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OpenTaiko/TJAPlayer3/I18N/CLang_zh.cs

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// Created by WHMHammer on Feb. 14th, 2022
// Translated from CLang_en.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using FDK;
namespace TJAPlayer3
{
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internal class CLang_zh : ILang
{
string ILang.GetString(int idx)
{
if (!dictionnary.ContainsKey(idx))
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return "【未翻译】";
return dictionnary[idx];
}
private static readonly Dictionary<int, string> dictionnary = new Dictionary<int, string>
{
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[0] = "",//"更改系统语言",
[1] = "系统语言",
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[2] = "<< 返回上级菜单",
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[3] = "",//"返回至上级菜单",
[4] = "重新载入曲目",
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[5] = "",//"重新扫描曲目文件夹并载入曲目",
[6] = "玩家数量",
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[7] = "",//"选择玩家数量",
[8] = "完美模式",
[9] = "选择多少个“不可”\n" +
"会导致演奏失败\n" +
"设为0以禁用此选项",
[10] = "曲目播放速度",
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[11] = "当时间拉伸模式开启且曲目播放速度低于0.9x时\n" +
"可能会出现问题\n" +
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"此选项会影响曲目音高",
[12] = "AI等级",
[13] = "决定AI的精度\n" +
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"— 0AI关闭\n" +
"— 1+2P会变为AI\n" +
"此选项会在玩家2自动演奏模式开启时禁用",
[14] = "全局偏移量",
[15] = "更改所有谱面的偏移量\n" +
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"范围:-99—99ms\n" +
"设为负值以减少输入延迟\n" +
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"重新载入曲目以使此选项生效",
[16] = "布局模式",
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[17] = "— 0自上至下斜向\n" +
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"— 1纵向\n" +
"— 2自下至上斜向\n" +
"— 3右向半圆\n" +
"— 4左向半圆",
[18] = "此选项作用不明会导致CPU占用增加\n" +
"当曲目播放速度低于0.9x时可能会出现问题",
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[19] = "",//"切换全屏/窗口模式",
[20] = "从DTXMania移植的无效设置\n" +
"没有任何作用",
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[21] = "",//"选择随机选曲时是否采用子文件夹",
[22] = "打开后帧率会保持60fps音符滚动会更加顺畅\n" +
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"但输入延迟会增加\n" +
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"关闭后帧率不会受到限制,输入延迟会降低但\n" +
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"音符滚动会更加不稳定",
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[23] = "若此选项开启但文件夹中没有视频,背景会变为全黑",
[24] = "",//"背景动画开关",
[25] = "曲目预览等待时间\n" +
"降低该值或将导致预览在滚动曲目列表时就开始播放\n" +
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"范围0—10000ms",
[26] = "从DTXMania移植的无效设置\n" +
"没有任何作用",
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[27] = "开启后右下角会显示额外信息\n" +
"敲击音效关闭时会显示延迟校准",
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[28] = "背景视频不可见时请调高此选项\n" +
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"— 0完全透明,\n" +
"— 255完全不透明",
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[29] = "",//"音乐播放开关",
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[30] = "选择是否在曲目文件夹中自动存储score.ini文件\n" +
"曲目偏移量被保存在该文件中,\n" +
"所以关闭敲击音效时请打开此选项",
[31] = "用于BSGain声音设置的无效选项\n" +
"鉴于BSGain支持不可用\n" +
"此选项没有任何作用",
[32] = "用于正常化BSGain音量的无效选项\n" +
"鉴于BSGain支持不可用\n" +
"此选项没有任何作用",
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[33] = "— 0—99降低音量\n" +
