KillzXGaming
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b8135703ec
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Fully parse window panes. Fix v9 bflyt reading texture maps
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2019-08-30 19:16:17 -04:00 |
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KillzXGaming
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e4cb00c237
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Add BCLYT support. Some ram usage optmization for bflyt editor
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2019-08-30 18:53:45 -04:00 |
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KillzXGaming
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0f587d2624
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Fix botw switch sesetlist/ptcl saving
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2019-08-29 20:51:41 -04:00 |
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KillzXGaming
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e0b67515a8
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File selector fixes
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2019-08-29 19:48:07 -04:00 |
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KillzXGaming
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18ffeb980b
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Add option to create new layout editor. Sort the file selector.
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2019-08-29 19:35:50 -04:00 |
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KillzXGaming
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7e7afc6377
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Add layout file list for dragged archives to editor
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2019-08-29 19:21:47 -04:00 |
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KillzXGaming
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7724a056f5
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Tons more bflyt progress
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2019-08-29 19:01:47 -04:00 |
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KillzXGaming
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1e4b18844f
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Add drag drop support for layout editor. Load textures per layout file
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2019-08-29 18:05:44 -04:00 |
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KillzXGaming
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cb5be622b8
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Reload the layout info properly and fix texture maps with -1 index
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2019-08-29 17:17:24 -04:00 |
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KillzXGaming
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6076afa9d6
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Update the editor properly if a material animation is replaced
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2019-08-29 16:37:04 -04:00 |
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KillzXGaming
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668265dd13
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Adjust the editor a bit to later add bclyt
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2019-08-29 16:33:23 -04:00 |
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KillzXGaming
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47fc8b39cb
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Add latest bflyt progress and add some animation fixes
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2019-08-29 15:45:32 -04:00 |
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KillzXGaming
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a3f76e99d0
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Add additional root node and adjust method for root obtaining
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2019-08-28 16:32:58 -04:00 |
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KillzXGaming
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777ba269bc
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Fix chr0 issues
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2019-08-28 16:21:37 -04:00 |
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KillzXGaming
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3eb8052e46
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Fix saving material animations for switch bfres (invalid count size)
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2019-08-27 21:21:02 -04:00 |
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KillzXGaming
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b4e2c070be
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Fix bfres library
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2019-08-27 21:14:37 -04:00 |
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KillzXGaming
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d426bb490e
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Properly batch edit mip maps if multiple textures are selected in the importer
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2019-08-27 19:03:01 -04:00 |
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KillzXGaming
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4d2d3502eb
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Fix build errors hopefully
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2019-08-27 16:58:46 -04:00 |
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KillzXGaming
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bb77a80ad3
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Add alot of bflyt progress
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2019-08-27 16:38:06 -04:00 |
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KillzXGaming
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78cb9177de
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Index fixes for yaml to material animations
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2019-08-26 20:54:15 -04:00 |
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KillzXGaming
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9c99e0fd3b
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More converter fixes. Conver the constants
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2019-08-26 20:32:36 -04:00 |
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KillzXGaming
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2ce4ff14b9
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Convert switch to wii u param anims and also convert yaml
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2019-08-26 20:24:14 -04:00 |
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KillzXGaming
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4ea3e5967f
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Quick workaround, use floats for param yaml conversion
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2019-08-26 19:49:44 -04:00 |
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KillzXGaming
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5ff669fee4
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Fix exporting constants for param infos to yaml
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2019-08-26 19:13:08 -04:00 |
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KillzXGaming
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7cdaa3f6c5
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Fix invalid curve and constant indexes with yaml conversion
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2019-08-26 19:11:10 -04:00 |
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KillzXGaming
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cf87bb62a4
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Add update.bat for updating without the tool
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2019-08-26 18:32:41 -04:00 |
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KillzXGaming
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8bb9928397
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Support proper color param importing
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2019-08-26 18:18:48 -04:00 |
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KillzXGaming
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372f0b3c43
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Export switch shader param data as yaml
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2019-08-26 17:37:12 -04:00 |
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KillzXGaming
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56d7287b54
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Some file explorer adjustments
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2019-08-26 16:52:32 -04:00 |
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KillzXGaming
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4c49056b81
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Some cleanup and remove gl shader logs notifcations
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2019-08-26 16:46:41 -04:00 |
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KillzXGaming
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445bbe9f07
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Fix rgb8 bflims encoding the wrong format (bgr8)
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2019-08-25 21:24:22 -04:00 |
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KillzXGaming
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677de2c525
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More fixes
Update 3ds ptcl.
Update 3ds ptcl for the new UI
Sharc supports SHIFT JIS encoding
Fix build errors
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2019-08-25 21:11:10 -04:00 |
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KillzXGaming
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27abdb52fb
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One last swizzle fix for the image editor and bflim
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2019-08-25 21:01:47 -04:00 |
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KillzXGaming
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374488c992
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Keep bflim swizzle pattern on texture edit
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2019-08-25 20:55:20 -04:00 |
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KillzXGaming
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71a7d06ad0
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Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox
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2019-08-25 20:49:24 -04:00 |
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KillzXGaming
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cea6f264cd
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Some swizzle pattern fixes (Also fixes bflim issues)
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2019-08-25 20:46:19 -04:00 |
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KillzXGaming
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9e79616a82
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Merge pull request #118 from LockeExile/master
Some CSV Model fixes
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2019-08-25 17:29:35 -04:00 |
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LockeExile
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a8b96185ca
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resolve a few warnings
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2019-08-25 13:08:32 -07:00 |
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LockeExile
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50bd4e2e65
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fix rigid skins from csv
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2019-08-25 13:07:43 -07:00 |
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LockeExile
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7fa31fdcd3
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fix MapOriginalMaterials
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2019-08-25 10:06:49 -07:00 |
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LockeExile
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549a83604b
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remove some more unused files
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2019-08-24 23:09:04 -07:00 |
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LockeExile
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0435cb0ad3
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ignore bin and obj instead of Debug and Release
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2019-08-24 22:31:49 -07:00 |
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LockeExile
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6e65b13724
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move brawlboxhelper's debug output directory
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2019-08-24 22:22:44 -07:00 |
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LockeExile
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29e2b104c1
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change debug output directory
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2019-08-24 22:20:05 -07:00 |
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LockeExile
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0d9f12e9b4
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clean Updater outputs
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2019-08-24 22:06:25 -07:00 |
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LockeExile
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a245dac9a8
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clean STB Library debug build outputs
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2019-08-24 22:01:16 -07:00 |
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LockeExile
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8e85c33fa8
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ignore .vs/
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2019-08-24 21:38:00 -07:00 |
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KillzXGaming
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a5da5c8609
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Always use linear types for anim rotation because angular breaks for some reason
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2019-08-23 19:58:31 -04:00 |
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KillzXGaming
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028e125235
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Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox
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2019-08-23 19:55:43 -04:00 |
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KillzXGaming
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ef9db11f03
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Fix .anim exporting
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2019-08-23 19:54:16 -04:00 |
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