ocornut
f6253b87d0
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_sdl3.cpp
# imgui.cpp
2023-11-28 14:39:46 +01:00
ocornut
6f171a066d
Nav, IO: SetNextFrameWantCaptureKeyboard(false) calls are not overrided back to true when navigation is enabled. ( #6997 )
2023-11-28 14:28:19 +01:00
Marc Delorme
e07663d9a1
Docking: transform ImGuiContext* ctx = GImGui
to ImGuiContext& g = *GImGui
for consistency ( #5856 )
2023-11-28 14:18:52 +01:00
Chris Gregory
1f3090a48d
Backends: SDL3: Fix indent ( #7062 )
2023-11-28 12:09:07 +01:00
ocornut
86891b0986
Backends: Android: ImGui_ImplAndroid_HandleInputEvent() takes a const AInputEvent* ( #7060 )
2023-11-28 12:08:05 +01:00
ocornut
f37f6f67f6
Windows: BeginChild(): Fixed auto-resizing erroneously limiting size to host viewport minus padding. ( #7063 )
2023-11-27 16:33:20 +01:00
ocornut
bce4db00bc
Drag and Drop: Fixed drop target highlight on items temporarily pushing a widened clip rect. ( #7049 , #4281 , #3272 )
2023-11-22 19:30:16 +01:00
sakiodre
65a10410e3
Docs: Add suggestion to turn of char8_t behavior for C++20 ( #7025 )
2023-11-22 19:09:14 +01:00
ocornut
61b8197942
Misc: Renamed some defines in imstb_textedit.h to avoid conflicts when using unity/jumbo builds.
...
Bitting the bullet, as we rarely update this (and it is rarely updated) and it we may replace it anyhow.
2023-11-22 14:12:31 +01:00
ocornut
3733b5064e
Backends: SDL3: Fixed unused variable warning on master on some targets. ( #7000 )
2023-11-17 12:28:25 +01:00
codefrog2002
c5c1c4134b
Backends: OpenGL3: imgui_impl_opengl3_loader.h: change #define ARRAY_SIZE to GL3W_ARRAY_SIZE to avoid external conflicts ( #7017 , #7018 )
2023-11-16 01:38:47 +01:00
ocornut
7bb0a525c3
Fixed text functions fast-path for handling "%s" and "%.*s" to handle null pointers gracefully. ( #7016 , #3466 , #6846 )
2023-11-16 00:00:26 +01:00
ocornut
3d083dbe1a
Version 1.90.1 WIP
2023-11-15 23:53:58 +01:00
ocornut
ce0d0ac829
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_vulkan.cpp
# imgui.cpp
2023-11-15 16:08:53 +01:00
ocornut
b81bd7ed98
Version 1.90.0
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w/ Changelog tweaks.
2023-11-15 15:56:05 +01:00
Oliver Eriksson
6695006bea
Backends: Vulkan: use specified ColorAttachmentFormat when creating a secondary window when enabling UseDynamicRendering. ( #6999 , #5446 , #5037 )
2023-11-15 14:53:32 +01:00
ocornut
623bff23ce
Windows: WindowMinSize not applied on AlwaysAutoResize window. (amend e2035a5
)
...
See "window_size_min" test. Waiting for a fuller simplification of this, probably for a future version.
2023-11-15 14:44:01 +01:00
ocornut
f298491a8a
Docs: amend/tweak details about using io.WantCaptureMouse. ( #7012 )
2023-11-15 13:29:37 +01:00
ocornut
5de1312e1c
SplitterBehavior: tweak to not assert due to floating point precision.
...
Not guaranting behavior: clamping makes output lossy, size_1+size_2 in theory may be instable but couldn't repro.
API probably needs rework anyhow (should redistribute from provided available space).
2023-11-14 15:34:30 +01:00
ocornut
afadf74a53
BeginChild: undo child name simplification as it reveal an issue with handling of ### in child names.
...
When the later is fixed we can re-enable this. Essentially reverts 8ee8513
.
2023-11-14 14:23:18 +01:00
ocornut
46843b683b
Fonts: minor/shallow amends ( #6925 )
2023-11-13 19:00:29 +01:00
thedmd
ade4d0e08a
Fonts: added support for RasterizerDensity to FreeType based atlas generator. ( #6925 )
2023-11-13 19:00:28 +01:00
thedmd
ed29ff08ba
Fonts: added support for RasterizerDensity in built-in atlas generator. ( #6925 )
2023-11-13 19:00:28 +01:00
thedmd
abfb9269b5
Fonts: added RasterizerDensity to ImFontConfig. ( #6925 )
2023-11-13 19:00:28 +01:00
ocornut
0941adc931
Backends: SDL3: Updates for recent API changes. ( #7000 ) (w/ multi-viewports version)
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# Conflicts:
# backends/imgui_impl_sdl3.cpp
2023-11-13 16:24:50 +01:00
ocornut
add915bdc4
Backends: SDL3: Updates for recent API changes. ( #7000 )
2023-11-13 16:21:18 +01:00
omar
4ad5817aac
Update backends/language lists
...
e.g. for #6579
2023-11-13 15:47:25 +01:00
ocornut
75c46a3930
Demo: Partly fix resizing constraint demo. ( #6210 , #5627 )
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Broken by 2569c6474
2023-11-13 14:53:14 +01:00
ocornut
fe6544622b
SetNextWindowSizeConstraints() clarified parameters, fixed comments. ( #1139 , #3186 , #3270 )
2023-11-13 14:13:17 +01:00
ocornut
454f36d2af
Removed 'bool border' legacy versions of BeginChild() as they seemingly have no value other than confusing user and IDE.
