KillzXGaming
|
9f1a4d4d12
|
Change color for item paths
|
2019-04-07 17:56:41 -04:00 |
|
KillzXGaming
|
aecd4a0d7b
|
Add proper null checks
|
2019-04-07 17:54:37 -04:00 |
|
KillzXGaming
|
08b4f3296e
|
Fix some bugs
|
2019-04-07 17:14:55 -04:00 |
|
KillzXGaming
|
732811119e
|
Set muunt editor as viewport container
|
2019-04-06 21:48:09 -04:00 |
|
KillzXGaming
|
8d9c78cdc9
|
Fix path getting for proper hiding
|
2019-04-06 21:45:25 -04:00 |
|
KillzXGaming
|
dd4f352082
|
Add more paths
|
2019-04-06 21:30:25 -04:00 |
|
KillzXGaming
|
a0b28dc7ae
|
More improvements
|
2019-04-06 20:34:12 -04:00 |
|
KillzXGaming
|
47dee0ea3d
|
More course muunt stuff
|
2019-04-06 20:16:41 -04:00 |
|
KillzXGaming
|
f4189a9e39
|
Cleanup muunt editor
|
2019-04-06 19:11:59 -04:00 |
|
KillzXGaming
|
3bccc3ca5e
|
Add enemy paths to muunt editor
|
2019-04-06 15:13:55 -04:00 |
|
KillzXGaming
|
9c28afdfe2
|
Apply path moving to node data so it saves back
|
2019-04-06 13:46:35 -04:00 |
|
KillzXGaming
|
c7851c8d16
|
Load lap path properties on select
|
2019-04-06 13:29:42 -04:00 |
|
KillzXGaming
|
37a34b8ef5
|
Fix renderable object in course muunt editor to be movable
|
2019-04-06 13:07:23 -04:00 |
|
KillzXGaming
|
62cbad92dd
|
Add actor file renamer for SZS files in odyssey
|
2019-04-05 21:10:57 -04:00 |
|
KillzXGaming
|
7bea95b199
|
Update to the latest opengl framework and more bug fixes
|
2019-04-05 19:47:21 -04:00 |
|