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"— 100+:没有任何作用",
[34] = "调整“咚”“咔”音量\n" +
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"— 0关闭敲击音效\n" +
"退出设置后重启游戏以保存此选项",
[35] = "调整小咚的语音音量\n" +
"退出设置后重启游戏以保存此选项",
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[36] = "调整背景音乐音量\n" +
"退出设置后重启游戏以保存此选项",
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[37] = "按【[】降低音量、按【]】增高音量\n" +
"此选项控制每次的更改幅度\n" +
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"范围1—20",
[38] = "游戏开始前的等待时间\n" +
"降低该值或将导致曲目过早开始播放",
[39] = "选择是否自动保存结果自动截屏\n" +
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"只有当获得新高分时才会截屏,\n" +
"但最高分并不一定是最佳演奏",
[40] = "选择是否在Discord上共享曲目信息",
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[41] = "开启时所有输入都会被保留,但输入采样率会会降低\n" +
"关闭时部分输入可能会被丢弃,但输入采样率会增高",
[42] = "选择游戏关闭时是否生成TJAPlayer3.log文件\n" +
"该文件追踪游戏的性能并记录报错信息",
[43] = "ASIO\n" +
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"— 只在支持ASIO的音频设备上生效\n" +
"— 输入延迟最低\n" +
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"WASAPI Exclusive\n" +
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"— 关闭除此游戏外的所有音频输出\n" +
"— 输入延迟次低\n" +
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"WASAPI Shared\n" +
"— 输入延迟次低\n" +
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"DSound:\n" +
"— 允许外部音频输出\n" +
"— 输入延迟最高\n" +
"退出设置以使此选项生效",
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[44] = "不出现如曲目冻结或时间错误的声音问题时越小越好\n" +
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"建议设为0以使用估计值或通过不断尝试进行调整\n" +
"退出设置以使此选项生效",
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[45] = "退出设置以使此选项生效",
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[46] = "开启时音符滚动会更加顺畅,但或将导致声音延迟\n" +
"关闭会确保无声音延迟,但音符滚动会更加不稳定\n" +
"关闭时DTXMania会使用其原始的计时器\n" +
"此选项只在启用WASAPI或ASIO时生效",
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[47] = "",//"显示角色图片",
[48] = "",//"显示舞者图片",
[49] = "",//"显示人群图片",
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[50] = "",//"显示跑者图片",
[51] = "",//"显示页脚图片",
[52] = "选择是否在加载曲目时就开始渲染图片",
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[53] = "",//"显示小角色图片",
[54] = "从System文件夹中选择皮肤",
[55] = "二级菜单:设置系统按键",
[56] = "玩家1自动演奏",
[57] = "玩家1自动演奏开关\n" +
"在选曲界面按F3可快捷开关",
[58] = "玩家2自动演奏",
[59] = "玩家2自动演奏开关\n" +
"在选曲界面按F4可快捷开关",
[60] = "滚奏速度",
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[61] = "设置自动演奏时滚奏的每秒敲击次数\n" +
"最快每帧一次,不对气球生效\n" +
"— 0关闭自动滚奏",
[62] = "滚动速度",
[63] = "更改音符滚动速度\n" +
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"范围0.1—200x\n" +
"0.5表示半速滚动)",
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[64] = "完美模式",
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[65] = "选择多少个“不可”会导致演奏失败\n" +
"— 0禁用此选项",
[66] = "音符变更",
[67] = "音符会会随机出现\n" +
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"— RANDOM每小节内随机交换lane\n" +
"— MIRROR交换红蓝音符颜色\n" +
"— SUPER随机交换chip\n" +
"— HYPER随机交换所有音符\n" +
"lane数量也会更改",
[68] = "隐藏音符",
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[69] = "DORON隐藏音符\n" +
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"隐形:隐藏音符和下方文字",
[70] = "无信息模式",
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[71] = "打开会关闭曲目信息显示\n" +
"关闭会打开曲目信息显示",
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[72] = "严格模式",
[73] = "开启会将所有“可”变为“不可”",
[74] = "锁定音符模式",
[75] = "切换是否会将空白处的敲击判断为“不可”",
[76] = "最小连打显示",
[77] = "选择开始显示连打的数量\n" +
