uusdnfdsfhnttyh
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c6716f5e9f
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Fixed typo (#7197)
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2024-01-05 10:11:08 +01:00 |
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ocornut
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a1b06823fe
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Windows: BeginChild(): Resize borders rendered even when ImGuiWindowFlags_NoBackground is specified. (#1710, #7194)
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2024-01-04 17:23:30 +01:00 |
|
ocornut
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0461ade24b
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Reworked issue template (amends) (#5927, #5915)
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2024-01-04 16:53:26 +01:00 |
|
ocornut
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33d18c580b
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Misc: During shutdown, check that io.BackendPlatformUserData and io.BackendRendererUserData are NULL. (#7175)
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2024-01-03 14:56:21 +01:00 |
|
ocornut
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0ea99132c8
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Backends: Vulkan: Stop creating command pools with VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT as we don't reset them.
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2024-01-03 14:11:40 +01:00 |
|
Tristan Gouge
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4778560e66
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Backends: Vulkan: Added MinAllocationSize field in ImGui_ImplVulkan_InitInfo to workaround zealous validation layer. (#7189, #4238)
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2024-01-03 12:17:08 +01:00 |
|
Axel Paris
|
e8dd47effa
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Backends: WebGPU: Fixing an issue when opening a popup in the wgpu backend (#7191)
Amend 2b0bd40b9
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2024-01-03 12:05:37 +01:00 |
|
kida22
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240ab5890b
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Backends: GLFW, Input: Use Unicode version of WndProc for get correct input for text in utf-8 code page. (#7174)
Similar to #6785, #6782, #5725, #5961 for for GLFW backend.
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2023-12-29 18:21:21 +01:00 |
|
ocornut
|
4a2426449a
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Drags, Sliders, Inputs: removed all attempts to filter non-numerical characters during text editing. (#6810, #7096)
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2023-12-22 19:51:49 +01:00 |
|
ocornut
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f039e69b9c
|
Settings: Fixed an issue marking settings as dirty when merely clicking on a border or resize grip without moving it.
|
2023-12-21 14:14:39 +01:00 |
|
ocornut
|
1e1013085b
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Debug Tools: Debug Log: Hide its own clipper log to reduce noise in the output.
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2023-12-20 16:22:35 +01:00 |
|
ocornut
|
036a6c875e
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ColorEdit4: Further tweaks for very small sizes. (#7120, #7121)
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2023-12-20 11:06:22 +01:00 |
|
ocornut
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3cb805489b
|
Backends: GLFW, Emscripten: fixes for canvas resizing, amends. (#6751)
Amend 22a7d24
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2023-12-19 16:09:44 +01:00 |
|
ocornut
|
b4c5a83cfe
|
Commented out obsolete ImGuiKey_KeyPadEnter redirection to ImGuiKey_KeypadEnter. (#2625, #7143)
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2023-12-19 13:55:09 +01:00 |
|
ocornut
|
f59b54c6f4
|
Nav: Activation can also be performed with Keypad Enter. (#5606)
|
2023-12-18 18:23:53 +01:00 |
|
ocornut
|
6cfe3ddf52
|
InputTextMultiline: Tabbing through a multi-line text editor using ImGuiInputTextFlags_AllowTabInput doesn't activate it. (#3092, #5759, #787)
|
2023-12-14 17:15:43 +01:00 |
|
ocornut
|
4afffa36e9
|
InputTextMultiline: Fixed Tab character input not repeating
(1.89.4 regression)
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2023-12-14 16:31:18 +01:00 |
|
ocornut
|
07dbd46ddd
|
Misc: Rework debug display of texture id in Metrics window to avoid compile-error when ImTextureID is defined to be larger than 64-bits. (#7090)
|
2023-12-12 18:18:52 +01:00 |
|
Nahor
|
86512eac06
|
DragScalarN, SliderScalarN, InputScalarN, PushMultiItemsWidths: improve multi-components width computation to better distribute the error. (#7120, #7121)
|
2023-12-12 00:34:18 +01:00 |
|
ocornut
|
03298fe875
|
Windows: Fixed some auto-resizing path using style.WindowMinSize.x (instead of x/y). (#7106)
|
2023-12-10 12:53:20 +01:00 |
|
ocornut
|
5366bd09bf
|
Scrolling: internal scrolling value is rounded instead of truncated. (#6677)
|
2023-12-07 15:47:18 +01:00 |
|
ocornut
|
c58d2c89c3
|
Tabs: Added ImGuiTabItemFlags_NoAssumedClosure to enable app to react on closure attempt. (#7084)
|
2023-12-07 14:20:35 +01:00 |
|
ocornut
|
1fade35159
|
DragScalarN, SliderScalarN, InputScalarN, PushMultiItemsWidths: Fixed incorrect pushes into ItemWidth stack when number of components is 1. [#7095]
|
2023-12-07 14:01:53 +01:00 |
|
ocornut
|
d72e1563d4
|
Removed CalcListClipping() marked obsolete in 1.86. (#3841) + comments
Amend 64daeddf
|
2023-12-06 15:10:12 +01:00 |
|
ocornut
|
aaf157cfdd
|
Commented out ImGuiFreeType::BuildFontAtlas() obsoleted in 1.81. Commented out legacy ImGuiColumnsFlags_XXX symbols redirecting to ImGuiOldColumnsFlags_XXX, obsoleted in 1.80.
