bnnm
1d95cfc138
Normalize coding style to understand IMAs better + highlight differences
...
There are no functional differences, all IMAs give byte-exact results
compared to prev versions
2017-01-25 20:19:13 +01:00
Christopher Snowhill
05a33eee1e
And this fixes that broken decoder in the event of starting on odd samples.
2017-01-16 22:26:08 -08:00
bnnm
2d52bc2921
Wrong func definition
2017-01-14 22:41:37 +01:00
bnnm
376b4acbb2
Minor func rename (ffmpeg_make_riff_xma2_from_fmt)
2017-01-14 22:25:15 +01:00
bnnm
14d2363670
Moved dsp_read_coefs_be to ngc_dsp_decoder.c
2017-01-13 23:56:48 +01:00
bnnm
f5750ba2cc
Moved make_riff_x to ffmpeg_decoder.c (only actually used by FFmpeg)
...
Also added make_riff_xma2_from_fmt_be
2017-01-13 23:47:52 +01:00
bnnm
86ba7a6a23
Remove some old DEBUG code
2017-01-08 02:58:52 +01:00
bnnm
7e520162a3
FFmpeg: remove ACCURATE_LOOPING flag now it's battle-tested
...
It's fast enough and the older looping code would need to be redone
anyway
2017-01-08 02:54:18 +01:00
bnnm
c7c1564d9f
Minor cleanups (no functionality changes)
...
- added comments, code alignment for clarity
- renamed some decoders for consistency (ex. eaxa > ea_xa, invert_psx >
psx_bmdx, vgm_adpcm_cfg > psx_cfg)
- removed layout_dkt_interleave (same as nolayout)
- removed skip_last_channel (not used anymore)
- removed meta_DSP_HALP (not used anymore)
2017-01-08 01:09:20 +01:00
Christopher Snowhill
8ef18d71ee
Fix C99-ism that MSVC 2010 doesn't like.
2017-01-02 10:27:27 -08:00
bnnm
ee5a40224d
Added PS ADPCM of configurable frame size (FF XI, Blur, Afrika)
...
This fuses the FF XI/BSF/Short VAG decoder variants into a single one
(FF XI alone has 4 possible frame sizes); also fixed FF XI sample rate
and some cleanup.
2016-12-29 23:34:21 +01:00
bnnm
790bb79cc9
Allow to disable mpg123 stderr output for recoverable MPEGs (FSBs)
2016-12-28 01:38:56 +01:00
bnnm
08a1a50ccb
Fixed regression/segfault in multistream .mtaf [MGS3]; cleanup
...
Apparently some MTAF ripped with an old tool contain block data, and a
previous change attempted to support them. This broke multistream MTAF
(block header starts with 0x01, and frame header starts with 0x00, but
also 0x01 in multistreams).
Those MTAF should be re-ripped without blocks.
2016-12-27 14:35:23 +01:00
bnnm
ea7b8d2570
Added short VAG variation (SGXD type 5 found in PS3 Afrika)
2016-12-21 23:00:34 +01:00
bnnm
0b3050cf0a
Added PSVita HEVAG (original algorithm by daemon1)
2016-12-21 20:44:16 +01:00
bnnm
cdfd47eb7b
FFmpeg: expose block/frame size, rename totalFrames for clarity
2016-12-10 15:53:29 +01:00
bnnm
c5c97c4027
Fixed discard in edge cases
2016-12-03 18:17:37 +01:00
bnnm
0faa3286aa
Don't manually check framesRead and rely on FFmpeg's EOFs
...
FFmpeg's duration isn't always reliable (ie. bad headers) and the
decoder detects EOFs already, extra decoding attempts should be ignored.
This way vgmstream can use other values without modifying
ffmpeg_codec_data's state.