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"范围1—99999",
[78] = "判定圆圈调整",
[79] = "升高此值会使判定区域右移\n" +
"降低此值会使判定区域左移\n" +
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"范围:-99—99ms\n" +
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"设为负值以降低输入延迟",
[80] = "默认难度",
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[81] = "除非该选项被设为里魔王Edit或在选择难度时\n" +
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"在表魔王上按右方向键,里魔王难度不会显示",
[82] = "记分模式",
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[83] = "— TYPE-A第一代\n" +
"— TYPE-B第二代\n" +
"— TYPE-C第三代",
[84] = "使所有音符得分相同\n" +
"使用第四代公式",
[85] = "谱面分歧提示",
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[86] = "(目前无效)\n" +
"自动演奏模式下不会显示",
[87] = "谱面分歧动画",
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[88] = "— TYPE-A第二代\n" +
"— TYPE-B第三代",
[89] = "幸存者模式",
[90] = "此模式不可用\n" +
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"此模式实现了一个类似stepmania的计时器系统\n" +
"但部分代码缺失导致功能受限",
[91] = "大音符判断",
[92] = "切换双击大音符时是否获得奖励\n" +
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"开启时单击大音符会导致音符消失前出现视觉延迟\n" +
"双击会获得双倍分数\n" +
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"关闭时单击与敲击普通音符效果一致并会获得双倍分数\n" +
"尝试双击或将导致下个音符被敲击",
[93] = "显示分数",
[94] = "在左下方显示良/可/不可数量\n" +
"(仅在单人模式生效)",
[95] = "游戏按键设置",
[96] = "二级菜单:设置游戏按键",
[97] = "截屏",
[98] = "分配截屏按键\n" +
"(仅可使用键盘,不可使用手柄)",
[99] = "左红",
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[10000] = "分配左红按键",
[10001] = "右红",
[10002] = "分配右红按键",
[10003] = "左蓝",
[10004] = "分配左蓝按键",
[10005] = "右蓝",
[10006] = "分配右蓝按键",
[10007] = "左红玩家2",
[10008] = "分配玩家2左红按键",
[10009] = "右红玩家2",
[10010] = "分配玩家2右红按键",
[10011] = "左蓝玩家2",
[10012] = "分配玩家2左蓝按键",
[10013] = "右蓝玩家2",
[10014] = "分配玩家2右蓝按键",
[10018] = "时间拉伸模式",
[10019] = "全屏模式",
[10020] = "游戏结束模式",
[10021] = "随机选取时采用子文件夹",
[10022] = "垂直同步",
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[10023] = "播放背景视频",
[10024] = "绘制背景动画",
[10025] = "曲目预览缓冲",
[10026] = "图片预览缓冲",
[10027] = "调试模式",
[10028] = "背景不透明度",
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[10029] = "播放背景音乐",
[10030] = "保存得分",
[10031] = "应用响度LOUDNESS)元信息",
[10032] = "目标响度",
[10033] = "应用音量SONGVOL元信息",
[10034] = "音效音量",
[10035] = "语音音量",
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[10036] = "背景音乐音量",
[10037] = "键盘音量更改幅度",
[10038] = "曲目播放缓冲",
[10039] = "自动截屏",
[10040] = "Discord Rich Presence",
[10041] = "输入缓冲模式",
[10042] = "创建报错记录",
[10043] = "声音播放模式",
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[10044] = "WASAPI缓冲区大小",
[10045] = "ASIO播放设备",
[10046] = "操作系统计时器模式",
[10047] = "显示角色",
[10048] = "显示舞者",
[10049] = "显示人群",
[10050] = "显示跑者",
[10051] = "显示页脚",
[10052] = "快速渲染",
[10053] = "绘制小角色",
[10054] = "当前皮肤",
[10055] = "系统按键设置",
[10056] = "隐藏段位/塔",
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[10057] = "重新载入曲目以使此设置生效",
[10058] = "曲目预览音量",
[10059] = "调整曲目预览音量\n" +
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"退出设置后重启游戏以保存此选项",
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[10060] = "拍手(康加鼓)",
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[10061] = "分配康加鼓按键",
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[10062] = "拍手康加鼓玩家2",
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[10063] = "分配玩家2康加鼓按键",
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[10064] = "确认",
[10065] = "菜单确认按键",
[10066] = "取消",
