KillzXGaming
4ea3e5967f
Quick workaround, use floats for param yaml conversion
2019-08-26 19:49:44 -04:00
KillzXGaming
5ff669fee4
Fix exporting constants for param infos to yaml
2019-08-26 19:13:08 -04:00
KillzXGaming
7cdaa3f6c5
Fix invalid curve and constant indexes with yaml conversion
2019-08-26 19:11:10 -04:00
KillzXGaming
cf87bb62a4
Add update.bat for updating without the tool
2019-08-26 18:32:41 -04:00
KillzXGaming
8bb9928397
Support proper color param importing
2019-08-26 18:18:48 -04:00
KillzXGaming
372f0b3c43
Export switch shader param data as yaml
2019-08-26 17:37:12 -04:00
KillzXGaming
56d7287b54
Some file explorer adjustments
2019-08-26 16:52:32 -04:00
KillzXGaming
4c49056b81
Some cleanup and remove gl shader logs notifcations
2019-08-26 16:46:41 -04:00
KillzXGaming
445bbe9f07
Fix rgb8 bflims encoding the wrong format (bgr8)
2019-08-25 21:24:22 -04:00
KillzXGaming
677de2c525
More fixes
...
Update 3ds ptcl.
Update 3ds ptcl for the new UI
Sharc supports SHIFT JIS encoding
Fix build errors
2019-08-25 21:11:10 -04:00
KillzXGaming
27abdb52fb
One last swizzle fix for the image editor and bflim
2019-08-25 21:01:47 -04:00
KillzXGaming
374488c992
Keep bflim swizzle pattern on texture edit
2019-08-25 20:55:20 -04:00
KillzXGaming
71a7d06ad0
Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox
2019-08-25 20:49:24 -04:00
KillzXGaming
cea6f264cd
Some swizzle pattern fixes (Also fixes bflim issues)
2019-08-25 20:46:19 -04:00
KillzXGaming
9e79616a82
Merge pull request #118 from LockeExile/master
...
Some CSV Model fixes
2019-08-25 17:29:35 -04:00
LockeExile
a8b96185ca
resolve a few warnings
2019-08-25 13:08:32 -07:00
LockeExile
50bd4e2e65
fix rigid skins from csv
2019-08-25 13:07:43 -07:00
LockeExile
7fa31fdcd3
fix MapOriginalMaterials
2019-08-25 10:06:49 -07:00
LockeExile
549a83604b
remove some more unused files
2019-08-24 23:09:04 -07:00
LockeExile
0435cb0ad3
ignore bin and obj instead of Debug and Release
2019-08-24 22:31:49 -07:00
LockeExile
6e65b13724
move brawlboxhelper's debug output directory
2019-08-24 22:22:44 -07:00
LockeExile
29e2b104c1
change debug output directory
2019-08-24 22:20:05 -07:00
LockeExile
0d9f12e9b4
clean Updater outputs
2019-08-24 22:06:25 -07:00
LockeExile
a245dac9a8
clean STB Library debug build outputs
2019-08-24 22:01:16 -07:00
LockeExile
8e85c33fa8
ignore .vs/
2019-08-24 21:38:00 -07:00
KillzXGaming
a5da5c8609
Always use linear types for anim rotation because angular breaks for some reason
2019-08-23 19:58:31 -04:00
KillzXGaming
028e125235
Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox
2019-08-23 19:55:43 -04:00
KillzXGaming
ef9db11f03
Fix .anim exporting
2019-08-23 19:54:16 -04:00
KillzXGaming
503e4f964d
Fix some seek issues when writing switch PTCL
2019-08-21 21:10:13 -04:00
KillzXGaming
a6c691bd82
Some shader and sampler fixes
2019-08-21 17:08:24 -04:00
KillzXGaming
4a137d34cc
Make alpha seperate from colors in the hue selector for ptcl
2019-08-20 19:56:47 -04:00
KillzXGaming
1815168479
Shader fixes
2019-08-20 19:46:06 -04:00
KillzXGaming
3993017ea6
Add GUI improvements for wii u ptcl (Note types are not parsed yet)
2019-08-20 17:38:59 -04:00
KillzXGaming
2bed8a49a6
Fix UV editor if no textures are present
2019-08-20 17:22:01 -04:00
KillzXGaming
957639f80d
Adjust PTCL UI a bit for switch. Slowly add some stream stuff to archives.
2019-08-20 16:52:48 -04:00
KillzXGaming
e649ec13bf
Fix emitter samplers for switch ptcl
2019-08-19 20:04:17 -04:00
KillzXGaming
d46c3bc7ec
Fix color selector hue bar moving improperly from picker.
2019-08-19 19:34:51 -04:00
KillzXGaming
8b68c749d3
Adjust combobox control
2019-08-19 18:43:39 -04:00
KillzXGaming
2f8041bc93
Improve PTCL color editing and add texture icon previewing.
2019-08-19 18:28:59 -04:00
KillzXGaming
b311e6d012
Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox
2019-08-18 20:11:17 -04:00
KillzXGaming
33456d0295
More fixes
...
Limit the texture renderer to prevent memory issues.
Prevent textures to be loaded and bound if gl textures cannot load.
Fix gen bntx types (PC) from having inaccuate target set.
2019-08-18 20:10:29 -04:00
KillzXGaming
333e236142
Another ptcl adjustment
2019-08-18 18:40:23 -04:00
KillzXGaming
1e76a3642d
Align ptcl header offsets on save to prevent some crashes.
2019-08-18 17:14:25 -04:00
KillzXGaming
2719136c66
Adjust bea to decompress always on click
2019-08-17 18:19:10 -04:00
KillzXGaming
87d9f002e1
Fix skeleton parent when a binary bone is imported
2019-08-17 16:11:55 -04:00
KillzXGaming
c1d30f40fc
Add support for very old switch bfres and some ptcl color adjustments
2019-08-17 15:59:17 -04:00
KillzXGaming
3769cc12c2
EFFN ptcl fixes and add saving back
2019-08-17 09:58:17 -04:00
KillzXGaming
31ec93411f
Add proper chunk type to name and update msbt editor faster
2019-08-16 18:09:40 -04:00
KillzXGaming
e3a92f9777
Load DKCTF MSBT chunks
2019-08-16 18:07:03 -04:00
KillzXGaming
9a943baee2
Cleanup
2019-08-16 17:22:42 -04:00