2016-12-03 11:42:38 +01:00
bnnm
609bfb5d61
Minor fixes and cleanup
2016-12-01 23:49:00 +01:00
bnnm
f5da8281e2
Move FFmpeg reset to ffmpeg_decoder (cleanup)
2016-12-01 19:58:51 +01:00
bnnm
2754f05b11
Move FFmpeg looping to ffmpeg_decoder for further changes (cleanup)
2016-11-30 23:48:49 +01:00
bnnm
b9db20283d
FFmpeg: keep block size constant (for edge loops), don't write on EOF
2016-11-29 20:22:20 +01:00
Christopher Snowhill
537dc454a5
Merge pull request #41 from bnnm/build-fixes
...
Build fixes: FFMPEG support in test/winamp
2016-11-20 11:36:37 -08:00
bnnm
cda61c3eeb
simplify slightly discarding
2016-11-20 18:55:00 +01:00
bnnm
729658a19c
fix discard samples (looping works now) + document
2016-11-20 15:39:21 +01:00
bnnm
81d1f410a1
Fix missing decode_hca
2016-11-15 23:45:02 +01:00
Christopher Snowhill
59b49aa99c
Updated PS2 MTAF decoder for features in the format that had yet to be discovered.
2016-08-24 17:33:18 -07:00
Christopher Snowhill
42c00f304b
Add rollback to FFmpeg loop seeking, since FFmpeg doesn't seem to institute any rollback of its own.
2016-08-14 15:18:34 -07:00
Chris Moeller
cbe9bc3d6b
Added FFmpeg support, and fixed a long standing issue with broken loops locking up the decoder.
2016-07-16 23:02:27 -07:00
Chris Moeller
33563f4e7c
Add HCA support.
2016-06-28 00:20:37 -07:00
Chris Moeller
4bfa73f31a
Replace references to long with int32_t, fixing several sample decoders on 64 bit platforms
2015-08-02 00:20:57 -07:00
libertyernie
346d18cce4
Ensure that Ogg Vorbis output is in host endian
2015-05-13 13:11:24 -05:00
Chris Moeller
1ad884287b
Added G.719 decoding support to BNSF input
2015-01-24 21:08:25 -08:00
Brandon
85325442ba
Fixes compile error if VGM_USE_MP4V2 and VGM_USE_FDKAAC are not defined
2014-08-05 00:59:58 -07:00
halleyscometsw
44075c4e91
clean up some warning-causing ugliness
2014-06-26 21:12:48 -07:00
soneek
a2af756764
hcs's update for IMA decoder
2014-06-01 20:19:05 -04:00
Chris Moeller
bd85ad76e8
Fixed mono AT3 decoding, and simplified n-channel decoding
2013-06-26 11:13:44 -07:00
Chris Moeller
ae4863b0bf
Clarified AT3plus as such
2013-06-26 04:36:57 -07:00
Chris Moeller
27f5a4c7fe
Fixed AT3 looping
2013-06-26 03:46:31 -07:00
Chris Moeller
98e90f8a25
Implemented ATRAC3plus support
2013-06-26 02:54:15 -07:00
Chris Moeller
634845b1ce
Added preprocessor blocking around MP4/AAC parts
2013-06-13 17:42:24 -07:00
Chris Moeller
b3f81260f5
Fixed MP4 handler passing the end of the stream
2012-08-30 19:33:56 -07:00
Chris Moeller
52a645d2e5
Modified to support fdk-aac sample sizes larger than 16 bits
2012-08-30 17:56:57 -07:00
Chris Moeller
460aeceb6f
Implemented MP4 AAC support for iOS AKB format
2012-08-30 05:35:12 -07:00
halleyscometsw
b070e7d038
remove an extraneous free(), thanks to Lioncash for spotting it
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@995 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-08-28 14:00:20 +00:00
halleyscometsw
8f7faebedd
support an improved form of ADX encryption
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@967 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-08-20 12:00:01 +00:00
halleyscometsw
69f4a4445f
proper credits for MTAF
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@949 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-05-15 00:40:17 +00:00
halleyscometsw
d321549532
accurate MTAF decoding
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@948 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-05-14 08:00:40 +00:00
halleyscometsw
efe54a554e
a few fixes for audacious
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@942 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-05-07 11:27:40 +00:00
halleyscometsw
262d5a98c9
Metal Gear Solid 3 MTAF. What a thrill.
