Christopher Snowhill
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95d9a7f566
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Merge pull request #203 from bnnm/segments-wave-misc
Segments, WAVE, misc
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2018-03-11 18:32:35 -07:00 |
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bnnm
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85c604a1cd
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Change foobar's "lossless" to "lossy" as people seem confused by it
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2018-03-11 21:13:50 +01:00 |
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bnnm
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8328814a2f
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Add RSD6AT3+ [Crash of the Titans (PSP)]
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2018-03-11 21:03:48 +01:00 |
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bnnm
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9062541aa2
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Fix GCA being off by one sample in some cases, cleanup [BlowOut (GC)]
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2018-03-11 20:30:32 +01:00 |
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bnnm
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f525b46d20
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Add Ogg .rof extension [The Rhythm of Fighters (Mobile)]
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2018-03-11 19:47:57 +01:00 |
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bnnm
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de94edb34b
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Clean segmented layout setup
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2018-03-11 19:43:26 +01:00 |
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bnnm
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3eeddcc41e
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Add WayForward single/segmented .wave [Shantae and the Pirate's Curse]
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2018-03-11 19:24:06 +01:00 |
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bnnm
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78f4d5eb7d
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Fix some .ADM glitches [Dragon Quest V (PS2)]
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2018-03-11 01:06:31 +01:00 |
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bnnm
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5cebfc49db
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Rename aax_layout.c to segmented.c
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2018-03-10 20:28:23 +01:00 |
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bnnm
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15f221af7c
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Rename aax layout to segmented layout, as now can be used for others
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2018-03-10 20:25:57 +01:00 |
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bnnm
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619fbf17c5
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Fix some MUSX v5 [Predator: Concrete Jungle (Xbox/PS2)]
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2018-03-10 18:51:57 +01:00 |
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bnnm
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1c7a944633
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Remove AAX copying ADPCM history between segments
ADX already have history in the header (resulting output is slightly
different but probably more accurate).
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2018-03-10 17:39:32 +01:00 |
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bnnm
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453801e899
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Remove unused aax_streamfile.h
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2018-03-10 17:35:25 +01:00 |
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bnnm
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66c9a06351
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Add AAX HCA [Binary Domain (PS3)]
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2018-03-10 17:33:48 +01:00 |
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bnnm
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3ad6261208
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Add check when calling free/seek/reset codec
It's possible to set a "coding" that triggers calls to the above while
codec_data is still null, when using special layouts like AAX
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2018-03-10 16:59:00 +01:00 |
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bnnm
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693fbf8e3b
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Clean AAX layout (rename parts, move code around, etc)
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2018-03-10 12:19:30 +01:00 |
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bnnm
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f90ab79596
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Move AAX UTF table reading to its own file for clarity
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2018-03-10 00:27:06 +01:00 |
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bnnm
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a7870c5339
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Rename coding_ogg_vorbis to coding_OGG_VORBIS for consistency
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2018-03-08 23:32:58 +01:00 |
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bnnm
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22063cf0d8
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Rename caf files for consistency
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2018-03-08 23:31:07 +01:00 |
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bnnm
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c0906d1b0f
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Add CAF .caf/empty extension, cleanup [Baten Kaitos (GC), Fragile (Wii)]
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2018-03-08 23:26:10 +01:00 |
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bnnm
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79080d34f3
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Add DTK .wav/lwav extension [Alien Hominid (GC)]
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2018-03-08 22:56:06 +01:00 |
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bnnm
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67a2f29f75
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Minor FADPCM cleanup
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2018-03-08 22:55:50 +01:00 |
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bnnm
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b8641db34c
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Fix PCM SAB/MAB [Chrono Trigger (PC)]
Also rename post_meta/subheader to "extradata" as seen in debug strings
from the exes
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2018-03-08 22:53:24 +01:00 |
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bnnm
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51aa1660f2
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Fix compact XWB [NFL Fever 2004 demo from Amped 2 (Xbox)]
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2018-03-08 22:51:50 +01:00 |
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Christopher Snowhill
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6fccb2a529
