NicknineTheEagle
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519659fd3e
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EAAC: Properly calculate stream size for bitrate
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2019-01-23 06:40:42 +03:00 |
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NicknineTheEagle
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8a00c7cd66
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Minor fixes and tweaks
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2019-01-22 00:42:34 +03:00 |
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Christopher Snowhill
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ac28ccc50a
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Forgot this one.
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2019-01-20 18:25:32 -08:00 |
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Christopher Snowhill
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c396fcdcce
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Remove --tags option, as I have amended the base tag to annotate it.
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2019-01-20 18:21:36 -08:00 |
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Christopher Snowhill
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199e786f94
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Merge pull request #355 from bnnm/ubi-mic-ue4msadpcm
ubi mic ue4msadpcm
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2019-01-20 18:10:46 -08:00 |
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bnnm
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b3867b0260
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Handle Ubi SB sequence loops properly
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2019-01-20 17:16:44 +01:00 |
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bnnm
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4c24b03951
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Remove debug crap
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2019-01-20 00:57:09 +01:00 |
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bnnm
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fb8d453c94
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Add .lasf (.asf) for consistency
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2019-01-20 00:50:39 +01:00 |
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bnnm
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3a9273538f
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Fix type 04 .xnb [Scare Me (XBLIG)]
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2019-01-20 00:42:05 +01:00 |
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bnnm
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37df2cb18c
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Show layers/segments in description
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2019-01-20 00:39:32 +01:00 |
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bnnm
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29bed4b1e0
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Add TXTH/GENH interleave_last option
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2019-01-20 00:17:06 +01:00 |
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bnnm
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8f1ec86bda
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Fix UE4 MSADPCM .adpcm [Heroes of Ark (iOS), Angels in the Sky (iOS)]
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2019-01-19 23:08:26 +01:00 |
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bnnm
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da9f9a5572
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Fix non-initialized var
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2019-01-19 20:04:38 +01:00 |
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bnnm
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26e464ef2c
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Add Ubi .sb/smX layers and sequences, more games
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2019-01-19 20:03:48 +01:00 |
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bnnm
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0c40610f7f
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Fix KOEI .mic loops [Dynasty Tactics 2 (PS2)]
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2019-01-19 20:01:34 +01:00 |
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Christopher Snowhill
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c23662bb89
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Update README.md
Update repository location.
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2019-01-16 17:34:40 -08:00 |
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Christopher Snowhill
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7a8726dded
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Merge pull request #354 from NicknineTheEagle/ea-fixes
Ea fixes
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2019-01-16 14:18:12 -08:00 |
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NicknineTheEagle
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6487d310cb
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Formatting fixes
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2019-01-16 23:29:51 +03:00 |
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NicknineTheEagle
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9c9da8fa1b
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EAAC: Fixed looping for RAM sounds
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2019-01-16 23:05:19 +03:00 |
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NicknineTheEagle
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3f0ba31a43
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EA SCHl: Implemented looping for streamed sounds in ABK
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2019-01-16 23:05:09 +03:00 |
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Christopher Snowhill
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c6280d85b3
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Merge pull request #352 from NicknineTheEagle/ea-sbr
Ea sbr
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2019-01-14 18:04:58 -08:00 |
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Christopher Snowhill
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4568205890
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Merge pull request #353 from bnnm/txth-bnk-gin-ubi-etc
txth bnk gin ubi etc
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2019-01-14 18:03:49 -08:00 |
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NicknineTheEagle
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ba02ab8f66
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EA SCHl: Changed update_ea_stream_size_and_samples to use the first channel offset
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2019-01-14 04:01:57 +03:00 |
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bnnm
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fd2984f798
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Prepare Ubi SB for other types and add more games
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2019-01-13 23:27:29 +01:00 |
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bnnm
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f5462aad63
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Use loop flag in bnk
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2019-01-13 23:26:57 +01:00 |
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bnnm