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@941 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-05-07 11:05:05 +00:00
halleyscometsw
4e8688a9dd
fix snds channel order and sample rate
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@914 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-02-06 18:47:48 +00:00
halleyscometsw
bf8a32fefd
.snds from Incredibles PC
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@913 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-02-06 09:49:57 +00:00
halleyscometsw
7b78a5262d
MPEG fixes from kode54, get the right freq and srate even with MPG123_NEED_MORE, avoid locking up with too little data
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@911 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-01-19 13:54:59 +00:00
halleyscometsw
040a5a0648
lsf meta and decoder, Fastlane Street Racing (iPhone)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@906 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-01-13 08:11:58 +00:00
halleyscometsw
0541b579cb
handle > 2 channels in .baf, don't call it "Blur" anymore
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@905 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-01-12 01:50:45 +00:00
halleyscometsw
cabea09cca
make declaration at top of block
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@844 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-11 21:07:40 +00:00
halleyscometsw
0bdad0b6ce
Blur .baf
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@843 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-11 20:57:39 +00:00
halleyscometsw
cbaa24729b
need longer ints for length calculation
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@835 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-11 00:18:42 +00:00
halleyscometsw
e98bb44bb5
.scd (FFXIII and FFXIV, MPEG, MS ADPCM, and PCM)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@834 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-10 23:56:39 +00:00
halleyscometsw
617ee5cdff
make MPEG detection accessible to anyone, add MPEG support for XVAG (though it seems that the sample count is wrong)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@831 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-10 21:49:56 +00:00
halleyscometsw
5df5090fdd
JSTM (.stm) from Tantei Jinguji Saburo - Kind of Blue. Includes a simple XOR obfuscation.
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@821 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-08-28 01:43:40 +00:00
halleyscometsw
ca679e3fd4
CBD2, a variation on the SDX2 theme, from the unreleased 3DO M2
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@813 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-07-27 12:24:03 +00:00
halleyscometsw
789c231044
remove some unused vars, update Makefile and various supported extension lists and readme
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@783 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-04-20 21:07:45 +00:00
halleyscometsw
a6ba5fbf67
Ghostbusters .smp mono support, MS ADPCM mono decoder
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@779 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-04-12 03:35:58 +00:00
halleyscometsw
94dca9a32b
P3D (Prototype)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@773 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-04-10 12:06:25 +00:00
halleyscometsw
e5ddad3b1f
G.722.1 support for mingw32 and MSVC (needs testing) build.
...
.s14 and .sss support.
Other builds will probably not build correctly, I'll follow up with something to disable G.722.1 there in a bit.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@760 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-03-23 20:57:12 +00:00
halleyscometsw
b29738d9df
initial BNSF support, with placeholder Siren 14 support (disabled for now)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@758 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-03-21 04:23:18 +00:00
halleyscometsw
5b0525fed5
.musx support for Dead Space: Extraction (rename from .sfx)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@718 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-12-16 06:12:53 +00:00
halleyscometsw
cc6912b2d5
RSD6RADP .rsd support, added "Radical ADPCM" decoder (IMA)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@698 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-12 04:51:39 +00:00
halleyscometsw
3f318927da
add SC meta and Activision / EXAKT SASSC 8-bit DPCM for Supercar Street Challenge (PS2)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@687 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-04 04:19:39 +00:00
jurassicpieter
5a51cfbf0d
fixed sim city 3000 xa decoding
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@684 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-02 14:25:42 +00:00
fastelbja
5d0e2a4fb6
fix maxis xa
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@682 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-01 21:28:55 +00:00
halleyscometsw
81d4cbf919
.caf (Apple Core Audio Format file), as seen on iPhone, using Apple's IMA
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@677 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-08-30 02:16:54 +00:00
fastelbja
ce7dd88f50
fixed xbox ADS format (used real interleave IMA)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@665 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-06-29 21:58:40 +00:00
halleyscometsw
5a7e89be6a
8-bit unsigned pcm with no interleave assumption
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@639 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-04-28 16:52:49 +00:00
halleyscometsw
8963ee3eed
Microsoft IMA for riff and genh
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@590 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-03-09 12:48:53 +00:00
halleyscometsw
713b70ae6d
back out double in psx decoder (r583)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@586 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-03-05 20:10:24 +00:00
