Commit Graph

217 Commits

Author SHA1 Message Date
halleyscometsw
39015ff43a wii guitar hero 3 streams are actually xbox ima format
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@324 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-15 00:30:49 +00:00
halleyscometsw
1eba859222 some naming changes and such to make hcs happy, hopefully didn't break anything
changed _noninterleaved functions to _int and changed related descriptions appropriately
added an _int version of SDX2 and reverted to pre-322 behavior for normal deocder
made the various get_high_nibble globals all be the same vgmstream->get_high_nibble for thread safety and code consolidation (this required some changes to make decode functions take VGMSTREAM rather than VGMSTREAMCHANNEL)


git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@323 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-14 20:42:49 +00:00
fastelbja
8a5d2b6429 a lot of ea new formats supported
fixed stereo sdr2 decoder

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@322 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-14 19:21:45 +00:00
halleyscometsw
fa8254e49f doh, 0 != i all the time
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@321 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-14 16:34:55 +00:00
halleyscometsw
4906f29dfd hopefully resolve xbox fsb issue
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@320 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-14 16:27:29 +00:00
halleyscometsw
fc47619fdc change some names and descriptions
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@319 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-14 16:20:47 +00:00
manakoAT
bf6734372a .fsb (xbox) added
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@318 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-14 16:07:23 +00:00
halleyscometsw
7dabdc48f8 add rwx and xwb to appropriate places, rename ps2_fsb.c and ps2_rsd.c to fsb.c and rsd.c, respectively
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@317 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-14 13:37:34 +00:00
halleyscometsw
ec94c0d3c5 add support for Wii fsb from Metroid Prime 2, required a new layout type
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@316 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-14 13:30:26 +00:00
manakoAT
149b7a1bab .RWX added
.XWB added

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@315 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-14 13:08:01 +00:00
manakoAT
2c522acc32 .FSB added (not complete)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@314 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-14 12:31:19 +00:00
halleyscometsw
284e2ec763 add fsb and rsd to appropriate places
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@313 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-14 12:11:20 +00:00
halleyscometsw
b03c2a53b0 Finally fix RS03 looping. Hint: it was easy
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@312 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-14 12:05:49 +00:00
manakoAT
7a9a6c4c17 git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@311 51a99a44-fe44-0410-b1ba-c3e57ba2b86b 2008-07-14 11:02:39 +00:00
halleyscometsw
f4971c8233 init one more variable to shut up gcc 4.0.2
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@310 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-14 10:48:46 +00:00
halleyscometsw
c18a8de537 init some variables to shut up gcc 4.2.1
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@308 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-12 15:31:12 +00:00
halleyscometsw
09029af193 Add some new metadata formats (rws,hgC1,xss,sl3,aus) from Ronny Elfert (manakoAT), add him to the license, change license file to COPYING
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@307 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-12 15:20:39 +00:00
halleyscometsw
b058236064 Add get_realname() to streamfile, so that we can get the plain name of the file even if the file names handled by the streamfile are encoded somehow. Needed for nwa.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@306 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-11 08:29:04 +00:00
halleyscometsw
144e23ddd5 support Gameexe.ini for nwa loops as well
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@304 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-11 06:34:09 +00:00
halleyscometsw
9fcf65eb86 oops, hardcoding channel count is a bug
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@303 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-11 03:29:34 +00:00
halleyscometsw
0b97cf01a8 NWAINFO.INI reading for .nwa
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@302 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-11 01:43:15 +00:00
halleyscometsw
8a528c3548 .nwa
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@301 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-11 00:41:21 +00:00
halleyscometsw
dd3ed4d0ef fix mpeg loop (I think) and disable gapless playback in mpg123 so it doesn't throw out samples
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@300 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-10 14:37:09 +00:00
halleyscometsw
04a90fe2e2 now that we are searching for two classes of tags we can't abort after finding one
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@299 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-09 21:15:05 +00:00
halleyscometsw
2b44d289cf LOOPSTART, LOOPLENGTH tag pair for ogg
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@298 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-08 22:07:15 +00:00
halleyscometsw
0bf566d602 stray printf
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@297 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-08 13:57:57 +00:00
halleyscometsw
05e56c1f78 I have reason to believe that the looping should be more like this, though it does throw certain tracks (03.SVS) off.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@296 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-07 15:20:29 +00:00
halleyscometsw
56d196a648 close the streamfile we had passed on to the wav initer
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@295 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-06 19:44:18 +00:00
halleyscometsw
6f4410dd2c work with either all ucase or all lcase .wav name
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@294 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-06 18:18:25 +00:00
halleyscometsw
d210bc5bfc riff wav reading, and .pos (companion to .wav with loop info)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@293 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-06 18:05:04 +00:00
halleyscometsw
97ebe328c8 support for mpeg audio in genh
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@292 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-06 15:33:38 +00:00
halleyscometsw
32f6286080 .svs
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@291 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-06 12:23:37 +00:00
fastelbja
6f241eeeaa git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@290 51a99a44-fe44-0410-b1ba-c3e57ba2b86b 2008-07-06 11:24:14 +00:00
halleyscometsw
ab635fda19 .ivb
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@289 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-06 08:59:14 +00:00
halleyscometsw
e017a7324d add AHX support, via mpg123
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@285 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-05 11:49:29 +00:00
halleyscometsw
0903e46346 starting support for WS ADPCM, decoder not in place but layout is handled properly
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@282 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-03 21:21:01 +00:00
halleyscometsw
253dd60d66 Tiberian Sun reports having an odd number of samples, but doesn't actually have a byte for that extra nibble. We ignore it.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@281 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-03 20:09:36 +00:00
halleyscometsw
4084ee9da5 alternate sample count calculation for .strs with larger CTRL block...
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@279 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-03 19:26:53 +00:00
fastelbja
183089bfcb fix ea psx coding
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@278 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-03 19:09:53 +00:00
halleyscometsw
fd4f7a9eec add preliminary westwood studios aud support
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@277 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-03 02:20:52 +00:00
halleyscometsw
b95f41a330 check for zero loop points is useless
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@276 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-02 21:44:23 +00:00
halleyscometsw
918c6a1e5d Rename str_ctrl to str_snds, since a CTRL block is not needed.
Modify meta reader to work with an opening SNDS block.