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697e5329c9
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Minor doc
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2019-01-13 23:26:39 +01:00 |
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bnnm
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62813ec4d2
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Fix broken .pk subsongs [Scott Pilgrim (PS3)]
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2019-01-13 23:26:04 +01:00 |
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bnnm
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368212bbf8
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Fix some looping .sps [FIFA 18 (PC)]
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2019-01-13 23:25:29 +01:00 |
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NicknineTheEagle
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4c118b28b4
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EAAC: Added SBR/SBS format from EA Sports games
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2019-01-13 21:53:57 +03:00 |
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NicknineTheEagle
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3fc7439ba6
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Minor fixes
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2019-01-13 21:50:58 +03:00 |
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NicknineTheEagle
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b472b6a01f
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Renamed some parsers for clarity
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2019-01-13 05:15:18 +03:00 |
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NicknineTheEagle
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2a88b6bc11
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EAAC: Added SBR/SBS format
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2019-01-13 02:42:54 +03:00 |
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bnnm
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7b9d50e62b
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Add proper .baf [Project Gotham Racing 4 (X360), Geometry Wars (PC)]
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2019-01-12 18:01:19 +01:00 |
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bnnm
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093fa28a2f
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Add OKI16 TXTH/GENH decoder [Sweet Legacy (PS2), Hooligan (PS2)]
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2019-01-12 13:02:08 +01:00 |
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bnnm
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1f44c2d2de
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Rename pcfx_decoder.c to oki_decoder.c
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2019-01-12 11:38:20 +01:00 |
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bnnm
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d56bca12f8
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Remove ps2_khv.c as it's now parsed in vag.c
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2019-01-12 02:55:24 +01:00 |
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bnnm
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2e68217af2
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Add .vas VAGp [Kingdom Hearts II (PS2)]
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2019-01-12 02:51:37 +01:00 |
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bnnm
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5d610be086
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Add .gin and EA-XAS v0 decoder [Need for Speed Most Wanted]
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2019-01-12 02:26:38 +01:00 |
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bnnm
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f90d9c1e5d
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Fix .fag sample rate
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2019-01-12 01:02:10 +01:00 |
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bnnm
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13643e8c3d
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Fix some .bnk codec/rates [Fieldrunners (PSP), Wipeout HD (PS3)]
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2019-01-12 01:02:01 +01:00 |
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bnnm
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c9500056a6
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Fix some .ads looping [Gofun-go no Sekai (PS2)]
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2019-01-12 01:00:24 +01:00 |
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bnnm
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07abb4692d
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Add TXTH sub-extension (.sub.ext.txth) to simplify extra config
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2019-01-12 01:00:07 +01:00 |
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Christopher Snowhill
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699e1092a0
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Merge pull request #351 from NicknineTheEagle/pcm4
Added 4-bit PCM decoder
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2019-01-10 00:21:48 -08:00 |
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Christopher Snowhill
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ffcb7da387
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Merge pull request #350 from bxaimc/master
SD9 meta cleanup and modify loop flag for newer BMIIDX games
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2019-01-10 00:18:13 -08:00 |
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Christopher Snowhill
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1629d624a7
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Updated FFmpeg, and hopefully restored Windows XP compatibility, for now.
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2019-01-10 00:15:12 -08:00 |
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NicknineTheEagle
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c47ae9632a
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Changed decode_pcm4 functions to use int16_t instead of uint16_t
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2019-01-10 02:54:52 +03:00 |
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NicknineTheEagle
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a9ad21c77b
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Updated TXTH doc
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2019-01-09 23:32:48 +03:00 |
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NicknineTheEagle
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5190b362a9
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Added 4-bit PCM decoder
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2019-01-09 22:30:15 +03:00 |
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bxaimc
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27b26e2d49
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formatting....thanks Visual Studio
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2019-01-08 00:52:22 -05:00 |
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bxaimc
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38993f6b1e
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SD9 meta cleanup and modify loop flag for newer BMIIDX games
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2019-01-08 00:44:10 -05:00 |
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