fastelbja
ea3c289d30
update psx decoder to use double value
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@583 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-03-05 16:05:25 +00:00
halleyscometsw
fd6ca93047
enhanced bmdx decryption (determine key from initial frame, which ought to be all zeroes)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@559 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-01-10 00:07:12 +00:00
halleyscometsw
485cc53129
BMDX "decryption"
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@557 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-01-07 12:38:46 +00:00
halleyscometsw
ac3fef6f7e
.mwv, RIFF with Level-5 "0x555" ADPCM (new decoder)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@551 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-01-04 15:36:06 +00:00
halleyscometsw
a9ee80dc59
Procyon Studio Digital Sound Elements NDS ADPCM (as seen in .sad) decoder added
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extended .sad support
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@541 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-12-28 06:29:43 +00:00
halleyscometsw
c70680a1e6
Encrypted ADX playback, currently assumed Clover Stuios key without any checking
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@533 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-12-24 07:19:15 +00:00
halleyscometsw
8ee5f1b89d
8-bit unsigned pcm, for RIFF
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@486 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-11-23 12:21:36 +00:00
halleyscometsw
35409b1c40
FFXI (PC) .bgw
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@462 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-11-06 23:30:33 +00:00
fastelbja
591c60c6c9
some modifications on xbox decoder to handle multi channels streams
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@445 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-09-29 21:06:12 +00:00
fastelbja
7a12a632cf
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@435 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-09-21 14:58:50 +00:00
paladine
a318e21879
Fix broken UNIX build
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@427 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-08-22 03:28:33 +00:00
fastelbja
306849ec81
fixing xbox mono files on ima_decoder.c
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fixing ea_block.c for overdumped files and pc glitch
adding xbox xmu support
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@412 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-08-18 17:51:22 +00:00
halleyscometsw
e580858ca3
Yamaha AICA decoder, and Dreamcast .str (Sega Stream Asset Builder)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@408 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-08-13 06:11:05 +00:00
halleyscometsw
7315f6fabc
fix unix build, update readme
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@407 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-08-11 08:31:51 +00:00
halleyscometsw
a397d17741
add nonworking de2 (uses msadpcm), clean up some warnings
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@405 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-08-11 07:19:44 +00:00
fastelbja
a32c10afca
added meta ims from matrix
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convert coding_xbox from interleave to none
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@403 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-08-10 20:08:03 +00:00
halleyscometsw
ae33b01762
don't declare variables in the middle of a block (so MSVC works)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@395 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-08-04 17:03:11 +00:00
halleyscometsw
9f1f8df949
compressed NWA looping
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@391 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-08-03 15:21:05 +00:00
halleyscometsw
98d11bd9f2
compressed NWA decoding, no looping yet
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@389 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-08-03 14:58:03 +00:00
halleyscometsw
dbc3512276
adding 8-bit pcm with sign bit (and interleave) support
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@377 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-30 20:58:50 +00:00
halleyscometsw
5c3a47c720
add coding_PSX_badflags
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@374 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-25 19:02:29 +00:00
halleyscometsw
422aa45563
rename layout/mus_acm.c to layout_mus_acm_layout.c for MSVC doesn't get confused
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rearrange unix makefiles to my liking
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@369 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-22 06:37:22 +00:00
halleyscometsw
3a47ef576b
bitstream reading was majorly broken for edge cases (of which there are a lot in a MUS playlist!)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@368 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-22 04:47:37 +00:00
halleyscometsw
6a0fd32833
libacm 1.0
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@367 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-22 03:15:57 +00:00
halleyscometsw
21236c753a
force channels to 2 to avoid sounding like crap
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@355 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-21 00:14:45 +00:00
halleyscometsw
941b4d49cb
ACM-related revisions, hopefully get things ready for MUS
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@350 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-20 07:28:17 +00:00
halleyscometsw
01d7dbd326
fixed acm decoding
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@349 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-20 06:04:48 +00:00
