ocornut
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01b99a974d
|
Backends: Vulkan: Fixed vkAcquireNextImageKHR() validation errors in VulkanSDK 1.3.275 by allocating one extra semaphore than in-flight frames. (#7236)
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2024-01-19 14:50:46 +01:00 |
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ocornut
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cab7edd135
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Merge branch 'master' into docking
# Conflicts:
# imgui_internal.h
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2024-01-17 18:38:03 +01:00 |
|
ocornut
|
03417cc77d
|
Backends: WebGPU: Filling all WGPUDepthStencilState fields explicitly as a recent Dawn update stopped setting default values. (#7232)
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2024-01-17 13:26:02 +01:00 |
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ocornut
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a27f22f0e9
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_vulkan.cpp
# imgui.cpp
# imgui_internal.h
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2024-01-16 11:43:36 +01:00 |
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ocornut
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6228c2e1ec
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Backends: Vulkan: moved ImGui_ImplVulkanH_DestroyFrameRenderBuffers/ImGui_ImplVulkanH_DestroyWindowRenderBuffers as they are always used in a state where backend data is available.
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2024-01-11 20:22:37 +01:00 |
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ocornut
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70bb6d1e79
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Backends: Vulkan: Fixed vkMapMemory() calls unnecessarily using full buffer size. (#3957)
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2024-01-11 14:57:38 +01:00 |
|
Tristan Gouge
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82df7c8bf4
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Backends: Vulkan: Fixed handling of ImGui_ImplVulkan_InitInfo::MinAllocationSize field. (#7189, #4238)
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2024-01-11 14:43:51 +01:00 |
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ocornut
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2dc85e6e43
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_internal.h
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2024-01-10 18:34:23 +01:00 |
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ocornut
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a3eea8a75a
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Backends: OpenGL3: Update GL3W based imgui_impl_opengl3_loader.h to load "libGL.so" and variants, fixing regression on distros missing a symlink. (#6983)
Amend 0f50b52da
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2024-01-09 23:26:05 +01:00 |
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ocornut
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8deb1007cd
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Backends: OSX: Fixed IME position in multi-monitor/multi-viewports setups. (#7028)
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2024-01-09 22:36:01 +01:00 |
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ocornut
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a683033e49
|
Backends: OSX: Fixed monitor and window position by correctly transforming Y origin on multi-monitor setups. (#7028, #7101, #6009, #6432)
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2024-01-09 22:21:57 +01:00 |
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ocornut
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e3d7cd665d
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_vulkan.cpp
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2024-01-03 18:33:44 +01:00 |
|
ocornut
|
6f10cef2a1
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Backends: Vulkan: moved structure declarations.
This is mostly to facilitate maintainance of #6616.
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2024-01-03 16:19:03 +01:00 |
|
ocornut
|
0ea99132c8
|
Backends: Vulkan: Stop creating command pools with VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT as we don't reset them.
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2024-01-03 14:11:40 +01:00 |
|
Tristan Gouge
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4778560e66
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Backends: Vulkan: Added MinAllocationSize field in ImGui_ImplVulkan_InitInfo to workaround zealous validation layer. (#7189, #4238)
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2024-01-03 12:17:08 +01:00 |
|
Axel Paris
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e8dd47effa
|
Backends: WebGPU: Fixing an issue when opening a popup in the wgpu backend (#7191)
Amend 2b0bd40b9
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2024-01-03 12:05:37 +01:00 |
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kida22
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240ab5890b
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Backends: GLFW, Input: Use Unicode version of WndProc for get correct input for text in utf-8 code page. (#7174)
Similar to #6785, #6782, #5725, #5961 for for GLFW backend.
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2023-12-29 18:21:21 +01:00 |
|
Kai Wang
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20e1caec85
|
Backends: DX12: Changed swapchain scaling mode to DXGI_SCALING_NONE . (#7152, #7153)
|
2023-12-21 14:18:43 +01:00 |
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ocornut
|
4aa81116a5
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# imgui.cpp
|
2023-12-20 23:57:19 +01:00 |
|
ocornut
|
33d426842d
|
Backends: Vulkan: ImGui_ImplVulkan_CreateFontsTexture() calls vkQueueWaitIdle() instead of vkDeviceWaitIdle(). (#7148, #6943, #6715, #6327, #3743, #4618)
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2023-12-19 18:25:09 +01:00 |
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ocornut
|
3cb805489b
|
Backends: GLFW, Emscripten: fixes for canvas resizing, amends. (#6751)
Amend 22a7d24
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2023-12-19 16:09:44 +01:00 |
|
Pello Rao
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22a7d241ff
|
Backends: GLFW, Emscripten: fixes for canvas resizing. (#6751)
|
2023-12-19 15:56:31 +01:00 |
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ocornut
|
8764a1b7c4
|
Backends: Vulkan: free FontCommandBuffer explicitely (not actually required in normal code path, unless ImGui_ImplVulkan_DestroyDeviceObjects is declared directly). (#7104)
|
2023-12-19 10:51:15 +01:00 |
|
ocornut
|
8add6bcb9f
|
Merge remote-tracking branch 'origin/master' into docking
# Conflicts:
# imgui.cpp
# imgui.h
|
2023-12-14 17:21:15 +01:00 |
|
Anılcan Gülkaya
|
9a2985611c
|
Backend: Android: Remove Redundant Check (#7093)
|
2023-12-06 04:29:40 +01:00 |
|
ocornut
|
96b5b1724b
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_vulkan.cpp
# imgui_internal.h
|
2023-12-05 12:20:16 +01:00 |
|
ocornut
|
b4b864e40a
|
Backends: Vulkan: Fixed mismatching allocator passed to vkCreateCommandPool() vs vkDestroyCommandPool(). (#7075)
|
2023-11-29 14:24:25 +01:00 |
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ocornut
|
c6ec69c7c1
|
Using nullptr in remaining examples/backends locations. (#6313, #7071, #4537)
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2023-11-28 19:29:17 +01:00 |
|
ocornut
|
888834c636
|
Backends: Android: Fixed build breaking typo. (#7060)
Amend 86891b0 . My bad for not testing this.
