2141 Commits

Author SHA1 Message Date
bnnm
12cba40baf Add .smc+smh [Wangan Midnight (System 246)] 2018-04-15 01:08:27 +02:00
bnnm
8addfdd0aa Reject .txth in txth parsing as CLI can try to play them 2018-04-15 00:50:05 +02:00
bnnm
56d6cbbf6c Add artificial format TXTP (.txtp)
Used to play separate intro+loop files, mask channels, play subsongs in
single files without having to demux, etc.

Also a channel mask parsing during main render_vgmstream.
2018-04-15 00:48:37 +02:00
bnnm
abd4cc4d56 Fix EA SWVR .stream (MGAV) [Freekstyle (PS2/GC), NASCAR Rumble (PS)] 2018-04-14 02:36:28 +02:00
bnnm
42a79c85f3 Add .fsv WVE extension [Future Cop LAPD (PS1)] 2018-04-13 19:49:45 +02:00
bnnm
c27fa563b4 Fix missing samples in last block 2018-04-13 16:47:33 +02:00
bnnm
0482a120bc Minor cleanup 2018-04-13 16:40:50 +02:00
bnnm
264ee065fa Add missing .ovb and remove .tk1 as was only used for private testing 2018-04-13 00:04:29 +02:00
bnnm
34522fafee Add .eno Ogg [Metronomicon (PC)] 2018-04-12 22:46:18 +02:00
bnnm
028f19533a Fix mono .mcadpcm 2018-04-12 22:44:33 +02:00
bnnm
6ea1c3b2f0 Fix some Ubi LyN incorrectly parsed by Ubi Jade 2018-04-12 22:43:54 +02:00
bnnm
6d81db7cc3 Fix ATRAC9 regression 2018-04-10 21:01:30 +02:00
bnnm
27087edea2 Add .rpgmvo Ogg [RPG Maker MV games] 2018-04-07 19:04:06 +02:00
bnnm
b2766bf137 Add .msb+msh sfx [EyeToy Play (PS2), Ace Combat 2 (PS2)] 2018-04-07 13:35:33 +02:00
bnnm
5ad5943c2a Add .MS/VBX/SLB/OVB extensions;cleanup
- .MS: Test Drive Unlimited (PS2)
- .VBX: THE Taxi 2 (PS2)
- .SLB: THE Nekomura no Hitobito (PS2)
- .OVB: namCollection - Tekken (PS2)
2018-04-07 12:35:18 +02:00
bnnm
d4556f3310 Ignore LyN RIFF as it's parsed in its own file now; cleanup 2018-04-07 11:37:44 +02:00
bnnm
41e60f29da Add Ubi LyN (.sns/son/wav) [Adventures of Tintin, From Dust (multi)] 2018-04-07 11:31:43 +02:00
bnnm
8fab88be8f Remove ps2_psw.c as it's now parsed by ubi_jade.c 2018-04-06 20:55:11 +02:00
bnnm
0d9397ff61 Rename waa_wac_wad_wam.c to ubi_jade.c for clarity 2018-04-06 20:51:51 +02:00
bnnm
0d32bfbf86 Ignore Ubi's Jade games 2018-04-06 20:49:49 +02:00
bnnm
d39e7ec67d Fix Ubi Jade (.wam) [Beyond Good & Evil (PS3), Rayman Rabbids (Wii/PS2)]
Adds X360/PS3/PC support and fixes looping
2018-04-06 20:48:24 +02:00
bnnm
cd1ddd78de Fix some .opus [Resident Evil Revelations (Switch)] 2018-04-01 21:59:53 +02:00
bnnm
22b787b052 Fix some .mcadpcm [Skyrim (Switch)] 2018-04-01 21:59:00 +02:00
bnnm
6ca967eed9 Fix some .sps num samples [Need for Speed Most Wanted (Vita)] 2018-04-01 21:58:35 +02:00
bnnm
9db9ae563a Add .pdt subsongs [Cubic Lode Runner (GC), Muscle Champion (GC)] 2018-04-01 02:15:10 +02:00
bnnm
effe65c934 Tweak PDT header (cleanup) 2018-03-31 20:42:02 +02:00
bnnm
f2aaccc9fb Add .awc XMA [Red Dead Redemption (XMA)] 2018-03-31 20:11:21 +02:00
bnnm
b555a7f52a Add .sps EATrax [FIFA 2015 (Vita)] 2018-03-31 20:10:57 +02:00
bnnm
b35f88159c Add .mcadpcm [Skyrim (Switch)] 2018-03-31 13:28:30 +02:00
bnnm
b7da78e68e Add .PCM+.SRE [Viewtiful Joe (PS2)] 2018-03-31 13:10:57 +02:00
bnnm
0e64480cd0 Add KTSS .ATSL [Sengoku Musou Sanada Maru (Switch)] 2018-03-31 13:06:00 +02:00
bnnm
eda2a4ac34 Fix buggy XNB [Metagalactic Blitz (PC)] 2018-03-31 13:05:17 +02:00
bnnm
94572fede5 Use meta_MP4 for MP4 FFmpeg too, so no need to ifdef 2018-03-30 21:37:11 +02:00
bnnm
c843c350d1 Clean scd_int layout and rename to layered layout for later reuse 2018-03-30 21:28:32 +02:00
bnnm
642c833fcd Simplify STREAMFILE handling in scd_int_layout
It's not the easiest thing to follow so here is what's going on with
STREAMFILEs:
- external player opens base-streamfile, with a base FILE
- meta scd parses stuff, then per DSP channel/layer:
  - open temp-streamfile, which does custom IO with base-streamfile
(doesn't open any FILE)
  - pass temp-streamfile to init_vgmstream_ngc_dsp_std
  - init parses ok, and re-opens temp-streamfile (with custom IO) as its
own dsp-vgmstream-streamfile; internally it does fopen/fdopen the
original FILE from base-streamfile
  - scd_int_layout stores the newly created VGMSTREAM (internally has
the dsp-vgmstream-streamfile too)
  - close temp-streamfile, that doesn't close base-streamfile as it's
wrapped to avoid doing so, nor affects dsp-vgmstream-streamfile in any
way.
- meta parsing is done, so external player closes base-streamfile (but
the re-fopen'ed dsp-vgmstream-streamfile FILE remains)
- vgmstream renders pcm buffers, etc
- finally player calls close_vgmstream
  - scd_int_layout calls close_vgmstream for each stored VGMSTREAM
  - the VGMSTREAM internally closes the dsp-vgmstream-streamfile, which
in turn closes its own FILE