halleyscometsw
a14cd4082d
acm that at least builds
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@348 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-20 05:41:41 +00:00
halleyscometsw
8dbd3b160c
dvi and bg00 fo runixland, clean up a few warnings, update readme
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@337 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-18 20:12:52 +00:00
fastelbja
40b3a1e136
adding interleaved dvi format (SOTN)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@335 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-18 19:35:29 +00:00
fastelbja
0a0387bf91
fix ea bug for multi channels
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@334 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-18 19:33:56 +00:00
halleyscometsw
1eba859222
some naming changes and such to make hcs happy, hopefully didn't break anything
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changed _noninterleaved functions to _int and changed related descriptions appropriately
added an _int version of SDX2 and reverted to pre-322 behavior for normal deocder
made the various get_high_nibble globals all be the same vgmstream->get_high_nibble for thread safety and code consolidation (this required some changes to make decode functions take VGMSTREAM rather than VGMSTREAMCHANNEL)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@323 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-14 20:42:49 +00:00
fastelbja
8a5d2b6429
a lot of ea new formats supported
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fixed stereo sdr2 decoder
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@322 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-14 19:21:45 +00:00
halleyscometsw
ec94c0d3c5
add support for Wii fsb from Metroid Prime 2, required a new layout type
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@316 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-14 13:30:26 +00:00
halleyscometsw
97ebe328c8
support for mpeg audio in genh
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@292 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-06 15:33:38 +00:00
halleyscometsw
e017a7324d
add AHX support, via mpg123
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@285 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-05 11:49:29 +00:00
halleyscometsw
e62c8a90cb
working WS decoder
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@283 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-04 00:06:51 +00:00
halleyscometsw
0903e46346
starting support for WS ADPCM, decoder not in place but layout is handled properly
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@282 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-03 21:21:01 +00:00
halleyscometsw
fd4f7a9eec
add preliminary westwood studios aud support
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@277 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-03 02:20:52 +00:00
halleyscometsw
cbc4a75925
add DVI as an AIFF-C and GENH coding
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@272 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-02 01:41:20 +00:00
halleyscometsw
451dfe0bd9
add support for sdx2 in an AIFF-C package
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@265 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-01 03:23:44 +00:00
halleyscometsw
221ebc16a6
reformulated but still not great invert-psx
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@259 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-26 02:12:40 +00:00
halleyscometsw
c433b3046f
Experimental mutant psx codec
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@257 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-25 20:39:15 +00:00
halleyscometsw
de2e30bea3
first commit of ogg vorbis support (via libvorbisfile)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@227 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-15 04:01:03 +00:00
halleyscometsw
453e5c148f
make invalid IMA not crash, just sound lousy
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@223 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-12 23:51:16 +00:00
halleyscometsw
6524994732
Add xbox ima genh support.
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Also fix xbox ima decoder, it was wrong if the decode didn't always start at the block start. Note that this and the nds ima decoder both rely on being run through the file linearly.
I wasn't able to test this on mono wavm or xwav yet, but I think it ought to work.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@217 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-10 01:20:54 +00:00
paladine
f07292b266
Added missing files and fixed Makefiles
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@209 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-08 03:24:31 +00:00
halleyscometsw
42c6d9e1e2
add new files to src/Makefile, fix some warnings
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@208 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-08 02:03:05 +00:00
fastelbja
5de0c96986
Electronic Arts EA/XA R1,R2,R3 & EA PSX support added
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@203 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-02 17:58:08 +00:00
fastelbja
f7de62c8c9
adding xbox decoder + WAVM support
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@194 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-23 22:52:02 +00:00
halleyscometsw
bbb03de6af
Make closing a VGMSTREAM with duplicate STREAMFILEs safe
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@189 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-20 20:19:46 +00:00
paladine
4814b482fb
Added initial implement of the audacious plugin for audacious 1.4.x or higher.
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There are still a few things to do such as add a configuration GUI, but
these things are marked via TODO in the source files.
