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Commit Graph

1187 Commits

Author SHA1 Message Date
0aubsq
c6b6aaf161 Apply Meowgister's english corrections to CLang_en.cs 2021-11-21 17:18:38 +01:00
0aubsq
1e59bece4c Generic dan plates including text 2021-11-21 03:31:49 +01:00
0aubsq
415ae1f923 Fix #66, Fix Branch accuracy calculation, remove dead code 2021-11-20 22:01:34 +01:00
0aubsq
9c1e1604a7 Fix a dumb crash with 2 different characters 2021-11-20 00:20:39 +01:00
0aubsq
db8d0f9ea2 Added Characters within the Heya menu 2021-11-19 23:59:47 +01:00
0aubsq
9a73ba72b7 Multi character support in-game including multiple CharaConfig.txt files 2021-11-19 23:11:09 +01:00
0aubsq
bbf108c1cf Feature request #48 (Random song select button) base implementation, currently set automatically difficulty to oni but will allow others later, + small bug fixes 2021-11-18 23:36:55 +01:00
0aubsq
094bcd5f0b Pressing esc ingame now launches the pause menu instead of quitting directly the level (Feature voted on discord) 2021-11-18 15:41:28 +01:00
0aubsq
c2ee5e7066 Integrate basket's Clang_jp file, add english translations, put shinuchi ON by default and add renren credit on the readme, french translations will come soon 2021-11-18 13:23:47 +01:00
0aubsq
245c4d4707 Fixed a missing reference for clang_jp 2021-11-18 00:17:28 +01:00
basketballsmash-yt
f3b4313ccc
CLang_jp.cs Settings menu added (#60)
* Delete README.old.md

Deleted old version of README, there's already a new version

* Delete Readme.txt

This guide is outdated, there's README.md already

* Update README.md

Edited for grammar and added credits down below

* Update CLang_en.cs

Fixed grammar

* Update CLang_jp.cs

Fixed grammar

* Update README.md

Fix grammar on my side

* Update CLang_jp.cs

Fixed mistake on my side when fetching upstream

* Update README.md

* Update README.md

* Update README.md

Just a test commit

* Update CLang_jp.cs

stopping at 34, will do afterwards

* Update CLang_jp.cs

next 56

* Update CLang_jp.cs

removed unfinished 56

* Update CLang_jp.cs

Did until 99, continue on
this.iKeyAssignTaikoLRed = new CItemBase( "LeftRed",
				"左側の面へのキーの割り当てを設\n定します。",
				"Drums key assign:\nTo assign key/pads for LeftRed\n button.");
			this.list項目リスト.Add(this.iKeyAssignTaikoLRed);

line 931 of cactconfiglist.cs

* Update CLang_jp.cs

Finished 10000 to 10014, done. Will add dictionary later.

