Commit Graph

2376 Commits

Author SHA1 Message Date
bnnm
ad755b85c6 Fix mono/interleave/PCM16 .spsd [Giga Wing 2, Virtua Tennis 2 (Naomi)] 2018-03-28 22:58:25 +02:00
bnnm
eb52b3fb57 Add stereo AICA to GENH/TXTH (no interleave) [SF3 Double Impact (DC)] 2018-03-28 00:30:59 +02:00
bnnm
93c26cfef0 Rename coding_AICA to coding_AICA_int since it only does mono data 2018-03-27 23:32:01 +02:00
bnnm
1708dcaf63 Remove PCM16-XOR decoder and use decryption streamfile instead
The encryption is built on top of the data, so this way mimics the
actual setup and removes another superfluous decoder
2018-03-27 23:24:24 +02:00
bnnm
0f529ea1a7 Remove BMDX decoder and use decryption streamfile instead
The encryption is built on top of PS ADPCM data, so this way mimics the
actual setup and removes a superfluous decoder
2018-03-27 22:39:05 +02:00
bnnm
15206915d1 Tweak VDS/VDM num_samples 2018-03-27 22:20:20 +02:00
Christopher Snowhill
16423580a2
Merge pull request #207 from bnnm/yamaha-layouts-fixes
Yamaha, layouts, fixes
2018-03-25 15:48:45 -07:00
bnnm
2f4f73e67a Add XWB internal name reading (rare) 2018-03-25 20:01:45 +02:00
bnnm
382ce74821 Minor filename reading cleanup 2018-03-25 20:01:28 +02:00
bnnm
69da9d5f4d Clean iadp and add missing .adp extension 2018-03-25 20:00:57 +02:00
bnnm
a2acd045bf Fix missing nxap 2018-03-25 19:59:58 +02:00
bnnm
848238a1c6 Fix reading .ATX filename in plugins 2018-03-25 19:59:12 +02:00
bnnm
c72ff8dd46 Clean ngc_bo2
Move code to rkv.c as it's the same format, add .rkv (archive)
extension, remove file and rename to init ngc_rkv
2018-03-25 11:08:36 +02:00
Christopher Snowhill
3ff69d191d
Update rsd.c
Fix failure case for compiling without FFmpeg.
2018-03-24 16:22:52 -07:00
bnnm
1d656026e5 Add .L/R extension [Crash Nitro Kart (PS2)] 2018-03-24 19:43:17 +01:00
bnnm
5d9c5c4ff7 Adjust interleave last block description 2018-03-24 19:30:35 +01:00
bnnm
eca9b83208 Simplify last block interleave
Remove layout_interleave_shortblock for clarity as the value is enough
to signal its use. Also fix .snd last block calculation, and clean some
metas since I was testing changes anyway.
2018-03-24 19:27:24 +01:00
bnnm
91e62e1a43 Remove tabs 2018-03-24 16:58:43 +01:00
bnnm
6c10b3136a Fix comment 2018-03-24 15:40:41 +01:00
bnnm
af639fc92e Use libvorbis over FFmpeg for AKB Ogg 2018-03-24 15:40:01 +01:00
bnnm
8534006035 Fix AKB2 subsongs [Mobius Final Fantasy (PC)] 2018-03-24 14:22:37 +01:00
bnnm
eb4168f9b9 Rename aica_decoder.c to yamaha_decoder.c for clarity
AICA ADPCM is not really exclusive to Dreamcast as Yamaha used it in
their sound chips before.
2018-03-24 12:20:22 +01:00
bnnm
f132c11764 Add .aac ADPCM [Star Ocean Ananmesis v1, Heaven x Inferno (Mobile)] 2018-03-24 12:17:04 +01:00
bnnm
6a5ef288ff Add NXAP (bad decoding) [Time Crisis 4, Time Crisis Razing Storm (PS3)] 2018-03-24 12:13:40 +01:00
bnnm
d821ecb117 Improve Dreamcast AICA decoding (not very noticeable)
On decoding start step_size was 0, but Yamaha ADPCM is supposed to start
at 127 so there was some deviation, usually minor as most files start in
silence.
