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Commit Graph

87 Commits

Author SHA1 Message Date
KillzXGaming
353e8588d2 Cleanup swizzle function. Remove old one 2019-04-08 20:09:17 -04:00
KillzXGaming
bd6627b030 Fix importing additional animations (from binary) 2019-04-08 19:41:18 -04:00
KillzXGaming
fff3d58cb3 Cleanup muunt and camera mini map stuff. Add game path settings 2019-04-08 17:01:31 -04:00
KillzXGaming
454c13f6b9 Add even more path objects 2019-04-07 21:14:39 -04:00
KillzXGaming
5c5e130613 Fix typo 2019-04-07 19:40:00 -04:00
KillzXGaming
ef1cfadb98 Update course muunt viewport better to reflect hding and selection 2019-04-07 18:28:29 -04:00
KillzXGaming
aecd4a0d7b Add proper null checks 2019-04-07 17:54:37 -04:00
KillzXGaming
08b4f3296e Fix some bugs 2019-04-07 17:14:55 -04:00
KillzXGaming
2e5e32be6a Fix byaml editor erroring out 2019-04-07 13:35:52 -04:00
KillzXGaming
19852762c6 Fix incorrect skeleton scaling and rotations from applying in editor 2019-04-07 12:52:06 -04:00
KillzXGaming
be829619a2 Some fixes.
Fixed bone editor not showing properly.
Fixed viewport not updating properly.
Removed bad tile mode for GX2 and fix altering them.
2019-04-07 12:26:43 -04:00
KillzXGaming
47dee0ea3d More course muunt stuff 2019-04-06 20:16:41 -04:00
KillzXGaming
f4189a9e39 Cleanup muunt editor 2019-04-06 19:11:59 -04:00
KillzXGaming
c173edd611 Fix sub files issues 2019-04-06 18:30:22 -04:00
KillzXGaming
4865ca1a8f Rename GTX class to GX2 2019-04-06 15:58:20 -04:00
KillzXGaming
04eee5913c Add mip swizzle value from tex2 to deswizzle 2019-04-06 11:58:21 -04:00
KillzXGaming
2f4b03a454 Fix tex2 files from loading mips in image editor 2019-04-06 11:53:39 -04:00
KillzXGaming
ea099ee2dd More fixes and try to load depth data 2019-04-06 11:37:50 -04:00
KillzXGaming
5837fbe5d6 Update tiling for gx2 swizzling 2019-04-06 10:22:02 -04:00
KillzXGaming
62cbad92dd Add actor file renamer for SZS files in odyssey 2019-04-05 21:10:57 -04:00
KillzXGaming
7bea95b199 Update to the latest opengl framework and more bug fixes 2019-04-05 19:47:21 -04:00
KillzXGaming
edb5c230ca Add textures to later ptcl versions 2019-04-03 21:57:34 -04:00
KillzXGaming
08370b8d1d Remove the thing 2019-04-03 14:45:26 -04:00
KillzXGaming
67864cd64f Fix assimp issues please and add lock check for settings current frame 2019-04-01 18:14:13 -04:00
KillzXGaming
194d032798 Reset menus on load 2019-04-01 16:44:23 -04:00
KillzXGaming
325f1e25f6 Add basic file removale. Will be improved later 2019-04-01 16:19:07 -04:00
KillzXGaming
7bd00f6de7 Fix dae rigging for good now 2019-04-01 15:04:16 -04:00
KillzXGaming
c98162622f Fix BC5S dds importing. 2019-03-31 19:18:14 -04:00
KillzXGaming
decd83c487 More timeline fixes 2019-03-31 18:23:41 -04:00
KillzXGaming
0c5d53ae61 Fix bone transforms and names from parent skeleton generated by blender 2019-03-31 17:43:19 -04:00
KillzXGaming
2b0957fa53 Transform rigged stuff properly 2019-03-31 17:10:03 -04:00
KillzXGaming
831efdb027 Fix one more dll 2019-03-31 16:31:40 -04:00
KillzXGaming
9e44973f72 Cleanup dll mess 2019-03-31 16:22:01 -04:00
KillzXGaming
d8e335f8c0 Copy direct tex folders properly 2019-03-31 15:58:04 -04:00
KillzXGaming
a773074933 Fix appveyor issues 2019-03-31 15:29:36 -04:00
KillzXGaming
3a10c4cf43 More timeline fixes 2019-03-31 14:28:00 -04:00
KillzXGaming
9c439f099d Massive speed improvement to bfres saving with animations + bug fixes
Fixed bfres from taking too long to save with 100s or even 1000s of animations. From 30 - 70 minutes, to over 8- 20 seconds!
Fixed weights and buffers not importing properly.
Fixed byaml editor's dialog buttons improperly placed on resize.
2019-03-30 21:54:19 -04:00
KillzXGaming
7238de5d37 Set DDS depth count for generic textures to 1. 2019-03-30 16:43:07 -04:00
KillzXGaming
d384a5f8ba Fix it again. This time it works properly 2019-03-30 16:02:30 -04:00
KillzXGaming
48c7477467 Increase opening bfres with animations significantly!
Load context menus for FSKA only when expanded .
2019-03-30 14:40:46 -04:00
KillzXGaming
9be1d645f0 Fix crash when scrolling through 100s of textures in importer 2019-03-30 13:21:01 -04:00
KillzXGaming
70f1f971d9 More fixes to timleline 2019-03-30 12:26:38 -04:00
KillzXGaming
3d63151626 Port temporary SMD animation export code from forge for testing 2019-03-29 21:57:31 -04:00
KillzXGaming
201a0ca5a5 More KCL fixes for switching between files 2019-03-29 21:20:39 -04:00
KillzXGaming
240cc5f0b3 Apply the kcl viewport to work better with bfres 2019-03-29 21:05:53 -04:00
KillzXGaming
29e9a0533d Fix dae exporting weights FINALLY! 2019-03-29 19:21:59 -04:00
KillzXGaming
8b2c8466fc Fix non generic audio files not loading the audio player, 2019-03-29 18:36:30 -04:00
KillzXGaming
2bcae8c2eb Check for unused names for unswizzled nutexb types 2019-03-29 17:36:54 -04:00
KillzXGaming
50c0c0bfe8 Check for IEditors for archive file forms. 2019-03-29 16:43:08 -04:00
KillzXGaming
6c676cf410 Add material deletion. 2019-03-29 16:21:07 -04:00