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Merge pull request #202 from bnnm/waf-atsl
WAF, ATSL
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2018-03-03 17:35:03 -08:00 |
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bnnm
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95239dca62
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Fix dependencies dir, again
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2018-03-04 01:12:31 +01:00 |
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bnnm
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92b315b24a
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Fix dependencies dir
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2018-03-04 00:32:05 +01:00 |
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bnnm
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61bfcb18c8
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Add Rebellion .MIC extension [Rogue Trooper (PS2)]
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2018-03-04 00:17:58 +01:00 |
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bnnm
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710e5e11cd
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Minor comments
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2018-03-04 00:16:49 +01:00 |
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Christopher Snowhill
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9a476124cf
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Merge pull request #201 from kapodamy/libatrac9
libatrac9 (dependency)
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2018-03-03 13:47:39 -08:00 |
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kapodamy
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e468dffee4
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libatrac9 (dependency)
add libatrac9.dll to dependency list
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2018-03-03 16:56:38 -03:00 |
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bnnm
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4ddecd424f
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Add back VS/foobar command line info
It's useful when the build script fails due to dependencies and I do use
it for reference.
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2018-03-03 20:46:44 +01:00 |
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bnnm
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d21793bf22
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Add UserMacro to make changing dependencies easier
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2018-03-03 20:45:32 +01:00 |
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bnnm
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b97fc632be
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Fix minor compiler warnings
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2018-03-03 19:07:59 +01:00 |
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bnnm
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13fcb28b3c
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Add KID .WAF [Ever 17 (PC)]
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2018-03-03 18:49:11 +01:00 |
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bnnm
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789ca26e8a
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Add KID .WAF [Ever 17 (PC)]
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2018-03-03 18:46:12 +01:00 |
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bnnm
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50354e404c
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Clean some DSP metas
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2018-03-03 18:44:02 +01:00 |
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bnnm
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36ff981ef9
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Rename atsl3.c to atsl.c for consistency
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2018-03-03 02:05:14 +01:00 |
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bnnm
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ce568fb6a3
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Add .ATSL for PS4/Vita/PC [Warriors All-Stars (PC)]
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2018-03-03 02:03:53 +01:00 |
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bnnm
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7fc5c6e582
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Add RIFF/OGG .ADX extension [Remember 11 (PC)]
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2018-03-03 01:10:39 +01:00 |
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bnnm
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e9b2751064
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Add XBOX mono/int to GENH/TXTH (as codec_mode 1) [Manhunt (Xbox)]
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2018-03-03 01:09:44 +01:00 |
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Christopher Snowhill
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c3d3aaeeee
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Update appveyor.yml
Workaround for Github requiring strong crypto.
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2018-02-25 15:21:31 -08:00 |
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Christopher Snowhill
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a24b02f5cc
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Merge pull request #198 from bnnm/fadpcm-ima-adm
FADPCM, IMA, ADM
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2018-02-25 15:16:12 -08:00 |
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bnnm
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e7b564462f
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Rename some blocked layouts files for clarity
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2018-02-25 16:58:21 +01:00 |
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bnnm
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c44b7ef264
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Rename some blocked layouts for clarity
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2018-02-25 16:52:57 +01:00 |
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bnnm
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c7173a6df5
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Remove debug
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2018-02-25 16:49:17 +01:00 |
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bnnm
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3b59acbf8a
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Add .adm looping (requires exe in the same dir) [Dragon Quest V (PS2)]
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2018-02-25 16:28:15 +01:00 |
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bnnm
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15ca185052
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Add util to get base filename without path
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2018-02-25 16:27:48 +01:00 |
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bnnm
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494dfb8194
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Fix .adm [Dragon Quest V (PS2)]
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2018-02-25 15:04:29 +01:00 |
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bnnm
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3c1d4ee825
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Validate max channels on allocation
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2018-02-25 12:17:51 +01:00 |
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