|
2023-11-28 15:23:45 +01:00 |
|
ocornut
|
f6253b87d0
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_sdl3.cpp
# imgui.cpp
|
2023-11-28 14:39:46 +01:00 |
|
ocornut
|
86891b0986
|
Backends: Android: ImGui_ImplAndroid_HandleInputEvent() takes a const AInputEvent* (#7060)
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2023-11-28 12:08:05 +01:00 |
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ocornut
|
3733b5064e
|
Backends: SDL3: Fixed unused variable warning on master on some targets. (#7000)
|
2023-11-17 12:28:25 +01:00 |
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codefrog2002
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c5c1c4134b
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Backends: OpenGL3: imgui_impl_opengl3_loader.h: change #define ARRAY_SIZE to GL3W_ARRAY_SIZE to avoid external conflicts (#7017, #7018)
|
2023-11-16 01:38:47 +01:00 |
|
Oliver Eriksson
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6695006bea
|
Backends: Vulkan: use specified ColorAttachmentFormat when creating a secondary window when enabling UseDynamicRendering. (#6999, #5446, #5037)
|
2023-11-15 14:53:32 +01:00 |
|
ocornut
|
0941adc931
|
Backends: SDL3: Updates for recent API changes. (#7000) (w/ multi-viewports version)
# Conflicts:
# backends/imgui_impl_sdl3.cpp
|
2023-11-13 16:24:50 +01:00 |
|
ocornut
|
add915bdc4
|
Backends: SDL3: Updates for recent API changes. (#7000)
|
2023-11-13 16:21:18 +01:00 |
|
ocornut
|
9d950444a2
|
Backends: Vulkan: Fixes for VK_NO_PROTOTYPES (docking merge + reorder docking only bits)
Amend for 6e7b43b,79a9e2f
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2023-11-10 15:40:41 +01:00 |
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ocornut
|
44dbad64d7
|
Backends: Vulkan: Fixes for VK_NO_PROTOTYPES.
Amend for 6e7b43b,79a9e2f
|
2023-11-10 15:10:27 +01:00 |
|
ocornut
|
450f1d7e7b
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_vulkan.cpp
# imgui.cpp
|
2023-11-10 14:56:10 +01:00 |
|
ocornut
|
79a9e2fdfb
|
Backends: Vulkan: (Breaking) full font upload is performed by ImGui_ImplVulkan_CreateFontsTexture(), no need for user code to create or provide a command-buffer. Removed ImGui_ImplVulkan_DestroyFontUploadObjects(). (#6943, #6715, #6327, #3743, #4618)
See changes in example_glfw_vulkan/main.cpp and example_sdl2_vulkan/main.cpp for reference.
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2023-11-10 14:53:34 +01:00 |
|
ocornut
|
6e7b43b6c7
|
Backends: Vulkan: Added ImGui_ImplVulkan_DestroyFontsTexture(), made ImGui_ImplVulkan_CreateFontsTexture() destroy previous one. (#6943, #6715, #6327, #3743, #4618)
|
2023-11-10 14:53:06 +01:00 |
|
ocornut
|
ab522dd18c
|
Removed IM_OFFSETOF() macro in favor of using offsetof() available in C++11. Kept redirection define. (#4537)
|
2023-11-09 16:44:39 +01:00 |
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ocornut
|
0f50b52da4
|
Backends: OpenGL3: Update GL3W based imgui_impl_opengl3_loader.h to load "libGL.so" instead of "libGL.so.1". (#6983)
|
2023-11-09 12:38:56 +01:00 |
|
Luca Lolli
|
04e9a2fac1
|
Backends: SDL3: rename SDL_EVENT_DISPLAY (#6974)
SDL3 display events have been renamed
|
2023-11-01 13:53:30 +01:00 |
|
ocornut
|
f7fc186408
|
Merge branch 'master' into docking
+ 2 comments
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_win32.cpp
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2023-10-12 19:22:36 +02:00 |
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ocornut
|
001f102f38
|
IO, Backends: added ImGuiKey_AppBack, ImGuiKey_AppForward. (#6891, #4921)
|
2023-10-05 21:26:07 +02:00 |
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ocornut
|
7bbd758681
|
Backends: Win32: revert oops chunk.
Amend b0758c8
|
2023-10-05 20:58:25 +02:00 |
|
ocornut
|
b0758c86d8
|
Backends: Added support for extra ImGuiKey values: F13 to F24 function keys. (#6891, #4921)
|
2023-10-05 20:39:49 +02:00 |
|
ocornut
|
72ebd91567
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_opengl3.cpp
# imgui.h
|
2023-10-05 15:10:45 +02:00 |
|
Nicolas "Pixel" Noble
|
64b1aeebf5
|
Backends: OpenGL3: rename gl3w's loader symbols to allow LTO compilation with another copy of gl3w. (#6875, #6668, #4445)
|
2023-10-05 11:03:28 +02:00 |
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