KillzXGaming
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553282bb2e
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KCL : Fix collision detection when vertices are too close to each other.
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2020-08-11 19:28:52 -04:00 |
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KillzXGaming
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b0f77f247a
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BFRES : Fix bntx files with custom file names (PMTOK missing textures fixed)
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2020-08-11 16:47:01 -04:00 |
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KillzXGaming
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ca57c482b7
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BFRES : Fix yaml formatting for materials with duplicate values in keyframes.
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2020-08-03 19:28:50 -04:00 |
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KillzXGaming
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c68dc5aaea
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Disable bmd saving to prevent potential crashes
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2020-08-02 12:04:09 -04:00 |
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KillzXGaming
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3c2ef141e6
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BNTX : Fix relocating user data offsets (fixes PMTOK crashing)
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2020-07-30 17:23:08 -04:00 |
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KillzXGaming
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fd91e85ece
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Make save icon stand out better when enabled
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2020-07-29 19:58:16 -04:00 |
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KillzXGaming
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4e5c8cf5f6
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Add support for ARAM RARC files.
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2020-07-29 19:54:52 -04:00 |
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KillzXGaming
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3d32e44e73
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Export bfres files as model containers on batch exporting.
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2020-07-29 19:54:17 -04:00 |
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KillzXGaming
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2e71d8056c
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Adjust bntx user data ordering to be more accurate
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2020-07-27 19:35:43 -04:00 |
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KillzXGaming
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b58d58abaf
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Use byte type for bntx flags
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2020-07-27 18:43:10 -04:00 |
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KillzXGaming
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79c22f73f2
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Bntx fixes for PMTOK
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2020-07-27 18:41:59 -04:00 |
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KillzXGaming
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bebba0e432
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PACx : fix some freezes loading type 0 files (root single chunks)
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2020-07-26 12:30:21 -04:00 |
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KillzXGaming
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cdc0049190
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LM3 : Adjust model name handling.
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2020-07-21 19:03:39 -04:00 |
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KillzXGaming
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1be92db3d7
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Auto check BC4 Alpha setting when used on replaced texture.
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2020-07-20 19:53:24 -04:00 |
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KillzXGaming
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b673b3ee60
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Revert "Revert "Revert "Quick fix for switch textures with strange resolutions."""
This reverts commit 2866344409 .
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2020-07-20 19:52:11 -04:00 |
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KillzXGaming
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2866344409
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Revert "Revert "Quick fix for switch textures with strange resolutions.""
This reverts commit d7e8d9d50c .
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2020-07-20 19:50:33 -04:00 |
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KillzXGaming
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d7e8d9d50c
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Revert "Quick fix for switch textures with strange resolutions."
This reverts commit cfbf39fff6 .
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2020-07-20 19:50:11 -04:00 |
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KillzXGaming
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6fe6b606ce
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Quick culture fix for smd
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2020-07-18 17:11:37 -04:00 |
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KillzXGaming
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cfbf39fff6
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Quick fix for switch textures with strange resolutions.
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2020-07-15 19:01:56 -04:00 |
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KillzXGaming
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06f8c15b5d
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BXLAN : Fix saving texture pattern animations.
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2020-07-12 17:55:41 -04:00 |
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KillzXGaming
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78fc6c7eb3
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BXLAN : Fix string collection editors.
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2020-07-12 16:52:07 -04:00 |
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KillzXGaming
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5f43b81d37
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Add support for 3D World KCL material presets
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2020-07-12 15:34:00 -04:00 |
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KillzXGaming
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07bd21b174
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Fix errors
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2020-07-11 15:21:37 -04:00 |
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KillzXGaming
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3d18d542a9
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Force bc7 to use unorm on .dds export so it doesn't darken in external programs.
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2020-07-11 13:17:46 -04:00 |
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KillzXGaming
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f6a7773e43
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Only apply gamma fix automatically if the image output isn't .dds
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2020-07-11 12:06:38 -04:00 |
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KillzXGaming
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5a375defdb
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Automatically apply gamma fix when previewed and an image is edited externally.
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2020-07-11 11:52:03 -04:00 |
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KillzXGaming
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336efb45ff
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NUTEXB : Align array levels fixing cubemap importing
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2020-07-11 11:24:50 -04:00 |
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KillzXGaming
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7ca392bdfe
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Add dialog for replacing unswizzled images for nutexb
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2020-07-11 11:19:25 -04:00 |
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KillzXGaming
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8cbc45f3a1
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Add workaround for Taiko no Tatsujin nutexb in right click menu.
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2020-07-11 11:12:01 -04:00 |
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KillzXGaming
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1e3f2eebb6
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Fixup mipsizes in nutexb
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2020-07-10 21:29:29 -04:00 |
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KillzXGaming
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cca60173d4
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Update bntx library
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2020-07-10 20:45:27 -04:00 |
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KillzXGaming
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47fe05f593
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BNTX : Fix R11_G11_B10_UINT
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2020-07-10 20:45:10 -04:00 |
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KillzXGaming
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4f39fdf62e
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Another adjustment to texture mapping
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2020-07-10 17:49:24 -04:00 |
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KillzXGaming
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6c4afefdd5
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Adjustments to texture mapping.
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2020-07-10 17:27:31 -04:00 |
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KillzXGaming
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f4f71b95cf
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Fix errors
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2020-07-09 14:30:20 -04:00 |
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KillzXGaming
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0868b802a8
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Add Wii U swizzle detection for LCU .dds files.
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2020-07-09 14:26:15 -04:00 |
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KillzXGaming
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3bb5df711e
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Force bc4 alpha on bffnt
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2020-07-07 19:22:26 -04:00 |
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KillzXGaming
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643c12ef1d
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Fix color dialog hex text changing character position when being altered
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2020-07-07 17:04:27 -04:00 |
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KillzXGaming
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b63e0b4819
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Use RGB color over RGBA for adjusting image editor background
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2020-07-07 16:56:28 -04:00 |
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KillzXGaming
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459372003c
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Fix the image editor background picker and adjust the design.
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2020-07-07 16:53:31 -04:00 |
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KillzXGaming
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72a12c5c05
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Fix bug loading files in U8 archives
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2020-07-07 16:15:29 -04:00 |
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KillzXGaming
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21067aa72f
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BFLYT : Fix loading some values in text pane editor.
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2020-07-06 19:13:42 -04:00 |
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KillzXGaming
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a5ab81cc9b
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Disable gmx saving as editing isn't supported yet
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2020-06-30 21:27:52 -04:00 |
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KillzXGaming
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65d5fc1a32
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BFRES : Fix null reference bug for importing bones (wii u)
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2020-06-30 18:46:09 -04:00 |
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KillzXGaming
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82f104d8f1
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BFRES : Rename duplicate bone names when new bones are imported.
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2020-06-30 18:43:33 -04:00 |
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KillzXGaming
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b48e0af34b
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Improve RARC saving.
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2020-06-30 18:29:01 -04:00 |
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KillzXGaming
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ee58bfcadb
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Some fixes for opening bfres without opengl enabled
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2020-06-17 16:29:03 -04:00 |
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KillzXGaming
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0aaf6b97a3
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Revert culture info for now to prevent updater issues.
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2020-06-15 21:07:26 -04:00 |
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KillzXGaming
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ecc43c8430
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BFRES : Fixes to importing SMD to FSKA
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2020-06-15 21:00:03 -04:00 |
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KillzXGaming
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952095877d
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BFRES : Prevent adding attributes if original attributes are kept and present.
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2020-06-15 20:15:27 -04:00 |
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