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Commit Graph

2313 Commits

Author SHA1 Message Date
KillzXGaming
e6bfadbaf0 Fix empty key frames for texture animations causing a possible crash 2020-04-01 14:04:55 -04:00
KillzXGaming
66f429a555 BFRES : Fix clearing shape LODs from the menu 2020-04-01 13:15:51 -04:00
KillzXGaming
9c9c9126a5 DA4E : Fix a bug with material mapping on export 2020-04-01 11:45:08 -04:00
KillzXGaming
06abad5d4a BFRES : Fix updating bone transforms in bone editor for wii u 2020-03-29 14:46:33 -04:00
KillzXGaming
5fa20a4dee Adjust assimp mesh selector again 2020-03-25 15:15:56 -04:00
KillzXGaming
98153abbf8 Adjust assimp mesh selector 2020-03-25 14:01:42 -04:00
KillzXGaming
ed945a5f5e One more fix 2020-03-23 21:35:39 -04:00
KillzXGaming
0900170038 Fix errors 2020-03-23 21:32:57 -04:00
KillzXGaming
5240021dea Update ftex replace method 2020-03-23 21:16:55 -04:00
KillzXGaming
0096dd95c2 Some fixes to texture importer and auto flip bffnt bitmaps on import 2020-03-23 21:13:58 -04:00
KillzXGaming
446568f641 Some more bfxfnt fixes with gx2. Also fix the character selector 2020-03-23 20:38:39 -04:00
KillzXGaming
c9ea004446 Force swizzle pattern for bffnt GX2 sheets when replacing 2020-03-23 20:24:19 -04:00
KillzXGaming
42304f5687 Some bxfnt adjustments with columns 2020-03-23 20:21:47 -04:00
KillzXGaming
8c6b547900 Fix PCK bugs with streams 2020-03-23 19:17:50 -04:00
KillzXGaming
5a1e4281c1 Reload tree and file for saved file streams that are kept open 2020-03-22 20:18:21 -04:00
KillzXGaming
814321e41b Add support for PCK audio archives 2020-03-22 20:02:32 -04:00
KillzXGaming
2fa03c724a Fix BRLYT tex coord gens for newly made texture maps 2020-03-22 17:51:01 -04:00
KillzXGaming
efca9faee9 Fix errors 2020-03-22 13:18:14 -04:00
KillzXGaming
5a86fe16de BNTX : Fix R16_UINT textures 2020-03-22 13:13:53 -04:00
KillzXGaming
507c400502 Test 2020-03-21 20:48:35 -04:00
KillzXGaming
8a8c27765f Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox 2020-03-21 20:48:09 -04:00
KillzXGaming
3f90854914 Fix material mapping for BCH/BCMDL DAE exporting 2020-03-21 20:40:52 -04:00
KillzXGaming
fd109f0e09
Update README.md 2020-03-21 20:32:32 -04:00
KillzXGaming
032db2a0d0 Auto hide vtx colors for certain games 2020-03-21 20:05:21 -04:00
KillzXGaming
35c94a8d8b Fix errors 2020-03-21 13:34:19 -04:00
KillzXGaming
006c9c80a2 Some quick byaml fixes for path types 2020-03-21 13:19:27 -04:00
KillzXGaming
687e524d3e Add option to swap hex endianness for hash calculator 2020-03-21 11:46:31 -04:00
KillzXGaming
0e2cc5ff66 Remove some unused editors in image editor 2020-03-21 11:32:22 -04:00
KillzXGaming
b0edf476e9 Byaml : fix path index types with no paths 2020-03-18 20:36:08 -04:00
KillzXGaming
dc96965440 Fix adjusting vertex attribute buffer indices when one is removed. 2020-03-18 19:21:52 -04:00
KillzXGaming
c36eb67acf BCSV : Add check for float values 2020-03-18 17:09:33 -04:00
KillzXGaming
241833ca8f Add option to export BCSV as CSV 2020-03-18 16:53:26 -04:00
KillzXGaming
f44b2ed920 Some more bcsv fixes 2020-03-18 14:10:37 -04:00
KillzXGaming
6afdd0e10f Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox 2020-03-18 13:42:41 -04:00
KillzXGaming
b9803d5e94 BCSV fix 2020-03-18 13:42:16 -04:00
KillzXGaming
3bd4daf584
Fix errors 2020-03-18 12:36:46 -04:00
KillzXGaming
83c940aeff Add BCSV support 2020-03-18 12:30:45 -04:00
KillzXGaming
360f063d95 Some adjustments 2020-03-18 12:07:34 -04:00
KillzXGaming
9df4bf6068 One more path fix so directory is always created if textures are present 2020-03-18 12:00:49 -04:00
KillzXGaming
025590f54b Fix archive folder paths 2020-03-18 11:58:08 -04:00
KillzXGaming
1099da76a3 Add more hash types to hash calculator 2020-03-18 11:45:31 -04:00
KillzXGaming
fa65123521 Fix erorrs 2020-03-18 11:44:41 -04:00
KillzXGaming
be11a08a65 Some fixes to batch exporting. Add batch compression 2020-03-18 11:42:17 -04:00
KillzXGaming
717c4a499e Fix stream position for zstd compression 2020-03-17 17:08:24 -04:00
KillzXGaming
08fee34f07 Extract files in a seperate thread 2020-03-17 16:31:43 -04:00
KillzXGaming
b11e913240 Adjust tex2 loading to prevent altered images loading from it 2020-03-16 16:15:12 -04:00
KillzXGaming
371e4d37f9 Fix BCLYT/BRLYT material editor loading for material tree nodes. 2020-03-16 15:38:24 -04:00
KillzXGaming
101b0aaa8e Fix Wii U bfres visibility animation curves 2020-03-15 17:30:22 -04:00
KillzXGaming
6747035109 Fix saving bfres with visibily animations (would be invisible) 2020-03-15 16:48:20 -04:00
KillzXGaming
5b2f6effc7 Fix errors 2020-03-12 21:21:45 -04:00