[10067] = "菜单取消按键",
[10068] = "向左",
[10069] = "菜单向左按键",
[10070] = "向右",
[10071] = "菜单向右按键",
[10084] = "真打模式",
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[10085] = "系统选项",
[10086] = "游戏选项",
[10087] = "退出",
[10091] = "系统的整体设置",
[10092] = "敲鼓相关设置",
[10093] = "保存设定并退出设置菜单",
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[100] = "演奏模式",
[101] = "段位道场",
[102] = "太鼓塔",
[103] = "商店",
[104] = "太鼓冒险",
[105] = "我的房间",
[106] = "设置",
[107] = "退出",
[108] = "在线大厅",
[109] = "打开百科",
[110] = "AI对战模式",
[111] = "玩家数据",
[112] = "谱面编辑器",
[113] = "打开工具箱",
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[150] = "按照您自己的节奏演奏曲目",
[151] = "连续演奏多个谱面并通过挑战测试",
[152] = "在限定条命内演奏长谱面并到达塔顶",
[153] = "使用游戏中获得的金币购买曲目和角色",
[154] = "克服各种障碍来获得新内容",
[155] = "更改名牌信息或角色外观",
[156] = "更改游戏风格或设置",
[157] = "退出游戏",
[158] = "从网络下载新谱面和内容",
[159] = "了解与OpenTaiko相关的功能及如何安装新内容",
[160] = "与强大的AI进行多伦对战并取胜",
[161] = "追踪您的进度!",
[162] = "为您喜爱的乐曲制作.tja谱面",
[163] = "用多种工具插入自制内容!",
[200] = "返回",
[201] = "最近演奏曲目",
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[202] = "选择最近演奏过的曲目",
[203] = "随机曲目",
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[300] = "获得金币!",
[301] = "获得新角色!",
[302] = "获得小角色!",
[303] = "获得新头衔!",
[304] = "注意",
[305] = "确认",
[306] = "金币",
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[307] = "总计",
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[400] = "返回主菜单",
[401] = "返回",
[402] = "下载内容",
[403] = "选择CDN",
[404] = "下载曲目",
[405] = "下载角色",
[406] = "下载小角色",
[407] = "在线多人",
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[500] = "时机判断",
[501] = "非常宽松",
[502] = "宽松",
[503] = "一般",
[504] = "严格",
[505] = "非常严格",
[510] = "分数乘数:",
[511] = "金币乘数:",
[512] = "游戏类型:",
[513] = "太鼓",
[514] = "康加鼓",
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[515] = "趣味模组",
[516] = "雪崩",
[517] = "扫雷",
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[1000] = "到达楼层",
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[1001] = "层",
[1002] = "点",
[1003] = "分数",
[1010] = "魂条",
[1011] = "“良”数",
[1012] = "“可”数",
[1013] = "“不可”数",
[1014] = "分数",
[1015] = "连打数",
[1016] = "击打数",
[1017] = "连击",
[1018] = "准确率",
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[1019] = "隐藏音符",
[1020] = "踩中地雷",
[1030] = "返回",
[1031] = "小角色",
[1032] = "角色",
[1033] = "段位头衔",
[1034] = "名牌头衔",
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[1040] = "简单",
[1041] = "普通",
[1042] = "困难",
[1043] = "魔王(表)",
[1044] = "魔王(里)",
[1045] = "魔王(表·里)",
[90000] = "【错误】未达成条件",
[90001] = "物品仅在商店可用",
[90002] = "奖牌价格:",
[90003] = "购买成功!",
[90004] = "金币不足!",
[90005] = "以下条件:",
[900] = "继续",
[901] = "重新开始",
[902] = "退出",
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[910] = "AI",
[911] = "机械降神",
[9000] = "关闭",
[9001] = "开启",
[9002] = "无",
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[9003] = "轻度",
[9004] = "重度",
[9006] = "特训模式",
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[9007] = "-",
[9008] = "速度",
[9009] = "隐藏音符",
[9010] = "翻转",
[9011] = "随机",
[9012] = "游戏模式",
[9013] = "自动",
[9014] = "语音",
[9015] = "音色",
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[9016] = "隐形",
[9017] = "安全",
[9018] = "严格",
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[9100] = "搜索(难度)",
[9101] = "难度",
[9102] = "等级",
[9200] = "返回",
[9201] = "文件路径",
[9202] = "标题",
[9203] = "副标题",
[9204] = "显示等级",
};
}
}