0aubsq
3f7418991e
Fix (?) Tower and Dan charts appearing while using random
2021-11-25 19:28:44 +01:00
0aubsq
f34ea1860f
Procedural exam type plates for Dan charts
2021-11-25 01:50:01 +01:00
0aubsq
3e41436ff4
Use BOXCOLOR box.def metadata for the genre plate color (used if changed), will make the tTagDict configurable from file in a future update
2021-11-25 00:01:17 +01:00
0aubsq
fb4f3d75ff
Generic song genre plates
2021-11-24 23:14:16 +01:00
Funnym0th
0f680b8a28
New translation for 0.5.2 for CLang_es.cs ( #72 )
...
* Add new translations according to CLang_en latest commits
* [PENDING] Add spanish translations for new stuff, according to latest "CLang_en" commits
Not finished yet.
* Update CLang_es.cs
* Add some translations for CLang_es.cs
* Fix one line XD
* Add (not already translated lines) for CLang_es.cs
* Update CLang_es.cs
* more translated text
im tired
* Update CLang_es.cs
* more translations
pog
* more more & more
* i'm really tired and bored
amogus
* idk
if you want to know why I make a lot of commits, is because I'm scared to lose progress on this
* commiting before i forget to
* Almost finished
* ALMOST THERE
* its almost done
* last commit of the day
* pog
* Finish CLang_es.cs
finally it's done
* Last corrections (Missing accents and some other changes)
2021-11-24 18:09:34 +01:00
0aubsq
9a058527f6
Remove useless menu options, improve config menu japanese translations, regroup file format calls into a single variable
2021-11-23 01:29:44 +01:00
0aubsq
2bc3340f06
Fix a crash in Heya while opening the nameplate titles menu if Nameplate.json namePlateTitles is null
2021-11-22 22:33:49 +01:00
0aubsq
62ccf24329
Fix major animation issues caused by forgotten legacy code
2021-11-22 02:37:21 +01:00
0aubsq
fe4d34df06
Fix #68 + A crash that occured with Ballon_Break animation with characters having a different count of animation frames, fixed a UI bug with characters having different animation frames count, 5_Game/1_Chara folder is now obsolete
2021-11-22 01:07:50 +01:00
0aubsq
417d57b32c
Update CLang_fr.cs with complete french translations
2021-11-21 22:46:48 +01:00
0aubsq
c6b6aaf161
Apply Meowgister's english corrections to CLang_en.cs
2021-11-21 17:18:38 +01:00
0aubsq
1e59bece4c
Generic dan plates including text
2021-11-21 03:31:49 +01:00
0aubsq
415ae1f923
Fix #66 , Fix Branch accuracy calculation, remove dead code
2021-11-20 22:01:34 +01:00
0aubsq
9c1e1604a7
Fix a dumb crash with 2 different characters
2021-11-20 00:20:39 +01:00
0aubsq
db8d0f9ea2
Added Characters within the Heya menu
2021-11-19 23:59:47 +01:00
0aubsq
9a73ba72b7
Multi character support in-game including multiple CharaConfig.txt files
2021-11-19 23:11:09 +01:00
0aubsq
bbf108c1cf
Feature request #48 (Random song select button) base implementation, currently set automatically difficulty to oni but will allow others later, + small bug fixes
2021-11-18 23:36:55 +01:00
0aubsq
094bcd5f0b
Pressing esc ingame now launches the pause menu instead of quitting directly the level (Feature voted on discord)
2021-11-18 15:41:28 +01:00
0aubsq
c2ee5e7066
Integrate basket's Clang_jp file, add english translations, put shinuchi ON by default and add renren credit on the readme, french translations will come soon
2021-11-18 13:23:47 +01:00
0aubsq
245c4d4707
Fixed a missing reference for clang_jp
2021-11-18 00:17:28 +01:00
basketballsmash-yt
f3b4313ccc
CLang_jp.cs Settings menu added ( #60 )
...
* Delete README.old.md
Deleted old version of README, there's already a new version
* Delete Readme.txt
This guide is outdated, there's README.md already
* Update README.md
Edited for grammar and added credits down below
* Update CLang_en.cs
Fixed grammar
* Update CLang_jp.cs
Fixed grammar
* Update README.md
Fix grammar on my side
* Update CLang_jp.cs
Fixed mistake on my side when fetching upstream
* Update README.md
* Update README.md
* Update README.md
Just a test commit
* Update CLang_jp.cs
stopping at 34, will do afterwards
* Update CLang_jp.cs
next 56
* Update CLang_jp.cs
removed unfinished 56
* Update CLang_jp.cs
Did until 99, continue on
this.iKeyAssignTaikoLRed = new CItemBase( "LeftRed",
"左側の面へのキーの割り当てを設\n定します。",
"Drums key assign:\nTo assign key/pads for LeftRed\n button.");
this.list項目リスト.Add(this.iKeyAssignTaikoLRed);
line 931 of cactconfiglist.cs
* Update CLang_jp.cs
Finished 10000 to 10014, done. Will add dictionary later.
