0aubsq
c4315e33da
Modals base code, Characters and CDN base database files and few fixes
2022-03-06 20:20:45 +01:00
WHMHammer
88cea16c2d
More translations ( #159 )
...
* more translations
* "Flip Notes" English translation
2022-03-06 10:12:50 +01:00
0aubsq
39f5f178e4
Add developers credits on the Test folder README
2022-03-05 14:33:01 +01:00
0aubsq
b6b0659bd6
Add Modals textures and Author section for Puchichara databases
2022-03-05 09:28:00 +01:00
0aubsq
8b38b907a9
Add additional file for credits and Makotora's CITYSCAPE song and chart
2022-03-04 20:02:27 +01:00
0aubsq
9346a13d20
Sort songs at start up (using the config.ini set method)
2022-03-04 11:47:46 +01:00
0aubsq
7ec87560ec
Fix the remaining visual bugs with the favorite folder and restore the global random button
2022-03-04 09:28:20 +01:00
0aubsq
1434679221
Add back buttons and random for Favorite songs folder, since the methods for those were changed I will need to add the global random button back through
2022-03-04 08:23:11 +01:00
0aubsq
74ea1b8baa
Fix Favorite signs being still here after moving to the difficulty selection screen
2022-03-03 11:20:49 +01:00
0aubsq
a1e6e203d8
Favorite songs folder 1st version (need to add back buttons and random, + few visual fixes)
2022-03-03 09:20:26 +01:00
0aubsq
c0c2880b43
Implemented Favorites (Add or remove then using CTRL), Favorite songs folder to be added very soon
2022-03-03 06:34:04 +01:00
0aubsq
305445b6c3
Favorite songs methods
2022-03-03 02:08:29 +01:00
0aubsq
7a33989e61
Merge branch 'main' of github.com:0auBSQ/TJAPlayer3-Develop-BSQ into main
2022-03-03 02:07:09 +01:00
totoa553
b3c45083ac
Create 追加命令.md ( #157 )
...
日本語のものです
2022-03-03 02:06:47 +01:00
0aubsq
61f06f009d
Generate randomly and read unique id files for each songs
2022-03-02 10:14:56 +01:00
0aubsq
7a37f669ff
Add CSongUniqueID class (not integrated yet)
2022-03-02 08:00:37 +01:00
Takkkom
3bced7fdc0
Update JP Readme ( #149 )
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* Fix Readme JP
* Fix Readme JP Part 2
2022-02-26 03:53:30 +01:00
L1m0n3
e6c30cd5f9
Use utf-8 with bom for all .cs files ( #156 )
2022-02-25 20:56:30 +01:00
0aubsq
e51541bd1e
Small fix (Make the 2 added assets non-mandatory)
2022-02-22 23:57:02 +01:00
0aubsq
21db24573a
Add few extra assets for unlockables in heya
2022-02-22 23:56:25 +01:00
0aubsq
10ebe0e3d5
Added combo guides (Default skin texture feels to small, will make it bigger later)
2022-02-22 02:57:23 +01:00
WHMHammer
97e6be5ada
Chinese Translation Adjustment ( #150 )
2022-02-20 23:10:58 +01:00
L1m0n3
c12df9db99
Fix build script ( #153 )
...
・It's now compatible with x86 windows.
・Escaped parentheses in the script which was causing the issue.
2022-02-20 23:07:40 +01:00
L1m0n3
68bb7e905d
Add build script ( #148 )
2022-02-16 13:29:23 +01:00
0aubsq
a2e8d1ee67
Integrate WHMHammer's CLang_zh file
2022-02-15 12:04:56 +01:00
WHMHammer
c5ea735e74
fixed Chinese translations for [1001] F(loor) and [1002] P(oints) ( #147 )
2022-02-15 11:57:39 +01:00
WHMHammer
31644334b5
Added Chinese Translation ( #146 )
...
* Added Chinese Translation
* Chinese Translation Refinement
2022-02-15 11:32:12 +01:00
0aubsq
018640b82d
Fix default skin add Hit/FireWorks.png
2022-02-11 16:58:10 +01:00
0aubsq
93af3b6495
Add Default Skin back within the System folder
2022-02-11 16:10:22 +01:00
0aubsq
782b2059bf
Edit .gitignore (Will re-push default skin shortly after)
2022-02-11 15:57:48 +01:00
0aubsq
c06284738e
Fix add missing assets to default skin
2022-02-10 11:48:58 +01:00
0aubsq
567e3451a0
Default skin remaining assets done => Skin playable !
