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Commit Graph

536 Commits

Author SHA1 Message Date
KillzXGaming
5f3fff4749 Add directory and node interfaces for archive types 2019-06-29 21:05:10 -04:00
KillzXGaming
a6a5f2ac50 Fix zlib compression 2019-06-29 17:38:06 -04:00
KillzXGaming
402c2cee5e Fix bntx texture format issues with R8G8_SNORM 2019-06-29 12:33:27 -04:00
KillzXGaming
8767898577 Properly decompress target file on batch operations 2019-06-28 20:42:49 -04:00
KillzXGaming
c1f779ebb7 Detect zlib by magic 2019-06-28 19:24:28 -04:00
KillzXGaming
2a7b71dafd Adjust zs description 2019-06-28 18:17:06 -04:00
KillzXGaming
2c442186ad Add .zs extension for list of compression extensions 2019-06-28 18:10:29 -04:00
KillzXGaming
f776b46138 Fix 0.9 bfres savig with material animations 2019-06-28 18:02:11 -04:00
KillzXGaming
ade73e6560 More render texture improvements. Fix a fix model importing issues. 2019-06-28 14:58:17 -04:00
KillzXGaming
1b72ac47f1 Some fixes for renderable textures 2019-06-27 20:58:54 -04:00
KillzXGaming
777ccc4fb6 Add option to view cubemap arrays 2019-06-27 20:12:44 -04:00
KillzXGaming
1b823f022a Add option to toggle alpha for cubemap view 2019-06-27 19:17:33 -04:00
KillzXGaming
1c49911d47 Add cubemap previewer to image editor 2019-06-27 19:08:12 -04:00
KillzXGaming
47ca70a015 Fix 0.9 bfres with scene animations. Add toggle for direct x tex decoder 2019-06-27 14:38:13 -04:00
KillzXGaming
e88d42b4ce Add toggle to frame bfres on select 2019-06-26 15:58:28 -04:00
KillzXGaming
65341998c3 Fix dds decoder 2019-06-26 13:35:35 -04:00
KillzXGaming
27d4b670d8 Fix detecting zstd compression. Add NCA and IStorage support 2019-06-26 12:48:54 -04:00
KillzXGaming
7ad04eedad Fixes for batch bflim 2019-06-25 21:23:00 -04:00
KillzXGaming
53b15c1f7b A few more fixes.
Fix material copying for wii u bfres.
Add batch bflim exporting.
2019-06-25 20:03:50 -04:00
KillzXGaming
2d1c15a333 Fix star link SDF 2019-06-25 15:58:20 -04:00
KillzXGaming
7b18d66991 Export images with channel components enabled if used in image editor 2019-06-25 15:28:48 -04:00
KillzXGaming
d664a47426 Add big speed and memory improvements to bfres, bntx, and other formats 2019-06-25 14:56:19 -04:00
KillzXGaming
07c37ef3d4 Fix material exporting and bfres saving for user data that contains non string types 2019-06-24 20:51:35 -04:00
KillzXGaming
6798db20de Add massive speed boost and memory improvements for archives with 1000s of files
This also fixes transparency on PBR shader.
