Julian Holfeld
fcf4f80b34
File Scoped Namespace Declarations ( #716 )
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* refactor: file-scoped namespace OpenTaiko
* refactor: file-scoped namespace FDK
* refactor: dotnet format
2024-10-24 00:37:21 +09:00
DragonRatTiger / リュウコ
e87212ea60
More stuff and also imgui ( #717 )
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* Add names to input devices
* Deprecate unused textures
* ImGui debugging - track Script.lua textures
* ImGui debugging - track Module textures
* ImGui debugging - track Kusudama textures
* actually let's not put that in a tree
* Remove unused input methods for now
* Update ImGuiDebugWindow.cs
* Update OpenTaiko/src/Common/ImGuiDebugWindow.cs
Co-authored-by: Wei-Cheng Yeh (IID) <iid@ccns.ncku.edu.tw>
* Further simplify lyric sandwich
---------
Co-authored-by: Wei-Cheng Yeh (IID) <iid@ccns.ncku.edu.tw>
2024-10-24 00:10:43 +09:00
DragonRatTiger / リュウコ
6e8be10105
ImGui debugging - view CTextures & Inputs ( #713 )
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* ImGui debugging - view CTextures & Inputs
* Update CDTX.cs
2024-10-22 07:28:22 +09:00
0auBSQ
f88cd1d676
unlockables and minor fixes
2024-10-21 06:07:10 +09:00
Julian Holfeld
c610b3ad93
Translate japanese variables and code (part 2) ( #708 )
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* feat: translate CConversion
* feat: CConfigIni part 1
* feat: CConfigIni part 2
* feat: CConfigIni part 3
2024-10-21 01:54:08 +09:00
0auBSQ
cd8e916e70
ow the edge
2024-10-18 23:08:55 +09:00
DragonRatTiger / リュウコ
b29b7b20b6
Multiple changes, read desc ( #704 )
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* Fix individual gauge exam bricking global gauge exam
* Correctly display individual exam gauge
* Fix background presets crashing on null entries
* oops, forgot to check if its null
* imgui stuff
2024-10-18 21:57:52 +09:00
0auBSQ
fc88d051a9
few unlockables improvements
2024-10-18 07:45:12 +09:00
0auBSQ
1baaa856ec
yes
2024-10-17 04:38:13 +09:00
DragonRatTiger / リュウコ
52e2627871
ImGui debugging controls ( #702 )
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* ImGui debugging controls
* re-private context
* Update ImGuiDebugWindow.cs
2024-10-17 03:04:15 +09:00
0auBSQ
b3e0ba1f72
.net 8
2024-10-16 21:11:50 +09:00
Julian Holfeld
59aea071d4
Translate japanese variables and code ( #697 )
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* feat: translate animation files
* feat: translate プロパティ properties
* feat: translate クラス class
* feat: CConfigIni.cs first translations
* feat: mostly renames of コンストラクタ -> Constructor
* refactor: remove dead code and redundant overrides CActSortSongs
* feat: translate enums
* feat: capitalize enums
* refactor: rename C定数.cs to CConstants.cs
* fix: refactor of Caps Enums
* refactor: standardize enum PascalCase
* refactor: nMsWaitPreviewSoundFromSongSelected
* refactor: nMinDisplayedCombo
* refactor: bNoAudioIfNot1xSpeed
* refactor(doc): linear movement specifier
* refactor: validity -> enabled
* refactor(doc): remove difficulty doc
* refactor: EGameplayScreenReturnValue
* refactor: BM- and HBScroll
* refactor: Text and Image in EDifficultyDisplayType
* refactor: ERollState
* refactor: survival and survival hard
* refactor: prefix Ms
* refactor: Log names
* revert: remove sorting options comments
* refactor: remove DTXMania sorting options
2024-10-15 18:15:49 +09:00
DragonRatTiger / リュウコ
f532144205
Minor adjustments ( #700 )
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* Correctly scale mini display for videos on >720p skins
* Stop drawing tower floor count on song select for now
* nvm i fixed it
* allow diff number to be positioned for tower/dan
* adjust OWM assets
* Correctly scale screenshots to intended size
* Do not rescale window when skin changes
* actually nevermind this looks better in white
* new skin ver 😃
* wait hang on i'm dumb
2024-10-15 17:52:27 +09:00
0auBSQ
cd316d2ca1
Support color tags on vertical texts (gradiant works only with horizontal text)
2024-10-02 00:56:12 +09:00
DragonRatTiger / リュウコ
d7d7664497
Fix game window violently resizing itself on Linux ( #673 )
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* Fix game window violently resizing itself on Linux
* This isn't necessary either
2024-08-09 19:41:32 +09:00
0auBSQ
eac405196a
rename namespace from TJAPlayer3 to OpenTaiko and the TJAPlayer3 class to OpenTaiko
...
