KillzXGaming
f599ea9b41
Add parameters class to textures to configure how to display the texture
2019-07-27 18:25:35 -04:00
KillzXGaming
df9641faab
Bfres library fixes, and some form fixes
2019-07-26 15:35:15 -04:00
KillzXGaming
4ba79980c9
Automatically clear the playlist for the audio player to prevent dupes
2019-07-24 17:42:59 -04:00
KillzXGaming
cd0e3377b4
Sarc fixes and more windows 7 fixes
2019-07-24 15:10:05 -04:00
KillzXGaming
1429a00178
More fixes and additions
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Archives now use a link list for archive infos and treenodes. Handling replaced treenodes is easier and fixes renaming issues if a file was opened and renamed.
More LM2 archive improvements, with more chunk loading.
2019-07-22 15:06:49 -04:00
KillzXGaming
976c214799
Add option to always dispay all models
2019-07-21 14:09:25 -04:00
KillzXGaming
ee5f01e44d
Add sonic all stars transformed archive as it's basically an older version of SP2
2019-07-20 20:56:22 -04:00
KillzXGaming
da46126e8b
Update image editor properly if edited
2019-07-19 15:27:30 -04:00
KillzXGaming
c0c1e621a4
A few additions and fixes
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Add custom color option for image editor background.
Start on character exporting for bffnt. as xlor.
Fix sarc hashes.
Fix bflims in archive editors
2019-07-19 15:11:55 -04:00
KillzXGaming
b6de4bf6a4
Properly check for text converting support for archive files
2019-07-18 16:55:41 -04:00
KillzXGaming
043983fdad
Set the file format instance on editor load for saving back
2019-07-18 16:52:46 -04:00
KillzXGaming
1a420f65a3
Fix save button for archive editors
2019-07-18 16:48:52 -04:00
KillzXGaming
9b15a3d5fe
Some bffnt stuff
2019-07-17 16:14:55 -04:00
KillzXGaming
6cfb6a214f
Adjust the toolbox name to no longer include "Switch" in it.
2019-07-16 17:35:21 -04:00
KillzXGaming
43081a4086
Texture decoder cleanup. Also fix wii u texture patterns with null issues
2019-07-16 16:54:46 -04:00
KillzXGaming
ddcf80a6d7
More gx2 reg fixes
2019-07-14 18:13:00 -04:00
KillzXGaming
f84753aa11
Add viewer for TPHD file tables
2019-07-14 17:36:52 -04:00
KillzXGaming
7bf92f8fc4
Reinstall assimp
2019-07-14 14:39:02 -04:00
KillzXGaming
3312f5ab00
Another shortcut adjustment
2019-07-14 12:58:42 -04:00
KillzXGaming
a2f01c7748
Fix double click event for treeview
2019-07-14 12:57:07 -04:00
KillzXGaming
8a89bce579
Check ctrl key for shortcuts
2019-07-14 12:51:51 -04:00
KillzXGaming
ff8b6bccc8
Check the node on key down to check if shortcut has been used
2019-07-14 12:13:09 -04:00
KillzXGaming
11c850ba77
Fix a dumb error
2019-07-13 19:25:55 -04:00
KillzXGaming
1f9b82ddda
Fix double clicking window title bar to go full screen
2019-07-13 19:25:41 -04:00
KillzXGaming
631f59ef93
Add audio meta data icons
2019-07-13 15:54:39 -04:00
KillzXGaming
716e2c254f
Start on SMO kingdom loading
2019-07-13 10:56:21 -04:00
KillzXGaming
d87426fbd8
bmd fixes and fix image editor issues
2019-07-12 15:28:14 -04:00
KillzXGaming
5081e39414
More format additions and fixes.
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Fixed MKAGPDX models a bit so they aren't all missing mesh data. Skinned ones are still buggy!
BMD wip support using SuperBMDLib.
Adjusted gui loading a little bit.
2019-07-11 17:22:59 -04:00
KillzXGaming
f1898bcbc8
Add archive overhaul update to BEA
2019-07-06 11:29:29 -04:00
KillzXGaming
fa84e46bba
Skip unsupported msbt sections with section size.
2019-07-04 18:00:55 -04:00
KillzXGaming
7df5effdc2
Fix UV editor issues
2019-07-02 17:36:36 -04:00
KillzXGaming
c30f758f8d
A few fixes
...
Fix the UV editor not applying saved UV data.
Start to add basic LM2 dict file support.
