0aubsq
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9e596b6aa6
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Fix crash on shared wasapi due to missing methods and set exclusive wasapi as exclusive (was set to shared before)
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2022-05-26 09:28:49 +02:00 |
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0aubsq
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8d1b8b5f1e
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Fixed Videos by reverting the commit 2b0b281ddb (FDK.MemoryRenderer.dll was mandatory since used as a COM I/F)
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2022-04-09 03:03:13 +02:00 |
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0aubsq
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aaa500a693
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Better display for substitute menu character textures
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2022-04-03 00:16:04 +02:00 |
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0aubsq
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438e3c1e84
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Fix Heya crash + center menu character animations
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2022-04-02 23:32:03 +02:00 |
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0aubsq
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95c2eb21b5
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Add Character metadata (+Heya) and remove the 120 puchichara limit (The puchichara count is now automatically determined by your puchichara sheet size)
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2022-03-08 21:11:34 +01:00 |
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L1m0n3
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e6c30cd5f9
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Use utf-8 with bom for all .cs files (#156)
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2022-02-25 20:56:30 +01:00 |
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Mr-Ojii
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0ddd4d393b
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Fix color conversion (#141)
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2022-02-08 17:40:30 +01:00 |
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Mr-Ojii
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c6d1b8f443
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Remove dependency on SlimDX (#140)
* Use the using directive for SlimDX namespace
* Remove dependency on SlimDX
* Remove dependency on SlimDX
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2022-02-08 16:23:41 +01:00 |
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L1m0n3
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ba4fd0a81c
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Fix playback volume being ignored when the speed is not 1x (#131)
・Apply BASS_ATTRIB_VOL attribute to TempoStream as well
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2022-01-24 10:40:11 +01:00 |
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L1m0n3
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b20cb7f2fe
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Fix preview volume being ignored (#128)
* Fix preview volume being ignored
・Now the game actually applies the volume setting.
* Add preview volume to config list
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2022-01-16 08:23:51 +01:00 |
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0aubsq
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e75b1c58ee
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Remove dead/unused code
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2021-11-29 09:03:36 +01:00 |
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0aubsq
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9a058527f6
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Remove useless menu options, improve config menu japanese translations, regroup file format calls into a single variable
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2021-11-23 01:29:44 +01:00 |
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0aubsq
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417d57b32c
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Update CLang_fr.cs with complete french translations
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2021-11-21 22:46:48 +01:00 |
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0aubsq
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1035db6506
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First commit
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2021-09-21 00:16:38 +02:00 |
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