KillzXGaming
|
1fcb0d2c3c
|
Fix UV viewer zooming/scaling
|
2020-01-26 13:14:26 -05:00 |
|
KillzXGaming
|
703db755b9
|
Update .mod format
|
2020-01-25 11:09:04 -05:00 |
|
KillzXGaming
|
fd90dfa89d
|
Fix build errors
|
2020-01-24 21:26:07 -05:00 |
|
KillzXGaming
|
da0875cb83
|
BFRES : Fix DDS replacing causing larger sizes for batch replacing
|
2020-01-23 21:19:12 -05:00 |
|
KillzXGaming
|
65de09fffc
|
Improve XTX texture names for exporting
|
2020-01-23 16:49:59 -05:00 |
|
KillzXGaming
|
e7197b7869
|
Fix some errors
|
2020-01-22 19:32:04 -05:00 |
|
KillzXGaming
|
a5d58aa268
|
Fix KCL AttributeByml generation for SMO materials
|
2020-01-22 19:14:20 -05:00 |
|
KillzXGaming
|
ca136b6d9e
|
Add options to add, remove, rename, repack BEA files
|
2020-01-22 18:56:37 -05:00 |
|
KillzXGaming
|
a4da8d8c1f
|
Add support for lzs archives
|
2020-01-22 17:58:29 -05:00 |
|
KillzXGaming
|
36188d5548
|
Fix XTX decoding
|
2020-01-22 17:39:56 -05:00 |
|
KillzXGaming
|
094a4673b7
|
Add support for non magic LZSS decompresson
|
2020-01-22 17:13:54 -05:00 |
|
KillzXGaming
|
bb7302e36c
|
Anim : Set output to angular for rotation types.
|
2020-01-20 18:16:14 -05:00 |
|
KillzXGaming
|
176f67c52f
|
KCL : Improve odyssey default values and fix material prefix support
|
2020-01-19 19:42:25 -05:00 |
|
KillzXGaming
|
fec4f23d1e
|
KCL : Impliment custom SMO collision editor which updates Attribute.byml
|
2020-01-19 19:30:17 -05:00 |
|
KillzXGaming
|
98b7ef49af
|
Quick .anim fix to properly work in maya
|
2020-01-19 12:31:36 -05:00 |
|
KillzXGaming
|
0c5bdca7ef
|
More error fixes
|
2020-01-18 21:09:29 -05:00 |
|
KillzXGaming
|
4f46089733
|
Fix typo causing errors.
|
2020-01-18 21:06:28 -05:00 |
|
KillzXGaming
|
de1c89a3c0
|
Add new animation window with curve viewer (WIP)
|
2020-01-18 21:02:18 -05:00 |
|
KillzXGaming
|
c740fcc362
|
BFLYT : Start to impliment pane copying (Experimental)
|
2020-01-18 20:59:49 -05:00 |
|
KillzXGaming
|
53149282a4
|
GFBMDL fixes and improvements for bone indices.
|
2020-01-18 18:46:39 -05:00 |
|
KillzXGaming
|
1302a096b0
|
Prevent duplicate verts from transforming UVs multiple times
|
2020-01-18 17:41:36 -05:00 |
|
KillzXGaming
|
8fc7693a51
|
DAE : Few more setting fixes
|
2020-01-18 17:30:19 -05:00 |
|
KillzXGaming
|
819aa3d04f
|
DAE : Add setting to apply diffuse/color map UV tranforms
|
2020-01-18 17:25:27 -05:00 |
|
KillzXGaming
|
fad6721fce
|
Update bfres libraries to latest
|
2020-01-16 21:04:02 -05:00 |
|
KillzXGaming
|
48af05941f
|
Some BCRES/BCH adjustments
|
2020-01-16 20:51:23 -05:00 |
|
KillzXGaming
|
fb7017be52
|
BCRES/BCH Fix errors on fragment tab
|
2020-01-15 18:55:52 -05:00 |
|
KillzXGaming
|
22e59e6684
|
BCRES/BCH : Some fixes with combiners
|
2020-01-15 18:53:38 -05:00 |
|
KillzXGaming
|
c407b1f0a3
|
Fix some bntx swizzle bugs
|
2020-01-15 18:12:12 -05:00 |
|
KillzXGaming
|
030ee7f176
|
Add support for APAK archives and improve bfres sampler detection.
|
2020-01-15 16:02:09 -05:00 |
|
KillzXGaming
|
bdf2b625e9
|
Start to impliment a base for custom bfres renderers
|
2020-01-14 21:15:37 -05:00 |
|
KillzXGaming
|
1f8390e03a
|
Fix error with gfbanm
|
2020-01-14 21:07:34 -05:00 |
|
KillzXGaming
|
7b28819f26
|
Fix more errors
|
2020-01-14 20:59:06 -05:00 |
|
KillzXGaming
|
786f605177
|
Update README
|
2020-01-14 20:55:24 -05:00 |
|
KillzXGaming
|
d53ee25237
|
Fix errors
|
2020-01-14 20:49:12 -05:00 |
|
KillzXGaming
|
a80f6af6d5
|
Update more files
|
2020-01-14 20:43:36 -05:00 |
|
KillzXGaming
|
100cd88534
|
Start to add support for BCH
|
2020-01-14 20:26:51 -05:00 |
|
KillzXGaming
|
6d33556e2c
|
Try to fix some errors
|
2020-01-14 19:35:41 -05:00 |
|
KillzXGaming
|
f7d674fe18
|
Start to impliment backend for depth/3D textures
|
2020-01-14 19:19:02 -05:00 |
|
KillzXGaming
|
9735fb0ce6
|
Update CMB to the latest with improved material parsing
|
2020-01-14 19:12:07 -05:00 |
|
KillzXGaming
|
e9a16b5f8a
|
Make sure to set the address to 0 by default
|
2020-01-14 19:10:30 -05:00 |
|
KillzXGaming
|
96f24046b8
|
Fix BNSH decompiling as I was doing it wrong the whole time.
|
2020-01-14 19:09:07 -05:00 |
|
KillzXGaming
|
368781f2aa
|
BFRES : Some scene animation exporting fixes.
|
2020-01-12 19:19:11 -05:00 |
|
KillzXGaming
|
65aa3598a2
|
BFRES : Add JSON/YAML converting with scene animations.
|
2020-01-12 17:39:47 -05:00 |
|
KillzXGaming
|
7936762ec9
|
BNTX : Add BC4 alpha support
|
2020-01-11 18:06:34 -05:00 |
|
KillzXGaming
|
e639ac58b0
|
BFRES : Fix scene animations saving for switch.
|
2020-01-10 19:18:10 -05:00 |
|
KillzXGaming
|
f6c7b85cab
|
Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox
|
2020-01-10 19:17:39 -05:00 |
|
KillzXGaming
|
d4548b7e3a
|
Save scene animations more accuately
|
2020-01-10 17:23:04 -05:00 |
|
KillzXGaming
|
908926ccc8
|
Fix build
|
2020-01-08 21:17:09 -05:00 |
|
KillzXGaming
|
247795e7b6
|
BFRES : Add SRT2D param editor
|
2020-01-08 21:14:38 -05:00 |
|
KillzXGaming
|
386f9f6991
|
Quick fix for .anim
|
2020-01-07 19:13:11 -05:00 |
|