Fixes odyssey costume viewer framing bfes
2019-06-24 15:45:54 -04:00
KillzXGaming
a317c88e3c Fix swizzle pattern setting 2019-06-23 18:09:07 -04:00
KillzXGaming
31e5f42373 Limt skin count by default to prevent any possible issues 2019-06-23 11:04:34 -04:00
KillzXGaming
cbef8ab438 Fix fbx mesh names 2019-06-23 10:32:07 -04:00
KillzXGaming
b62305e2af quick fix for importing fbx 2019-06-23 10:22:12 -04:00
KillzXGaming
2aea6eb28a Fix dae importing having unmapped bones 2019-06-23 09:00:36 -04:00
KillzXGaming
c879ec7839 Only get the filedata once for opening archive editors for quicker loading/less memory usage 2019-06-22 10:40:08 -04:00
KillzXGaming
55fa5381fa Another adjustment 2019-06-22 09:37:50 -04:00
KillzXGaming
059e9d9ecc Auto detect lz4 compression on open files and also sdf 2019-06-22 09:26:45 -04:00
KillzXGaming
456796d684 Another fix 2019-06-22 09:00:58 -04:00
KillzXGaming
fab1c82fd1 Add swizzle checks for sdf files 2019-06-22 08:56:23 -04:00
KillzXGaming
54e88cdef5 Only load certain supported formats for sdf for faster loading. (Can still be extracted as all normally) 2019-06-22 07:57:26 -04:00
KillzXGaming
285eb3a028 Quick fix 2019-06-21 22:50:12 -04:00
KillzXGaming
09e9bf0e95 Better gfbmdl materials 2019-06-21 22:24:33 -04:00
KillzXGaming
067244555a Improve gfmdl support. Fix raw astc exporting 2019-06-21 18:18:22 -04:00
KillzXGaming
9fe7f254ff Generate mip maps for custom irradiance maps if they have none (prevents black skyboxes) 2019-06-20 16:05:07 -04:00
KillzXGaming
ad1c4aed4e Improve lighting view in pbr shader. Start on SEModel support. 2019-06-20 15:29:04 -04:00
KillzXGaming
cc2e7df037 Fix shader issue from multiple viewports 2019-06-19 19:41:35 -04:00
KillzXGaming
a9f26c2670 More framework updates 2019-06-19 17:46:43 -04:00
KillzXGaming
51be965bc2 Keep limit under 4k to prevent memory issues 2019-06-19 17:09:17 -04:00
KillzXGaming
cae1d75173 Update to latest gl framework 2019-06-19 17:05:44 -04:00
KillzXGaming
54c4bac8bc Add MKAGPDX model viewing and exporting 2019-06-19 14:57:59 -04:00
KillzXGaming
a076fc6f92 Some mkagpdx model progress 2019-06-18 21:48:18 -04:00
KillzXGaming
15154d75b1 Add a few wip things 2019-06-18 20:52:09 -04:00
KillzXGaming
b16a098339 More fixes 2019-06-18 16:27:36 -04:00
KillzXGaming
a04ced5a32 Bump up archive file amount to load all files in SDF 2019-06-18 16:10:34 -04:00
KillzXGaming
b1b9230146 Quick SDF fix 2019-06-18 15:48:18 -04:00
KillzXGaming
99883c9a5b Adjustments for limiting the size 2019-06-17 19:37:40 -04:00
KillzXGaming
b8aad096ff Update image formats a bit. Add a fill editor option so editors update properly for archive viewer. 2019-06-17 19:19:27 -04:00
KillzXGaming
732f3a7aeb Don't default switch swizzle for dds 2019-06-16 20:55:14 -04:00
KillzXGaming
e8283ac4ee More fixes 2019-06-16 20:48:17 -04:00
KillzXGaming
cd068828ba More archive editor fixes 2019-06-16 20:40:32 -04:00
KillzXGaming
cee244669e Fix DDS headers in SDF archive 2019-06-16 20:34:04 -04:00
KillzXGaming
8f849bf260 Add working SDF (Mario and Rabbids) archive support. 2019-06-16 19:35:46 -04:00
KillzXGaming
ae1f2ebb79 Fix exporting individual objects 2019-06-16 09:53:41 -04:00
KillzXGaming
8bbe51bb9c Support for decompressing carcs 2019-06-15 20:50:26 -04:00
KillzXGaming
04e3e65845 Fix copying over 2019-06-15 14:27:42 -04:00
KillzXGaming
5b156b8c24 Reinstall assimp to fix errors 2019-06-15 14:26:24 -04:00
KillzXGaming