git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@275 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-02 13:39:51 +00:00
halleyscometsw
cb58b5f241 add .str CTRL support
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@274 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-02 03:57:21 +00:00
halleyscometsw
cbc4a75925 add DVI as an AIFF-C and GENH coding
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@272 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-02 01:41:20 +00:00
halleyscometsw
5cd7897407 remove a debug printf
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@270 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-01 16:49:45 +00:00
halleyscometsw
ea9aad22e1 properly check aiff playMode before deciding to use it for loop
this loop support may never be useful, bah


git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@269 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-01 16:27:27 +00:00
halleyscometsw
c566ee6f4b add AIFF support (8 and 16 bit) and theoretically looping, if the Instrument chunk would only cooperate
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@268 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-01 16:11:59 +00:00
halleyscometsw
2e5b731833 add sdx2 as genh codec #6
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@267 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-01 16:10:18 +00:00
halleyscometsw
451dfe0bd9 add support for sdx2 in an AIFF-C package
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@265 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-01 03:23:44 +00:00
halleyscometsw
b2e33edb5b add 8bit pcm genh support
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@264 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-01 03:19:02 +00:00
halleyscometsw
846d6e578c add COMMENT=LOOPPOINT= loop finding for ogg
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@263 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-30 19:32:12 +00:00
halleyscometsw
ff3bb11140 wsi history inits were out of bounds
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@262 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-29 09:11:40 +00:00
halleyscometsw
98e0469264 add .wsi support
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@260 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-29 01:30:13 +00:00
halleyscometsw
c433b3046f Experimental mutant psx codec
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@257 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-25 20:39:15 +00:00
halleyscometsw
05ca1c8d29 need to divide bytes by channel count to get samples
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@256 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-25 19:31:00 +00:00
halleyscometsw
d0135eaa99 hopefully last stupid bmdx mistake, wrong offset for data start
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@255 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-25 19:22:45 +00:00
halleyscometsw
02ef94e214 stupid!
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@254 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-25 18:41:11 +00:00
halleyscometsw
4f4c9fff53 add .bmdx
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@251 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-25 16:42:13 +00:00
halleyscometsw
a5e93b1fb7 genh pcm interleave fix
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@250 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-18 10:40:35 +00:00
halleyscometsw
4823b00e4b pcm genh
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@249 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-17 23:32:24 +00:00
halleyscometsw
db2bdafe00 PSO4 has both loop_start and LOOP_START
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@245 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-15 10:36:51 +00:00
halleyscometsw
ff58d22b78 play all logical streams
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@244 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-15 10:10:34 +00:00
halleyscometsw
cf288cd46d another sadb header check
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@241 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-15 09:29:55 +00:00
halleyscometsw
b7c1e568d5 added sadb
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@240 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-15 09:23:34 +00:00
halleyscometsw
25698edf36 quiet the compiler, this won't be used unoptimized
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@237 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-15 08:06:10 +00:00
halleyscometsw
8393bc57d5 surround a few more bits with VGM_USE_VORBIS, now builds with VGM_USE_VORBIS undefined
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@235 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-15 07:59:43 +00:00
halleyscometsw
2352f2376c looping for ogg!
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@231 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-15 05:59:59 +00:00
halleyscometsw
de2e30bea3 first commit of ogg vorbis support (via libvorbisfile)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@227 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-15 04:01:03 +00:00
halleyscometsw
20f30fcd73 doh, wrong var
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@224 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-13 23:01:12 +00:00
halleyscometsw
933053a1bb fix a few genh goofs
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@222 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-12 23:50:45 +00:00
halleyscometsw
268f485fa7 genh: fix psx stereo, add gc adp/dtk, generally rewrite the format-specific bits
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@221 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-12 23:33:07 +00:00
halleyscometsw
6ca9d1fed6 genh name change, remove xbox blocked
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@218 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-12 00:04:34 +00:00
halleyscometsw
6524994732 Add xbox ima genh support.
Also fix xbox ima decoder, it was wrong if the decode didn't always start at the block start. Note that this and the nds ima decoder both rely on being run through the file linearly.
I wasn't able to test this on mono wavm or xwav yet, but I think it ought to work.


