ocornut
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c347d6944b
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Backends: GLFW: Linux workaround for spurious mouse up events emitted while dragging and creating new viewport. (#3158, #7733, #7922)
Initially suggested by rokups. Rewrote for recent backends with a few tweaks to accomodate for variable WM unfocus timing.
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2024-11-05 11:26:38 +01:00 |
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ocornut
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942b64abfc
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
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2024-10-24 18:15:51 +02:00 |
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ocornut
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a908d73c16
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Backends: avoid missing -Wmissing-declaration warning. (#8087, #7997)
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2024-10-24 17:24:47 +02:00 |
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ocornut
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514a97a9b7
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx11.h
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx12.h
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdlrenderer2.cpp
# backends/imgui_impl_sdlrenderer2.h
# backends/imgui_impl_sdlrenderer3.cpp
# backends/imgui_impl_sdlrenderer3.h
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_wgpu.cpp
# backends/imgui_impl_wgpu.h
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui_demo.cpp
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2024-10-14 19:23:23 +02:00 |
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ocornut
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d885fe4dd0
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(Breaking) moved ImGuiConfigFlags_NavEnableSetMousePos -> io.ConfigNavMoveSetMousePos, ImGuiConfigFlags_NavNoCaptureKeyboard -> ConfigNavCaptureKeyboard. (#2517, #2009)
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2024-10-14 15:29:24 +02:00 |
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ocornut
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22503bfe75
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Backends: changed all backends to allow enabling ImGuiConfigFlags_ViewportsEnable after initialization. (#5371)
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2024-10-08 20:47:24 +02:00 |
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ocornut
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bc77cccd31
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Merge branch 'master' into docking
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2024-09-19 14:52:43 +02:00 |
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ocornut
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42272505c9
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Backends: ensure that ImGuiPlatformMonitor list is available after backend Init call. (#7995)
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2024-09-19 14:25:01 +02:00 |
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ocornut
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cfae5ac71b
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Backends: make ImGui_ImplSDL2_KeyEventToImGuiKey(), ImGui_ImplSDL3_KeyEventToImGuiKey(), ImGui_ImplGlfw_KeyToImGuiKey(), ImGui_ImplWin32_KeyEventToImGuiKey(), ImGui_ImplAllegro5_KeyCodeToImGuiKey(), ImGui_ImplOSX_KeyCodeToImGuiKey(), non-static. (#7997)
Backends: Win32: Refactor ImGui_ImplWin32_KeyEventToImGuiKey() logic.
Ref #7672
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2024-09-19 14:10:00 +02:00 |
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ocornut
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8326dabe5e
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Merge branch 'master' into docking
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2024-09-12 23:19:26 +02:00 |
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Yan Pujante
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6dcb7be35f
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CI: amend build tests for emscripten (#7965)
+ Backends: GLFW: minor preemptive fix.
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2024-09-12 20:23:01 +02:00 |
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Yan Pujante
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ac2ad79812
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Backends: GLFW+Emscripten: use OSX behaviors automatically when using contrib glfw port. (#7965, #7915)
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2024-09-12 19:50:50 +02:00 |
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ocornut
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f63c95a076
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_sdl3.cpp
# docs/CHANGELOG.txt
# imgui.cpp
# imgui.h
# imgui_internal.h
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2024-09-04 16:58:44 +02:00 |
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Yan Pujante
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30dcdcbe73
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Backends: GLFW: Emscripten: use OpenURL() when available and using EMSCRIPTEN_USE_PORT_CONTRIB_GLFW3. Fixes popup blocked in some browsers. (#7915, #7660)
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2024-09-03 19:32:00 +02:00 |
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ocornut
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8b37da74db
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Backends: GLFW: undo accidentally not committing use of Platform_SetClipboardTextFn as I was testing the legacy path (amend 214977e ).
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2024-08-22 20:28:30 +02:00 |
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ocornut
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d15da2c47d
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Backends: GLFW: undo accidentally not committing use of Platform_SetClipboardTextFn as I was testing the legacy path (amend 214977e ).
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2024-08-22 20:27:50 +02:00 |
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ocornut
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fed4841bd4
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# imgui.cpp
# imgui.h
# imgui_internal.h
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2024-08-22 20:26:59 +02:00 |
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ocornut
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214977e5fd
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IO: (BREAKING) moved io.GetClipboardTextFn, io.SetClipboardTextFn to platform_io.Platform_GetClipboardTextFn, platform_io.Platform_SetClipboardTextFn.
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2024-08-22 20:12:23 +02:00 |
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ocornut
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ba2f4a2cd5
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IO: (BREAKING) moved GetIO().PlatformOpenInShellFn to GetPlatformIO(.Platform_OpenInShellFn. (#7660)
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2024-08-22 20:11:36 +02:00 |
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ocornut
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8e40104795
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Backends: GLFW: passing null window to glfwGetClipboardString()/glfwSetClipboardString().
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2024-08-22 18:13:34 +02:00 |
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ocornut
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65840c19c4
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Backends: SDL2, SDL3, Win32: don't submit monitor with 0 DpiScale (e.g. accessibility virtual monitor?). to prevent assert. (#7902)
I am not too confident on this but I believe pushing this is the fastest way we will get feedback.