* Update DictionnaryIndexes.md
until 40
* Update DictionnaryIndexes.md
next start off from 74
* Update DictionnaryIndexes.md
next is 91
* Update DictionnaryIndexes.md
Finally done
* Update DictionnaryIndexes.md
Changed
2021-11-18 00:14:18 +01:00
0aubsq
56b1baf49c
Implemented the Feature Request #58 you wanted so much =)
2021-11-17 19:57:14 +01:00
Funnym0th
be0db4cb29
Add new translations according to CLang_en latest commits ( #63 )
2021-11-17 16:53:40 +01:00
0aubsq
413114750b
Fix #64
2021-11-17 16:48:05 +01:00
0aubsq
3c6a4549fb
Fix a small bug with async score plate refresh
2021-11-16 21:51:24 +01:00
0aubsq
76779fa804
Add score plate base for 2P (still empty yet), coin display for 2P and small fix
2021-11-16 21:18:18 +01:00
0aubsq
1880c3b229
Add separate score plates for each difficulties, Fix #43 and fix smaller bugs related to the plate
2021-11-16 20:24:29 +01:00
0aubsq
f4636004db
Titles on the Taiko Heya menu, titles within the save file
2021-11-16 15:00:09 +01:00
0aubsq
780d98d58b
Add border to nameplates to make them look cleaner
2021-11-16 11:45:38 +01:00
0aubsq
cf99b6c67d
Add custom shines for title plates
2021-11-15 08:57:48 +01:00
0aubsq
e863905c36
Fix #42
2021-11-13 18:35:26 +01:00
0aubsq
2634d58648
PuchiCharas changeable within the Heya menu
2021-11-13 17:39:08 +01:00
0aubsq
0e4d505317
1st Heya update (base menu and Dan title change implementation)
2021-11-13 16:39:23 +01:00
0aubsq
d709065cfa
NamePlate titles customization update (Now supports animated nameplates) + Fix #34
2021-11-13 07:53:03 +01:00
0aubsq
71db9acb94
Translated return and recently played songs buttons (Note : you need to reload the songs each time you change the language to update those buttons)
2021-11-12 19:47:38 +01:00
0aubsq
529d76e2c5
Heya button connection and Heya base elements
2021-11-12 18:32:04 +01:00
0aubsq
86b272d1f3
Reimplemented #22 and fixed for 2P
2021-11-12 15:50:06 +01:00
0aubsq
504f27b0cd
(Finally) Fix #4 (2P Branch score bug)
2021-11-12 15:20:29 +01:00
0aubsq
4a0ad01d80
Fix 2P branch display bug ( #21 ) although it's not linked with the branch 2P score bug
2021-11-12 14:52:09 +01:00
0aubsq
f5229b6a81
Dan customisation update part 1
2021-11-12 09:55:57 +01:00
0aubsq
3e78a026bf
Add unlocked dan titles to save file
2021-11-09 16:33:47 +01:00
0aubsq
f6e7e239ef
Integrate funnym0th spanish CLang file
2021-11-09 13:45:21 +01:00
Funnym0th
33259ad04b
Add Spanish translation ( #53 )
...
* Update CLang_en.cs
* Update CLang_en.cs
* Update CLang_en.cs
* Update CLang_en.cs
* Update CLang_en.cs
* Update CLang_en.cs
* Add files via upload
* Update CLang_es.cs
Co-authored-by: Nukecat <52089905+MrKotorrowo@users.noreply.github.com>
2021-11-09 13:14:57 +01:00
0aubsq
d957d4c991
Fix comment handling within the parsing
2021-11-07 10:06:27 +01:00
0aubsq
9a6a86fd7d
Dan song select screen small ui improvements
2021-11-07 09:43:42 +01:00
0aubsq
b13bdee08d
Small UI fix for number position for medals on the ensou song select screen
2021-11-06 19:54:29 +01:00
0aubsq
5977e845f1
Medals lol
2021-11-06 19:21:22 +01:00
0aubsq
aba78ba99a
Added new icon (made by AkiraChln)
2021-11-06 10:37:39 +01:00
0aubsq
f35cfa382c
(Pre. v0.5.2) Formulas for medal earning for both players in every game mode
2021-11-06 06:48:39 +01:00
0aubsq
9f1ec9dede
(Pre v0.5.2) Parsing optimisations, removed an almost-useless regex (Maybe here for error fixing, but excessively costly for no impact if no corrupted tja), replaced regex for comments by contains, map fetching is currently ~50% faster than og
2021-11-04 17:43:04 +01:00