might require a song hard reload in some cases
2024-08-04 09:49:18 +09:00
0auBSQ
e8ab079e4d
Squashed commit of the following:
...
commit 6ca0743f50
Author: 0auBSQ <58159635+0auBSQ@users.noreply.github.com>
Date: Fri Jul 26 21:39:38 2024 +0900
cleanup
commit 756a9370b0
Author: 0auBSQ <58159635+0auBSQ@users.noreply.github.com>
Date: Fri Jul 26 21:33:24 2024 +0900
apply cleanup
commit 75d3fd0da8
Author: 0auBSQ <58159635+0auBSQ@users.noreply.github.com>
Date: Fri Jul 26 19:53:27 2024 +0900
Update Taiko hitsounds to Dashy's 2P hitsounds, old Taiko hitsounds are renamed to "Old Taiko"
commit ba18fb6832
Author: 0auBSQ <58159635+0auBSQ@users.noreply.github.com>
Date: Fri Jul 26 19:52:19 2024 +0900
oopsie
commit 4806f53c49
Author: 0auBSQ <58159635+0auBSQ@users.noreply.github.com>
Date: Fri Jul 26 17:27:21 2024 +0900
fix memory leak
commit 5ae90c94f3
Author: 0auBSQ <58159635+0auBSQ@users.noreply.github.com>
Date: Fri Jul 26 17:06:36 2024 +0900
fix nameplate unlockables and upgrade nlua and system.text.json
commit 57daa487c1
Author: 0auBSQ <58159635+0auBSQ@users.noreply.github.com>
Date: Fri Jul 26 01:12:54 2024 +0900
oopsie
commit 88a15defc1
Author: 0auBSQ <58159635+0auBSQ@users.noreply.github.com>
Date: Fri Jul 26 01:07:31 2024 +0900
Squashed commit of the following:
commit c99443a7d3
Author: Ashiro12138 <ashiro12138@gmail.com>
Date: Fri Jul 26 01:29:15 2024 +1000
Chore/add editor config (#656 )
* Create .editorconfig
* format ENTIRE project
* Remove unnecessary import or usings
Sort Imports or usings
Apply file header preferences
* Fix build error by adding import
commit c47c9c9400
Author: 0auBSQ <58159635+0auBSQ@users.noreply.github.com>
Date: Thu Jul 25 02:11:10 2024 +0900
Update Script.lua
commit eee9350d2f
Author: 0auBSQ <58159635+0auBSQ@users.noreply.github.com>
Date: Thu Jul 25 02:05:16 2024 +0900
badges
commit a26c76aa60
Author: 0auBSQ <58159635+0auBSQ@users.noreply.github.com>
Date: Thu Jul 25 01:44:49 2024 +0900
stars
commit c571070428
Author: 0auBSQ <58159635+0auBSQ@users.noreply.github.com>
Date: Wed Jul 24 23:57:02 2024 +0900
improve nameplate lua script
commit f6a08d3a50
Author: 0auBSQ <58159635+0auBSQ@users.noreply.github.com>
Date: Wed Jul 24 23:40:52 2024 +0900
base
2024-07-26 21:48:06 +09:00
Ashiro12138
c99443a7d3
Chore/add editor config ( #656 )
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* Create .editorconfig
* format ENTIRE project
* Remove unnecessary import or usings
Sort Imports or usings
Apply file header preferences
* Fix build error by adding import
2024-07-26 00:29:15 +09:00
0auBSQ
ef75fc74b0
Rock the dragon (and fix vertical JPOSSCROLL maybe)
2024-07-01 21:02:11 +09:00
0auBSQ
1832fc2db9
Color tag in texts and descriptions for characters/puchis
2024-06-30 21:21:46 +09:00
DragonRatTiger / リュウコ
62945c0175
Too many changes to summarize, read description ( #619 )
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* Fix Dan Dojo ignoring Global Offset
* oops, someone forgot to update/draw the other AI Win scripts
* Skip long-holding P & go straight to P1 save file if possible
* Add timestamp variable to Lua API
Synced to chart
* Add English variants of language names
* minor change to language list