I also added the autoconf/automake building system. To generate everything
you need, run ./bootstrap in the top level directory, it will generate the
configure script. Then run ./configure. It will generate Makefile.unix, so
build it via make -f Makefile.unix. Everything should be setup properly, after
building, execute 'make -f Makefile.unix install' to install.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@165 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-18 17:17:49 +00:00
fastelbja
1c0d345e61
VAG support added (VAGi, VAGp, pGAV, Dual File, Stereo VAG)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@157 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-17 21:52:40 +00:00
fastelbja
fb0e5b5559
fix pop & click on cd-xa decoder
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@152 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-17 18:06:45 +00:00
fastelbja
f5dccfc3d7
fixed mono XA decoding
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@146 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-17 15:34:17 +00:00
halleyscometsw
d43777fd57
ifdef, not if
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@138 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-16 22:53:46 +00:00
fastelbja
b1aaf2ba85
adding svag support - fixing implicit warning on vs2005 for ps2_xxx functions
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@114 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-13 19:53:31 +00:00
halleyscometsw
dea508c17f
prevent implicit declarations, fix a missing argument to init_xa_channel
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@100 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-11 01:55:13 +00:00
fastelbja
9e70f0ec5c
adding cd-xa support (preliminary)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@97 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-10 19:59:29 +00:00
fastelbja
f39503701a
some code cleaning
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@96 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-10 19:58:03 +00:00
fastelbja
ec3612aafc
fixing click & pops on psx decoder, code cleaning for ads/ss2
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@93 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-09 17:59:05 +00:00
halleyscometsw
2a686eeea2
consolidate headers
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@89 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-06 03:35:37 +00:00
fastelbja
096cf2df70
Adding NPSF (PS2) Support - Fixing PSX Decoder for interleaved formats
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@84 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-05 22:45:21 +00:00
halleyscometsw
33b3a3c87e
whitespace cleanup (tabs to spaces, unix line endings), and one unused variable
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@83 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-04 22:10:30 +00:00
fastelbja
9cfb2629db
Adding psx_decoder.c + support for PS2 (ADS/SS2) Files
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@78 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-04 20:36:40 +00:00
halleyscometsw
2d04ecf01a
add Cstr (lots of checking), add company names to metadata formats, some dsp looping debugging stuff (with DEBUG defined)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@62 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-04-02 16:11:53 +00:00
halleyscometsw
bb82bd32f8
resigned to cheating with adpcm hist at loop for std dsp and rs03
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@59 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-03-31 20:17:07 +00:00
halleyscometsw
b5c0a6a6a7
revise nibble to sample count conversion
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@55 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-03-25 07:27:14 +00:00
halleyscometsw
f2a9f60807
Add HALPST (.hps), unify blocked layouts.
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@38 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-03-04 07:15:25 +00:00
halleyscometsw
8ef08e93cb
Add AFC decoding and .afc file reading. Rename DSP files and fcns.
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@35 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-03-03 21:38:11 +00:00
halleyscometsw
a198784654
Turned optimization back on and fixed additional warnings found (uninitialized variable use, mostly spurious).
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@34 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-02-15 18:49:59 +00:00
halleyscometsw
fc231c7a35
remove unused quanize() left over from the G.721 encoder
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@33 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-02-15 16:32:59 +00:00
halleyscometsw
6fabc99db8
use -Wall, address warnings
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@32 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-02-15 16:26:29 +00:00
halleyscometsw
f9fd15ee7d
add .rsf (G.721)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@29 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-02-14 22:10:08 +00:00
halleyscometsw
8c44ea407b
Added ADP/DTK decoding.
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@26 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-02-13 14:31:21 +00:00
halleyscometsw
39e4e02984
STRM's IMA ADPCM added
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@21 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-02-05 09:21:20 +00:00
halleyscometsw
2d3376e473
NDS STRM format support (only decoding PCM for now)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@20 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-02-05 07:38:00 +00:00
halleyscometsw
7472c2e4f9
moving some more stuff around
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@16 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-02-05 01:52:42 +00:00
halleyscometsw
7d7ec31b0d
moving files around
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@15 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-02-05 01:35:18 +00:00