...
Amend 7713c29
(was for #1666 , #1496 , #1395 , #1710 )
2023-11-10 16:03:19 +01:00
ocornut
9d950444a2
Backends: Vulkan: Fixes for VK_NO_PROTOTYPES (docking merge + reorder docking only bits)
...
Amend for 6e7b43b,79a9e2f
2023-11-10 15:40:41 +01:00
ocornut
44dbad64d7
Backends: Vulkan: Fixes for VK_NO_PROTOTYPES.
...
Amend for 6e7b43b,79a9e2f
2023-11-10 15:10:27 +01:00
ocornut
450f1d7e7b
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_vulkan.cpp
# imgui.cpp
2023-11-10 14:56:10 +01:00
ocornut
79a9e2fdfb
Backends: Vulkan: (Breaking) full font upload is performed by ImGui_ImplVulkan_CreateFontsTexture(), no need for user code to create or provide a command-buffer. Removed ImGui_ImplVulkan_DestroyFontUploadObjects(). ( #6943 , #6715 , #6327 , #3743 , #4618 )
...
See changes in example_glfw_vulkan/main.cpp and example_sdl2_vulkan/main.cpp for reference.
2023-11-10 14:53:34 +01:00
ocornut
6e7b43b6c7
Backends: Vulkan: Added ImGui_ImplVulkan_DestroyFontsTexture(), made ImGui_ImplVulkan_CreateFontsTexture() destroy previous one. ( #6943 , #6715 , #6327 , #3743 , #4618 )
2023-11-10 14:53:06 +01:00
ocornut
d0da79c572
Defining IMGUI_DISABLE_OBSOLETE_FUNCTIONS now automaticaly define IMGUI_DISABLE_OBSOLETE_KEYIO. ( #4921 )
2023-11-09 16:51:31 +01:00
ocornut
ab522dd18c
Removed IM_OFFSETOF() macro in favor of using offsetof() available in C++11. Kept redirection define. ( #4537 )
2023-11-09 16:44:39 +01:00
ocornut
0f50b52da4
Backends: OpenGL3: Update GL3W based imgui_impl_opengl3_loader.h to load "libGL.so" instead of "libGL.so.1". ( #6983 )
2023-11-09 12:38:56 +01:00
ocornut
5170a9d6dc
Tables: Internals: renamed TableDrawContextMenu() to TableDrawDefaultContextMenu() for clarify.
...
Followup to fea52e2
2023-11-09 12:22:35 +01:00
ocornut
fea52e29aa
Tables: added flags to TableDrawContextMenu() in order to display selected sections + added internal table->DisableDefaultContextMenu = true way to submit your own contents.
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Amend 088ddef
2023-11-09 12:19:52 +01:00
ocornut
37ea320b96
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2023-11-07 20:20:41 +01:00
ocornut
0d3b468cb3
BeginChild(): added ImGuiChildFlags_AutoResizeX, ImGuiChildFlags_AutoResizeY, ImGuiChildFlags_AlwaysAutoResize + support for SetNextWindowSizeConstraints(). ( #1666 , #1395 , #1496 , #1710 ) + Demo
...
Note that child don't report ideal content size to parent so nesting may be difficult.
Note 4e4042b
simplified SkipItems logic.
Note e2035a5
standardizing WindowMinSize application on child
2023-11-07 20:15:32 +01:00
ocornut
44345c2108
Better documented the difference between BeginListBox() and BeginChild() w/ ImGuiChildFlags_FrameStyle.
...
BeginListBox() can't yet expose child flags because coarse clipping require query of stored size (same issue as with adding resize support to Tables).
2023-11-07 20:14:54 +01:00
ocornut
fa4c49b4a7
BeginChild(): resizing is only clamped on axis where there's no scrollbar. Added an extra ResizeX in Demo->Simple Layout.
2023-11-07 19:01:35 +01:00
ocornut
cdbc21a191
BeginChild(): Added ImGuiChildFlags_FrameStyle as a replacement for BeginChildFrame(). ( #1666 , #1496 , #1395 , #1710 , #462 , #503 , #263 )
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Effectively allows us to avoid extending BeginChildFrame() api to mimic BeginChild() new parameters.
2023-11-07 18:50:32 +01:00
ocornut
ab47efd9a0
Bits / comments
2023-11-06 18:17:12 +01:00
ocornut
561af15d67
Internal: Added owner aware variant of IsMouseDoubleClicked() for consistency.
...
Amend 4448d97
. Note that functions entry points will eventually be merged into one, so this is not a problem.
2023-11-06 14:09:35 +01:00
ocornut
376035fd01
Nav: fixed programmatic nav calls (e.g. SetKeyboardFocusHere() from storing io.KeyMods)
...
Note that the g.NavMoveKeyMods -> g.NavJustMovedToKeyMods chain is not used in this branch. Multi-select uses it.
2023-11-06 14:03:40 +01:00
ocornut
cfc71ab7c5
Made ImDrawCallback_ResetRenderState special value -8 instead of -1 so it is pointer aligned ( #6969 )
...
note https://github.com/dearimgui/dear_bindings/issues/56 may not be of direct use as-i.
2023-11-06 14:00:39 +01:00
ocornut
208b8242bc
Docking: Settings: Fix for loss of settings caused by 9298e31
yesterday. ( #6982 )
2023-11-03 21:14:19 +01:00