KillzXGaming
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8bfa2293a8
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Bind material enabling and hide properly in viewport
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2019-04-13 12:44:47 -04:00 |
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KillzXGaming
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c4e343b07d
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Fix bflim issues
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2019-04-12 20:30:42 -04:00 |
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KillzXGaming
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932bab3c75
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Add collision type window. Not editable just yet
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2019-04-12 19:32:38 -04:00 |
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KillzXGaming
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4dcc523125
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Fix normals from model importing if the model's scale was transformed
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2019-04-12 16:21:00 -04:00 |
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KillzXGaming
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2197414b5f
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Fix normals changing when model is scaled from transform tool
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2019-04-12 16:00:03 -04:00 |
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KillzXGaming
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71db632ece
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And also load back transforms for local coordinates
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2019-04-12 15:42:45 -04:00 |
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KillzXGaming
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2bd2aed7d5
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Revert back to transforming properly for local coordinates
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2019-04-12 15:41:47 -04:00 |
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KillzXGaming
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79036ecb95
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Fix bfres importing bugs and alignment corruption from importing sections
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2019-04-12 15:34:42 -04:00 |
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KillzXGaming
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dada4bb9c3
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Add seperate export filer for FMDL to remove unused types atm
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2019-04-11 19:43:04 -04:00 |
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KillzXGaming
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4779b4cff1
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More image editor fixes
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2019-04-11 19:28:35 -04:00 |
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KillzXGaming
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619c1f7ec5
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Add option to move properties in image editor vertical
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2019-04-11 18:51:59 -04:00 |
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KillzXGaming
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270d441dcc
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More fixes
Many fixes to the enum data for switch bfres. Filter data can be edited properly.
UVs in UV editor can be transformed
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2019-04-11 18:05:15 -04:00 |
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KillzXGaming
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3f510ce76b
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Fix color display for some shader params
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2019-04-10 19:59:57 -04:00 |
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KillzXGaming
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a21eead9da
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Add my own obj libary since assimp is broken
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2019-04-10 18:42:45 -04:00 |
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KillzXGaming
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76ca51d20a
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Fix more bugs. Additional probe stuff
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2019-04-10 15:36:10 -04:00 |
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KillzXGaming
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6414744c28
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Add probe lighting object to muunt editor
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2019-04-09 19:43:24 -04:00 |
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KillzXGaming
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77330c6b35
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Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox
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2019-04-09 17:25:49 -04:00 |
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KillzXGaming
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bab9ce9022
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Fix dae exporting with only indices and no weights. Fix sharc crashes.
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2019-04-09 17:24:39 -04:00 |
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AboodXD
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2fbeb22242
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Fix GTX version and some fixes in GX2 swizzling
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2019-04-09 13:12:45 +04:00 |
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KillzXGaming
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7fe264136c
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Skip array/depth levels for GX2 for now till that gets fixed
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2019-04-08 21:33:18 -04:00 |
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KillzXGaming
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b59148d262
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Add GX2 swizzle function to GX2 class.
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2019-04-08 20:19:50 -04:00 |
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KillzXGaming
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353e8588d2
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Cleanup swizzle function. Remove old one
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2019-04-08 20:09:17 -04:00 |
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KillzXGaming
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e629894267
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Fix build issues
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2019-04-08 19:44:57 -04:00 |
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KillzXGaming
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bd6627b030
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Fix importing additional animations (from binary)
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2019-04-08 19:41:18 -04:00 |
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KillzXGaming
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fff3d58cb3
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Cleanup muunt and camera mini map stuff. Add game path settings
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2019-04-08 17:01:31 -04:00 |
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KillzXGaming
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060af50cbf
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Fix actor renaming for bfres
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2019-04-07 21:17:53 -04:00 |
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KillzXGaming
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2e5e32be6a
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Fix byaml editor erroring out
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2019-04-07 13:35:52 -04:00 |
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KillzXGaming
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2c73c6dde6
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Fix local coordinates not updating when vertex buffer is updated
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2019-04-07 13:27:38 -04:00 |
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KillzXGaming
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8d9c78cdc9
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Fix path getting for proper hiding
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2019-04-06 21:45:25 -04:00 |
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KillzXGaming
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c173edd611
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Fix sub files issues
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2019-04-06 18:30:22 -04:00 |
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KillzXGaming
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4865ca1a8f
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Rename GTX class to GX2
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2019-04-06 15:58:20 -04:00 |
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KillzXGaming
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5a75f0889a
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Fix Tex2 replacing
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2019-04-06 12:24:21 -04:00 |
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KillzXGaming
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04eee5913c
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Add mip swizzle value from tex2 to deswizzle
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2019-04-06 11:58:21 -04:00 |
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KillzXGaming
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2f4b03a454
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Fix tex2 files from loading mips in image editor
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2019-04-06 11:53:39 -04:00 |
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KillzXGaming
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ea099ee2dd
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More fixes and try to load depth data
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2019-04-06 11:37:50 -04:00 |
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KillzXGaming
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62cbad92dd
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Add actor file renamer for SZS files in odyssey
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2019-04-05 21:10:57 -04:00 |
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KillzXGaming
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7bea95b199
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Update to the latest opengl framework and more bug fixes
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2019-04-05 19:47:21 -04:00 |
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KillzXGaming
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edb5c230ca
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Add textures to later ptcl versions
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2019-04-03 21:57:34 -04:00 |
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KillzXGaming
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1d99b14bfe
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More fixes
Fixed timeline issues
KCL now has presets for games. This will fix crashing in Splatoon, MK9, and many more games
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2019-04-03 21:03:01 -04:00 |
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KillzXGaming
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194d032798
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Reset menus on load
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2019-04-01 16:44:23 -04:00 |
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KillzXGaming
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49a803584c
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Cleanup bntx context menus
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2019-04-01 16:43:27 -04:00 |
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KillzXGaming
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325f1e25f6
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Add basic file removale. Will be improved later
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2019-04-01 16:19:07 -04:00 |
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KillzXGaming
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efd6d6613e
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Fix errors
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2019-04-01 15:35:20 -04:00 |
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KillzXGaming
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2a76b8216c
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Comment out some stuff because of appveyor atm
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2019-04-01 15:33:11 -04:00 |
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KillzXGaming
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c908e24517
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Add some KCL structs to new file for easier reading and writing
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2019-04-01 15:30:50 -04:00 |
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KillzXGaming
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dba119ba6e
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Add BNTX node for bffnt sheets
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2019-04-01 15:16:07 -04:00 |
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KillzXGaming
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1ec2c26c35
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Fix skeleton replacing on wii u
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2019-04-01 15:13:30 -04:00 |
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KillzXGaming
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7bd00f6de7
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Fix dae rigging for good now
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2019-04-01 15:04:16 -04:00 |
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KillzXGaming
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0c5d53ae61
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Fix bone transforms and names from parent skeleton generated by blender
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2019-03-31 17:43:19 -04:00 |
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KillzXGaming
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b87cc40857
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Fix hash only sarcs from saving
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2019-03-31 17:06:12 -04:00 |
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