* Add Config menu BGM for OWM
* Add keybinds for Training Mode
my hands hurt
also delete key & arrow keys can be used in keybinds
also branch keys can only be used in auto & training
* Update Favorite.png
* List all inputs devices in TJAPlayer3.log
* Fix Training Mode skipback keybind not being saved correctly
* Invalid Scene Preset now points to default Scene Preset (if possible)
* wait no i did it wrong, THIS fixes invalid scene presets
* Append new entries to new langs
2024-05-03 17:36:14 +09:00
Takkkom
964b48c008
サブフォルダの展開と動画の不具合を修正 ( #598 )
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* フォルダの不具合を修正
* 動画のクラッシュと表示の問題を修正
2024-04-16 18:38:12 +09:00
0auBSQ
3203746bd0
Fix screenshots not working if the screen wasn't resized
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Closes #553
2024-04-14 15:32:56 +09:00
Takkkom
0daa0a5da1
タワーの終了演出とノーツの描画を修正 ( #573 )
2024-02-14 20:06:37 +09:00
Takkkom
9d83b340fb
Windowのiconを修正 ( #569 )
2024-01-27 17:27:08 +09:00
0auBSQ
a97ea616e3
Fix #551 and more code translation
2024-01-27 17:26:09 +09:00
0auBSQ
24e55eaef6
Update SkiaSharp and translate some code to english
2024-01-27 16:50:43 +09:00
DragonRatTiger / リュウコ
8211e55e48
Add keybinds for some System controls ( #566 )
2024-01-14 17:48:00 +09:00
ivan k
d2cc907b32
Fix joystick support ( #543 )
2024-01-13 03:44:25 +09:00
0auBSQ
51d553d9d8
Temporary fix for segfaults on linux and fix crash on the genre box texture since its case sensitive
2023-11-25 12:14:37 +09:00
Takkkom
cfdf0d42f5
Linuxの起動できない問題を修正2 ( #531 )
2023-11-23 11:04:07 +09:00
0auBSQ
911a99126c
Fix Multi and Screen blending methods (Fix black nameplate when gold dan title)
2023-11-21 23:10:33 +09:00
Takkkom
c1cd89053d
linuxの起動できない問題を修正 ( #529 )
2023-11-20 18:04:00 +09:00
Takkkom
a7225d582a
描画をAngleに変更 ( #523 )
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* Angleに対応
* oops
* 起動しない問題を修正
* 例外を正確にトレースするように
* テクスチャ読み込みのクラッシュをトレースするように
* バグ修正
* 要望で変更
* リザルトの雲を縮小
2023-11-18 14:18:48 +09:00
Takkkom
f299b433ec
マイナーフィックス ( #518 )
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* スクリーンショットの透明度の問題を修正
* メモリリークの修正
2023-11-03 18:01:54 +09:00
Takkkom
a9027d18b2
いろいろ改善14 ( #513 )
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* 任意のGenreBarに対応
* バグ修正
* アイコンを修正
* クラッシュを修正
* 非同期スクリーンショットに対応
* コミット漏れ
* テクスチャの非同期読み込みに対応
2023-10-27 20:28:58 +09:00
Takkkom
56c7a4bb5f
ウインドウのアスペクト比を維持するように ( #512 )
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* ウインドウのアスペクト比を維持するように
* 修正
* 修正2
2023-10-22 20:08:52 +09:00
DragonRatTiger / リュウコ
49be86d49f
Allow Skins to load their own fonts ( #507 )
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Can be loaded via. name of the font (must be installed first) or can use file directory
2023-10-15 13:50:22 +09:00
Takkkom
42a128d76a
スクリーンショットのクラッシュを修正 ( #506 )
2023-10-10 18:13:15 +09:00
Takkkom
ae80ece578
新マイルームを実装 ( #496 )
2023-09-20 09:33:59 +09:00
Takkkom
13d166c3ce
ゲームパッドの問題を修正 ( #494 )
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* ゲームパッドを修正、タタコンは無理だった
* oops
* oops2
2023-09-18 14:55:41 +09:00
Takkkom
97a408c607
Net7 2 ( #492 )
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* net7にアップデート
* fix
* oops
* Readmeを追加
2023-09-18 08:11:17 +09:00