2018-03-24 12:13:04 +01:00
bnnm
fbd8e94e41 Add Yamaha/NXAP ADPCM decoder 2018-03-24 12:08:16 +01:00
bnnm
13a5322e26 Add .smv [Cho Aniki Zero (PSP)] 2018-03-23 22:41:42 +01:00
bnnm
08875e9a95 Fix true multichannel RSD6XADP [Scarface (Xbox)] 2018-03-23 21:21:56 +01:00
bnnm
49331423e2 Add true multichannel XBOX-IMA 2018-03-23 21:21:44 +01:00
bnnm
a53712d495 Add RSD6WMA [Scarface (Xbox)] 2018-03-23 18:54:20 +01:00
bnnm
bd684f7680 Rename wsi_blocked.c to blocked_wsi.c 2018-03-23 18:35:53 +01:00
bnnm
8bb9fa5f4a Clean .WSI 2018-03-23 18:34:37 +01:00
bnnm
7b1fed0720 Move dsp_str to its own file for clarity (not using standard DSP header) 2018-03-23 17:34:40 +01:00
bnnm
6145cd3ddc Fix repeated subsongs in ATSL 2018-03-23 17:20:24 +01:00
bnnm
e2a3590158 Remove layout_ogg and cleanup
Layout was not actually needed, remove to simplify. Rename
vgm_vorbis_info_t to ogg_vorbis_meta_info_t to clarify it's only for
meta, also don't pass filename to init ogg (not useful even as an
optimization since getting the name is a minuscule part in parsing a
meta)
2018-03-23 16:34:48 +01:00
bnnm
ea72cb6f7b Fix some .wem [UFC Undisputed 2009 (PS3)] 2018-03-23 16:00:23 +01:00
bnnm
ca169e75ae Fix .caf regression 2018-03-23 15:59:39 +01:00
Christopher Snowhill
3822391cf2 Oops. That's better. 2018-03-20 20:48:57 -07:00
Christopher Snowhill
948cd89c24 Updated FFmpeg. 2018-03-20 20:47:04 -07:00
Christopher Snowhill
4c8d6cffbc
Update appveyor.yml
Remove TLS 1.2 fix, as it appears to be integrated into AppVeyor now.
2018-03-17 14:06:49 -07:00
Christopher Snowhill
ee26f6ca53
Merge pull request #204 from bnnm/acm-caff
ACM, CAFF
2018-03-17 14:06:14 -07:00
bnnm
79194a0178 Fix some CAFF IMA4 [Endless Fables 2 (iOS), Vectros (iOS)] 2018-03-17 19:57:54 +01:00
bnnm
522ea6ab2b Add MUSX .sfx extension [Batman Begins (GC)] 2018-03-16 22:57:46 +01:00
bnnm
1c78daa82a Add .MSD extension [UNO (iOS)] 2018-03-16 18:51:21 +01:00
bnnm
4e0ce29f4a Fix ACM/NWA bitrate 2018-03-16 18:41:30 +01:00
bnnm
71d642574b Unify coding_NWAx in a single coding_NWA to simplify 2018-03-16 18:35:21 +01:00
bnnm
05dc3df6e0 Simplify mus_acm_codec_data into acm_codec_data 2018-03-16 18:02:17 +01:00
bnnm
98aa30a38e Add MUS ACM Ogg [Planescape: Torment Enhanced Edition (PC)] 2018-03-16 17:43:51 +01:00
bnnm
ad1f719cf3 Remove mus_acm_layout.c as it's not neede anymore 2018-03-16 17:23:50 +01:00
bnnm
97a2c76d96 Replace mus_acm layout with segmented layout
They did basically do the same thing, though segmented needs a bit more
memory, but in order to simplify the layout code and support MUS+Ogg
this was needed.
2018-03-16 15:58:29 +01:00