Start to add GFA support (todo need BPE compression)
2019-07-02 16:12:23 -04:00
KillzXGaming
ade73e6560
More render texture improvements. Fix a fix model importing issues.
2019-06-28 14:58:17 -04:00
KillzXGaming
777ccc4fb6
Add option to view cubemap arrays
2019-06-27 20:12:44 -04:00
KillzXGaming
1b823f022a
Add option to toggle alpha for cubemap view
2019-06-27 19:17:33 -04:00
KillzXGaming
1c49911d47
Add cubemap previewer to image editor
2019-06-27 19:08:12 -04:00
KillzXGaming
53b15c1f7b
A few more fixes.
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Fix material copying for wii u bfres.
Add batch bflim exporting.
2019-06-25 20:03:50 -04:00
KillzXGaming
d664a47426
Add big speed and memory improvements to bfres, bntx, and other formats
2019-06-25 14:56:19 -04:00
KillzXGaming
6798db20de
Add massive speed boost and memory improvements for archives with 1000s of files
...
This also fixes transparency on PBR shader.
Fixes odyssey costume viewer framing bfes
2019-06-24 15:45:54 -04:00
KillzXGaming
a317c88e3c
Fix swizzle pattern setting
2019-06-23 18:09:07 -04:00
KillzXGaming
31e5f42373
Limt skin count by default to prevent any possible issues
2019-06-23 11:04:34 -04:00
KillzXGaming
c879ec7839
Only get the filedata once for opening archive editors for quicker loading/less memory usage
2019-06-22 10:40:08 -04:00
KillzXGaming
54e88cdef5
Only load certain supported formats for sdf for faster loading. (Can still be extracted as all normally)
2019-06-22 07:57:26 -04:00
KillzXGaming
cc2e7df037
Fix shader issue from multiple viewports
2019-06-19 19:41:35 -04:00
KillzXGaming
a9f26c2670
More framework updates
2019-06-19 17:46:43 -04:00
KillzXGaming
51be965bc2
Keep limit under 4k to prevent memory issues
2019-06-19 17:09:17 -04:00
KillzXGaming
cae1d75173
Update to latest gl framework
2019-06-19 17:05:44 -04:00
KillzXGaming
15154d75b1
Add a few wip things
2019-06-18 20:52:09 -04:00
KillzXGaming
b16a098339
More fixes
2019-06-18 16:27:36 -04:00
KillzXGaming
a04ced5a32
Bump up archive file amount to load all files in SDF
2019-06-18 16:10:34 -04:00
KillzXGaming
99883c9a5b
Adjustments for limiting the size
2019-06-17 19:37:40 -04:00
KillzXGaming
b8aad096ff
Update image formats a bit. Add a fill editor option so editors update properly for archive viewer.
2019-06-17 19:19:27 -04:00
KillzXGaming
e8283ac4ee
More fixes
2019-06-16 20:48:17 -04:00
KillzXGaming
cd068828ba
More archive editor fixes
2019-06-16 20:40:32 -04:00
KillzXGaming
cee244669e
Fix DDS headers in SDF archive
2019-06-16 20:34:04 -04:00
KillzXGaming
8f849bf260
Add working SDF (Mario and Rabbids) archive support.
2019-06-16 19:35:46 -04:00
KillzXGaming
c50f3dc86e
Keep text for console data
2019-06-15 09:56:45 -04:00
KillzXGaming
25ae179a05
More console fixes
2019-06-15 09:49:59 -04:00
KillzXGaming
10f3b9741e
Fix build issues
2019-06-15 09:39:36 -04:00
KillzXGaming
c289287d14
Add console improvements to not break and keep logs if nt open.
2019-06-15 09:33:12 -04:00
KillzXGaming
b8cb80727a
More updating fixes
2019-06-14 20:39:47 -04:00
KillzXGaming
b231df5d15
Fix property grid updating
2019-06-14 20:38:27 -04:00
KillzXGaming
c756089aad
Fix srgb toggle for off for ftex
2019-06-14 20:26:46 -04:00
KillzXGaming
a8698a2ef4
Add LZARC support and a few random fixes.
