0auBSQ
8becf079d6
fix crash on database when there are single quotes on the song genre (and other strings)
2024-06-10 21:11:42 +09:00
0auBSQ
c43a3b2727
handle best scores on database
2024-06-10 04:26:52 +09:00
DragonRatTiger / リュウコ
14d9b8ce60
Add Outfox background ( #628 )
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* Add Outfox background
* oops i forgot their tails
* oops x2
2024-06-09 15:16:58 +09:00
totoa553
72903caed9
Update CAct演奏パネル文字列.cs ( #627 )
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#507 での誤植修正
2024-06-09 02:41:04 +09:00
0auBSQ
02ac8a8ccb
Parse the NOTESDESIGNER tag and defaults it to MAKER if missing
2024-06-08 00:24:04 +09:00
Takkkom
fe37e0a9a0
演出を拡張 ( #626 )
2024-06-07 23:32:55 +09:00
0auBSQ
e988b5415a
Change the nameplate unlockables format from json to sqlite
2024-06-07 06:13:46 +09:00
0auBSQ
8adc819fa9
fix the song name title of PARANOiA Perpetuality (oopsie)
2024-06-06 21:32:52 +09:00
0auBSQ
9c14c7715f
minor buff on shoubu biyori (missing 24ths during the previous buff)
2024-06-06 21:32:04 +09:00
0auBSQ
113fd205ee
Merge branch 'main' of https://github.com/0auBSQ/OpenTaiko
2024-05-26 16:23:15 +09:00
0auBSQ
25622688c7
Add the song Incoherent Hysteria by OfficialAz3
2024-05-26 16:23:05 +09:00
Ryuto Setsujin
70e4478603
Add JP metadata to Startup Parade! ( #623 )
2024-05-26 13:27:39 +09:00
0auBSQ
b3a43211de
Merge branch 'main' of https://github.com/0auBSQ/OpenTaiko
2024-05-04 19:36:02 +09:00
0auBSQ
c2bbc73bb5
Add the song PARANOiA Perpetuity by funkyzukin
2024-05-04 19:35:59 +09:00
Expédic Habbet
93d1d09efd
Update CLang_zh.cs ( #620 )
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Chinese new texts on May 3.
2024-05-04 19:07:51 +09:00
0auBSQ
3047cf4f4f
Merge branch 'main' of https://github.com/0auBSQ/OpenTaiko
2024-05-03 21:14:29 +09:00
0auBSQ
cc61639cd7
Add the song the infinite cityscape by Makotora
2024-05-03 21:14:26 +09:00
DragonRatTiger / リュウコ
62945c0175
Too many changes to summarize, read description ( #619 )
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* Fix Dan Dojo ignoring Global Offset
* oops, someone forgot to update/draw the other AI Win scripts
* Skip long-holding P & go straight to P1 save file if possible
* Add timestamp variable to Lua API
Synced to chart
* Add English variants of language names
* minor change to language list
* Add Config menu BGM for OWM
* Add keybinds for Training Mode
my hands hurt
also delete key & arrow keys can be used in keybinds
also branch keys can only be used in auto & training
* Update Favorite.png
* List all inputs devices in TJAPlayer3.log
* Fix Training Mode skipback keybind not being saved correctly
* Invalid Scene Preset now points to default Scene Preset (if possible)
* wait no i did it wrong, THIS fixes invalid scene presets
* Append new entries to new langs
2024-05-03 17:36:14 +09:00
0auBSQ
0fa23477f0
Merge branch 'main' of https://github.com/0auBSQ/OpenTaiko
2024-05-03 16:05:55 +09:00
0auBSQ
6acab5762c
Add placeholders for Korean and Dutch languages
2024-05-03 16:05:53 +09:00
Expédic Habbet
24b738bddf
Update README-ZH.md ( #618 )
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Follow the latest updates to English and Japanese text.
