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mirror of https://github.com/AcChosen/VR-Stage-Lighting.git synced 2024-11-23 23:21:07 +01:00
Commit Graph

82 Commits

Author SHA1 Message Date
AcChosen
392aa19392 Update VRSLDMX.cgin function names 2023-02-17 07:16:34 -05:00
AcChosen
293ba29c6c Update VRSLDMX.cginc 2023-02-16 13:10:06 -05:00
AcChosen
a49e54ac38 2.3 Update 2023-02-15 12:45:08 -05:00
AcChosen
60cbcb2a3e Update CHANGELOG.md 2023-02-15 12:31:30 -05:00
AcChosen
47624303e8 2.3 Update 2023-02-15 12:23:13 -05:00
AcChosen
767058bd5e VRCShader Update #2 2023-02-15 12:03:02 -05:00
AcChosen
35008d302f Global Texture Update
- Renamed all dmx textures to have _Udon_DMX prefix instead of _OSC.
- Enabled VRCShader.SetGlobalTexture to enable all DMX Textures to become global textures.
- Removed all direct references to dmx textures from fixtures and switched them to make use of the global textures.
- Removed the DMX Avatar prefabs as the global texture system mimics this behaviour more effeciently.
2023-02-14 14:18:42 -05:00
AcChosen
e567bb0c6a Update package.json 2023-01-26 22:28:24 -05:00
AcChosen
7ef8541559 Update VRSLDMX.cginc 2023-01-26 20:08:36 -05:00
AcChosen
f75e2aacdf Merge branch 'main' of https://github.com/AcChosen/VR-Stage-Lighting 2023-01-12 09:42:25 -05:00
AcChosen
a92bbed64a Reduce File Name Lengths to reduce VCC Import errors 2023-01-12 09:42:01 -05:00
AcChosen
9ad335028d
Update README.md 2022-12-29 13:27:23 -05:00
AcChosen
056217b929
Update README.md 2022-12-29 13:26:23 -05:00
AcChosen
79282695dc
Update README.md 2022-12-29 10:09:02 -05:00
AcChosen
28632e9611 Final Update: VPM & Quest 2022-12-01 12:39:52 -05:00
AcChosen
0026f126e4
Update iterate.yml 2022-12-01 10:20:12 -05:00
AcChosen
c4f2cbad3d
Update iterate.yml 2022-12-01 10:14:34 -05:00
AcChosen
60397cccc9
Update iterate.yml 2022-12-01 10:13:44 -05:00
AcChosen
c178111cfd
Update iterate.yml 2022-12-01 09:54:40 -05:00
AcChosen
4fd21c4130
Update README.md 2022-12-01 09:46:25 -05:00
AcChosen
2ddb3e5f23 Merge branch 'main' of https://github.com/AcChosen/VR-Stage-Lighting 2022-11-30 16:15:41 -05:00
AcChosen
47e763d33f UpdateBrokenMetaFiles 2022-11-30 16:15:19 -05:00
AcChosen
f284edc931
Update iterate.yml 2022-11-30 16:08:59 -05:00
AcChosen
e8432ee7ee
modifying create unitypackage action 2022-11-30 15:44:30 -05:00
AcChosen
a57ec16667
Test 2 of UnityPackage File 2022-11-30 15:17:27 -05:00
AcChosen
5657a0be08
Testing other unitypackage action 2022-11-30 15:12:24 -05:00
AcChosen
899d4a98fb
Testing iterate script 2022-11-30 14:54:08 -05:00
AcChosen
84369194b5
Update iterate.yml 2022-11-30 14:23:24 -05:00
AcChosen
4487697cf3
Delete vpm-manifest.json 2022-11-30 14:05:32 -05:00
AcChosen
c9279aaee4
Delete packages-lock.json 2022-11-30 14:05:24 -05:00
AcChosen
a489e84cdd
Delete manifest.json 2022-11-30 14:05:14 -05:00
AcChosen
897ec1df6a
Update .gitignore 2022-11-30 14:04:53 -05:00
AcChosen
b30c1a78b9
Update iterate.yml 2022-11-30 13:55:53 -05:00
AcChosen
6a0add7186
Update iterate.yml 2022-11-30 13:52:47 -05:00
AcChosen
aa72f2344d
Create iterate.yml
Based on https://github.com/llealloo/vrc-udon-audio-link/blob/master/.github/workflows/iterate.yaml from pema99.
2022-11-30 13:50:29 -05:00
AcChosen
b31e5f6d54
Merge pull request #15 from AcChosen/acchosen-dev
VRSL Quest and VPM Update
2022-11-30 09:31:28 -05:00
AcChosen
d2091a3992 VPM Update 4 2022-11-30 09:25:19 -05:00
AcChosen
30f8bc1f18 VPM Update #3 2022-11-30 08:42:25 -05:00
AcChosen
b03277915b
Delete Packages/com.vrchat.core.vpm-resolver directory 2022-11-30 08:19:13 -05:00
AcChosen
c49747929d VPM Update 2 2022-11-30 08:18:30 -05:00
AcChosen
0275b01b4c VPM Repository Update 2022-11-30 08:14:52 -05:00
AcChosen
d3e992f2d3 VPM Update 2022-11-30 06:09:08 -05:00
AcChosen
7a7c134297 VRChat Creator Companion VPM Update
- Restructured file system to be VPM compatible
- Added stencil mask prefabs.
- Added audiolink 0.3.0 support.
- Added audiolink theme color support.
2022-11-30 03:44:53 -05:00
AcChosen
df3b4e3875 Quest Compatibility Update
-Added toggle to disable depth light requirements for VRSL shaders on a per scene basis for Quest compatibility
-Added toggle to remove 2D and 3D noise effects from volumetric shaders to reduce their overhead on quest.
-Implmented many toggles as keywords for static branching instead of dynamic branching to improve performance slightly.
-Slight performance improvement on volumetric shaders.
-Fixed 3D noise time bug
2022-11-27 12:32:21 -05:00
AcChosen
d05c0654d1
Merge pull request #13 from 20milliliter/main
Updated README to align with new updates.
2022-10-25 15:00:22 -04:00
20ml
2130acb82f Updated README to align with new updates. 2022-10-25 14:39:34 -04:00
AcChosen
2a9ff4842a Post VCC Update 2022-10-25 13:07:44 -04:00
AcChosen
9d727d02b3 Final Commit before VCC 2022-10-24 22:57:35 -04:00
AcChosen
f47c7984d9 Updated Ver to 2.1 2022-10-24 15:24:01 -04:00
AcChosen
875a6c3860 Update AudioLinkController-WithVRSLSmoothing.prefab 2022-10-24 15:15:40 -04:00