2022-02-10 06:45:53 +01:00
0aubsq
3e875ffc3e
Default skin, Some 19_Training assets
2022-02-09 20:23:23 +01:00
0aubsq
6465468e15
Default skin empty textures for tower character + miss text
2022-02-09 20:00:35 +01:00
0aubsq
fed96ee56e
Default skin Judge meter and Chip effect
2022-02-09 19:50:26 +01:00
0aubsq
f61beac021
Default skin Dan song select assets
2022-02-09 19:25:59 +01:00
0aubsq
51d136f782
Default skin's 7_DanResult and 1_Title done
2022-02-09 11:49:59 +01:00
Mr-Ojii
0ddd4d393b
Fix color conversion ( #141 )
2022-02-08 17:40:30 +01:00
Mr-Ojii
c6d1b8f443
Remove dependency on SlimDX ( #140 )
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* Use the using directive for SlimDX namespace
* Remove dependency on SlimDX
* Remove dependency on SlimDX
2022-02-08 16:23:41 +01:00
0aubsq
f2fcf53a6f
Default skin 17_DanC folder
2022-02-08 13:02:11 +01:00
Mr-Ojii
2b0b281ddb
Remove reference to FDK.MemoryRenderer.dll ( #139 )
2022-02-08 10:57:47 +01:00
L1m0n3
d1e4197e53
Add FDK.dll to gitignore ( #138 )
2022-02-08 10:17:10 +01:00
0aubsq
dd15306cee
Add the missing licences for MIT licenced packages
2022-02-07 04:23:19 +01:00
cien
92a9d7a753
Add GoGo Splash Effect for Default Skin ( #137 )
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* Add Rainbow Gauge for Result
* Drum hit display assets for gameplay
* Add Full Combo and All Perfect Clear Animations
* Add GoGo Splash Effect for Default Skin
2022-02-07 04:15:54 +01:00
Funnym0th
55a5dd4010
ES Translations for unlockables ( #136 )
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* Add new translations according to CLang_en latest commits
* [PENDING] Add spanish translations for new stuff, according to latest "CLang_en" commits
Not finished yet.
* Update CLang_es.cs
* Add some translations for CLang_es.cs
* Fix one line XD
* Add (not already translated lines) for CLang_es.cs
* Update CLang_es.cs
* more translated text
im tired
* Update CLang_es.cs
* more translations
pog
* more more & more
* i'm really tired and bored
amogus
* idk
if you want to know why I make a lot of commits, is because I'm scared to lose progress on this
* commiting before i forget to
* Almost finished
* ALMOST THERE
* its almost done
* last commit of the day
* pog
* Finish CLang_es.cs
finally it's done
* Last corrections (Missing accents and some other changes)
* Add the missing translations for CLang_es.cs
sorry about the missing stuff
* Add P2 missing text
sorry again I swear this is the last commit
* Change P2 text to J2 so it makes more sense in spanish
* Add spanish translation for Rolls per second new option
* add IA translations
* missing accents lol
* very small fix
* little fixes for a better quality
* add a "-" symbol to Puchi-chara text
* Add spanish translation for the Global Offset option.
* Fix hitcircle translation
Previously, it was "Timing adjust", now it is more coherent.
* little fixes
* Fix puchichara translations
* Update CLang_es.cs
* Add spanish translations for strings No. 10056 and 10057
* ES Translations for unlockables
2022-02-06 17:07:26 +01:00
0aubsq
5b2f18f0ea
Locked puchicharas are now buyable using medals/coins ingame
2022-02-06 13:59:32 +01:00
0aubsq
f2e132a08e
Add few bases for the unlockables system
2022-02-06 10:34:48 +01:00
0aubsq
e8a3f28579
Add a file where you can set names for puchicharas which are now displayed in Heya
2022-02-05 16:25:58 +01:00
0aubsq
6c1700612c
Fix Discord RPC
2022-02-05 04:42:33 +01:00
0aubsq
683711434f
Improved gauge calculation formulas for Easy~Hard charts and Level 11+ charts
2022-02-04 16:12:21 +01:00