ocornut
9fa0a03e4f
ImStrv: add needed disambiguishing functions for const char* now being ambiguous. (5079)
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amended for gcc/clang warnings
amended to facilitate merge with docking
2024-12-11 15:48:11 +01:00
ocornut
8c29abb70a
ImStrv: backtracked for now on supporting ImStrv for format strings.
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It's widely incomplete and slow, requires a printf function taking non-zero-terminated format string to work.
Might do it eventually but it's much less a problem than labels. Format string are more frequently inlined in code and tend to be small, so existing solutions at call site can work better for now.
2024-12-11 15:48:11 +01:00
ocornut
2c9419b5be
ImStrv: Fixed various compile errors/warnings.
2024-12-11 15:48:11 +01:00
璀境石
a89954754a
ImStrv: enhanced VS debugger .natvis support. build fixes. (5333, 5906)
2024-12-11 15:48:11 +01:00
ocornut
a1874dc3ea
ImStrv: standardized code doing format copy, optimized ImStrStr
2024-12-11 15:48:11 +01:00
ocornut
2e0aa8299d
ImStrv: moved double char* function signatures under #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS blocks.
2024-12-11 15:48:11 +01:00
ocornut
ede8912724
ImStrv: changed ImStrv xxx=NULL args to an explicit xxx=ImStrv()
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This is mostly for the benefit of cimgui parser, ideally we would do without.
2024-12-11 15:48:11 +01:00
ocornut
55f55640e7
ImStrv: Step 2 - change ImStrv typedef to struct, perform all other logic conversion.
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Squashed commits (initially a commit from rokups + many rework by ocornut. keeping them separate commits made rebasing unnecessarily tricking so merged from 2024/02)
ImStrv: many fixes (see details), added imconfig class extension example, added natvis description.
ImStrv: rework toward ensuring End is always set to constant can be compile time calculated
ImStrv: using length(), fix ambiguous empty() function, fix altered behaviors, removed unused operators.
ImStrv: various tweaks and fixes. removed ImGuiTextRange from ImGuiTextFilter, fix test engine hooks, removed constructor only used twice.
2024-12-11 15:48:11 +01:00
Rokas Kupstys
4b89bbbaf0
ImStrv: Step 1 - change string type to ImStrv in API. (REBASED)
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(last rebase amend 2024/12/11)
2024-12-11 15:48:09 +01:00
ocornut
993fa34749
Version 1.91.6
2024-12-11 15:05:36 +01:00
Stewart Mccready
2ca83f0bc7
Fixed missing symbols when using IMGUI_DISABLE_DEMO_WINDOWS (e.g. with ImPlot) ( #8221 )
2024-12-11 14:14:46 +01:00
ocornut
c3ffd4c53e
Misc: Added IMGUI_USE_LEGACY_CRC32_ADLER to use old tables. ( #8169 , #4933 )
2024-12-11 12:13:28 +01:00
ocornut
d78e823449
InputText: added ImGuiInputTextFlags_ElideLeft. ( #1442 , #1440 , #4391 , #7208 , #8216 )
2024-12-09 15:00:04 +01:00
ocornut
d2645423de
InputText: reactivating last activated InputText() doesn't restore horizontal scrolling.
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Honestly not sure if the opposite is preferable or not (added commented out in the inactivate render path to test that).
Current behavior added along with recycling: f9928e96c7
2024-12-09 14:31:15 +01:00
ocornut
f3147f446a
Backends: OpenGL3: call glGetString(GL_VERSION) even in GS ES 2.0 path. ( #8197 )
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Apparently as per specs works. I reckon the best way to confirm it is to try.
2024-12-09 12:58:32 +01:00
ocornut
921c22f5ad
Examples: GLFW+OpenGL3, SDL3+OpenGL3: Provide ES3 context creation code + failure handling. ( #8197 )
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Untested for GLFW example.
2024-12-09 12:56:38 +01:00
Thomas Hope
6b348622bb
Examples: SDL2+OpenGL3: Provide ES3 context creation code + failure handling. ( #8197 )
2024-12-09 12:53:31 +01:00
ocornut
fce07bb1cb
Don't enable SSE4 under Emscripten - Fix. ( #8213 , #8169 , #4933 )
2024-12-09 12:43:49 +01:00
bmarques1995
53dd7552dc
Backends: DX12: let the user specifies the DepthStencilView format. ( #8217 )
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This is particullarly important for those who use RenderPasses.
2024-12-09 12:23:09 +01:00
slowriot
2671f68f7f
Don't enable SSE4 under Emscripten ( #8213 , #8169 , #4933 )
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Amend 326dc95f9
2024-12-09 12:14:43 +01:00
ocornut
3f3c62a3c9
ScrollbarEx: clarify use of flags and make them optional. ( #8215 )
2024-12-09 11:43:00 +01:00
ocornut
18e5d769fd
Backends: DX10: create sampler outside of ImGui_ImplDX11_CreateFontsTexture().
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Analoguous to 90dd510
for DX11.
2024-12-05 13:09:37 +01:00
ocornut
43fbd7ce84
Backends: standardized top of file comments.
