bnnm
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a19f494a1c
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Merge pull request #547 from simontime/patch-1
Fix signedness bug in Game.com parsing
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2020-01-12 10:42:23 +01:00 |
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Simon Aarons
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0e5e83fa8a
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Fix signedness bug in Game.com parsing
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2020-01-12 18:00:44 +11:00 |
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bnnm
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a980a3cec6
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Merge pull request #545 from simontime/tgc
Implement Tiger Game.com ADPCM
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2020-01-11 23:24:13 +01:00 |
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bnnm
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3b47ced16f
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Merge pull request #544 from PredatorCZ/master
Added FWSE format.
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2020-01-11 22:50:08 +01:00 |
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Lukas Cone
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9887406b84
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CMake: Changed version.h generation dir
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2020-01-11 19:14:13 +01:00 |
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Lukas Cone
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087ed737ca
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CMake Refactor
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2020-01-11 17:34:53 +01:00 |
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Simon Aarons
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d46be84643
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Yeet
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2020-01-12 01:40:05 +11:00 |
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Simon Aarons
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49c1a0d985
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Fix formatting
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2020-01-11 22:33:27 +11:00 |
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Simon Aarons
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5106ccba68
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Implement Tiger Game.com ADPCM
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2020-01-11 21:52:24 +11:00 |
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Simon Aarons
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b2043c0e5b
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Merge pull request #1 from losnoco/master
m
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2020-01-11 20:17:41 +11:00 |
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Lukas Cone
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10ab263092
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Added FWSE format
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2020-01-07 18:44:20 +01:00 |
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Lukas Cone
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d170b10812
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Relativized CMake
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2020-01-07 18:42:57 +01:00 |
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NicknineTheEagle
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c479bdb590
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Merge pull request #543 from NicknineTheEagle/patch
Patch
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2020-01-05 15:45:18 +03:00 |
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NicknineTheEagle
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0f4c9d0eae
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VAG: Added a variation [Garfield: Saving Arlene (PS2)]
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2020-01-04 15:45:04 +03:00 |
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NicknineTheEagle
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b848525876
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RIFF: Tweaked cue chunk parsing
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2020-01-03 23:16:22 +03:00 |
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NicknineTheEagle
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38a1896432
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MPF: Added more filename combos [SSX On Tour (multi)]
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2020-01-03 23:16:00 +03:00 |
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NicknineTheEagle
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4bb51c57a5
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XMV: Minor tweaks
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2020-01-03 22:50:56 +03:00 |
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NicknineTheEagle
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e37e593316
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XA: Added PXA extension [Mortal Kombat 4 (PS1)]
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2020-01-03 22:50:56 +03:00 |
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NicknineTheEagle
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72480efdcb
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MSF: Added MSA extension [Sonic & Sega All-Stars Racing (PS3)]
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2020-01-03 22:50:55 +03:00 |
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bnnm
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71da1d5e9b
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Merge pull request #542 from bnnm/hevag
hevag
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2020-01-02 22:29:42 +01:00 |
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bnnm
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310c3b2cb4
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Fix HEVAG clip glitches
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2020-01-02 22:19:15 +01:00 |
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bnnm
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c6aab61776
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Fix some FSB5 looping jingles
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2020-01-02 22:18:35 +01:00 |
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bnnm
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000f0a7295
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Merge pull request #538 from bnnm/relic
relic-hx
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2019-12-27 02:07:13 +01:00 |
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bnnm
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e3c1792d65
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Minor doc
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2019-12-27 01:48:45 +01:00 |
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bnnm
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8bd3e018e5
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Adjust some EA SWVR blocks
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2019-12-27 01:48:29 +01:00 |
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bnnm
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05747c7a74
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Add .fda Relic Codec FDA [Warhammer 40000 (PC)]
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2019-12-27 01:33:37 +01:00 |
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bnnm
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e4e367daf0
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Add .fda Relic Codec AIFC [Homeworld 2 (PC)]
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2019-12-27 01:29:56 +01:00 |
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bnnm
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3006065341
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Fix some Ubi HX [Rayman Arena (Xbox)]
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2019-12-27 01:25:09 +01:00 |
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bnnm
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43c6446728
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CRLF to LF
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2019-12-27 01:24:06 +01:00 |
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bnnm
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94dac3ec4d
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Merge pull request #536 from bnnm/ea
ea
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2019-12-16 20:38:15 +01:00 |
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bnnm
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53ecd82617
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Fix EA SWVR raw movies missing some samples
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2019-12-16 20:32:46 +01:00 |
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bnnm
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3fa41fe161
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CRLF to LF
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2019-12-16 20:31:03 +01:00 |
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bnnm
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774f7af982
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Merge pull request #534 from bnnm/csb-ue3-vsf
csb ue3 vsf
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2019-12-15 23:36:43 +01:00 |
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bnnm
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c63172fa65
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Fix compilation without MPEG
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2019-12-15 23:26:59 +01:00 |
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bnnm
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bb08f17e3f
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Tweak test code
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2019-12-15 23:26:42 +01:00 |
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bnnm
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c11fb5e151
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Show default Winamp stream names if !tags.m3u exists without TITLEs
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2019-12-15 23:26:04 +01:00 |
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bnnm
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c7ba8b0460
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Add non-stream CRI .csb [PES 2013 (PC), NiGHTS: Journey of Dreams (Wii)]
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2019-12-15 22:24:54 +01:00 |
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bnnm
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5e45cd60ef
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Update code with cri_utf and fix ADPCM_WII looping
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2019-12-15 20:24:03 +01:00 |
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bnnm
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b9baa48b91
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Move acb_utf.h to cri_utf.c/h for common use
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2019-12-15 20:23:02 +01:00 |
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bnnm
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a3442d5966
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Update CRI UTF
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2019-12-15 19:37:52 +01:00 |
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bnnm
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9303aaddb7
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Add XMA from UE3 [The Last Remnant (X360), Shadows of the Damned (X360)]
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2019-12-15 18:21:31 +01:00 |
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bnnm
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f98372ab2f
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Fix some .vsf issues
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2019-12-15 01:37:56 +01:00 |
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bnnm
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227f4b5950
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Add .wav RIFF variation [Chrono Magia (Android)]
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2019-12-14 19:54:22 +01:00 |
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bnnm
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907ffb22ac
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Clean CRI UTF, allow 0 rows and fix s8 values
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2019-12-14 19:53:08 +01:00 |
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bnnm
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2f74bf8f69
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CRLF to LF
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2019-12-14 19:50:56 +01:00 |
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bnnm
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1fb54b46cc
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Merge pull request #533 from AnonBaiter/patch-1
radiative patch
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2019-12-14 19:06:03 +01:00 |
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Christopher Snowhill
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260a0d0e73
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Update vsf.c
Declare variable
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2019-12-09 16:50:36 -08:00 |
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Detective
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2e7a3d26af
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refresh vsf.c info
sample rate is handled in much the same case as vs_square.c and svs.c, this is by design.
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2019-12-09 20:03:22 -03:00 |
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bnnm
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bb6bc6fedd
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Merge pull request #531 from bnnm/mp3-vag-ww
mp3 vag ww
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2019-12-08 00:11:20 +01:00 |
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bnnm
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cca2a64a20
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Fix some MP3 num_samples [Marc Ecko's Getting Up (PC)]
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2019-12-08 00:00:04 +01:00 |
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