* Update DictionnaryIndexes.md

until 40

* Update DictionnaryIndexes.md

next start off from 74

* Update DictionnaryIndexes.md

next is 91

* Update DictionnaryIndexes.md

Finally done

* Update DictionnaryIndexes.md

Changed
2021-11-18 00:14:18 +01:00
0aubsq
56b1baf49c Implemented the Feature Request #58 you wanted so much =) 2021-11-17 19:57:14 +01:00
Funnym0th
be0db4cb29
Add new translations according to CLang_en latest commits (#63) 2021-11-17 16:53:40 +01:00
0aubsq
413114750b Fix #64 2021-11-17 16:48:05 +01:00
0aubsq
3c6a4549fb Fix a small bug with async score plate refresh 2021-11-16 21:51:24 +01:00
0aubsq
76779fa804 Add score plate base for 2P (still empty yet), coin display for 2P and small fix 2021-11-16 21:18:18 +01:00
0aubsq
1880c3b229 Add separate score plates for each difficulties, Fix #43 and fix smaller bugs related to the plate 2021-11-16 20:24:29 +01:00
0aubsq
f4636004db Titles on the Taiko Heya menu, titles within the save file 2021-11-16 15:00:09 +01:00
0aubsq
780d98d58b Add border to nameplates to make them look cleaner 2021-11-16 11:45:38 +01:00
0aubsq
cf99b6c67d Add custom shines for title plates 2021-11-15 08:57:48 +01:00
0aubsq
e863905c36 Fix #42 2021-11-13 18:35:26 +01:00
0aubsq
2634d58648 PuchiCharas changeable within the Heya menu 2021-11-13 17:39:08 +01:00
0aubsq
0e4d505317 1st Heya update (base menu and Dan title change implementation) 2021-11-13 16:39:23 +01:00
0aubsq
d709065cfa NamePlate titles customization update (Now supports animated nameplates) + Fix #34 2021-11-13 07:53:03 +01:00
0aubsq
71db9acb94 Translated return and recently played songs buttons (Note : you need to reload the songs each time you change the language to update those buttons) 2021-11-12 19:47:38 +01:00
0aubsq
529d76e2c5 Heya button connection and Heya base elements 2021-11-12 18:32:04 +01:00
0aubsq
86b272d1f3 Reimplemented #22 and fixed for 2P 2021-11-12 15:50:06 +01:00
0aubsq
504f27b0cd (Finally) Fix #4 (2P Branch score bug) 2021-11-12 15:20:29 +01:00
0aubsq
4a0ad01d80 Fix 2P branch display bug (#21) although it's not linked with the branch 2P score bug 2021-11-12 14:52:09 +01:00
0aubsq
f5229b6a81 Dan customisation update part 1 2021-11-12 09:55:57 +01:00
0aubsq
7dd0651be3 Update cien credit on the readme 2021-11-10 04:54:38 +01:00
0aubsq
3e78a026bf Add unlocked dan titles to save file 2021-11-09 16:33:47 +01:00
0aubsq
f6e7e239ef Integrate funnym0th spanish CLang file 2021-11-09 13:45:21 +01:00
Funnym0th
33259ad04b
Add Spanish translation (#53)
* Update CLang_en.cs

* Update CLang_en.cs

* Update CLang_en.cs

* Update CLang_en.cs

* Update CLang_en.cs

* Update CLang_en.cs

* Add files via upload

* Update CLang_es.cs

Co-authored-by: Nukecat <52089905+MrKotorrowo@users.noreply.github.com>
2021-11-09 13:14:57 +01:00
0aubsq
9701841803 Update discord info 2021-11-08 07:15:04 +01:00
0aubsq
d957d4c991 Fix comment handling within the parsing 2021-11-07 10:06:27 +01:00
0aubsq
9a6a86fd7d Dan song select screen small ui improvements 2021-11-07 09:43:42 +01:00
0aubsq
b13bdee08d Small UI fix for number position for medals on the ensou song select screen 2021-11-06 19:54:29 +01:00
0aubsq
5977e845f1 Medals lol 2021-11-06 19:21:22 +01:00
0aubsq
82ce9f0fe3 fix readme 2021-11-06 10:43:29 +01:00
0aubsq
aba78ba99a Added new icon (made by AkiraChln) 2021-11-06 10:37:39 +01:00
0auBSQ
f7a72c91d6
Edited readme and added logo (made by cien) on it 2021-11-06 07:38:52 +01:00
0aubsq
f35cfa382c (Pre. v0.5.2) Formulas for medal earning for both players in every game mode 2021-11-06 06:48:39 +01:00
0aubsq
9f1ec9dede (Pre v0.5.2) Parsing optimisations, removed an almost-useless regex (Maybe here for error fixing, but excessively costly for no impact if no corrupted tja), replaced regex for comments by contains, map fetching is currently ~50% faster than og 2021-11-04 17:43:04 +01:00
0aubsq
654772f193 Set Oni timings (25 75 108) by default, if you want to play with og TJAP3 timings (30 100 130) or futsuu timings (42, 108, 125) please change the settings directly on the config.ini file 2021-11-04 14:54:44 +01:00
0aubsq
2f59fd8fe9 v0.5.1 release, will be uploaded in few mins. 2021-11-04 10:49:02 +01:00
0aubsq
6892da53aa Un-gray number for mini bars 2021-11-04 10:09:45 +01:00
0aubsq
0813833cc3 Grayish dan exam count number if 0, fix small bug with Jauge and Accuracy exams that prevented them to go back from gold value to red 2021-11-04 10:07:43 +01:00
0aubsq
9ac1ec665b Added few documentation for newest tja parameters 2021-11-04 09:24:45 +01:00
0aubsq
b070ecee9c (Pre. v0.5.1) Fixed a small UI bug where score rank remained semi transparent if a lag spike occurs within the result screen, and renamed the project and program OpenTaiko 2021-11-04 07:10:36 +01:00