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2024-08-19 12:19:06 +02:00 |
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Nicolas Noble
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fbafc33376
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Backends: GLFW: don't submit monitor with 0 DpiScale (e.g. accessibility virtual monitor?). to prevent assert. (#7902)
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2024-08-19 11:51:53 +02:00 |
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ocornut
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d8c98c8c14
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
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2024-08-01 19:07:53 +02:00 |
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ocornut
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71ee2ce367
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Examples: GLFW: rework examples main loop to handle minimization without burning CPU or GPU by running unthrottled code. (#7844)
Backends: GLFW: added ImGui_ImplGlfw_Sleep() helper.
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2024-07-31 17:33:24 +02:00 |
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ocornut
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5ea96c15cd
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_win32.cpp
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2024-07-15 11:21:18 +02:00 |
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ocornut
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a8e96ae21a
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Backends: GLFW+Emscripten: Fixed build (#7647)
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2024-07-08 22:26:14 +02:00 |
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Yan Pujante
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2937339c17
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Backends: GLFW+Emscripten: Added support for GLFW3 contrib port. (#7647)
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2024-07-08 22:06:24 +02:00 |
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Yan Pujante
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6816789a6b
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Backends: GLFW+Emscripten: (Breaking) Renamed ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback() to ImGui_ImplGlfw_InstallEmscriptenCallbacks(), added GLFWwindow* parameter. (#7647, #7600)
+ Fixed Emscripten warning when using mouse wheel on some setups.
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2024-07-08 22:02:48 +02:00 |
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ocornut
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527b2c45af
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdl2.cpp
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2024-07-02 19:05:36 +02:00 |
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ocornut
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0ebf49b4c1
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IO: amend PlatformOpenInShellFn specs to return a bool. (#7660)
Amend 8f36798
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2024-07-02 19:03:40 +02:00 |
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ocornut
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380b3559c6
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Backends: GLFW,SDL2: Added ioPlatformOpenInShellFn handler for web/Emscripten versions. (#7660)
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2024-07-02 18:06:19 +02:00 |
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ocornut
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32f9dfc126
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Viewports: Backported 'void* ImGuiViewport::PlatformHandle' from docking branch for use by backends.
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2024-06-26 14:32:48 +02:00 |
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ocornut
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eabe98f6d5
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Merge branch 'master' into docking (incl merge moved CurrentDpiScale field)
# Conflicts:
# backends/imgui_impl_osx.mm
# backends/imgui_impl_win32.cpp
# imgui.cpp
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2024-05-14 16:29:06 +02:00 |
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ocornut
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5e23680454
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Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568)
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2024-05-13 15:07:13 +02:00 |
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ocornut
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e391fe2e66
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_internal.h
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2024-05-08 16:17:32 +02:00 |
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ocornut
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d15574ce2a
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Backends: Win32: Removed silent return when calling ImGui_ImplWin32_WndProcHandler() with no active context! (#6275)
Better standardized similar checks in other backends.
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2024-05-07 16:53:03 +02:00 |
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ocornut
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5717f0a33e
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_win32.cpp
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2024-04-30 10:42:46 +02:00 |
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Lukas Lipp
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a60387a3c2
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Backends: GLFW: Add define guards for glfw native defines. (#7536)
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2024-04-29 19:24:17 +02:00 |
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ocornut
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77dff5a735
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Backends: comments.
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2024-02-28 11:06:40 +01:00 |
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ocornut
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8048b52498
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Backends: GLFW: enable ImGuiBackendFlags_HasMouseHoveredViewport support with GLFW 3.3.x. (#7316)
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2024-02-15 14:50:45 +01:00 |
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ocornut
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d79514c407
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_vulkan.cpp
# imgui.cpp
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2024-02-14 14:32:17 +01:00 |
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ocornut
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82eeafc196
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
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2024-02-07 22:10:33 +01:00 |
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ocornut
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1509842107
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Backends: OpenGL3: Shallow tweak of compile-time extensions detection.
Detect polygon mode using same method as others (not define/symbol).
IMGUI_IMPL_OPENGL_MAY_HAVE_EXTENSIONS -> IMGUI_IMPL_OPENGL_HAS_EXTENSIONS
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2024-01-24 15:21:46 +01:00 |
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ocornut
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e3d7cd665d
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_vulkan.cpp
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2024-01-03 18:33:44 +01:00 |
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kida22
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240ab5890b
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Backends: GLFW, Input: Use Unicode version of WndProc for get correct input for text in utf-8 code page. (#7174)
Similar to #6785, #6782, #5725, #5961 for for GLFW backend.
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2023-12-29 18:21:21 +01:00 |
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ocornut
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4aa81116a5
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# imgui.cpp
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2023-12-20 23:57:19 +01:00 |
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ocornut
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3cb805489b
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Backends: GLFW, Emscripten: fixes for canvas resizing, amends. (#6751)
Amend 22a7d24
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2023-12-19 16:09:44 +01:00 |
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Pello Rao
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22a7d241ff
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Backends: GLFW, Emscripten: fixes for canvas resizing. (#6751)
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2023-12-19 15:56:31 +01:00 |
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ocornut
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f7fc186408
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Merge branch 'master' into docking
+ 2 comments
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_win32.cpp
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2023-10-12 19:22:36 +02:00 |
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ocornut
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b0758c86d8
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Backends: Added support for extra ImGuiKey values: F13 to F24 function keys. (#6891, #4921)
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2023-10-05 20:39:49 +02:00 |
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