Amend 9499afdf and 72de6f336
|
2023-12-05 17:04:19 +01:00 |
|
Bryce Berger
|
52886872f1
|
Misc: Added IMGUI_USER_H_FILENAME to change the path included when using IMGUI_INCLUDE_IMGUI_USER_H. (#7039)
|
2023-12-01 14:26:21 +01:00 |
|
ocornut
|
2ee40d3cf9
|
Menus: Tweaked hover slack logic, adding a timer to avoid situations where a slow vertical movements toward another parent BeginMenu() can keep the wrong child menu open. (#6671, #6926)
|
2023-11-29 16:46:21 +01:00 |
|
ocornut
|
b4b864e40a
|
Backends: Vulkan: Fixed mismatching allocator passed to vkCreateCommandPool() vs vkDestroyCommandPool(). (#7075)
|
2023-11-29 14:24:25 +01:00 |
|
ocornut
|
7965494ff3
|
Debug Tools: Added DebugFlashStyleColor() to identify a style color. Added to Style Editor.
|
2023-11-28 19:40:38 +01:00 |
|
ocornut
|
077e4db772
|
Misc: Added extra courtesy ==/!= operators when IMGUI_DEFINE_MATH_OPERATORS is defined.
|
2023-11-28 15:00:32 +01:00 |
|
ocornut
|
6f171a066d
|
Nav, IO: SetNextFrameWantCaptureKeyboard(false) calls are not overrided back to true when navigation is enabled. (#6997)
|
2023-11-28 14:28:19 +01:00 |
|
ocornut
|
f37f6f67f6
|
Windows: BeginChild(): Fixed auto-resizing erroneously limiting size to host viewport minus padding. (#7063)
|
2023-11-27 16:33:20 +01:00 |
|
ocornut
|
bce4db00bc
|
Drag and Drop: Fixed drop target highlight on items temporarily pushing a widened clip rect. (#7049, #4281, #3272)
|
2023-11-22 19:30:16 +01:00 |
|
sakiodre
|
65a10410e3
|
Docs: Add suggestion to turn of char8_t behavior for C++20 (#7025)
|
2023-11-22 19:09:14 +01:00 |
|
ocornut
|
61b8197942
|
Misc: Renamed some defines in imstb_textedit.h to avoid conflicts when using unity/jumbo builds.
Bitting the bullet, as we rarely update this (and it is rarely updated) and it we may replace it anyhow.
|
2023-11-22 14:12:31 +01:00 |
|
ocornut
|
7bb0a525c3
|
Fixed text functions fast-path for handling "%s" and "%.*s" to handle null pointers gracefully. (#7016, #3466, #6846)
|
2023-11-16 00:00:26 +01:00 |
|
ocornut
|
3d083dbe1a
|
Version 1.90.1 WIP
|
2023-11-15 23:53:58 +01:00 |
|
ocornut
|
b81bd7ed98
|
Version 1.90.0
w/ Changelog tweaks.
|
2023-11-15 15:56:05 +01:00 |
|
ocornut
|
f298491a8a
|
Docs: amend/tweak details about using io.WantCaptureMouse. (#7012)
|
2023-11-15 13:29:37 +01:00 |
|
ocornut
|
afadf74a53
|
BeginChild: undo child name simplification as it reveal an issue with handling of ### in child names.
When the later is fixed we can re-enable this. Essentially reverts 8ee8513 .
|
2023-11-14 14:23:18 +01:00 |
|
ocornut
|
46843b683b
|
Fonts: minor/shallow amends (#6925)
|
2023-11-13 19:00:29 +01:00 |
|
ocornut
|
add915bdc4
|
Backends: SDL3: Updates for recent API changes. (#7000)
|
2023-11-13 16:21:18 +01:00 |
|
omar
|
4ad5817aac
|
Update backends/language lists
e.g. for #6579
|
2023-11-13 15:47:25 +01:00 |
|
ocornut
|
75c46a3930
|
Demo: Partly fix resizing constraint demo. (#6210, #5627)
Broken by 2569c6474
|
2023-11-13 14:53:14 +01:00 |
|
ocornut
|
454f36d2af
|
Removed 'bool border' legacy versions of BeginChild() as they seemingly have no value other than confusing user and IDE.
Amend 7713c29 (was for #1666, #1496, #1395, #1710)
|
2023-11-10 16:03:19 +01:00 |
|
ocornut
|
79a9e2fdfb
|
Backends: Vulkan: (Breaking) full font upload is performed by ImGui_ImplVulkan_CreateFontsTexture(), no need for user code to create or provide a command-buffer. Removed ImGui_ImplVulkan_DestroyFontUploadObjects(). (#6943, #6715, #6327, #3743, #4618)
See changes in example_glfw_vulkan/main.cpp and example_sdl2_vulkan/main.cpp for reference.
|
2023-11-10 14:53:34 +01:00 |
|
ocornut
|
6e7b43b6c7
|
Backends: Vulkan: Added ImGui_ImplVulkan_DestroyFontsTexture(), made ImGui_ImplVulkan_CreateFontsTexture() destroy previous one. (#6943, #6715, #6327, #3743, #4618)
|
2023-11-10 14:53:06 +01:00 |
|
ocornut
|
d0da79c572
|
Defining IMGUI_DISABLE_OBSOLETE_FUNCTIONS now automaticaly define IMGUI_DISABLE_OBSOLETE_KEYIO. (#4921)
|
2023-11-09 16:51:31 +01:00 |
|
ocornut
|
ab522dd18c
|
Removed IM_OFFSETOF() macro in favor of using offsetof() available in C++11. Kept redirection define. (#4537)
|
2023-11-09 16:44:39 +01:00 |
|
ocornut
|
0f50b52da4
|
Backends: OpenGL3: Update GL3W based imgui_impl_opengl3_loader.h to load "libGL.so" instead of "libGL.so.1". (#6983)
|
2023-11-09 12:38:56 +01:00 |
|