KillzXGaming
6d2df20b71
XTX : Support loading array levels
2021-10-11 19:12:37 -04:00
KillzXGaming
f8c0848ec3
XTX : Support BC6
2021-10-11 19:08:42 -04:00
KillzXGaming
a24495bd41
XTX format cleanup
2021-10-11 19:03:28 -04:00
KillzXGaming
84dcc87506
Quick fix for mtxt right click saving
2021-10-11 17:00:33 -04:00
KillzXGaming
08aae51016
Support MTXT editing. Add file extensions to files inside PKG.
2021-10-10 14:06:08 -04:00
KillzXGaming
0f1ff1b45c
Adjustment to MTXT so it can batch export.
2021-10-09 16:46:21 -04:00
KillzXGaming
6aead7e0f7
Add basic MTXT and PKG support
2021-10-08 16:35:36 -04:00
KillzXGaming
c20435aa45
Fix XTX replacing having incorrect block height
2021-07-25 16:51:51 -04:00
KillzXGaming
3c2526bedc
Quick xtx saving fix
2021-07-18 16:04:53 -04:00
KillzXGaming
137c086699
Fix bfres disappearing (bounding radius calculation) and fixes to xtx and astc support.
2021-07-18 15:17:07 -04:00
KillzXGaming
2acb2389c6
Update nutexb settings and fix unswizzled file detection.
2021-06-15 20:02:20 -04:00
KillzXGaming
bf43d65daf
NUTEXB : Support BC6 SFloat
2021-05-02 20:07:51 -04:00
KillzXGaming
15594e967b
NUTEXB: Support BC4
2021-05-02 18:52:03 -04:00
KillzXGaming
f17b4280a4
NUTEXB : Improve nutexb texture format support, keep file version on resave.
2021-04-30 17:53:02 -04:00
KillzXGaming
df281e645f
NUTEXB : Fix different non swizzled surface levels
2020-12-26 12:54:07 -05:00
KillzXGaming
5a55eb189f
NUTEXB : Fix BC2 SRGB textures loading
2020-12-13 11:44:15 -05:00
KillzXGaming
2f6605761a
TPL : Add support for little endian
2020-09-18 17:20:36 -04:00
KillzXGaming
33801bc48c
Quick fix for nutexb swizzle settings
2020-09-04 14:30:25 -04:00
KillzXGaming
6b88b26038
Use global variables for nutexb configuration.
2020-08-31 17:35:33 -04:00
KillzXGaming
9c0703d50c
Cleanup a bit
2020-08-31 17:30:57 -04:00
KillzXGaming
b867295659
NUTEXB : Add seperate padding toggle to pad smaller file sizes.
2020-08-31 17:27:07 -04:00
KillzXGaming
07bd21b174
Fix errors
2020-07-11 15:21:37 -04:00
KillzXGaming
336efb45ff
NUTEXB : Align array levels fixing cubemap importing
2020-07-11 11:24:50 -04:00
KillzXGaming
7ca392bdfe
Add dialog for replacing unswizzled images for nutexb
2020-07-11 11:19:25 -04:00
KillzXGaming
8cbc45f3a1
Add workaround for Taiko no Tatsujin nutexb in right click menu.
2020-07-11 11:12:01 -04:00
KillzXGaming
1e3f2eebb6
Fixup mipsizes in nutexb
2020-07-10 21:29:29 -04:00
KillzXGaming
47fe05f593
BNTX : Fix R11_G11_B10_UINT
2020-07-10 20:45:10 -04:00
KillzXGaming
f796687ca0
Some nutexb replacement fixes
2020-05-23 19:17:27 -04:00
KillzXGaming
a79082ecbe
Fix replacing wii u bflims in the layout editor
2020-05-14 17:46:02 -04:00
KillzXGaming
f2237184b8
Quick bflim saving fix
2020-05-11 09:48:49 -04:00
KillzXGaming
b1317f7e96
Fix saving 3ds bflims (fixes saving layout files in archives)
2020-05-08 17:31:12 -04:00
KillzXGaming
554f4b17a0
NUTEXB : don't combine levels to fix file sizes
2020-04-26 10:14:11 -04:00
KillzXGaming
9f43146966
NUTEXB fix importing cubemaps
2020-04-23 16:25:37 -04:00
KillzXGaming
0b7f5043e9
Fix BCLIM saving (fixes bclyt editing in archives)
2020-04-23 16:11:05 -04:00
KillzXGaming
126f462213
Fix the batch bntx creator to have a proper folder selector
2020-04-23 15:27:47 -04:00
KillzXGaming
c035b7e9c2
Fix nutexb padding for smaller images
2020-04-09 16:44:22 -04:00
KillzXGaming
259f681940
NUTEXB : Also pad image data for images edited in tool
2020-04-02 14:48:25 -04:00
KillzXGaming
da32466f53
Quick fix
2020-04-02 14:36:34 -04:00
KillzXGaming
4ff5e83ba3
NUTEXB : Automatically pad smaller image sizes if restrictions are used
2020-04-02 14:34:18 -04:00
KillzXGaming
1cf45c4f5a
Adjust nutexb name handling
2020-04-02 14:25:08 -04:00
KillzXGaming
efca9faee9
Fix errors
2020-03-22 13:18:14 -04:00
KillzXGaming
5a86fe16de
BNTX : Fix R16_UINT textures
2020-03-22 13:13:53 -04:00
KillzXGaming
c47ce7d60f
Add TPL rebuilding and add support for TPL mipmaps.
2020-02-17 20:22:02 -05:00
KillzXGaming
af8a8f17f6
Add latest files
...
Start on base for BLO. These will probably not be usable for awhile and is wip.. Currently aiming to support more varied layouts so this can help improve the code base.
Add BRFNT and BCFNT support. All merged as BXFNT class.
Fix bflim 3ds with LA4 textures.
Fix loading/saving part panes with property user data.
Fix texture coordinates to default centered UVs for layout panes with no textures.
Cleanup some files and directories.
2020-02-14 18:25:08 -05:00
KillzXGaming
6129ab2b4e
Many more bug fixes and layout rendering improvements.
...
Add support for BCLAN. (It's basically the same as BRLAN)
Fix saving for BRLAN.
Fix 3DS textures being upside down for BCLYT.
Improve BCLYT rendering.
Improve texture transforms for BCLYT and BFLYT.
Fix tev stage properties not appearing for BCLYT editor.
Fix C4 and C8 decoding.
2020-02-12 16:56:16 -05:00
KillzXGaming
6931350fac
Fix RGBA Snorm textures. Remove file extension from batch export folders.
2020-02-12 15:54:16 -05:00
KillzXGaming
89d5b621b2
Giant layout update. Support BRLYT and BCLYT files!
...
BRLYT can now be edited and saved.
BCLYT can now be edited and saved.
BRLYT shaders greatly improved using ported shaders from WiiLayoutEditor. Plan to expand upon it for more accuacte shader rendering.
Add support for saving per character transforms.
Add support for BNR files.
Fixed flags so orientation can be edited properly.
Fix issues decoding some gamecube textures.
Fix animation timeline breaking at times for multi selecting animations.
2020-02-11 19:19:23 -05:00
KillzXGaming
55cb4ad489
Add the same for GTX
2020-02-01 21:10:07 -05:00
KillzXGaming
bb6178f4d8
Improve nut texture naming to prevent dupes
2020-02-01 21:05:14 -05:00
KillzXGaming
5470ef95f4
Allow .nut to batch export
2020-02-01 21:01:40 -05:00