So ultimately all FILEs, STREAMFILEs and their clones should be properly
handled and closed.
2018-03-30 19:14:37 +02:00
bnnm
0ff0d864ee Remove SCDINTSTREAMFILE and use custom_io streamfile instead 2018-03-30 18:16:17 +02:00
bnnm
e4c819af2e Add size_callback to open_io_streamfile for more complex stuff 2018-03-30 18:10:23 +02:00
bnnm
99888d6517 Merge branch 'master' of https://github.com/kode54/vgmstream into test 2018-03-30 11:02:28 +02:00
bxaimc
68296163a9 formatting again, this time for ogg_vorbis.c 2018-03-29 21:10:05 -04:00
bxaimc
d5c9165d07 Merge branch 'master' of git://github.com/kode54/vgmstream 2018-03-29 21:04:09 -04:00
bxaimc
0e7f19d77a Add support for XIPH_CUE_LOOP pairs found in Super Mario Run (Android) OGGs. Some additional formatting fixes too. 2018-03-29 21:03:23 -04:00
bnnm
ac3aa26420 Add .sng extension for EA 1SNh as foobar doesn't like .asf 2018-03-30 00:39:21 +02:00
bnnm
011b880884 Add little endian .adpcm DSP [LEGO Worlds (Switch)]
The .adpcm extension may conflict with naomi_adpcm so meta is ordered
before that
2018-03-29 23:28:02 +02:00
bnnm
a029bd9e1d Clean ngc_dsp/mdsp_std 2018-03-29 23:10:13 +02:00
bnnm
868834d52b Accept EA SCHl "SHFR" blocks [Medal of Honor (PC) movies] 2018-03-29 22:52:15 +02:00
bnnm
92b9992552 Rename open_stream_ext/name to open_streamfile_by_ext/filename (cleanup) 2018-03-29 22:34:21 +02:00
bnnm
dce00d6d27 Fix rsd6wma compilation with FFmpeg 2018-03-29 21:05:28 +02:00
bnnm
2b63d451d9 Minor tweaks to get_streamfile_name and co 2018-03-29 21:03:25 +02:00
bnnm
dabbf07014 Fix .dec not looping in plugins (incorrect filename comparison) 2018-03-29 20:54:07 +02:00
bnnm
69fb29fc7a Return size_t in read_string for consistency 2018-03-29 20:42:52 +02:00