bbe33f65f4 Adjust swizzle setting 2019-06-15 13:28:16 -04:00
KillzXGaming
70b15a94b7 More rstb fixes 2019-06-15 11:27:50 -04:00
KillzXGaming
8f18e77ab7 Fix RSTB sizes not using decompressed size 2019-06-15 11:04:29 -04:00
KillzXGaming
1b2de8c7cf Account fot tex2 files for RSTB size fixing 2019-06-15 10:44:22 -04:00
KillzXGaming
c50f3dc86e Keep text for console data 2019-06-15 09:56:45 -04:00
KillzXGaming
25ae179a05 More console fixes 2019-06-15 09:49:59 -04:00
KillzXGaming
10f3b9741e Fix build issues 2019-06-15 09:39:36 -04:00
KillzXGaming
c289287d14 Add console improvements to not break and keep logs if nt open. 2019-06-15 09:33:12 -04:00
KillzXGaming
c9d3c3efa9 Make sure to use mesh indices on export 2019-06-15 09:28:44 -04:00
KillzXGaming
a37ad31922 Disable a few things so it exports properly 2019-06-15 09:24:25 -04:00
KillzXGaming
a7db504a5a Update back to latest assimp and now use a new work around for bone names 2019-06-15 09:14:35 -04:00
KillzXGaming
ad3cd6654b Ignore rigid indices for now to fix transform issues 2019-06-14 21:35:09 -04:00
KillzXGaming
b8cb80727a More updating fixes 2019-06-14 20:39:47 -04:00
KillzXGaming
b231df5d15 Fix property grid updating 2019-06-14 20:38:27 -04:00
KillzXGaming
c756089aad Fix srgb toggle for off for ftex 2019-06-14 20:26:46 -04:00
KillzXGaming
6ef05a82c8 Properly align and create new alignment blocks for gtx files on save. 2019-06-14 19:53:06 -04:00
KillzXGaming
a8698a2ef4 Add LZARC support and a few random fixes. 2019-06-14 17:23:02 -04:00
KillzXGaming
95d434a058 Add option to toggle SRGB for ftex 2019-06-13 20:05:05 -04:00
KillzXGaming
add182f902 Rework form editors a bit for later loading docked for archives 2019-06-13 18:40:29 -04:00
KillzXGaming
0c11a29e03 Add MKAGPDX PAC support 2019-06-13 17:31:35 -04:00
KillzXGaming
26de867fa9 Update image editor properly in archive previewer 2019-06-12 17:55:03 -04:00
KillzXGaming
0384191687 Fix file name for tphd table 2019-06-12 17:41:03 -04:00
KillzXGaming
376657825c Dispose reader streams for file tables once finsihed 2019-06-12 17:40:15 -04:00
KillzXGaming
ef1550facc Save the file first incase the table fails 2019-06-12 17:28:06 -04:00
KillzXGaming
05516ed3df Gamma fix pbr diffuse color 2019-06-12 15:57:24 -04:00
KillzXGaming
4045581579 Fix any more issues with tphd file table 2019-06-11 21:20:50 -04:00
KillzXGaming
749ab4e150 Fix error 2019-06-11 21:10:23 -04:00
KillzXGaming
d86db10537 More fixes/adjustments to table 2019-06-11 21:09:00 -04:00
KillzXGaming
0b87737eac Now twilight princess file table works 2019-06-11 20:59:53 -04:00
KillzXGaming
35f547e9a7 Nearly working now 2019-06-11 19:51:27 -04:00
KillzXGaming
bd7a173876 Progress on twilight princess hd file table 2019-06-11 19:35:02 -04:00
KillzXGaming
9e132a68d3 More RSTB fixes 2019-06-11 18:05:07 -04:00
KillzXGaming
06a26c586f Fix label scaling in settings 2019-06-11 15:50:27 -04:00
KillzXGaming
01344bdf68 Adjust save notification to be what it was before until newer one is more polished 2019-06-11 15:43:45 -04:00
KillzXGaming
41adcfffc1 Tons more RSTB progress (Note file in archives don't work yet) 2019-06-11 15:39:23 -04:00
KillzXGaming
7aa040aebf Some fixes to slider 2019-06-10 20:58:12 -04:00
KillzXGaming
e22005bbea Start to impliment RSTB table. 2019-06-10 20:54:23 -04:00
KillzXGaming
d1adbc5547 Fix scaling when mdi window is maximized 2019-06-10 20:04:58 -04:00
KillzXGaming
d39ca57044 Fix windows scaling for tool 2019-06-10 20:03:27 -04:00