2019-06-14 17:23:02 -04:00
KillzXGaming
95d434a058
Add option to toggle SRGB for ftex
2019-06-13 20:05:05 -04:00
KillzXGaming
add182f902
Rework form editors a bit for later loading docked for archives
2019-06-13 18:40:29 -04:00
KillzXGaming
26de867fa9
Update image editor properly in archive previewer
2019-06-12 17:55:03 -04:00
KillzXGaming
ef1550facc
Save the file first incase the table fails
2019-06-12 17:28:06 -04:00
KillzXGaming
05516ed3df
Gamma fix pbr diffuse color
2019-06-12 15:57:24 -04:00
KillzXGaming
bd7a173876
Progress on twilight princess hd file table
2019-06-11 19:35:02 -04:00
KillzXGaming
41adcfffc1
Tons more RSTB progress (Note file in archives don't work yet)
2019-06-11 15:39:23 -04:00
KillzXGaming
7aa040aebf
Some fixes to slider
2019-06-10 20:58:12 -04:00
KillzXGaming
d1adbc5547
Fix scaling when mdi window is maximized
2019-06-10 20:04:58 -04:00
KillzXGaming
d39ca57044
Fix windows scaling for tool
2019-06-10 20:03:27 -04:00
KillzXGaming
06af62fe39
Fix maxamizing title bar by doube clicking it
2019-06-10 18:28:42 -04:00
KillzXGaming
b2f48fa8e9
Add support for channel components for bfres shaders,
2019-06-10 18:06:31 -04:00
KillzXGaming
cce69d12e2
Some more fixes and optmizations.
2019-06-10 16:30:06 -04:00
KillzXGaming
ea626cac07
Try to fix windows scaling again on 4k monitors
2019-06-09 21:21:03 -04:00
KillzXGaming
afe0fc2e3f
Update editor properly.
2019-06-09 20:16:11 -04:00
KillzXGaming
bb691dcd0b
Start to add multiple editor switching for archive files
2019-06-09 20:03:56 -04:00
KillzXGaming
e4e58a3bfb
Fix last frame display in param animation viewer
2019-06-09 14:43:51 -04:00
KillzXGaming
7bd1abf12a
More cleanup
2019-06-09 14:23:44 -04:00
KillzXGaming
a336e711f1
Some fixes and cleanup for textures
2019-06-09 14:17:10 -04:00
KillzXGaming
a832b56cb4
Sort images in the editor aswell
2019-06-09 13:56:52 -04:00
KillzXGaming
5546d0da24
Add preview archive option to sarc
2019-06-09 13:51:04 -04:00
KillzXGaming
b79da4ff95
Make sure to resize image when reloading generic textures
2019-06-09 12:20:45 -04:00
KillzXGaming
e36173ce1e
Improve updating the image list
2019-06-09 12:19:23 -04:00
KillzXGaming
80f0c765aa
Add event for replacing textures after edits are applied.
2019-06-09 11:59:41 -04:00
KillzXGaming
62f35684ed
More preview archive fixes and additions
2019-06-08 21:41:09 -04:00
KillzXGaming
e724fdc66b
Update images in preview editor
2019-06-08 20:36:21 -04:00
KillzXGaming
f6fdae96f6
A few fixes to archives
2019-06-08 20:19:55 -04:00
KillzXGaming
e531a779ed
Small fixes and additions
...
Fixed mesh name exporting for assimp.
Fixed clearing models for bfres.
Fixed limit skin count setting.
Fixed material index breaking if a material is removed for bfres.
Update the vertex data properly if a model is imported as new.
Added AMTA editing for BARS.
Added audio player for BARS.
2019-06-07 16:31:13 -04:00
KillzXGaming
157ff75b79
Add model cycling if multiple models are active in an editor.
...
Models can be cycled in the same editor. The active one now gets properly set. You can adjust the combo box to preview multiple models in the scene.
Fixed a bug where some models would project on the top of the screen as duplicates.
2019-06-06 15:40:32 -04:00
KillzXGaming
04a84695b9
Fix upside down UVs in uv viewer
2019-06-04 17:17:31 -04:00
KillzXGaming
e62faba478
Apply re encoded images automatically after being set.
2019-06-03 21:15:06 -04:00
KillzXGaming
537da9866b
Some crash fixes when playing an animation
2019-06-03 20:53:11 -04:00
KillzXGaming
e1431631ad
Fix the max frame value the timeline can go to.
2019-06-03 20:08:46 -04:00
KillzXGaming
8a22275cd5
Animation fixes for playing last frame
2019-06-03 20:04:15 -04:00
KillzXGaming
4a32ffb3fb
Disable cursor hding until i polish the slider more
2019-06-02 16:17:28 -04:00
KillzXGaming
7d09926899
Prevent cursor from reseting to 0 for param editing
2019-06-02 16:15:33 -04:00