2024-12-05 12:43:04 +01:00
ocornut
566558b17c
Replacing NULL with nullptr in examples/backends when they creeped back. ( #6313 , #7071 , #4537 )
2024-12-05 12:25:02 +01:00
Jack Holmes
6f6ac84228
Demo: Assets Browser: use correct axis for layout computation, to allow making items non-square. ( #8207 )
2024-12-04 18:59:51 +01:00
ocornut
70b6ba4240
Clarify that IMGUI_USE_BGRA_PACKED_COLOR requires backend support. ( #8201 )
2024-12-04 10:38:19 +01:00
Thomas Hope
923ca4765a
Backends: OpenGL3: Fix compile error with IMGUI_IMPL_OPENGL_ES2 and IMGUI_IMPL_OPENGL_DEBUG ( #8197 )
2024-12-02 13:38:47 +01:00
ocornut
43c51eb12d
Tables: fixed SetNextWindowScroll() value being ignored by BeginTable() during the first frame or when scrolling flags have changed. ( #8196 )
2024-12-02 13:23:18 +01:00
ocornut
ee2119d7cb
imgui_freetype: Fix build broken by 19a1f2a
( #8107 )
2024-11-29 19:10:39 +01:00
ocornut
19a1f2a5d2
Fonts: fixed AddCustomRect() not being packed with TexGlyphPadding + not accounted in surface area. ( #8107 )
2024-11-29 18:58:01 +01:00
Diego Mateos
9b26743c6b
SliderAngle: only write back to value v_rad on value_changed. ( #8193 )
2024-11-29 13:31:11 +01:00
ocornut
dda7672008
Backends: Vulkan: removed sizeof(ImTextureID) check.
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(not necessary anymore and it happens to when with a later coming change of ImTextureID, so best removed earlier).
2024-11-28 19:23:01 +01:00
ocornut
c1123fd8d0
Backends: Vulkan: small refactor to use a texture struct.
2024-11-27 14:57:38 +01:00
ocornut
90dd510df1
Backends: DX11: create sampler outside of ImGui_ImplDX11_CreateFontsTexture().
2024-11-27 14:57:33 +01:00
ocornut
96877eb9c3
Backends: Vulkan: fixed build with VK_NO_PROTOTYPES. ( #8172 , #4867 )
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Amend 61ab94d
2024-11-27 12:38:12 +01:00
ocornut
2d660108b2
Misc: amend crc32 to use _mm_crc32_u32. ( #8169 , #4933 )
2024-11-27 12:34:16 +01:00
Teselka
326dc95f9c
Misc: use native crc32 instructions on SEE 4.2 targets. ( #8169 , #4933 )
2024-11-27 12:23:27 +01:00
Teselka
e6dd8f626a
Misc: changed CRC32 table to use crc32c polynomial in order to be compatible with SSE 4.2 instructions. ( #8169 , #4933 )
2024-11-27 12:20:00 +01:00
Arseny Kapoulkine
61ab94d553
Backends: Vulkan: Make descriptor pool optional ( #8172 , #4867 )
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Comments/amends by ocornut
2024-11-27 11:54:05 +01:00
ocornut
9b27329437
Comments on ImageButton(). ( #8165 ) + comments on Emscripten -sSINGLE_FILE option. ( #8153 )
2024-11-25 19:11:40 +01:00
ocornut
5b7feebfd8
Backends: DX9: extract RGBA convert loop as we are going to need it more often.
2024-11-21 16:58:02 +01:00
ocornut
dfbf1b4f6b
Backends: DX9: cache result of ImGui_ImplDX9_CheckFormatSupport() as we are going to need it more often.
2024-11-21 15:24:11 +01:00
ocornut
20360e00ce
Merge miscellaneous small changes to reduce drift with texture update branch.
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- ImGuiDebugLogFlags_EventFont is yet unused.
2024-11-20 21:46:47 +01:00
ocornut
551b6c4d66
Tools: binary_to_compressed_c: added -u8/-u32/-base85 export options.
2024-11-20 14:32:44 +01:00
ocornut
d0e870aad2
Misc: changed embedded ProggyClean encoding to save a bit of binary space (~12kb to 9.5kb). ( #8161 )
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Encoding as char to ensure compatibility with big endian (#81 )
2024-11-20 14:16:34 +01:00
chuikingshek
5ae3dd52a0
Fonts: added IMGUI_DISABLE_DEFAULT_FONT macro. ( #8161 )
2024-11-20 13:45:42 +01:00
ocornut
eb0ad66d88
Demo: example tree used by Property Editor & Selection demos properly freed on app closure. ( #8158 )
2024-11-18 18:46:27 +01:00
ocornut
142827f7d8
Backends: DX12: rework legacy path for handling ImGui_ImplDX12_Init() being called with space for a single descriptor.
2024-11-18 15:16:41 +01:00
ocornut
08400f5be7
Backends: DX12: tidying up, added a ImGui_ImplDX12_Texture helper struct.
2024-11-15 19:15:28 +01:00
ocornut
40b2286d16
(Breaking) Backends: DX12: changed ImGui_ImplDX12_Init() signature. Added ImGui_ImplDX12_InitInfo. Added support for Srv allocators.
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Ref 7708
2024-11-15 19:15:25 +01:00