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Commit Graph

14 Commits

Author SHA1 Message Date
0aubsq
9e596b6aa6 Fix crash on shared wasapi due to missing methods and set exclusive wasapi as exclusive (was set to shared before) 2022-05-26 09:28:49 +02:00
0aubsq
8d1b8b5f1e Fixed Videos by reverting the commit 2b0b281ddb (FDK.MemoryRenderer.dll was mandatory since used as a COM I/F) 2022-04-09 03:03:13 +02:00
0aubsq
aaa500a693 Better display for substitute menu character textures 2022-04-03 00:16:04 +02:00
0aubsq
438e3c1e84 Fix Heya crash + center menu character animations 2022-04-02 23:32:03 +02:00
0aubsq
95c2eb21b5 Add Character metadata (+Heya) and remove the 120 puchichara limit (The puchichara count is now automatically determined by your puchichara sheet size) 2022-03-08 21:11:34 +01:00
L1m0n3
e6c30cd5f9
Use utf-8 with bom for all .cs files (#156) 2022-02-25 20:56:30 +01:00
Mr-Ojii
0ddd4d393b
Fix color conversion (#141) 2022-02-08 17:40:30 +01:00
Mr-Ojii
c6d1b8f443
Remove dependency on SlimDX (#140)
* Use the using directive for SlimDX namespace

* Remove dependency on SlimDX

* Remove dependency on SlimDX
2022-02-08 16:23:41 +01:00
L1m0n3
ba4fd0a81c
Fix playback volume being ignored when the speed is not 1x (#131)
・Apply BASS_ATTRIB_VOL attribute to TempoStream as well
2022-01-24 10:40:11 +01:00
L1m0n3
b20cb7f2fe
Fix preview volume being ignored (#128)
* Fix preview volume being ignored
・Now the game actually applies the volume setting.

* Add preview volume to config list
2022-01-16 08:23:51 +01:00
0aubsq
e75b1c58ee Remove dead/unused code 2021-11-29 09:03:36 +01:00
0aubsq
9a058527f6 Remove useless menu options, improve config menu japanese translations, regroup file format calls into a single variable 2021-11-23 01:29:44 +01:00
0aubsq
417d57b32c Update CLang_fr.cs with complete french translations 2021-11-21 22:46:48 +01:00
0aubsq
1035db6506 First commit 2021-09-21 00:16:38 +02:00