2024-05-03 15:52:41 +09:00
Expédic Habbet
0739b25ac2
Update CLang_zh.cs ( #617 )
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1. Translated new texts;
2. Changed some words used;
3. Make dictionary code consistent with English.
2024-05-03 15:52:15 +09:00
0auBSQ
558e490ce9
uncomment unfinished translations
2024-04-27 14:47:47 +09:00
DragonRatTiger / リュウコ
fa3ae9b446
add just a few more things ( #609 )
2024-04-27 13:53:35 +09:00
0auBSQ
308654596f
Update Fractured Eternity.ogg
2024-04-27 12:44:13 +09:00
0auBSQ
c578342307
Uncomment unfinished translation entries and just put a notice on the files in order to keep a minimum of usability on the settings screen
2024-04-27 12:41:41 +09:00
0auBSQ
65d5000726
Fix Lua for 0_StartUp not loading
2024-04-27 12:31:44 +09:00
0auBSQ
1a4aba8245
Merge branch 'main' of https://github.com/0auBSQ/OpenTaiko
2024-04-27 12:16:16 +09:00
0auBSQ
1ff44baf43
Add the songs Froggy Forest Raceway by Baby Zionov and Fractured Eternity by roər & Toneix
2024-04-27 12:16:12 +09:00
Takkkom
6360408371
一部の日本語翻訳を追加 ( #608 )
2024-04-27 12:03:59 +09:00
0auBSQ
b3603e32e2
small readme addition
2024-04-27 11:59:29 +09:00
0auBSQ
467b629ede
Update credits informations on the main readme
2024-04-27 11:58:27 +09:00
0auBSQ
d9d58dd12e
and there you have it homeboy
2024-04-27 11:20:31 +09:00
0auBSQ
68f392b4cb
2024 ura
2024-04-27 09:26:59 +09:00
0auBSQ
b440d1879a
Rerate SUGARUSH Extreme 9 => 8 and add the chart I want to bloom Extra
2024-04-26 21:34:52 +09:00
DragonRatTiger / リュウコ
460a992925
Clean-up Dan Plates a tiny bit ( #607 )
2024-04-26 18:45:20 +09:00
0auBSQ
25995c0b82
Add the song M Ji U and update the chart Forever Fading Away
2024-04-26 17:54:08 +09:00
0auBSQ
5672580300
Update few translations
2024-04-24 23:08:48 +09:00
0auBSQ
4d7bde845a
Add Lua values for puchichara and character rarities within the metadata
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Closes #283
2024-04-24 22:48:30 +09:00
0auBSQ
bcfa570d7b
Merge branch 'main' of https://github.com/0auBSQ/OpenTaiko
2024-04-22 20:12:18 +09:00
0auBSQ
d0234d6521
Update the chart Shoubu Biyori (Add Extra Extreme and buff Extreme)
2024-04-22 20:12:16 +09:00
DragonRatTiger / リュウコ
3892385fa7
Add system option for choosing Video Display Mode, also add keybind for cycling display modes ( #605 )
2024-04-22 18:30:06 +09:00
DragonRatTiger / リュウコ
9cc7324566
Add Mob to OWM, update some assets ( #604 )
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* Update OWM skin
* Center all bars on Title scene
2024-04-22 18:29:13 +09:00
DragonRatTiger / リュウコ
84d5448468
Fix Dan/Tower rank visibility during difficulty selection, Fix hidden dan songs not being hidden during regular song select ( #603 )
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* Fix Dan & Tower ranks being visible during difficulty selection
* Hidden Dan songs are now actually hidden during regular song select
2024-04-20 14:03:40 +09:00
0auBSQ
64817e39c1
Update README.md
2024-04-18 23:32:21 +09:00
0auBSQ
a713385840
Add the songs POGO is ready, Souzoushikunaru, pretty kitty yes, shoubu biyori and sotsugyou 2000
2024-04-18 23:31:38 +09:00
0auBSQ
0812e39350
Merge branch 'main' of https://github.com/0auBSQ/OpenTaiko
2024-04-16 18:41:02 +09:00
Takkkom
964b48c008
サブフォルダの展開と動画の不具合を修正 ( #598 )
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* フォルダの不具合を修正
* 動画のクラッシュと表示の問題を修正
2024-04-16 18:38:12 +09:00
0auBSQ
e16d4a8773
Partial fix for HB/BMSCROLL rolls
2024-04-15 01:02:08 +09:00
0auBSQ
bae20618bd
Don't render very short roll tails (when the roll length is 3 pixels or less) to avoid dist = 0 issues and imprecisions with very low numbers
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Not the best way to handle the issues, but does the job done, closes #558
2024-04-14 18:38:25 +09:00