git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@217 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-10 01:20:54 +00:00
halleyscometsw
6f86773158 proper behavior for single channel genh
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@216 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-09 10:26:17 +00:00
halleyscometsw
013464482e add GENH
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@211 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-09 00:20:08 +00:00
paladine
f07292b266 Added missing files and fixed Makefiles
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@209 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-08 03:24:31 +00:00
halleyscometsw
42c6d9e1e2 add new files to src/Makefile, fix some warnings
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@208 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-08 02:03:05 +00:00
fastelbja
b462417ddf add support for VPK + various fix on VAG + ADS
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@206 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-07 21:11:33 +00:00
fastelbja
f0f2345a24 adding CFN support + misc fixes
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@205 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-03 18:41:26 +00:00
fastelbja
f132224ca8 fixed crash with no loop ads files
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@204 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-02 18:33:44 +00:00
fastelbja
5de0c96986 Electronic Arts EA/XA R1,R2,R3 & EA PSX support added
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@203 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-02 17:58:08 +00:00
fastelbja
1f8dca2256 git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@201 51a99a44-fe44-0410-b1ba-c3e57ba2b86b 2008-05-28 11:36:17 +00:00
paladine
882eaf0814 Updated audacious VFS STREAMFILE support
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@198 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-25 03:56:01 +00:00
fastelbja
6fb390ea08 add support for WP2 (4 channels INT File)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@197 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-24 20:22:54 +00:00
halleyscometsw
e3c010f67b update for my builds
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@196 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-24 15:44:09 +00:00
fastelbja
f9b3ee049c adding XBOX XWAV support
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@195 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-24 15:11:32 +00:00
fastelbja
f7de62c8c9 adding xbox decoder + WAVM support
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@194 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-23 22:52:02 +00:00
fastelbja
eac7190023 add PS2_PNB for PsychoNauts Bgm Files
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@193 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-22 19:08:49 +00:00
fastelbja
701fce7c3c Adding ILD Support
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@192 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-21 21:26:52 +00:00
paladine
58f66fe2fd Added ps2_str.c to audacious makefile
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@191 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-21 01:39:01 +00:00
halleyscometsw
bbb03de6af Make closing a VGMSTREAM with duplicate STREAMFILEs safe
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@189 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-20 20:19:46 +00:00
halleyscometsw
3b3ada7ff0 remove unused infile
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@184 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-20 18:21:49 +00:00
fastelbja
696bbdf7af adding STR + STH Support, fixed MIB with no end loop points
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@181 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-20 18:09:05 +00:00
paladine
3ae797a88a Changed STREAMFILE to be an abstract structure with function pointers for file operations. These changes have been done to support the audacious plugin which will use audacious-VFS I/O instead of stdio. The winamp plugin uses stdio, and has been tested and is working.
stdio optimizations include the prevention of 'doubly opening' a file.  If a file is opened that is already opened, the file handle is duplicated instead of using the normal fopen call.  

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@180 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-20 15:18:38 +00:00
halleyscometsw
5e2a582609 update Makefiles, audacious extension list for gms
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@175 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-19 16:30:30 +00:00
fastelbja
34d4d9d16f add GMS Support (PS1 & PS2)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@174 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-19 11:39:30 +00:00
fastelbja
0b3739273f some ps2_svag fixes
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@173 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-19 11:15:01 +00:00
halleyscometsw
55fad001df add .svag as possible VAG extension
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@172 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-19 08:22:23 +00:00
halleyscometsw
130905dc00 hopefully fix Mr. Driller Cstr
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@169 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-19 02:38:57 +00:00
paladine
4814b482fb Added initial implement of the audacious plugin for audacious 1.4.x or higher.
There are still a few things to do such as add a configuration GUI, but
these things are marked via TODO in the source files.

I also added the autoconf/automake building system.  To generate everything
you need, run ./bootstrap in the top level directory, it will generate the
configure script.  Then run ./configure.  It will generate Makefile.unix, so
build it via make -f Makefile.unix.  Everything should be setup properly, after
building, execute 'make -f Makefile.unix install' to install.




git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@165 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-05-18 17:17:49 +00:00