 -04:00
KillzXGaming
28cc63a95c Some exporting improvements. 2019-06-08 14:50:10 -04:00
KillzXGaming
9b9a44b9a4 A few more assimp adjustments 2019-06-08 14:32:03 -04:00
KillzXGaming
5ffcdcabf6 Downgrade assimp to prevent bugs like bone names being wrong. 2019-06-08 14:26:13 -04:00
KillzXGaming
6d951b5906 Many rigging fixes. Meshes won't go to the center if using rigid skinning (1 skin influence) 2019-06-08 13:58:19 -04:00
KillzXGaming
81c5cc588c Only frame camera if bfres has meshes 2019-06-07 20:36:45 -04:00
KillzXGaming
7a02a36a2d Prevent viewport changing models if there are none in bfres. 2019-06-07 20:13:34 -04:00
KillzXGaming
3ecb714df1 Fix typos 2019-06-07 17:31:39 -04:00
KillzXGaming
7348419be4 Add better notification for adding/removing shader linked material data. 2019-06-07 17:28:06 -04:00
KillzXGaming
890f5afcf7 Check audio amount before adding entries for bars. 2019-06-07 17:01:24 -04:00
KillzXGaming
375d054522 Add support for BARS with only meta entries 2019-06-07 16:56:54 -04:00
KillzXGaming
e531a779ed Small fixes and additions
Fixed mesh name exporting for assimp.
Fixed clearing models for bfres.
Fixed limit skin count setting.
Fixed material index breaking if a material is removed for bfres.
Update the vertex data properly if a model is imported as new.
Added AMTA editing for BARS.
Added audio player for BARS.
2019-06-07 16:31:13 -04:00
KillzXGaming
05474688be Add an "Inject" tab for maintaining original model data when replaced. 2019-06-06 21:13:25 -04:00
KillzXGaming
5a17b71d8f Option to limit material mapping to original way. More fixes to skim limiter 2019-06-06 19:27:10 -04:00
KillzXGaming
a520ff1dd9 Add basic probe bounding box converter 2019-06-06 17:57:55 -04:00
KillzXGaming
157ff75b79 Add model cycling if multiple models are active in an editor.
Models can be cycled in the same editor. The active one now gets properly set. You can adjust the combo box to preview multiple models in the scene.
Fixed a bug where some models would project on the top of the screen as duplicates.
2019-06-06 15:40:32 -04:00